Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 12:43:51 Player: Palikka Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (195) 975 Value Destroyed (7448) 7448 Prototype IDs (42) 840 Alien Tech Used (3) 600 Bonus (2988) 2988 TOTAL SCORE: 21951 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 40 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 257/300 Energy 61/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Advanced Force Field Compact HERF Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Matter Compressor Advanced Sensor Array Experimental Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer Advanced Transmission Jammer Graphene Brace Advanced Force Field > --- WEAPON ----------- Matter Neutralizer Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Advanced Heat Sink Energy Well Advanced Force Field Advanced Point Defense System Ghost Barrier Enhanced Quantum Rifle HERF Cannon Enhanced Nova Cannon KE Penetrator KE Penetrator Hardcell Cannon Enhanced Hardcell Cannon Micro-nuke Launcher [Rating: 170] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Overtuned Scrapsphere Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Ghost Barrier Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Slots Evolved 18 | . . 2 . . . 6 . . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . . . 2 . . . . . . . . . . . . . . . 1 . Utility 11 | . . 1 . . . 3 . . . 2 . . . . 2 . . . . 1 . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 209 | 6 13 29 14 . 7 39 2 . . 11 1 . 12 . 19 9 5 3 2 . 4 18 15 Power 24 | 1 2 2 2 . . 6 . . . 2 . . 1 . . 1 1 1 . . . 4 1 Engine 10 | 1 2 2 2 . . 3 . . . . . . . . . . . . . . . . . Core 4 | . . . . . . 2 . . . 2 . . . . . . . . . . . . . Reactor 10 | . . . . . . 1 . . . . . . 1 . . 1 1 1 . . . 4 1 Propulsion 68 | 2 1 17 7 . 4 13 1 . . 1 . . 2 . 3 5 1 1 1 . 1 5 3 Treads 37 | 2 1 16 7 . 3 1 . . . . . . . . . . . . . . . 5 2 Leg 25 | . . . . . . 9 1 . . 1 . . 2 . 3 5 1 . 1 . 1 . 1 Wheel 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . Utility 71 | 1 5 4 . . 3 13 . . . 5 . . 8 . 10 3 2 1 . . 3 6 7 Device 28 | . 2 . . . . 7 . . . 3 . . 5 . 4 1 . . . . . 2 4 Storage 10 | 1 2 1 . . . 1 . . . . . . . . 1 1 . . . . . 1 2 Processor 16 | . . 1 . . 3 1 . . . 1 . . 2 . 2 . 1 . . . 2 3 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 16 | . 1 2 . . . 4 . . . 1 . . 1 . 3 1 1 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 5 6 5 . . 7 1 . . 3 1 . 1 . 6 . 1 . 1 . . 3 4 Energy Gun 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . Energy Cannon 11 | . . . . . . 3 . . . 1 . . . . 3 . . . . . . . 4 Ballistic Gun 19 | 1 5 6 4 . . . . . . . . . 1 . 2 . . . . . . . . Ballistic Cannon 10 | . . . . . . 2 1 . . 2 . . . . 1 . . . 1 . . 3 . Launcher 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 2 . . . 1 . . . . . . 1 1 . . . 4 . . . 2 . Corrupted Parts 9 | . . . . . . . . . . . . . 2 . 1 5 . . 1 . . . . System Corruption 36 | . . . . . . . . . . . . . 12 . 2 20 . . 2 . . . . Parts Lost 48 | . 1 . . . . 7 . . . 1 . . . . 4 4 1 . . . . 8 22 Power 7 | . . . . . . 2 . . . . . . . . . 1 . . . . . 2 2 Propulsion 13 | . . . . . . 3 . . . . . . . . 1 2 . . . . . 1 6 Utility 20 | . 1 . . . . . . . . . . . . . 2 1 1 . . . . 4 11 Weapon 8 | . . . . . . 2 . . . 1 . . . . 1 . . . . . . 1 3 Highest Loss Streak 13 | . 1 . . . . 4 . . . 1 . . . . 4 3 1 . . . . 7 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Average Backups 16 | 4 12 19 24 25 24 18 13 14 14 13 13 13 12 13 14 14 14 11 14 15 14 12 11 Power . | . 1 1 . 1 . . 1 1 1 . 1 1 . 1 1 1 1 . 1 1 1 . . Propulsion 1 | 2 1 3 4 5 2 . . . . . 1 1 1 1 1 2 2 . 1 2 2 . . Utility 7 | . 5 9 9 9 9 6 4 4 5 5 6 6 6 8 7 5 5 4 6 6 5 6 4 Weapon 6 | . 3 5 7 9 9 8 6 7 5 4 4 4 3 2 4 5 6 5 5 5 5 4 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 70 | . 8 9 4 . 14 10 . . 3 5 . . 2 1 2 . 1 1 . . . 4 6 Power 9 | . 3 2 . . 2 . . . . . . . 1 1 . . . . . . . . . Propulsion 11 | . 4 2 2 . 1 . . . . 1 . . . . . . . . . . . 1 . Utility 24 | . 1 2 1 . 8 6 . . . . . . . . 1 . . . . . . 3 2 Weapon 24 | . . 3 1 . 3 4 . . 3 3 . . . . 1 . 1 1 . . . . 4 Tool/Special 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . Average Slot Usage (%) 95 | . 98 99 99 100 100 90 99 89 100 99 100 100 95 93 91 94 98 81 94 88 89 83 74 Engine 6 | . 14 10 11 11 11 5 6 6 6 5 5 5 1 . . . 5 2 . . . . . Core 1 | . . . . . . 3 6 6 6 5 5 5 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 3 5 5 5 5 7 10 9 9 11 9 Treads 13 | . 28 33 33 33 32 11 . . . . . . . . . . . . . . . 9 8 Leg 14 | . . . . . . 15 32 33 33 29 29 29 29 29 25 25 26 25 26 23 22 6 . Device 11 | . 2 1 . . . 14 13 13 13 16 22 22 18 17 22 25 24 15 15 17 14 15 20 Storage 7 | . 17 11 11 11 11 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 5 6 Processor 12 | . . 6 11 11 11 8 13 13 13 16 17 17 17 17 15 13 11 15 15 14 15 18 19 Protection 7 | . 6 13 10 11 11 3 6 6 6 6 . . 3 4 5 6 9 7 10 9 12 3 . Energy Cannon 3 | . . . . . . 3 6 1 6 2 2 5 4 5 5 9 9 . 5 4 4 6 6 Ballistic Gun 9 | . 27 22 21 22 22 4 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 3 6 1 6 7 7 5 4 5 3 . . . 4 4 4 4 2 Peak Build Rating 170 | 7 14 21 21 19 29 77 78 79 79 92 93 93 114 113 133 129 120 124 124 127 133 157 170 Average Rating 71 | 5 11 19 19 19 22 60 76 67 77 85 90 91 104 107 125 121 114 103 120 124 128 146 139 On Entrance 80 | . 7 14 20 19 19 28 77 77 77 77 92 93 91 113 112 129 117 117 124 121 127 126 146 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 13 58 99 99 99 99 121 62 62 62 68 67 67 94 93 106 86 79 84 87 87 90 115 126 Greatest Support 210 | 40 40 63 63 60 66 86 80 80 80 87 87 87 101 101 121 121 110 110 110 110 110 210 210 Greatest Overweight (x) 15 | . 1 1 1 1 12 15 . . . . . . . . 1 1 . . . . . 1 1 Average Overweight (x) . | . . . 1 1 1 2 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 18 | 7 14 20 25 25 25 19 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 25 | 8 20 21 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 Average Carried 17 | 4 12 19 24 25 24 19 14 15 14 14 14 15 14 14 14 14 14 11 14 14 14 13 11 Final Capacity 25 | 8 20 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 8 20 21 25 25 25 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 13 3 Class Distribution -------------------- 42% | Mutant 26% | Skirmisher 13% | Scavenger-Skirmisher 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Commander-Mutant | -5/Warlord Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -3/DSF Skirmisher | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Matter Collected 8398 | 266 396 1294 490 48 30 1047 154 . 481 223 331 168 398 70 636 317 255 . 201 . 331 1127 135 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9282 | 83 634 1919 854 334 . 1040 . . 286 371 166 101 . . 809 458 250 . 52 . 211 1271 443 Parts 442 | 9 44 111 53 9 . 45 . . 1 15 3 3 . . 32 16 12 . 4 . 5 52 28 Haulers Intercepted 12 | . 2 6 4 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 12 | . 1 4 5 1 . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . 2 8 . 6 . 6 1 . 4 . . . . Prevented 22 | . . . . . . . . . . . . 1 . . . 12 9 . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Combat Hostiles Destroyed 147 | . 11 39 11 1 . 18 . . . 3 5 1 . . 16 6 7 . 1 . 3 20 5 Guns 68 | . 11 39 11 1 . 5 . . . . . . . . . 1 . . . . . . . Cannons 51 | . . . . . . 11 . . . 2 1 1 . . 14 1 . . 1 . 1 16 3 AOE 11 | . . . . . . 1 . . . . 4 . . . 1 . 5 . . . . . . Classes Destroyed 15 | 2 5 2 . . . 2 . . 1 . . . . . . 1 1 . . . . 1 . Worker 4 | . . 2 1 . . . . . . . . . . . . . . . . . . 1 . Builder 7 | . 1 . 1 . . . . . . . . . . . 2 . . . . . . 1 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 6 4 . . . . . . . . . . . . . . . . . . . . Recycler 16 | 1 2 5 2 3 . 1 . . . 1 . . . . . . . . . . . 1 . Watcher 8 | . 2 2 1 . . 1 . . . 1 . . . . . . . . . . . 1 . Swarmer 44 | . 2 21 4 . . . . . . . 4 . . . 3 . 5 . . . . 5 . Grunt 32 | . 9 10 1 . . 6 . . . . . 1 . . . 2 . . . . . 3 . Brawler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 28 | . . 8 6 1 . 6 . . . 1 1 . . . 2 1 1 . . . . 1 . Hunter 14 | . . . . . . 1 . . . 2 . . . . 6 2 . . . . . 1 2 Programmer 22 | . . . . . . 5 . . . . . . . . 5 . . . 1 . . 9 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Packrat 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . 1 . 2 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | 2 4 7 6 4 . 4 . . . 4 4 1 . . 6 3 5 . 1 . 2 7 3 Combat Bots Only 7 | . 3 5 5 1 . 4 . . . 3 4 1 . . 6 3 5 . 1 . 2 7 2 Max Kills in Single Turn 5 | 1 1 2 1 1 . 1 . . 1 1 2 1 . . 2 1 5 . 1 . 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 1 . . . . 2 . . . 1 . 5 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Hostile Shots Fired 1813 | . 37 189 61 2 . 441 3 . . 64 8 . 12 . 263 116 12 . 4 . 28 253 320 Missed 568 | . 14 45 18 . . 141 . . . 16 2 . 3 . 94 47 5 . 1 . 10 54 118 Hits 1245 | . 23 144 43 2 . 300 3 . . 48 6 . 9 . 169 69 7 . 3 . 18 199 202 Melee 9 | . . . . . . . 3 . . . . . . . . 3 1 . . . 2 . . Projectile 1236 | . 23 144 43 2 . 300 . . . 48 6 . 9 . 169 66 6 . 3 . 16 199 202 Critical Strikes 35 | . . 4 1 . . 1 . . . . . . . . 10 3 . . . . 3 7 6 Actively Blocked 15 | . . . . . . . . . . . . . . . . . . . . . 3 7 5 Part Disruptions 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . Damage Taken 19991 | . 272 1477 560 29 . 3036 44 . . 819 99 . 144 . 2374 1346 233 . 70 . 399 4446 4643 Core 2870 | . 10 216 90 15 . 186 . . . 45 15 . 25 . 222 142 . . . . . 289 1615 Absorbed by Shields 1366 | . . . . . . . . . . . 37 . 96 . 705 . . . . . . 235 293 Reduced by Siege Mode 1090 | . . . . . . . . . . . . . . . . . . . . . . 1054 36 Regen/Repaired (Parts) 149 | . . . 123 . . 20 . . . . . . 6 . . . . . . . . . . Core Remaining (%) 78 | 100 96 . . . 19 . . . 78 . . . . 91 . . . . 68 . 100 73 . Volleys Fired 699 | 6 43 129 51 8 . 88 4 . 21 23 25 8 2 4 74 37 21 . 33 1 15 64 42 Largest 3 | 2 2 2 2 2 . 2 2 . 1 2 2 2 2 1 2 2 1 . 2 1 1 3 3 Hottest 276 | 70 70 46 46 46 . 124 79 . 35 95 95 86 86 35 203 173 98 . 153 98 75 215 276 Shots Fired 1173 | 12 86 257 102 16 . 164 8 . 21 33 28 9 3 4 106 47 22 . 38 1 15 147 54 Gun 538 | 12 86 257 102 16 . 61 . . . . . . . . . 4 . . . . . . . Cannon 629 | . . . . . . 103 8 . 21 33 25 9 3 4 106 43 20 . 38 1 15 147 53 Launcher 6 | . . . . . . . . . . . 3 . . . . . 2 . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 700 | 6 85 257 102 16 . 107 4 . . 20 10 1 1 . 30 4 . . 4 . . 47 6 Thermal 360 | 6 1 . . . . 57 4 . 21 4 15 8 2 4 61 14 8 . 34 1 . 94 26 Explosive 6 | . . . . . . . . . . . 3 . . . . . 2 . . . . . 1 Electromagnetic 107 | . . . . . . . . . . 9 . . . . 15 29 12 . . . 15 6 21 Robot Hit Streak 47 | 10 11 14 18 7 . 31 3 . 7 13 8 8 10 . 9 10 5 . 5 . 7 47 16 Robot Miss Streak 6 | 1 2 3 3 1 . 2 2 . 2 4 2 . . . 3 2 1 . 1 . 1 6 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Secondary Targets 8 | . 1 3 2 . . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 742 | 10 57 166 79 13 . 118 4 . 7 16 17 7 2 . 58 24 8 . 3 . 12 110 31 Core Hits 292 | 3 29 70 28 6 . 38 . . 4 6 9 1 1 . 28 8 8 . 1 . 3 38 11 Critical Kills 9 | . . . . . . 1 . . . 3 1 1 . . . . . . . . . 3 . Critical Parts Destroyed 6 | . . 1 . . . . . . . 2 2 . 1 . . . . . . . . . . Critical Strikes 32 | . . 1 . . . 1 . . . 5 4 1 1 . 8 3 . . 1 . 2 5 . Meltdown 4 | . . . . . . 1 . . . . . . . . . . . . . . . 3 . Destroy 11 | . . 1 . . . . . . . 5 3 1 1 . . . . . . . . . . Blast 11 | . . . . . . . . . . . 1 . . . 7 . . . 1 . . 2 . Corrupt 6 | . . . . . . . . . . . . . . . 1 3 . . . . 2 . . Melee Attacks 12 | . . . 5 . . 7 . . . . . . . . . . . . . . . . . Impact 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19663 | 108 790 2666 1355 195 . 2931 120 . 221 317 719 202 69 . 2432 742 626 . 97 . 375 4382 1316 Guns 6050 | 108 781 2666 1304 195 . 898 . . . . . . . . . 98 . . . . . . . Cannons 12322 | . . . . . . 1920 120 . 221 317 468 202 69 . 2133 644 190 . 97 . 375 4382 1184 Explosions 1231 | . . . . . . 113 . . . . 251 . . . 299 . 436 . . . . . 132 Melee 51 | . . . 51 . . . . . . . . . . . . . . . . . . . . Ramming 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . Kinetic 10132 | 46 781 2666 1304 195 . 1816 58 . . 162 147 12 35 . 780 98 . . 97 . . 1679 256 Thermal 6273 | 62 . . . . . 1115 62 . 221 32 321 190 34 . 1100 131 . . . . . 2570 435 Explosive 1032 | . . . . . . . . . . . 251 . . . 213 . 436 . . . . . 132 Electromagnetic 2166 | . . . . . . . . . . 123 . . . . 339 513 190 . . . 375 133 493 Impact 51 | . . . 51 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . 18 18 18 18 1 . . 12 . 7 27 27 27 31 . . 11 14 Average Corruption 14 | . . . . . . 6 18 18 18 1 . . 9 . 5 15 27 27 28 . . 4 4 Corruption Purged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 271 | . . . . . . 29 26 5 25 1 . . . . 11 65 41 9 36 . . 17 6 Message Errors 59 | . . . . . . 4 7 2 3 . . . . . 2 14 10 3 12 . . . 2 Matter Fused 73 | . . . . . . 11 8 1 5 . . . . . 6 14 8 3 11 . . 5 1 Heat Flow Errors 37 | . . . . . . 4 3 . 6 . . . . . 2 9 7 . 3 . . 2 1 Energy Discharges 27 | . . . . . . 3 4 1 3 . . . . . . 8 3 . 2 . . 3 . Parts Fused 4 | . . . . . . . . . 1 . . . . . . 1 1 . . . . 1 . Data Loss (minor) 34 | . . . . . . 1 4 . 3 . . . . . 1 9 6 3 1 . . 5 1 Data Loss (major) 15 | . . . . . . 3 . 1 3 . . . . . . 3 1 . 3 . . 1 . Misfires 13 | . . . . . . 2 . . . 1 . . . . . 4 3 . 3 . . . . Alerts 3 | . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . . . . . . . . . 2 2 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 718 | . . . . . . 63 . . 17 . 131 53 . . 96 24 11 . . . 1 226 96 Projectiles 608 | . . . . . . 20 . . 17 . 115 53 . . 56 24 . . . . 1 226 96 Explosions 110 | . . . . . . 43 . . . . 16 . . . 40 . 11 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 33 | . . . . . . 4 1 . . 1 . . . . 8 . . . 1 . . 15 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . . 4 1 . . 1 . . . . 8 . . . 1 . . 13 3 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 493 | . . . . . . 206 . . . . 21 . . . 67 . 65 . . . . . 134 Shots 8 | . . . . . . 3 . . . . 1 . . . 1 . 1 . . . . . 2 Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | 80 30 117 28 7 . 410 286 . 198 147 . . 188 . 178 230 197 . 168 . . 188 362 Average Temperature 55 | 33 9 24 9 4 . 96 132 . 77 62 . . 96 . 26 90 75 . 81 . . 35 122 Received Heat Transfer 2163 | . 147 453 159 9 . 801 . . . 54 18 . 17 . 33 175 9 . . . 45 243 . Effects 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Shutdowns 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Total Turns 150 | . . . . . . . . . . . . . . . . . . . . . . 134 16 Longest Duration 134 | . . . . . . . . . . . . . . . . . . . . . . 134 12 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . 1 . . . . 1 4 2 . . . 2 . 2 Combat Hostiles 12 | . . . . . . . . . . 1 . . . . 1 4 2 . . . 2 . 2 Parts Fried 17 | . . . . . . . . . . 1 . . . . 4 5 1 . . . 1 . 5 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Melted 5 | . . . . . . 1 . . . . . . . . . . . . . . . 4 . Combat Hostiles 5 | . . . . . . 1 . . . . . . . . . . . . . . . 4 . Parts Melted 21 | . . . . . . 4 . . . . . 1 . . 1 . . . . . . 15 . Heat Transferred 8513 | 185 . . . . . 1770 100 . 350 50 500 300 50 . 1424 200 . . . . . 3214 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Maximum Alert Level 2 | . . 2 1 . . 1 . . . . . . . . 1 . . . . . . 1 . Low Security (%) 75 | 100 100 32 54 100 . 88 . . . 100 . . . . 72 . . . . 100 100 80 100 Level 1 19 | . . 45 45 . . 11 . . . . . . . . 27 . . . . . . 19 . Level 2 4 | . . 21 . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 428 | 10 141 428 278 30 . 252 . . . 67 . . . . 383 . . . . 2 3 278 148 Initial 174 | . . . 174 . . . . . . . . . . . . . . . . . 3 1 148 Average 109 | . 45 264 158 2 . 62 . . . 8 . . . . 128 . . . . . 3 85 52 Influence Increases 5356 | 10 361 1282 401 65 . 743 . . . 115 110 20 . 34 684 170 270 . 30 7 . 647 407 Destroy 0b10 Robot/C 2920 | . 220 780 220 20 . 360 . . . 60 100 20 . 20 340 120 140 . 20 . . 400 100 Destroy 0b10 Robot/NC 240 | 10 35 75 45 15 . 10 . . . 10 . . . . 10 . . . . . . 20 10 Destroy Leader 730 | . 58 166 90 . . 132 . . . 22 10 . . 10 80 20 10 . 10 . . 92 30 Allied During Kill 20 | . . . . . . . . . . . . . . 4 16 . . . . . . . . Successful Hack 181 | . 30 62 26 . . 22 . . . 7 . . . . 5 . . . . 5 . 24 . Select Force Hacks 30 | . . . . 30 . . . . . . . . . . . . . . . . . . . Disable Machine 315 | . 15 30 . . . 120 . . . . . . . . 75 . . . . . . 30 45 Destroy Structure 425 | . 3 4 5 . . 69 . . . 16 . . . . 128 . . . . 2 . 66 132 Partial Spotted 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 480 | . . 165 . . . 30 . . . . . . . . 30 30 120 . . . . 15 90 Influence Decreases 5299 | 10 361 868 815 65 . 502 241 . . 115 84 46 . 34 341 513 208 62 30 2 2 402 598 Entered New Map 629 | . . . 240 . . . 90 . . . . 6 . . . 127 . 62 . . 2 2 100 Time Decay 3660 | 10 319 568 379 65 . 432 151 . . 86 84 40 . 34 271 356 198 . 30 2 . 320 315 Lost Part 433 | . 10 . . . . 70 . . . 10 . . . . 40 30 10 . . . . 80 183 Lost Ally 30 | . . . . . . . . . . . . . . . 30 . . . . . . . . Purge Threat 547 | . 32 300 196 . . . . . . 19 . . . . . . . . . . . . . Squads Dispatched 36 | . 2 3 1 . . 11 . . . 3 . . . . 5 . . . . . 2 6 3 Investigation 7 | . . 2 1 . . . . . . 1 . . . . 2 . . . . . . . 1 Extermination 15 | . . . . . . 6 . . . 1 . . . . 3 . . . . . . 3 2 Reinforcement 11 | . 2 1 . . . 2 . . . 1 . . . . . . . . . . 2 3 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Distress Signals 15 | . 1 4 2 . . . . . . . . . 2 . 2 . . . . . . 3 1 Communications Jammed 21 | . . . . . . . . . . 3 . . . . 3 . . . . . . . 15 Distress Signals 5 | . . . . . . . . . . 2 . . . . 3 . . . . . . . . Times Spotted 278 | . 21 59 21 1 . 24 1 . . 6 2 1 38 4 24 7 5 . 1 . 10 31 22 Peak Tracking Total 11 | . 4 6 4 . . 5 1 . . 3 2 1 11 4 10 3 9 . 1 . 4 9 7 Tactical Retreats 19 | . . 6 . . . 2 . . . . . . . . 2 2 2 . . . 2 1 2 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Traps Triggered 15 | . . 2 1 . . 4 . . . 2 . . 1 . 4 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Disabled 22 | . 1 2 . . . 8 . . . . . . . 1 5 . . . . . . 2 3 Max in Single Turn 5 | . 1 1 . . . 5 . . . . . . . 1 4 . . . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Accessed 61 | . 6 13 6 2 2 5 . 4 . 2 . . 3 1 4 1 1 4 . 1 . 3 3 Terminals 36 | . 6 11 5 1 . 4 . . . 1 . . . . 1 . . . . 1 . 3 3 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Scanalyzers 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Total Hacks 173 | . 18 38 16 2 6 11 . 30 . 7 . . 8 1 6 1 1 17 . 1 . 5 5 Successful 123 | . 12 20 9 1 6 7 . 30 . 3 . . 8 1 4 1 1 17 . 1 . 2 . Failed 50 | . 6 18 7 1 . 4 . . . 4 . . . . 2 . . . . . . 3 5 Catastrophic 10 | . . 2 1 . . 2 . . . 1 . . . . . . . . . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 7 18 1 2 . 6 . . . 4 . . 1 . 2 . . . . . . . . Terminals 90 | . 18 32 13 1 . 9 . . . 4 . . . . 2 . . . . 1 . 5 5 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 1 . . . . . 3 . . . . 1 . . . . . . . . Scanalyzers 8 | . . 6 . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Terminal Hacks 95 | . 7 8 7 . 6 3 . 30 . 2 . . 8 1 1 1 1 17 . 1 . 2 . Record 31 | . . . . . 6 . . 11 . . . . 8 1 . . . 5 . . . . . Part Schematic 14 | . . . 1 . . . . 9 . . . . . . . . . 4 . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . 1 . . . . . . 3 . . . . . . . . . 4 . . . . . Open Door 5 | . . . 3 . . . . . . . . . . . . 1 1 . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 7 | . 1 2 2 . . . . . . 2 . . . . . . . . . . . . . Locate Traps 6 | . 2 2 . . . . . . . . . . . . 1 . . . . . . 1 . Zone Layout 4 | . 2 1 . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 4 . . . 2 . . . . . . . . . . . . . . . . . Insert Component 4 | . . 3 . . . 1 . . . . . . . . . . . . . . . . . Analyze 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 18 | . 5 8 . 1 . 2 . . . 1 . . . . 1 . . . . . . . . Terminals 15 | . 5 8 . . . 2 . . . . . . . . . . . . . . . . . Track 11 | . 3 7 . . . 1 . . . . . . . . . . . . . . . . . Botnet 4 | . 2 1 . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fedlink 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 6 12 3 1 . 4 . . . 2 . . . . 2 . . . . . . 3 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 1 . . 1 . 9 . . . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . 128 . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . 16 . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Time 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Total Allies 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . Largest Group 5 | . . . . . . . . . . . . . 5 3 3 . . . . . . . . Highest-Rated Group 267 | . . . . . . . . . . . . . 267 166 166 . . . . . . . . Highest-Rated Ally 64 | . . . . . . . . . . . . . 64 64 64 . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . STAY 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . . . . 3 2 9 . . . . . . . . Total Damage 471 | . . . . . . . . . . . . . 53 41 377 . . . . . . . . Kills 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Active Infowar (turns) 13336 | . 317 242 . . . 1468 687 109 549 567 758 676 730 832 1407 1621 754 236 746 128 12 808 689 Sensors 11391 | . . . . . . 1217 687 109 549 526 698 663 701 832 1001 1308 704 236 728 128 10 778 516 Terrain 11519 | . 234 242 . . . 1445 682 108 429 529 690 599 712 674 801 1496 566 . 726 128 6 804 648 Seismic 83 | . 83 . . . . . . . . . . . . . . . . . . . . . . Decoding 247 | . . . . . . . . . . . . . . . 247 . . . . . . . . Jamming 6115 | . . . . . . . . . . 299 758 676 67 . 1406 1621 600 . . . . . 688 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 8 | . . . . . . . 2 . 1 . 2 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . Items 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Turns Passed 24959 | 99 1498 2575 1069 605 3560 2781 714 112 551 653 758 676 1437 836 1407 1621 791 237 748 128 209 1003 891 Spaces Moved 13185 | 43 655 1206 333 243 1464 1440 566 88 403 421 440 496 850 617 816 918 519 171 386 100 106 435 469 Core 136 | 3 . . . . . . . . . . . . . . . . . . . . . . 133 Treads 4696 | 40 655 1206 333 243 1434 219 . . . . . . . . . . . . . . . 291 275 Legs 7977 | . . . . . . 875 566 88 403 421 440 496 850 617 816 918 519 171 386 100 106 144 61 Wheels 376 | . . . . . 30 346 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 190 103 120 120 120 120 120 120 116 116 116 116 120 120 124 124 124 123 50 Average Speed 151 | 152 195 165 240 240 240 151 120 120 120 120 120 120 117 116 123 120 122 123 124 124 124 157 130 Slowest Speed 270 | 160 240 240 240 240 246 246 120 120 120 120 120 120 120 116 185 190 124 124 124 124 124 195 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 4 97 85 48 42 92 31 44 70 66 11 61 60 84 64 24 75 59 60 54 3 68 9 13 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 7 | . . . . 1 . . . 1 . . . . 1 . 1 . . 3 . . . . . Known Exits Taken 16 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . . 11 . 2 . 3 . . 1 . 3 . 2 1 . . . . . . Spaces Dug 80 | . . . 2 . . 15 . . 4 3 3 2 1 2 14 4 3 . 18 1 . 2 6 Terrain Destroyed 385 | . . . 2 . . 84 3 . 14 9 38 2 1 3 60 9 58 . 36 1 . 20 45 Melee 8 | . . . 2 . . 6 . . . . . . . . . . . . . . . . . Projectile 194 | . . . . . . 30 3 . 14 9 7 2 1 3 39 9 8 . 36 1 . 20 12 AOE 183 | . . . . . . 48 . . . . 31 . . . 21 . 50 . . . . . 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Total 17000 | 63 801 1543 505 250 1515 1873 593 93 450 538 637 565 1291 732 1105 1384 648 200 617 104 167 623 703 Wait 2252 | . 46 120 73 . 5 210 16 . 19 50 160 56 359 97 137 404 89 . 188 . 32 49 142 Move 13162 | 42 654 1205 332 242 1463 1439 565 87 402 420 439 495 849 616 815 917 518 170 385 99 105 434 469 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 185 | 9 24 15 10 . 17 19 2 . 3 13 1 . 11 3 17 2 2 7 2 2 1 16 9 Fast Attach 89 | 5 2 5 2 . 2 17 . 2 . 4 . . 5 1 10 6 2 6 . . 4 10 6 Attach 76 | 1 2 5 1 . 1 12 1 . . 5 . . 5 1 10 3 1 1 1 1 1 12 12 Detach 30 | . 1 1 1 . . 3 . . . 1 . . 4 1 2 . 2 3 . . 1 3 7 Swap 219 | . 9 26 13 . 6 39 3 2 2 10 11 6 9 5 25 12 10 1 6 . 4 16 4 Drop 246 | . 19 37 17 . 21 39 2 2 3 12 1 . 19 3 15 3 3 12 2 1 4 19 12 Fire 699 | 6 43 129 51 8 . 88 4 . 21 23 25 8 2 4 74 37 21 . 33 1 15 64 42 Melee 12 | . . . 5 . . 7 . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 28 | . . . . . . . . . . . . . 28 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 7 exits: [*Mat x3] / [*Min x2] / *Sto x2) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 14) 331 | -10/Materials | Discovered new exit (range 16) 519 | -10/Materials | Discovered new exit (range 7) 646 | -10/Materials | Discovered new exit (range 6) 1289 | -10/Materials | Discovered new exit (range 8) 1598 | -10/Materials | Entered another Materials area 1598 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1717 | -9/Materials | Discovered new exit (range 13) 2108 | -9/Materials | Discovered new exit (range 10) 2732 | -9/Materials | Build established: Scavenger-Mutant 2795 | -9/Materials | Discovered new exit (range 16) 3381 | -9/Materials | Core integrity fell below 50% 3559 | -9/Materials | Discovered new exit (range 6) 3610 | -9/Materials | Discovered new exit (range 13) 3738 | -9/Materials | Discovered new exit (range 5) 3802 | -9/Materials | Build established: Mutant 3829 | -9/Materials | Discovered new exit (range 5) 4173 | -9/Materials | Entered Storage 4678 | -9/Storage | Build established: Scavenger-Mutant 4815 | -9/Storage | Used back door to open Recycling access 4815 | -9/Storage | Discovered new exit (range 4) 5037 | -9/Storage | Repaired Hrd. Light Armor Plating 5174 | -9/Storage | Build established: Mutant 5242 | -9/Storage | Entered Recycling 5337 | -9/Recycling | Core integrity fell below 20% 5434 | -9/Recycling | Scanned before Scraplab entrance 5468 | -9/Recycling | Entered Scraplab 5490 | -9/Recycling | Discovered new exit (range 3) 5847 | -9/Recycling | Entered Scraptown 6472 | -9/Scraptown | Discovered new exit (range 5) 6659 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6702 | -9/Scraptown | Visited Awakened 6805 | -9/Scraptown | Visited Bundlers 7333 | -9/Scraptown | Visited Cave Peace 7414 | -9/Scraptown | Visited Symbiants 7493 | -9/Scraptown | Visited Shadow of the Wyrm 7544 | -9/Scraptown | Visited Science Testing Area 7577 | -9/Scraptown | Visited Assassins FH 7678 | -9/Scraptown | Visited UFD Registry 7678 | -9/Scraptown | Registered with UFD as "Gammachip" 7736 | -9/Scraptown | Visited Junk Repository 7847 | -9/Scraptown | Visited Observation Area 7943 | -9/Scraptown | Visited Scrapoid Pod Storage 8219 | -9/Scraptown | Visited DA-N13 Charitable Foundation 8228 | -9/Scraptown | Found DCF Scrap (26 items) 8337 | -9/Scraptown | Visited Derelict Rescue Squad 8352 | -9/Scraptown | Found DRS Beacon 8397 | -9/Scraptown | Visited Junk Repository 8602 | -9/Scraptown | Visited Scrap Suit Storage 8615 | -9/Scraptown | Found Scrap Suit 8668 | -9/Scraptown | Visited A0-MCA Data Center 8683 | -9/Scraptown | Given a B+ rating by A0-MCA 8691 | -9/Scraptown | Found A0-MCA's Component Scanner 8747 | -9/Scraptown | Visited Modified Component R&D 9159 | -9/Scraptown | Visited Infowarlord's Domain 9177 | -9/Scraptown | Found Exp. Signal Interpreter 9282 | -9/Scraptown | Met Optimus 9282 | -9/Scraptown | Accepted into 0bPrime 9395 | -9/Scraptown | Discovered new exit (range 5) 9407 | -9/Scraptown | Entered Factory 9407 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 9705 | -6/Factory | Build established: Skirmisher 10211 | -6/Factory | Build established: Mutant 10231 | -6/Factory | Garrison activated, responded to threat 10508 | -6/Factory | Lost 4 parts (2p1n1w) 11202 | -6/Factory | Discovered new exit (range 12) 11235 | -6/Factory | Identified exit to Factory 11698 | -6/Factory | System corruption reached 10% 11987 | -6/Factory | Discovered new exit (range 6) 12127 | -6/Factory | Identified exit to Lower Caves 12188 | -6/Factory | Entered Lower Caves 12204 | -6/Lower Caves | Encountered a Warlord checkpoint 12230 | -6/Lower Caves | Learned Factory terminal intel 12364 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12374 | -6/Lower Caves | Identified exit to Data Miner 12507 | -6/Lower Caves | Build established: Skirmisher 12902 | -6/Lower Caves | Entered Data Miner 12902 | -6/Data Miner | Discovered new exit (range 6) 12910 | -6/Data Miner | Identified exit to Proximity Caves 12929 | -6/Data Miner | Met Data Miner 12950 | -6/Data Miner | Learned location of Section 7 (-2) 12950 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12971 | -6/Data Miner | Received God Mode back door access code from Data Miner 13014 | -6/Data Miner | Entered Proximity Caves 13354 | -5/Proximity Caves | Learned Factory terminal intel 13467 | -5/Proximity Caves | Discovered exit to Factory (range 16) 13565 | -5/Proximity Caves | Entered Factory 13565 | -5/Factory | Evolved 2 slots: Utility x2 13566 | -5/Factory | Identified exit to Upper Caves 13567 | -5/Factory | Loaded intel: 26 terminal locations 14189 | -5/Factory | Loaded intel: 8 recycling unit locations 14218 | -5/Factory | Entered Upper Caves 14220 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14942 | -5/Upper Caves | Discovered new exit (range 13) 14945 | -5/Upper Caves | Learned Factory emergency access door positions 14962 | -5/Upper Caves | Identified exit to Upper Caves 14968 | -5/Upper Caves | Learned location of 1 exit from Factory 14976 | -5/Upper Caves | Entered another Upper Caves area 15251 | -5/Upper Caves | Discovered new exit (range 10) 15271 | -5/Upper Caves | Identified exit to Warlord 15349 | -5/Upper Caves | Learned Factory interactive machine intel 15376 | -5/Upper Caves | Learned 4 Factory zone layouts 15652 | -5/Upper Caves | Entered Warlord 15692 | -5/Warlord | System corruption reached 10% 15698 | -5/Warlord | System corruption cleaned by Quarantine Array 15764 | -5/Warlord | Learned Quarantine trap positions 15765 | -5/Warlord | Learned 4 Testing zone layouts 15765 | -5/Warlord | Learned 4 Testing zone layouts 15765 | -5/Warlord | Learned 4 Quarantine zone layouts 15766 | -5/Warlord | Learned Factory fabricator intel 15766 | -5/Warlord | Learned Factory repair station intel 15766 | -5/Warlord | Learned Research garrison access intel 16041 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16058 | -5/Warlord | Opened Warlord's prototype stash 16080 | -5/Warlord | Found Exp. Targeting Computer 16088 | -5/Warlord | Found Vortex Chain Reactor 16105 | -5/Warlord | Found Exp. Target Analyzer 16109 | -5/Warlord | Found Ghost Barrier 16236 | -5/Warlord | Warlord's base attacked by MAIN.C 16353 | -5/Warlord | Rebuked by Warlord 16397 | -5/Warlord | Spotted B-86 Titan 16586 | -5/Warlord | Warlord forces counterattacked 16661 | -5/Warlord | Spotted Executioner 16668 | -5/Warlord | Spotted B-86 Titan 16682 | -5/Warlord | Build established: Commander-Mutant 16686 | -5/Warlord | Spotted B-75 Beast 16724 | -5/Warlord | Lost 10 allies 16768 | -5/Warlord | Lost 4 allies 16911 | -5/Warlord | Warlord base infiltrated, sounded retreat 17036 | -5/Warlord | Discovered new exit (range 14) 17039 | -5/Warlord | Spotted Striker 17064 | -5/Warlord | Identified exit to Proximity Caves 17089 | -5/Warlord | Entered Proximity Caves 17089 | -4/Proximity Caves | Accompanied by 3 allies 17116 | -4/Proximity Caves | Activated DRS Beacon 17225 | -4/Proximity Caves | Found Alien Artifact 17225 | -4/Proximity Caves | Identified Dimensional Node Initializer 17225 | -4/Proximity Caves | Initialized slip node 17384 | -4/Proximity Caves | Build established: Skirmisher 17492 | -4/Proximity Caves | Learned Research terminal intel 17512 | -4/Proximity Caves | Discovered new exit (range 5) 17526 | -4/Proximity Caves | Identified exit to Factory 17854 | -4/Proximity Caves | Lost 4 allies 17925 | -4/Proximity Caves | Entered Factory 17925 | -4/Factory | Accompanied by 3 allies 17925 | -4/Factory | Evolved 2 slots: Utility x2 17926 | -4/Factory | Identified exit to Research 17929 | -4/Factory | Loaded intel: 56 interactive machine locations 17930 | -4/Factory | Loaded intel: 28 terminal locations 17931 | -4/Factory | Loaded intel: 6 fabricator locations 17932 | -4/Factory | Loaded intel: 6 repair station locations 18041 | -4/Factory | Discovered exit to Research (range 14) 18162 | -4/Factory | Discovered exit to Research (range 11) 18406 | -4/Factory | Fabricated Linear Accelerator? 18722 | -4/Factory | P-70 Sage assimilated allied Archangel 6a 18928 | -4/Factory | Noticed UFD Elites at a Recycling Unit 18986 | -4/Factory | Lost 4 allies 19059 | -4/Factory | Lost 4 parts (1n2u1w) 19242 | -4/Factory | Discovered new exit (range 7) 19249 | -4/Factory | Identified exit to Upper Caves 19250 | -4/Factory | Build established: Mutant 19287 | -4/Factory | Loaded intel: 7 recycling unit locations 19287 | -4/Factory | Learned location of Protoforge (-2) 19332 | -4/Factory | Entered Upper Caves 19362 | -4/Upper Caves | System corruption reached 10% 19718 | -4/Upper Caves | Build established: Scavenger-Skirmisher 20346 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20725 | -4/Upper Caves | Lost 3 parts (1p2n) 20936 | -4/Upper Caves | Discovered new exit (range 3) 20940 | -4/Upper Caves | Identified exit to Upper Caves 20953 | -4/Upper Caves | Entered another Upper Caves area 21174 | -4/Upper Caves | Found DCF Scrap (12 items) 21509 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 21643 | -4/Upper Caves | Discovered new exit (range 10) 21653 | -4/Upper Caves | Identified exit to Zhirov 21744 | -4/Upper Caves | Entered Zhirov 21744 | -4/Zhirov | Discovered new exit (range 3) 21747 | -4/Zhirov | Identified exit to Proximity Caves 21786 | -4/Zhirov | Met Zhirov 21814 | -4/Zhirov | Learned location of Quarantine (-3) 21814 | -4/Zhirov | Learned location of Testing (-2) 21814 | -4/Zhirov | Learned location of Command (-1) 21822 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21827 | -4/Zhirov | Build established: Scavenger-Mutant 21840 | -4/Zhirov | Found Alien Artifact 21840 | -4/Zhirov | Identified Integrated Dissipator 21840 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21855 | -4/Zhirov | Found Alien Artifact 21981 | -4/Zhirov | Entered Proximity Caves 22246 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 22637 | -3/Proximity Caves | Discovered exit to Research (range 15) 22715 | -3/Proximity Caves | System corruption reached 30% 22729 | -3/Proximity Caves | Entered Research 22729 | -3/Research | Evolved 2 slots: Power x1, Utility x1 22730 | -3/Research | Loaded intel: 23 terminal locations 22731 | -3/Research | Loaded intel: 4 garrison access locations 22857 | -3/Research | Identified exit to DSF 22857 | -3/Research | Entered DSF 22879 | -3/DSF | Wild Derelicts raided the area 22911 | -3/DSF | Additional patrols routed to DSF 23029 | -3/DSF | Sterilization system engaged 23047 | -3/DSF | Discovered new exit (range 15) 23049 | -3/DSF | Ambient heat levels rising (+10) 23064 | -3/DSF | Ambient heat levels rising (+10) 23065 | -3/DSF | Identified exit to Research 23066 | -3/DSF | Entered Research 23066 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 23620 | -2/Research | Discovered new exit (range 14) 23669 | -2/Research | Identified exit to Access 23831 | -2/Research | Identified Transdimensional Reconstructor 23831 | -2/Research | Warped through subspace 23833 | -2/Research | Destroyed 7 combat bots 23850 | -2/Research | Lost 7 parts (2p4u1w) 23913 | -2/Research | System corruption reached 10% 24069 | -2/Research | Entered Access 24069 | -1/Access | Evolved 2 slots: Utility x2 24779 | -1/Access | Lost 8 parts (2p2n3u1w) 24900 | -1/Access | Incoming investigation squad redirected 24901 | -1/Access | Energy Cycler disabled 24907 | -1/Access | System corruption reached 10% 24946 | -1/Access | Core integrity fell below 50% 24949 | -1/Access | Spotted B-99 Colossus 24951 | -1/Access | Spotted B-99 Colossus 24955 | -1/Access | Core integrity fell below 20% 24960 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 24950_ Slug penetrates Sealed Heavy Doors. 24951_ Penetrated by Slug. 24951_ Knocked back. 24951_ Slug penetrates H-88 Terminator. 24951_ Penetrated by Slug. 24951_ Slug penetrates H-88 Terminator. 24952_ H-88 Terminator suffers critical hit (Destroy). 24952_ Penetrated by Slug. 24953_ Slug penetrates H-88 Terminator. 24953_ Penetrated by Slug. 24953_ Slug penetrates B-99 Colossus. 24953_ Slug penetrates Reinforced Barrier. 24953_ Penetrated by Slug. 24953_ Slug penetrates B-99 Colossus. 24954_ Graphene Brace destroyed. 24954_ Penetrated by Slug. 24955_ Slug penetrates Sealed Heavy Doors. 24955_ Penetrated by Slug. 24958_ Slug penetrates Sealed Heavy Doors. 24958_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#""??????????????????????? | | ????????????????#########@"?###????##????????????? | | ????????????????# "" ### #????????????? | | ????????????????# B #????????????? | | ????????????????# BB h% % #????#???????? | | ????????????????# #??# ??????? | | ????????????????####### "#########??# ??????? | | ?????????????????????# % #????######? ???? | | ?????????????????????## = #? ] ???? | | ??????????????????????# % #?? "??? | | ??????????????????????### #?? "??? | | ????????????????????????# # ! #??? """""? | | ????????????????????????# # " #??? """""? | | ????????????????????????# #? """ #???? ""?? | | ????????????????????????# h #? """ #???? ""?? | | ????????????????????????# #?? " ???????? ??? | | ????????????????????????#h p#??####????????? ??? | | ????????????????????????# #################/#### | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????## #######"""""""""### # | | ?????????????????????????# ????# ## # | | ?????????????????????????# ????# ## # | | ?????????????????????????#+????# ## # | | ???????????????????????????????# ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 57 Energy Capacity 700 Matter Stores 700 Matter Capacity 700 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1200 Core Shielding 40 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 6 Defensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Transmission Jammer | -9/Storage | Hacked Arm. Leg | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Linear Accelerator | x2 | -4/Factory | Preloaded Repaired ---------- Hrd. Light Armor Plating | 31% | -9/Storage Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed NullSlugChainsaw Manual? 0 Play Time 03:50:56 Cumulative 409.5 hours Start 2025.06.08 @ 16:33:27 End 2025.06.09 @ 12:43:51 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 459 Rogue 459 Adventurer 0 Explorer 0 Win Type - Total 37 Types 27/0/7/3/0/0/0/0/0/0 Lore% 80 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f472169-b663-494f-933a-0294dc5c5ef6