Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.03 @ 23:31:44 Player: Runia Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (106) 530 Value Destroyed (3307) 3307 Prototype IDs (5) 100 Alien Tech Used (1) 200 Bonus (110) 110 TOTAL SCORE: 8247 Bonus ------- High Alert Combat Kills 110 Cogmind --------- Core Integrity 67/850 Matter 260/300 Energy 86/125 System Corruption 3% Temperature Cool (0) Movement Walking (280) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (5) --- Improved Carbon-fiber Leg > --- UTILITY (7) ------ Improved Cooling System High-capacity Storage Unit Improved Trap Scanner Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (3) ------- Axe > --- INVENTORY (20) --- 0b10 Decoder Chip [Generic] Advanced Armor Integrity Analyzer Makeshift Transmission Jammer Advanced System Shield System Backup Module Drone Bay (2/2) Drone Bay (2/2) Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Trap Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Heavy Laser > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Cooling System Improved Cooling System Improved Cooling System Advanced Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Armor Integrity Analyzer Makeshift Transmission Jammer Hardened Medium Armor Plating Advanced System Shield System Backup Module Drone Bay Drone Bay Heavy Ion Cannon Grenade Launcher Rocket Launcher Plasma Cutter Axe [Rating: 69] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . . 1 Utility 4 | . . . 1 . 2 . . . . 1 Weapon 1 | . . . . 1 . . . . . . Parts Attached 175 | . 7 . 11 20 28 15 7 27 22 38 Power 10 | . . . 1 2 3 . . 1 1 2 Engine 10 | . . . 1 2 3 . . 1 1 2 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 39 | . 2 . 5 8 8 . . 10 1 5 Treads 7 | . 2 . 4 1 . . . . . . Leg 29 | . . . . 5 8 . . 10 1 5 Wheel 3 | . . . 1 2 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 75 | . 3 . 3 3 12 10 3 13 12 16 Device 41 | . . . . 2 6 8 1 6 8 10 Storage 3 | . 1 . . 1 . . . 1 . . Processor 10 | . . . 1 . 3 . . 4 . 2 Hackware 2 | . . . . . 1 . . . . 1 Protection 19 | . 2 . 2 . 2 2 2 2 4 3 Artifact . | . . . . . . . . . . . Weapon 51 | . 2 . 2 7 5 5 4 3 8 15 Energy Gun 23 | . . . . 3 2 2 2 3 4 7 Energy Cannon 4 | . . . . . . . 1 . 1 2 Ballistic Gun 7 | . 2 . 2 3 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . . . . 1 1 2 . . 2 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 9 | . . . . . 2 1 1 . 1 4 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 1 . 3 . . Parts Lost 34 | . . 1 3 3 . 1 . 1 1 24 Power 6 | . . 1 . 2 . . . . 1 2 Propulsion 8 | . . . 1 . . . . . . 7 Utility 11 | . . . 1 1 . . . 1 . 8 Weapon 9 | . . . 1 . . 1 . . . 7 Highest Loss Streak 18 | . . 1 3 1 . 1 . 1 1 18 Average Slot Usage (%) 97 | . 94 91 98 92 99 99 100 97 99 90 Engine 7 | . 14 5 11 8 7 7 7 6 6 5 Treads 3 | . 27 28 30 4 . . . . . . Leg 24 | . . . . 19 30 29 28 27 28 26 Device 9 | . . . . 4 13 7 15 10 10 8 Storage 7 | . 14 14 11 9 7 7 7 6 7 6 Processor 13 | . . . 11 9 15 14 14 16 14 16 Protection 6 | . 9 14 10 3 . 6 5 6 10 5 Energy Gun 16 | . . . . 15 20 22 17 19 20 14 Ballistic Gun 3 | . 28 28 22 10 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 84 | 13 34 34 34 60 69 74 77 73 84 79 Greatest Support 96 | 20 40 40 60 80 76 76 76 80 78 96 Greatest Overweight (x) 2 | . . . 1 2 1 . 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 Average Capacity 19 | 8 10 15 15 19 20 20 20 19 20 20 Most Carried 20 | 5 12 13 15 20 20 20 20 20 20 20 Average Carried 18 | 4 8 12 13 17 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 4 12 13 15 20 20 18 20 20 19 8 Class Distribution -------------------- 32% | Skirmisher 23% | Mutant 17% | Derelict-Skirmisher 12% | Gunner 4% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Matter Collected 3076 | 194 336 . 542 627 187 213 79 200 412 286 Remotely . | . . . . . . . . . . . Salvage Created 3760 | 26 397 . 654 1149 302 135 . . 353 744 Parts 205 | 2 15 . 47 56 11 9 . . 17 48 Haulers Intercepted 5 | . 1 . 2 2 . . . . . . Recyclers Shooed 4 | . . . 3 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . 9 5 3 15 . Prevented 1 | . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 74 | . 6 2 15 18 5 5 . . 10 13 Melee 4 | . . . . . . . . . . 4 Guns 50 | . 6 2 15 14 4 2 . . 3 4 AOE 17 | . . . . 3 . 3 . . 7 4 Classes Destroyed 17 | 1 5 1 3 3 1 . . . . 3 Worker 4 | . . . . 1 1 . . . . 2 Builder 5 | . . . 1 1 . . . . . 3 Tunneler 4 | 1 . . 1 . 1 . . . . 1 Hauler 5 | . 1 . 2 2 . . . . . . Recycler 6 | . 2 . 1 2 . . . . . 1 Mechanic 2 | . 1 . . . . . . . . 1 Operator 2 | . . . . . . . . . . 2 Watcher 4 | . . . . 3 . . . . . 1 Swarmer 21 | . 3 . 7 4 . 3 . . 3 1 Cutter 2 | . . . . . . . . . . 2 Grunt 22 | . 3 . 4 9 2 . . . 4 . Brawler 1 | . . . 1 . . . . . . . Sentry 10 | . . . 3 4 2 . . . . 1 Demolisher 2 | . . 2 . . . . . . . . Specialist 2 | . . . . . . . . . . 2 Hunter 9 | . . . . 1 . 1 . . 3 4 Programmer 5 | . . . . . 1 1 . . . 3 Best Kill Streak 12 | 1 4 2 7 6 2 3 . . 4 12 Combat Bots Only 7 | . 3 2 6 4 2 3 . . 4 7 Max Kills in Single Turn 5 | 1 1 1 1 2 1 3 . . 2 5 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 1 . 3 . . 2 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Damage Taken 6477 | . 362 360 405 697 333 297 43 . 920 3060 Core 1203 | . 42 58 48 87 48 26 . . 111 783 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 81 | 100 . 60 88 84 . . . . 73 . Volleys Fired 248 | 1 32 5 48 53 20 12 12 . 31 34 Largest 3 | 2 2 2 2 3 3 3 1 . 3 3 Hottest 181 | 40 46 46 46 168 175 175 65 . 168 181 Shots Fired 581 | 2 64 10 96 153 52 31 12 . 79 82 Gun 551 | 2 64 10 96 150 50 30 . . 72 77 Cannon 14 | . . . . . . . 12 . 1 1 Launcher 16 | . . . . 3 2 1 . . 6 4 Special . | . . . . . . . . . . . Kinetic 262 | 2 64 10 96 90 . . . . . . Thermal 303 | . . . . 60 50 30 12 . 73 78 Explosive 16 | . . . . 3 2 1 . . 6 4 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | 2 7 10 14 13 13 10 . . 8 10 Robot Miss Streak 5 | . 3 1 3 5 2 4 . . 3 2 Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets 15 | . 2 1 5 5 . . . . . 2 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . 1 Shots Hit Robots 372 | 2 44 8 65 99 35 18 . . 33 68 Core Hits 194 | 2 13 4 30 48 14 8 . . 28 47 Critical Kills 2 | . . . 2 . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . Critical Strikes 23 | . 1 . 3 9 2 . . . 3 5 Burn 18 | . . . . 9 2 . . . 3 4 Destroy 4 | . 1 . 3 . . . . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 32 | . . . . . 3 1 1 . 1 26 Impact . | . . . . . . . . . . . Slashing 32 | . . . . . 3 1 1 . 1 26 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8541 | 21 672 120 966 1885 631 456 . . 1180 2610 Guns 5732 | 21 672 120 966 1632 631 309 . . 477 904 Cannons . | . . . . . . . . . . . Explosions 2120 | . . . . 253 . 147 . . 703 1017 Melee 689 | . . . . . . . . . . 689 Ramming . | . . . . . . . . . . . Kinetic 2645 | 21 672 120 966 866 . . . . . . Thermal 3087 | . . . . 766 631 309 . . 477 904 Explosive 2120 | . . . . 253 . 147 . . 703 1017 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 689 | . . . . . . . . . . 689 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . 3 1 1 5 . 3 Average Corruption 1 | . . . . . 1 1 1 3 . 2 Corruption Purged 9 | . . . . . 3 . 1 5 . . Effects 10 | . . . . . 4 1 . 4 . 1 Message Errors 2 | . . . . . 1 . . 1 . . Matter Fused 2 | . . . . . 1 . . 1 . . Energy Discharges 2 | . . . . . . 1 . 1 . . Data Loss (minor) 4 | . . . . . 2 . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 130 | . . . . . . . . . . 130 Projectiles . | . . . . . . . . . . . Explosions 16 | . . . . . . . . . . 16 Melee 114 | . . . . . . . . . . 114 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 122 | . . . . . . 28 . . . 94 Shots 5 | . . . . . . 1 . . . 4 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 324 | . 192 12 39 114 54 243 160 . 324 210 Average Temperature 50 | . 67 4 9 32 20 95 76 . 77 61 Received Heat Transfer 873 | . 195 . 132 288 72 18 15 . 66 87 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . 1 1 . . . . 1 Combat Hostiles 3 | . . . . 1 1 . . . . 1 Parts Melted 27 | . . . . 7 4 2 . . 6 8 Heat Transferred 7455 | . . . . 2331 1480 629 . . 1258 1757 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Peak Influence 585 | 5 211 44 435 585 439 . . . . 227 Initial 244 | . 3 4 16 98 244 . . . . . Average 193 | 3 71 22 224 359 265 . . . . 69 Maximum Alert Level 2 | . 1 . 2 2 2 . . . . 1 Low Security (%) 57 | 100 93 100 39 16 28 . . . . 99 Level 1 26 | . 6 . 36 23 64 . . . . . Level 2 16 | . . . 23 59 6 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 . . 1 4 . . . . 2 Investigation 3 | . . . . . 3 . . . . . Extermination 1 | . . . . . 1 . . . . . Reinforcement 4 | . 1 . . 1 . . . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Distress Signals 6 | . . . 3 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 116 | . 10 2 21 25 7 6 3 . 11 31 Peak Tracking Total 12 | . 3 2 5 4 2 3 3 . 4 12 Tactical Retreats 4 | . 1 . . 1 . . . . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Traps Triggered 3 | . . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . . 2 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Machines Disabled 5 | . . . 1 1 . . . . . 3 Max in Single Turn 1 | . . . 1 1 . . . . . 1 Garrison Access 2 | . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Machines Accessed 21 | . 2 . . 2 4 2 1 . . 10 Terminals 14 | . 2 . . 2 3 . . . . 7 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 2 | . . . . . 1 . . . . 1 Total Hacks 58 | . 6 . . 3 14 5 5 . . 25 Successful 29 | . 3 . . 1 4 5 5 . . 11 Failed 29 | . 3 . . 2 10 . . . . 14 Catastrophic 6 | . . . . . 2 . . . . 4 Database Lockouts . | . . . . . . . . . . . Manual 19 | . 1 . . 2 10 . . . . 6 Terminals 39 | . 6 . . 3 12 . . . . 18 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 3 Garrison Access 4 | . . . . . 2 . . . . 2 Terminal Hacks 22 | . 3 . . 1 2 5 5 . . 6 Record 9 | . . . . . . 4 5 . . . Part Schematic 1 | . . . . . . . . . . 1 Open Door 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . 1 Branch Access Points 2 | . 1 . . . . . . . . 1 Alert Level 2 | . . . . 1 . . . . . 1 Locate Traps 3 | . 1 . . . 1 . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . 3 Insert Component 1 | . . . . . . . . . . 1 Analyze 2 | . . . . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 2 | . . . . . 2 . . . . . Terminals 1 | . . . . . 1 . . . . . Botnet 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Jam 1 | . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used 1 | . . . . . . . . . . 1 Hacking Detections 16 | . 1 . . 2 4 . . . . 9 Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . 9 Traps 8 | . . . . . . . . . . 8 Emergency Access 1 | . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Turns Passed 8487 | 4 490 48 414 672 821 660 734 2153 1566 925 Spaces Moved 5164 | 1 236 22 161 366 508 405 450 1594 929 492 Core 29 | . . . . . . . . 29 . . Treads 447 | . 229 22 161 35 . . . . . . Legs 4585 | 1 7 . . 228 508 405 450 1565 929 492 Wheels 103 | . . . . 103 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 100 120 125 125 50 125 124 Average Speed 133 | 120 158 160 162 122 133 125 130 129 136 135 Slowest Speed 290 | 120 160 160 260 200 200 125 205 206 205 290 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 1 28 11 23 39 17 52 64 84 85 21 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 2 | . 1 . . . 1 . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 10 | . . . . . . 1 1 3 5 . Spaces Dug 20 | . . . . . 3 1 8 . 2 6 Terrain Destroyed 80 | . . . . 12 13 8 8 . 25 14 Melee 12 | . . . . . 3 1 1 . 1 6 Projectile 9 | . . . . 1 . . 7 . 1 . AOE 59 | . . . . 11 10 7 . . 23 8 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Total 6240 | 3 302 27 237 492 606 526 582 1682 1153 630 Wait 440 | . 6 . 6 12 15 90 110 6 165 30 Move 5154 | . 235 21 160 365 507 404 449 1593 928 492 Hop . | . . . . . . . . . . . Pick Up 89 | . 14 1 7 20 9 2 2 25 2 7 Fast Attach 45 | . 1 . 3 8 5 . . 20 1 7 Attach 38 | . 2 . 4 5 3 4 . 2 1 17 Detach . | . . . . . . . . . . . Swap 94 | . 4 . 4 7 20 12 7 6 20 14 Drop 95 | 2 8 . 5 22 19 1 1 30 4 3 Fire 248 | 1 32 5 48 53 20 12 12 . 31 34 Melee 32 | . . . . . 3 1 1 . 1 26 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 495 | -10/Materials | Entered Mines 496 | -10/Mines | Assembled infested the area 501 | -10/Mines | Assisted by a Guerilla fighting off Assembled 502 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 525 | -10/Mines | Discovered new exit (range 12) 543 | -10/Mines | Entered Materials 543 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 646 | -9/Materials | Lost 3 parts (1n1u1w) 909 | -9/Materials | Discovered new exit (range 15) 957 | -9/Materials | Entered another Materials area 957 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1348 | -8/Materials | Build established: Gunner 1605 | -8/Materials | Discovered new exit (range 16) 1629 | -8/Materials | Entered Factory 1629 | -7/Factory | Evolved 2 slots: Utility x2 1920 | -7/Factory | Build established: Skirmisher 2425 | -7/Factory | Discovered new exit (range 9) 2450 | -7/Factory | Identified exit to Lower Caves 2450 | -7/Factory | Entered Lower Caves 2800 | -7/Lower Caves | Learned Factory terminal intel 2800 | -7/Lower Caves | Learned Factory garrison access intel 2800 | -7/Lower Caves | Learned Research garrison access intel 2816 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2897 | -7/Lower Caves | Discovered new exit (range 14) 3077 | -7/Lower Caves | Found Alien Artifact 3078 | -7/Lower Caves | Identified Core Expander 3078 | -7/Lower Caves | Installed Core Expander, added new Utility slot 3110 | -7/Lower Caves | Entered another Lower Caves area 3343 | -7/Lower Caves | Encountered a Warlord checkpoint 3365 | -7/Lower Caves | Build established: Mutant 3501 | -7/Lower Caves | Learned Factory terminal intel 3501 | -7/Lower Caves | Learned Armory emergency access door positions 3501 | -7/Lower Caves | Learned Research trap positions 3533 | -7/Lower Caves | Learned 4 Factory zone layouts 3556 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3775 | -7/Lower Caves | Build established: Skirmisher 3834 | -7/Lower Caves | Discovered new exit (range 6) 3844 | -7/Lower Caves | Entered Zion 3916 | -7/Zion | Learned 4 Factory zone layouts 4016 | -7/Zion | Learned location of Recycling (-7) 4277 | -7/Zion | Build established: Derelict-Skirmisher 4436 | -7/Zion | Given A8's code to call for help 4919 | -7/Zion | Found Prototype Processor 4919 | -7/Zion | Identified Spectral Analyzer 4926 | -7/Zion | Found Prototype Processor 4926 | -7/Zion | Identified Exp. Terrain Scan Processor 5215 | -7/Zion | Discovered new exit (range 12) 5700 | -7/Zion | Visited the Megawrench Repair Shop 5700 | -7/Zion | Megawrench repaired 11 parts 5997 | -7/Zion | Entered Proximity Caves 6222 | -6/Proximity Caves | Spotted B-75 Beast 6406 | -6/Proximity Caves | Build established: Scavenger-Tank 7174 | -6/Proximity Caves | Learned location of 1 exit from Factory 7196 | -6/Proximity Caves | Build established: Skirmisher 7258 | -6/Proximity Caves | Learned location of 1 exit from Factory 7376 | -6/Proximity Caves | Discovered new exit (range 5) 7563 | -6/Proximity Caves | Entered Factory 7563 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7564 | -6/Factory | Identified exit to Factory 7566 | -6/Factory | Loaded intel: 20 terminal locations 7567 | -6/Factory | Loaded intel: 4 garrison access locations 8187 | -6/Factory | Identified exit to Lower Caves 8307 | -6/Factory | Cargo convoy interrupted 8357 | -6/Factory | Core integrity fell below 50% 8377 | -6/Factory | Core integrity fell below 20% 8385 | -6/Factory | Destroyed 7 combat bots 8387 | -6/Factory | Lost 18 parts (1p6n7u4w) 8488 | -6/Factory | Self-destructed Last Messages --------------- Acquired Lgt. Ion Engine. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer destroyed. Acquired 27 matter. System corrupted: Component data lost. Acquired Lgt. Ion Engine. Acquired 1 matter. R-10 Processor collects Shock Rifle. R-10 Processor collects Remote Datajack. R-10 Processor collects Terrain Scanner. The unstable cave ceiling collapses. R-10 Processor collects Imp. Hover Unit. Lgt. Ion Engine destroyed. Imp. Medium Armor Plating destroyed. S-27 Virus destroyed. Hvy. Laser destroyed. R-10 Processor collects Remote Datajack. Imp. Titanium Leg destroyed. The unstable cave ceiling collapses. 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Medium Armor Plating | -6/Factory | Scanalyzed Disruptor Cannon | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed DroneReflectiveAmplifier Manual? 0 Play Time 00:58:17 Cumulative 352.9 hours Start 2021.10.03 @ 22:17:24 End 2021.10.03 @ 23:31:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 375 Rogue 375 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 79 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d170ce4-2ca4-4af4-b360-d8c28b173c75