Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.13 @ 09:13:43 Player: zer0hour Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2301) 2301 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (625) 625 TOTAL SCORE: 5556 Bonus ------- Follower Combat Kills 425 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 13/100 System Corruption 2% Temperature Cool (9) Movement Treading (200) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Shield Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Armor Plating Light Armor Plating Improved EM Shotgun Heavy Laser Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Improved Targeting Computer > --- WEAPON ----------- Shock Rifle Rocket Launcher > --- INVENTORY -------- Nuclear Core Nuclear Core Improved Deuterium Engine Large Storage Unit Light Armor Plating Light Armor Plating Hardlight Generator EM Shotgun Shock Rifle Shock Rifle Light Assault Rifle [Rating: 25] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Matter Pod Device Hardlight Generator Storage Large Matter Pod Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Slots Evolved 4 | . . 2 . 2 . . Power 1 | . . 1 . . . . Propulsion 2 | . . 1 . 1 . . Utility 1 | . . . . 1 . . Weapon . | . . . . . . . Parts Attached 66 | 7 . 11 . 15 20 13 Power 14 | 1 . 3 . 5 4 1 Engine 11 | 1 . 3 . 3 3 1 Core 3 | . . . . 2 1 . Reactor . | . . . . . . . Propulsion 18 | 2 . 3 . 3 5 5 Treads 18 | 2 . 3 . 3 5 5 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 . 3 . 4 4 2 Device 2 | . . . . . 1 1 Storage 8 | 1 . 1 . 3 2 1 Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 3 | . . 2 . . 1 . Artifact . | . . . . . . . Weapon 20 | 3 . 2 . 3 7 5 Energy Gun 8 | 1 . . . 1 4 2 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 . 1 . . 2 3 Ballistic Cannon 2 | . . 1 . . 1 . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 39 | . . 1 . 5 11 22 Power 6 | . . . . . 2 4 Propulsion 14 | . . 1 . 1 4 8 Utility 7 | . . . . 2 1 4 Weapon 12 | . . . . 2 4 6 Highest Loss Streak 11 | . . 1 . 2 4 11 To Critical Strikes . | . . . . . . . Average Backups 9 | 1 2 7 10 9 11 15 Power . | . 1 . 1 2 . . Propulsion . | . . 1 1 . . 1 Utility 2 | . . 2 4 2 4 3 Weapon 4 | . 1 3 4 4 5 9 Tool/Special . | . . . . . . . Unused Backups 13 | . . . 1 1 1 10 Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon 10 | . . . 1 . 1 8 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 85 95 100 95 83 90 Engine 15 | . 14 21 22 17 13 8 Core 1 | . . . . . . 6 Treads 29 | . 28 30 33 35 25 31 Device 2 | . . . . . 5 . Storage 15 | . 14 11 11 17 18 17 Processor 1 | . . . . 5 1 . Protection 4 | . . 9 11 . 1 7 Energy Gun 4 | . 14 . . . 5 9 Ballistic Gun 8 | . 14 11 11 7 6 7 Ballistic Cannon 5 | . . 10 11 4 3 . Launcher 1 | . . . . 5 1 . Peak Build Rating 25 | 6 6 15 15 25 25 21 Average Rating 16 | 5 6 12 15 21 20 17 On Entrance 12 | . 6 6 15 15 24 21 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 116 | 13 13 38 38 50 116 107 Greatest Support 80 | 40 40 60 60 80 80 80 Greatest Overweight (x) 5 | 2 . . . . 5 2 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 25 | 8 8 10 10 15 25 25 Average Capacity 15 | 7 8 9 10 10 21 24 Most Carried 21 | 3 2 10 10 13 21 21 Average Carried 9 | 1 2 7 9 9 11 14 Final Capacity 25 | 8 8 10 10 15 25 15 Final Carried 21 | 2 2 10 10 13 21 5 Class Distribution -------------------- 54% | Scavenger-Mutant 39% | Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Gar Matter Collected 2347 | 261 51 431 . 665 720 219 Remotely . | . . . . . . . Salvage Created 2924 | 91 73 834 . 584 953 389 Parts 147 | 6 4 47 . 30 43 17 Haulers Intercepted 2 | . . . . 1 1 . Recyclers Shooed 5 | . . 4 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Combat Hostiles Destroyed 54 | . 3 16 . 11 17 7 Guns 32 | . 3 10 . 1 11 7 Cannons 10 | . . 6 . 2 2 . AOE 12 | . . . . 8 4 . Classes Destroyed 10 | 2 2 2 . 3 1 . Worker 1 | . . . . 1 . . Builder 2 | . . . . 2 . . Tunneler 2 | 1 . . . 1 . . Hauler 2 | . . . . 1 1 . Recycler 12 | 1 . 5 . 3 3 . Watcher 5 | . . 1 . 3 1 . Swarmer 12 | . 2 9 . . 1 . Grunt 30 | . 1 4 . 8 12 5 Sentry 11 | . . 3 . 3 3 2 Hunter 1 | . . . . . 1 . Best Kill Streak 8 | 2 3 8 . 4 5 1 Combat Bots Only 5 | . 3 5 . 3 3 1 Max Kills in Single Turn 2 | 1 1 1 . 2 2 1 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . . 2 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Hostile Shots Fired 566 | . 38 88 . 101 165 174 Missed 173 | . 9 22 . 26 57 59 Hits 393 | . 29 66 . 75 108 115 Melee 1 | . . . . . . 1 Projectile 392 | . 29 66 . 75 108 114 Critical Strikes 12 | . . . . 2 4 6 Damage Taken 5296 | . 268 603 . 1185 1546 1694 Core 653 | . 55 35 . 93 204 266 Absorbed by Shields 305 | . . . . . 192 113 Core Remaining (%) 89 | 100 78 . 91 . . . Volleys Fired 229 | 4 10 55 . 50 58 52 Largest 2 | 2 2 2 . 2 2 2 Hottest 113 | 60 60 56 . 83 113 113 Shots Fired 424 | 8 20 110 . 90 112 84 Gun 293 | 8 20 55 . 46 80 84 Cannon 99 | . . 55 . 23 21 . Launcher 32 | . . . . 21 11 . Special . | . . . . . . . Kinetic 287 | 4 10 110 . 66 57 40 Thermal 42 | 4 10 . . . 11 17 Explosive 32 | . . . . 21 11 . Electromagnetic 63 | . . . . 3 33 27 Robot Hit Streak 17 | 3 4 8 . 8 17 11 Robot Miss Streak 7 | 2 4 5 . 4 3 7 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . . . 2 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 255 | 4 10 53 . 56 77 55 Core Hits 141 | 3 4 28 . 39 44 23 Critical Kills 2 | . . . . 1 1 . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 5 | . . 1 . 2 1 1 Destroy 3 | . . . . 1 1 1 Blast 2 | . . 1 . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5814 | 45 124 947 . 2002 1873 823 Guns 2725 | 45 124 377 . 455 901 823 Cannons 1182 | . . 570 . 325 287 . Explosions 1907 | . . . . 1222 685 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2762 | 22 36 947 . 733 648 376 Thermal 431 | 23 88 . . . 134 186 Explosive 1907 | . . . . 1222 685 . Electromagnetic 714 | . . . . 47 406 261 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 . . . 2 2 Average Corruption 1 | . 1 . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . 9 6 Message Errors 3 | . . . . . 2 1 Matter Fused 5 | . . . . . 3 2 Heat Flow Errors 2 | . . . . . 1 1 Energy Discharges 2 | . . . . . 1 1 Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 67 | . . 11 . 32 24 . Projectiles 12 | . . 11 . 1 . . Explosions 55 | . . . . 31 24 . Melee . | . . . . . . . Knockbacks 16 | . . 10 . 1 5 . Impact . | . . . . . . . Kinetic 15 | . . 10 . 1 4 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 36 | . . . . 36 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 671 | . 60 121 . 189 628 671 Average Temperature 106 | . 30 41 . 47 126 201 Received Heat Transfer 2213 | . 72 87 . 513 768 773 Effects 45 | . . . . . 17 28 Shutdowns 7 | . . . . . 3 4 Energy Bleed 2 | . . . . . 2 . Interference 9 | . . . . . 5 4 Matter Decay 2 | . . . . . 2 . Short Circuit 1 | . . . . . 1 . Damage (minor) 6 | . . . . . . 6 Damage (major) 18 | . . . . . 4 14 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . 1 . Heat Transferred 856 | 50 200 . . . 296 310 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Maximum Alert Level 1 | . . 1 . 1 1 1 Low Security (%) 83 | 100 100 96 100 96 72 51 Level 1 16 | . . 3 . 3 27 48 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 323 | 5 90 226 16 207 323 226 Initial 135 | . . 25 16 . 83 135 Average 91 | . 38 57 2 48 152 159 Influence Increases 2344 | 10 110 474 . 445 1084 221 Destroy 0b10 Robot/C 1380 | . 60 320 . 220 620 160 Destroy 0b10 Robot/NC 125 | 10 . 30 . 55 30 . Destroy Leader 286 | . . 62 . 58 156 10 Allied During Kill 120 | . . . . . 119 1 Successful Hack 41 | . 19 . . 12 10 . Disable Machine 90 | . . 45 . 15 30 . Destroy Structure 152 | . 1 2 . 85 59 5 Lose Combat Pursuer 150 | . 30 15 . . 60 45 Influence Decreases 2228 | 10 50 492 42 246 1074 314 Entered New Map 251 | . . 35 26 . 116 74 Time Decay 1077 | 10 50 297 16 206 498 . Lost Part 380 | . . 10 . 40 110 220 Lost Ally 220 | . . . . . 200 20 Purge Threat 300 | . . 150 . . 150 . Squads Dispatched 10 | . 1 . . 1 8 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 6 | . 1 . . 1 4 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Distress Signals 7 | . 1 5 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 6 25 . 19 32 19 Peak Tracking Total 13 | . 6 6 . 3 6 13 Tactical Retreats 7 | . 1 1 . . 4 1 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Traps Triggered 4 | . . 1 . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . 1 . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Disabled 6 | . . 3 . 1 2 . Max in Single Turn 1 | . . 1 . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Accessed 17 | . 2 4 . 1 8 2 Terminals 13 | . 2 3 . . 6 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 44 | . 8 11 . 2 19 4 Successful 17 | . 3 3 . 1 9 1 Failed 26 | . 5 7 . 1 10 3 Catastrophic 6 | . . 1 . 1 3 1 Database Lockouts 1 | . . 1 . . . . Manual 2 | . . 2 . . . . Terminals 33 | . 8 8 . . 13 4 Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 5 | . . . . . 5 . Scanalyzers 3 | . . 3 . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 10 | . 3 2 . . 4 1 Part Schematic 1 | . . . . . 1 . Robot Schematic 1 | . . . . . 1 . Open Door 2 | . . . . . 1 1 Branch Access Points 1 | . 1 . . . . . Unreport Threat 2 | . . 1 . . 1 . Disarm Traps 1 | . . 1 . . . . Surveillance Status 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks 4 | . . . . . 4 . Recycle Component 2 | . . . . . 2 . Process 1 | . . . . . 1 . Retrieve Matter 1 | . . . . . 1 . Scanalyzer 1 | . . 1 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 1 4 . . 6 2 Full Trace Events 5 | . 1 1 . . 3 . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . . . . . 2 . Recycled Matter 69 | . . . . . 69 . Retrieved Matter 69 | . . . . . 69 . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Total Allies 11 | . . . . . 10 1 Largest Group 10 | . . . . . 10 1 Highest-Rated Group 173 | . . . . . 173 31 Highest-Rated Ally 31 | . . . . . 29 31 Total Orders 8 | . . . . . 8 . GUARD 8 | . . . . . 8 . Ally Attacks 104 | . . . . . 99 5 Total Damage 1323 | . . . . . 1259 64 Kills 16 | . . . . . 15 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Gar Turns Passed 4067 | 368 174 900 172 618 1322 513 Spaces Moved 1661 | 122 85 433 107 270 470 174 Core 8 | 8 . . . . . . Treads 1653 | 114 85 433 107 270 470 174 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 162 160 Average Speed 178 | 154 160 160 160 160 213 199 Slowest Speed 360 | 160 160 160 160 163 360 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 6 18 37 30 29 63 25 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 144 | . . 2 . 84 58 . Melee . | . . . . . . . Projectile 11 | . . 2 . 4 5 . AOE 133 | . . . . 80 53 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Total 2329 | 291 103 528 108 364 680 255 Wait 277 | 156 9 7 . 5 96 4 Move 1655 | 121 84 432 106 269 469 174 Hop . | . . . . . . . Pick Up 67 | 3 . 16 1 15 28 4 Fast Attach 13 | 5 . 3 . . 3 2 Attach 34 | 1 . 2 . 7 11 13 Detach . | . . . . . . . Swap 26 | 1 . 7 . 9 6 3 Drop 26 | . . 6 1 9 9 1 Fire 229 | 4 10 55 . 50 58 52 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 369 | -11/Scrapyard | Entered Materials 370 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 9) 432 | -10/Materials | Discovered new exit (range 16) 487 | -10/Materials | Identified exit to Mines 543 | -10/Materials | Entered another Materials area 543 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 905 | -9/Materials | Central database locked down 1136 | -9/Materials | Discovered new exit (range 13) 1306 | -9/Materials | Build established: Scavenger-Mutant 1404 | -9/Materials | Discovered new exit (range 12) 1443 | -9/Materials | Entered Mines 1535 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1570 | -9/Mines | Discovered new exit (range 15) 1615 | -9/Mines | Entered Materials 1615 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2170 | -8/Materials | Discovered new exit (range 15) 2233 | -8/Materials | Entered Storage 2488 | -8/Storage | Lost 4 parts (2n2w) 2733 | -8/Storage | Build established: Mutant 2811 | -8/Storage | Lost 4 parts (2p1n1w) 2847 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3002 | -8/Storage | Lost 3 allies 3091 | -8/Storage | Core integrity fell below 50% 3125 | -8/Storage | Garrison activated, responded to threat 3175 | -8/Storage | Lost 3 allies 3504 | -8/Storage | Build established: Scavenger-Mutant 3549 | -8/Storage | Identified exit to Garrison 3555 | -8/Storage | Entered Garrison 3563 | -8/Garrison | Triggered checkpoint 3659 | -8/Garrison | Lost 8 parts (2p4n1u1w) 3814 | -8/Garrison | Rescued a captive Derelict 3985 | -8/Garrison | Core integrity fell below 20% 4031 | -8/Garrison | Triggered checkpoint 4047 | -8/Garrison | Triggered checkpoint 4049 | -8/Garrison | Triggered checkpoint 4068 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Lgt. Nuclear Core destroyed. Beams of light sweep through the air. An alarm sounds. Huge Storage Unit destroyed. Slug penetrates Wall. Acquired Lrg. Storage Unit. Lgt. Treads+ destroyed. Imp. EM Shotgun destroyed. Lrg. Matter Pod destroyed. Lgt. Treads+ destroyed. Penetrated by Slug. Critical hit (Burn: +26). Y-45 Defender destroyed. Critical hit (Burn: +26). Penetrated by Slug. Imp. Ion Engine destroyed. Hvy. Assault Rifle destroyed. X-62 Marksman misfires. Slug penetrates Wall. Lgt. Treads+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????+ ????????????????????????? | | ??????????????????????# ????????????????????????? | | ?????????????????????## #?""""#####?????????????? | | ???????????????????### Y ? ??????????????? | | ???????????????????? ^? ???? ??????????? | | ????????????????????? ? ??? ???????????? | | ?????????????????????# #? #? #????????????? | | ???????????????????### ## ## ###??????????? | | ???????????????????# #??????????? | | ???????????????????# = #??????????? | | ???????????????????# % @[[ #??????????? | | ??????????###??????# Y lb #??????????? | | ????????###T###????### ##[ ## ##???????????? | | ????????# #??????#xgg## ## ##???????????? | | #???????### ##?###### gY ??????????? | | #?????????# ##??# + h ??????????? | | ###########[#???# #### #????????????? | | ! =!#???# #??## ## ######????????????? | | ##### ###!#???# #???# #? #?????????????????? | | ????# #?#%##### ##### #??####?????????????????? | | ????#####?#=! # #???????????????????????? | | ??????????# ##### ##### #???????????????????????? | | ??????????# #???# #???# #???????????????????????? | | ??????????#=#???# #???# #???????????????????????? | | ?????# ####%########### #???????????????????????? | | ?????#%+= = ^ #???????????????????????? | | ???????# [ #???????????????????????? | | ???????# ###T###### ### #???????????????????????? | | ???????# #?###????# #? ??????????????????????? | | ???????# #????????# #? ##?????????????????????? | | ???????# #????????# # ??????????????????????? | | ???????# #????????# ## # #?????????????????????? | | ???????# #????????# ### #?????????????????????? | | ???????# #????????# #?#####?????????????????????? | | ?????### #?????####[#???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 27 Energy Capacity 480 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Plasma Rifle | -8/Storage | Hacked Robot Schematics ------------------ M-28 Smith | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Resistances Are Futile The More The Merrier Challenges ------------ None Game ------ Seed SlugNavigationPenetrator Manual? 0 Play Time 01:06:19 Cumulative 5.7 hours Start 2026.03.13 @ 08:05:59 End 2026.03.13 @ 09:13:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 04c87ef3-16e3-4b3f-8626-641076697dad