Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 20:14:40 Player: NeoBioHazard Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (2767) 2767 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 6924 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/1000 Matter 175/300 Energy 190/190 System Corruption 2% Temperature Cool (0) Movement Treading (490) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (5) --- Armored Medium Treads > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Targeting Computer Advanced System Restoration Module Drone Bay (1/2) > --- WEAPON (2) ------- KE Penetrator > --- INVENTORY (25) --- Improved Ion Engine Deuterium Engine Improved Heat Sink Advanced Weight Redist. System Visual Processing Unit Advanced Sensor Array Advanced ECM Suite Advanced ECM Suite Cloaking Device Advanced Shield Generator Drone Bay (2/2) EM Shotgun Field Laser Long-range Proton Cannon Beam Cannon Ion Cannon Advanced Plasma Cannon Heavy Phase Cannon Heavy Assault Rifle Gauss Rifle Heavy Flak Cannon Thunder Hammer Thunder Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Armored Medium Treads Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Targeting Computer Advanced System Restoration Module Drone Bay > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Improved Heat Sink Advanced Weight Redist. System Visual Processing Unit Advanced Sensor Array Advanced ECM Suite Advanced ECM Suite Cloaking Device Drone Bay EM Shotgun Field Laser Long-range Proton Cannon Beam Cannon Ion Cannon Advanced Plasma Cannon Heavy Phase Cannon Heavy Assault Rifle Gauss Rifle Heavy Flak Cannon Thunder Hammer Thunder Hammer Heavy Pick [Rating: 65] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Impact Weapon Thunder Hammer Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . . . 2 . . 1 Utility 6 | . . 2 . 2 2 . Weapon . | . . . . . . . Parts Attached 112 | 6 11 20 22 11 7 35 Power 18 | 1 2 5 4 . 1 5 Engine 17 | 1 2 5 4 . 1 4 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 25 | 2 5 4 5 3 . 6 Treads 10 | 1 2 1 1 2 . 3 Leg 1 | . . . . . . 1 Wheel 14 | 1 3 3 4 1 . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 36 | 1 2 5 8 4 4 12 Device 17 | . . 3 3 1 2 8 Storage 6 | 1 2 . 2 1 . . Processor 5 | . . . 1 1 . 3 Hackware . | . . . . . . . Protection 8 | . . 2 2 1 2 1 Artifact . | . . . . . . . Weapon 33 | 2 2 6 5 4 2 12 Energy Gun 7 | . 1 4 2 . . . Energy Cannon 10 | . . 2 2 1 . 5 Ballistic Gun 9 | 2 1 . 1 . . 5 Ballistic Cannon 2 | . . . . 2 . . Launcher 2 | . . . . 1 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 40 | . 3 7 7 1 1 21 Power 6 | . . 1 2 . . 3 Propulsion 18 | . 2 3 3 1 . 9 Utility 8 | . . 1 . . . 7 Weapon 8 | . 1 2 2 . 1 2 Highest Loss Streak 11 | . 3 2 3 1 1 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 87 85 92 91 97 80 Engine 8 | . 14 10 8 7 6 5 Treads 11 | . 13 6 15 14 13 9 Wheel 9 | . 13 11 14 11 13 2 Device 15 | . . 8 17 23 26 15 Storage 10 | . 17 22 9 7 6 5 Processor 7 | . . . . 7 6 20 Protection 5 | . . 3 9 6 12 1 Energy Gun 4 | . 5 14 5 1 . . Energy Cannon 2 | . . 4 6 . . 3 Ballistic Gun 5 | . 22 2 5 2 . 5 Peak Build Rating 65 | 6 8 17 27 34 51 65 Average Rating 31 | 4 6 10 22 32 47 52 On Entrance 19 | . 6 8 16 24 34 48 Naked Turns . | . . . . . . . Heaviest Build 139 | 12 126 139 139 109 117 126 Greatest Support 56 | 20 16 24 46 26 26 56 Greatest Overweight (x) 42 | . 12 42 11 4 4 35 Average Overweight (x) 3 | . 4 9 1 2 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 21 | 7 20 25 15 15 25 25 Most Carried 24 | 4 10 23 23 15 22 24 Average Carried 15 | 1 7 12 14 14 17 19 Final Capacity 25 | 8 25 25 15 25 25 25 Final Carried 23 | 4 10 23 15 14 22 23 Class Distribution -------------------- 43% | Mutant 24% | Scavenger-Mutant 11% | Skirmisher 9% | Infiltrator-Assassin 5% | Infiltrator-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Infiltrator-Assassin | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1771 | 198 255 211 335 168 37 567 Remotely . | . . . . . . . Salvage Created 3368 | . 376 655 845 336 103 1053 Parts 187 | . 28 34 54 21 6 44 Haulers Intercepted . | . . . . . . . Recyclers Shooed 10 | . 1 1 1 1 1 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 65 | . 12 18 15 6 1 13 Melee 4 | . . . . . 1 3 Guns 37 | . 12 11 9 2 . 3 Cannons 15 | . . 5 6 1 . 3 AOE 3 | . . . . 3 . . Classes Destroyed 12 | . 4 2 3 1 . 2 Worker 3 | . . . 1 1 1 . Tunneler 2 | . . . 1 . . 1 Recycler 5 | . 1 . 1 2 . 1 Operator 1 | . . . 1 . . . Watcher 9 | . 1 2 3 . . 3 Swarmer 22 | . 8 7 4 3 . . Grunt 26 | . 4 6 10 1 . 5 Duelist 1 | . . 1 . . . . Sentry 7 | . . 4 1 . 1 1 Specialist 1 | . . . . . . 1 Hunter 3 | . . . . . . 3 Programmer 5 | . . . . 2 . 3 Best Kill Streak 7 | . 7 3 5 3 1 3 Combat Bots Only 6 | . 6 3 5 3 1 2 Max Kills in Single Turn 3 | . 1 1 1 3 1 2 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 637 | . 84 131 82 22 35 283 Missed 173 | . 17 37 13 5 12 89 Damage Taken 7145 | . 618 1217 1080 293 317 3620 Core 1528 | . 171 213 122 . 19 1003 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 31 46 77 100 97 . Volleys Fired 294 | . 57 82 65 25 1 64 Largest 2 | . 2 2 2 2 1 2 Hottest 131 | . 70 120 120 88 36 131 Shots Fired 557 | . 114 156 126 36 1 124 Gun 423 | . 114 130 94 17 . 68 Cannon 132 | . . 26 32 18 . 56 Launcher 2 | . . . . 1 1 . Special . | . . . . . . . Kinetic 262 | . 98 32 40 24 . 68 Thermal 253 | . 16 114 72 11 . 40 Explosive 2 | . . . . 1 1 . Electromagnetic 40 | . . 10 14 . . 16 Robot Hit Streak 20 | . 8 9 12 7 . 20 Robot Miss Streak 6 | . 4 4 4 6 . 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 364 | . 62 101 80 19 3 99 Core Hits 143 | . 28 30 38 14 2 31 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 15 | . 3 3 1 . . 8 Burn 6 | . 3 2 1 . . . Meltdown 1 | . . . . . . 1 Destroy 3 | . . . . . . 3 Corrupt 1 | . . 1 . . . . Sever 2 | . . . . . . 2 Impale 2 | . . . . . . 2 Melee Attacks 24 | . . . . . 7 17 Impact . | . . . . . . . Slashing 17 | . . . . . 7 10 Piercing 7 | . . . . . . 7 Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 7040 | . 576 1285 1454 689 193 2843 Guns 3878 | . 570 953 1066 195 . 1094 Cannons 2224 | . . 332 367 327 . 1198 Explosions 196 | . . . . 167 29 . Melee 698 | . . . . . 162 536 Ramming 44 | . 6 . 21 . 2 15 Kinetic 2603 | . 445 197 453 414 . 1094 Thermal 2917 | . 125 1019 827 108 . 838 Explosive 186 | . . . . 157 29 . Electromagnetic 592 | . . 69 153 10 . 360 Impact . | . . . . . . . Slashing 560 | . . . . . 162 398 Piercing 138 | . . . . . . 138 Highest Corruption 7 | . . . . 3 . 7 Average Corruption 3 | . . . . 2 . 3 Corruption Purged 7 | . . . . . . 7 Corruption Blocked . | . . . . . . . Effects 25 | . . . . 12 . 13 Message Errors 3 | . . . . . . 3 Matter Fused 6 | . . . . 5 . 1 Heat Flow Errors 7 | . . . . 4 . 3 Energy Discharges 2 | . . . . 2 . . Parts Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 3 | . . . . 1 . 2 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 131 | . . . . 52 . 79 Projectiles 131 | . . . . 52 . 79 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact . | . . . . . . . Kinetic 1 | . . . . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 69 | . . . 10 58 1 . Shots 2 | . . . . 2 . . Rammed 5 | . 1 . 1 . 1 2 Targets Rammed 5 | . 1 . 1 . 1 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 335 | . 110 198 335 259 . 240 Average Temperature 56 | . 36 38 95 53 . 22 Received Heat Transfer 1954 | . 123 384 558 18 138 733 Effects 2 | . . . . 2 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 7 | . . . . . . 7 Impact Corruptions . | . . . . . . . Robots Melted 4 | . . 2 . . . 2 Combat Hostiles 4 | . . 2 . . . 2 Parts Melted 14 | . 1 6 2 . . 5 Heat Transferred 6585 | . 592 2729 1850 222 . 1192 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 442 | . 290 320 442 252 61 169 Initial 191 | . . 51 104 191 56 . Average 121 | . 100 153 308 134 33 62 Maximum Alert Level 2 | . 1 1 2 1 . . Low Security (%) 77 | 100 87 60 16 79 100 100 Level 1 19 | . 12 39 58 20 . . Level 2 3 | . . . 25 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 1 1 1 3 4 5 Investigation . | . . . . . . . Extermination 5 | . . . . 2 1 2 Reinforcement 7 | . 1 1 1 1 . 3 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 6 | . 2 1 1 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 124 | . 20 37 29 10 4 24 Peak Tracking Total 7 | . 6 6 7 3 4 5 Tactical Retreats 13 | . . 7 3 2 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . 1 . . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 9 | . . 1 3 2 . 3 Max in Single Turn 2 | . . 1 1 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 4 | . . 1 2 1 . . Terminals 4 | . . 1 2 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . . 2 4 2 . . Successful 4 | . . 1 3 . . . Failed 4 | . . 1 1 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 5 | . . 2 3 . . . Terminals 8 | . . 2 4 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . 1 2 . . . Terminals 3 | . . 1 2 . . . Assimilate 1 | . . . 1 . . . Botnet 2 | . . 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 3 | . . 1 1 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 5 | . . . . . . 5 EXPLORE 5 | . . . . . . 5 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 5 | . . . . . . 5 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 6288 | 46 654 1289 729 1110 897 1563 Spaces Moved 2756 | 35 285 361 407 718 544 406 Core 13 | 4 . 6 . . . 3 Treads 277 | 1 . . 42 . . 234 Legs 9 | . . . . . . 9 Wheels 2457 | 30 285 355 365 718 544 160 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 165 95 105 150 150 Average Speed 168 | 96 152 260 111 120 150 269 Slowest Speed 2150 | 160 260 2150 255 150 150 1800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 44 37 48 20 17 21 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . . 6 2 . Terrain Destroyed 39 | . . . . 16 2 21 Melee 2 | . . . . . 2 . Projectile 24 | . . . . 10 . 14 AOE 13 | . . . . 6 . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3815 | 44 402 554 571 921 612 711 Wait 537 | . 42 76 50 152 43 174 Move 2750 | 34 284 360 406 717 543 406 Hop . | . . . . . . . Pick Up 56 | 4 6 13 9 6 9 9 Fast Attach 36 | 6 5 8 4 3 . 10 Attach 35 | . 3 5 8 5 4 10 Detach 2 | . . . . 2 . . Swap 41 | . 3 7 10 3 3 15 Drop 35 | . 1 3 18 8 1 4 Fire 294 | . 57 82 65 25 1 64 Melee 22 | . . . . . 7 15 Ram 2 | . . . 1 . 1 . Kick . | . . . . . . . Crush 3 | . 1 . . . . 2 Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 12) 47 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 415 | -10/Materials | Core integrity fell below 50% 483 | -10/Materials | Lost 3 parts (2n1w) 487 | -10/Materials | Discovered new exit (range 15) 701 | -10/Materials | Entered another Materials area 701 | -9/Materials | Evolved 2 slots: Utility x2 1792 | -9/Materials | Core integrity fell below 50% 1921 | -9/Materials | Discovered new exit (range 16) 1990 | -9/Materials | Entered another Materials area 1990 | -8/Materials | Evolved 2 slots: Propulsion x2 2182 | -8/Materials | Lost 3 parts (1p2w) 2716 | -8/Materials | Discovered new exit (range 3) 2719 | -8/Materials | Identified exit to Factory 2719 | -8/Materials | Entered Factory 2719 | -7/Factory | Evolved 2 slots: Utility x2 3248 | -7/Factory | Build established: Skirmisher 3438 | -7/Factory | Discovered new exit (range 4) 3444 | -7/Factory | Identified exit to Lower Caves 3825 | -7/Factory | Discovered new exit (range 4) 3828 | -7/Factory | Identified exit to Factory 3829 | -7/Factory | Entered another Factory area 3829 | -6/Factory | Evolved 2 slots: Utility x2 4040 | -6/Factory | Discovered new exit (range 13) 4057 | -6/Factory | Identified exit to Extension 4133 | -6/Factory | Build established: Infiltrator-Skirmisher 4197 | -6/Factory | Discovered new exit (range 11) 4210 | -6/Factory | Identified exit to Lower Caves 4455 | -6/Factory | Build established: Infiltrator-Assassin 4720 | -6/Factory | Discovered new exit (range 5) 4725 | -6/Factory | Identified exit to Factory 4726 | -6/Factory | Entered another Factory area 4726 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4818 | -5/Factory | Core integrity fell below 50% 4878 | -5/Factory | Lost 11 parts (1p4n5u1w) 5234 | -5/Factory | Build established: Scavenger-Mutant 5266 | -5/Factory | Discovered new exit (range 12) 5389 | -5/Factory | Identified exit to Upper Caves 5567 | -5/Factory | Core integrity fell below 20% 5882 | -5/Factory | Lost 4 parts (1p2n1u) 6124 | -5/Factory | Lost 3 parts (1p1n1u) 6289 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 06175_ Acquired Arm. Medium Treads. 06179_ Drone released from Drone Bay. 06181_ K-01 Serf collects debris. 06184_ Slug penetrates Wall. 06188_ Drone retrieved by Drone Bay. 06203_ Acquired Adv. Sensor Array. 06215_ Acquired Hvy. Flak Cannon. 06233_ Acquired Adv. Shield Generator. 06266_ Slug penetrates P-70 Sage. 06266_ Slug penetrates Wall. 06272_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06281_ Drone destroyed. 06285_ ALERT: Cargo convoy en route, clear transfer corridor. 06286_ Wheel destroyed. 06286_ System corrupted by crushing effect (+2). 06286_ Knocked back. 06286_ Dropped Hvy. Pick. 06288_ Med. Treads destroyed. 06288_ KE Penetrator destroyed. 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""" ## # #?????????????????????? | | ## """ ##%###########??????????????????? | | ## """ ##%# #??????????????????? | | // ##= ##p# #??????????????????? | | // #######+## # #??????????????????? | | #?????# + #??????????????????? | | #?????# # " " """ #??????????????????? | | #?????# # "R" """ #??????????????????? | | "" [ #?????# # """ """ #??????????????????? | | """" #?????#### # ???????????????????? | | """" #???????## ##########???????????????????? | | ##########??????### ###??????????????????????????? | | ############### [ #??????????????????????????? | | ^^ #??????????????????????????? | | % ! #??????????????????????????? | | ^ !#??????????????????????????? | | ##+############! #??????????????????????????? | | ### #???####+#####????????????????????????? | | ??#] """ #???# ] #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Evasion (%) 41 Targeting Accuracy 10 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryAssaultLance Manual? 0 Play Time 01:04:59 Cumulative 74.9 hours Start 2025.01.28 @ 19:09:59 End 2025.01.28 @ 20:14:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 90 Adventurer 15 Explorer 53 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4840071-d9ac-47d1-aa9b-569de233395d