Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 19:32:17 Player: Tuja Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (704) 704 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1464 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 85/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle Light Cannon > --- INVENTORY (8) ---- Weapon Shielding System Shield Beamcaster Light Assault Rifle Grenade Launcher Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- Beamcaster Mining Laser > --- INVENTORY -------- Aluminum Leg System Shield Shock Rifle Light Assault Rifle Light Assault Rifle Light Cannon Grenade Launcher Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 4 6 13 1 Power 5 | 1 1 3 . Engine 4 | 1 1 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 2 1 2 1 Treads . | . . . . Leg 6 | 2 1 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware 1 | . . 1 . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | . 3 7 . Energy Gun 3 | . 1 2 . Energy Cannon . | . . . . Ballistic Gun 5 | . 2 3 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 2 9 3 Power 5 | . 1 3 1 Propulsion 5 | . 1 2 2 Utility 1 | . . 1 . Weapon 3 | . . 3 . Highest Loss Streak 4 | . 2 4 3 To Critical Strikes . | . . . . Average Backups 7 | 4 7 7 8 Power . | 1 . . . Propulsion 1 | 1 2 . 1 Utility . | . . 1 2 Weapon 4 | 1 3 5 5 Tool/Special . | . . . . Unused Backups 10 | . 1 4 5 Power . | . . . . Propulsion 4 | . . 4 . Utility 2 | . . . 2 Weapon 4 | . 1 . 3 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 93 94 85 Engine 12 | . 13 11 7 Leg 26 | . 27 26 21 Storage 14 | . 14 14 14 Hackware 8 | . . 12 14 Protection 3 | . 10 . . Energy Gun 8 | . 11 7 . Ballistic Gun 15 | . 14 15 14 Ballistic Cannon 3 | . . 4 14 Peak Build Rating 16 | 4 8 16 12 Average Rating 10 | 3 7 12 10 On Entrance 6 | . 4 8 12 Naked Turns . | . . . . Heaviest Build 16 | 8 16 16 12 Greatest Support 25 | 20 20 25 25 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 4 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 7 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 781 | 217 173 391 . Remotely . | . . . . Salvage Created 1075 | . 348 720 7 Parts 58 | . 24 32 2 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . . 1 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 29 | . 10 18 1 Guns 24 | . 10 14 . Cannons 5 | . . 4 1 Classes Destroyed 7 | . 4 3 . Worker 1 | . 1 . . Tunneler 1 | . . 1 . Recycler 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 13 | . 3 9 1 Grunt 14 | . 7 7 . Assembled 2 | . . 2 . Best Kill Streak 6 | . 6 3 1 Combat Bots Only 5 | . 5 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 174 | . 36 117 21 Missed 33 | . 7 22 4 Hits 141 | . 29 95 17 Projectile 141 | . 29 95 17 Critical Strikes 6 | . 1 4 1 Part Disruptions 1 | . . 1 . Damage Taken 1524 | . 393 991 140 Core 255 | . 53 176 26 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 129 | . 39 86 4 Largest 2 | . 2 2 2 Hottest 120 | . 70 120 50 Shots Fired 229 | . 70 151 8 Gun 197 | . 70 123 4 Cannon 17 | . . 13 4 Launcher . | . . . . Special 15 | . . 15 . Kinetic 152 | . 39 105 8 Thermal 58 | . 31 27 . Explosive . | . . . . Electromagnetic 19 | . . 19 . Robot Hit Streak 11 | . 11 8 1 Robot Miss Streak 7 | . 3 7 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 135 | . 50 82 3 Core Hits 59 | . 23 34 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1699 | . 650 991 58 Guns 1530 | . 636 888 6 Cannons 155 | . . 103 52 Explosions . | . . . . Melee . | . . . . Ramming 14 | . 14 . . Kinetic 1094 | . 351 685 58 Thermal 388 | . 285 103 . Explosive . | . . . . Electromagnetic 203 | . . 203 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 2 4 . Message Errors 2 | . . 2 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . 1 1 Impact . | . . . . Kinetic 2 | . . 1 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . 3 . . Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 290 | . 290 246 . Average Temperature 94 | . 129 73 . Received Heat Transfer 665 | . 201 464 . Effects 3 | . 2 1 . Interference 3 | . 2 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 1 . Heat Transferred 1110 | . 925 185 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 146 | . 146 91 . Initial 27 | . . 27 . Average 36 | . 64 24 . Influence Increases 711 | . 264 417 30 Destroy 0b10 Robot/C 540 | . 200 320 20 Destroy 0b10 Robot/NC 25 | . 10 15 . Destroy Leader 112 | . 52 50 10 Disable Machine 15 | . . 15 . Destroy Structure 4 | . 2 2 . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 685 | . 194 432 59 Entered New Map 72 | . . 43 29 Time Decay 487 | . 174 313 . Lost Part 126 | . 20 76 30 Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 17 19 3 Peak Tracking Total 7 | . 7 3 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 6 1 . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 11 1 . Successful 4 | . 3 1 . Failed 8 | . 8 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 17 | . 17 . . Retrieved Matter 17 | . 17 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 4 | . . 3 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1795 | 56 545 1177 17 Spaces Moved 1023 | 39 325 655 4 Core 9 | 9 . . . Treads . | . . . . Legs 1014 | 30 325 655 4 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 103 120 120 120 Slowest Speed 190 | 120 120 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 72 90 1 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile 2 | . . 2 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1347 | 54 411 873 9 Wait 115 | 2 25 88 . Move 1020 | 38 324 654 4 Hop . | . . . . Pick Up 39 | 10 11 18 . Fast Attach . | . . . . Attach 23 | 4 6 12 1 Detach . | . . . . Swap 9 | . . 9 . Drop 9 | . 3 6 . Fire 129 | . 39 86 4 Melee . | . . . . Ram . | . . . . Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 16) 582 | -10/Materials | Discovered new exit (range 6) 602 | -10/Materials | Entered Mines 737 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 855 | -10/Mines | Discovered new exit (range 6) 943 | -10/Mines | Learned location of 1 exit from Materials 948 | -10/Mines | Learned 2 Materials zone layouts 1040 | -10/Mines | Excavation squad dispatched 1040 | -10/Mines | A large section of the Mines collapsed 1182 | -10/Mines | Core integrity fell below 50% 1403 | -10/Mines | Lost 4 parts (1p1n2w) 1444 | -10/Mines | Discovered new exit (range 9) 1445 | -10/Mines | Learned location of Storage (-8) 1613 | -10/Mines | Found a hidden stash of uninstalled traps 1629 | -10/Mines | Core integrity fell below 20% 1658 | -10/Mines | Learned location of 1 exit from Materials 1659 | -10/Mines | Discovered new exit (range 10) 1779 | -10/Mines | Entered Subcaves 1780 | -10/Subcaves | Approached by a straggling Scientist 1782 | -10/Subcaves | Learned location of Mines (-10) 1796 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01658_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 01659_ EXIT=FOUND 01660_ K-01 Serf collects debris. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01780_ 29-H64(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 01782_ Acquired derelict log, extracted data. World map updated: -10/Mines. 01786_ Aluminum Leg destroyed. 01787_ S-10 Pest knocked back. 01789_ Lgt. Ion Engine destroyed. 01790_ S-10 Pest destroyed. 01793_ Subatomizers dissect the Lgt. Ion Engine. 01793_ Carbon-fiber Leg destroyed. 01796_ Lgt. Ion Engine fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##???????????????? | | ????????????????????????#####?? ##??????????????? | | ?????????????????????#### ## ###????????????? | | ??????????????????#### % ##???????????? | | ??????????????????# % s #???????????? | | ??????????????????## s %[ #??????????? | | ??????????????????# #@ ### ##??????????? | | ?????????????????# #?## ##????##???????????? | | ?????????????? ????## ##??????????????????? | | ??????????? ??????####???????????????????? | | ???????????? # ???????????????????????????????? | | ???????????? ??##????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsTerrabombChainsword Manual? 0 Play Time 00:20:30 Cumulative 32.1 hours Start 2025.07.19 @ 19:11:20 End 2025.07.19 @ 19:32:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 10 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f818afb9-7ba3-416f-85e7-006559e9443c