Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.07 @ 19:29:52 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (65) 325 Value Destroyed (1488) 1488 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (-655) -655 TOTAL SCORE: 4898 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 132 Met Data Miner 300 Friendly Fire -1176 Cogmind --------- Core Integrity 635/700 Matter 138/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Hovering (45) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Improved Hover Unit Improved Hover Unit Airjet Aerolev Unit > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (15) --- Light Nuclear Core YI-UF0's Bottomless Matter Pit (1351) Machine Analyzer Improved Light Armor Plating Improved Light Armor Plating Medium Reactive Plating System Restoration Module Missile Launcher Power Maul Power Maul Power Maul Scythe Scythe Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Airjet Airjet Aerolev Unit > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- Power Maul Power Maul > --- INVENTORY -------- Light Nuclear Core YI-UF0's Bottomless Matter Pit Machine Analyzer Improved Light Armor Plating Medium Reactive Plating System Restoration Module Grenade Launcher Missile Launcher Power Maul Scythe Scythe Axe [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . Utility 3 | . . . . . 2 1 . . . Weapon . | . . . . . . . . . . Parts Attached 90 | 6 3 3 3 2 48 10 1 1 13 Power 5 | 1 1 . . . 3 . . . . Engine 4 | 1 1 . . . 2 . . . . Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 28 | 2 . . . . 20 6 . . . Treads 4 | 2 . . . . 2 . . . . Leg 14 | . . . . . 13 1 . . . Wheel . | . . . . . . . . . . Hover 10 | . . . . . 5 5 . . . Flight . | . . . . . . . . . . Utility 33 | 1 2 1 3 2 12 4 1 1 6 Device 9 | . . . . 1 2 1 1 . 4 Storage 6 | 1 1 . 2 . 1 1 . . . Processor 4 | . 1 1 . . 1 1 . . . Hackware . | . . . . . . . . . . Protection 14 | . . . 1 1 8 1 . 1 2 Artifact . | . . . . . . . . . . Weapon 24 | 2 . 2 . . 13 . . . 7 Energy Gun 5 | 2 . 1 . . 2 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . 1 . . 3 . . . 3 Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . . . 1 . . . 3 Slashing Weapon 8 | . . . . . 7 . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . 1 . 1 1 3 . . . . Corrupted Parts 2 | . . . 1 . 1 . . . . System Corruption 4 | . . . 3 . 1 . . . . Parts Lost 6 | . . . . . 4 . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 Utility 3 | . . . . . 2 . . . 1 Weapon 1 | . . . . . 1 . . . . Highest Loss Streak 1 | . . . . . 1 . . . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 92 100 100 100 95 96 100 100 95 Engine 9 | . 14 14 14 14 8 . . . . Core 1 | . . . . . . 7 7 7 7 Treads 15 | . 28 28 28 28 9 . . . . Leg 12 | . . . . . 25 16 . . . Hover 3 | . . . . . . 18 38 38 36 Device 4 | . . . . 1 6 6 7 7 6 Storage 10 | . 14 14 14 14 9 7 7 7 7 Processor 6 | . 6 14 4 . . 15 15 15 15 Protection 10 | . . . 9 13 17 7 7 7 6 Energy Gun 12 | . 28 27 28 28 2 . . . . Impact Weapon 1 | . . . . . 1 . . . 11 Slashing Weapon 6 | . . . . . 11 15 15 15 1 Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 14 32 33 55 55 66 36 34 36 36 Greatest Support 80 | 40 40 40 40 40 80 65 38 38 38 Greatest Overweight (x) 1 | . . . 1 1 1 . . . 1 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 15 15 15 15 Average Capacity 15 | 6 8 15 18 20 17 15 15 15 15 Most Carried 20 | 4 9 14 16 14 20 15 12 12 15 Average Carried 13 | 2 5 11 13 13 15 12 11 12 12 Final Capacity 20 | 8 15 15 20 20 15 15 15 15 15 Final Carried 15 | 4 9 14 13 14 15 12 12 12 14 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Matter Collected 2658 | 212 64 26 450 1130 518 51 149 . 58 Remotely . | . . . . . . . . . . Salvage Created 2165 | . 201 168 . . 1666 51 . . 79 Parts 125 | . 9 8 . . 92 3 . . 13 Haulers Intercepted 6 | . . . . . 5 1 . . . Recyclers Shooed 3 | . . 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 39 | . 3 . . . 29 . . . 7 Melee 13 | . . . . . 13 . . . . Guns 4 | . 2 . . . 2 . . . . AOE 17 | . . . . . 10 . . . 7 Classes Destroyed 11 | . 2 2 . . 6 . . . 1 Worker 7 | . . 2 . . 5 . . . . Builder 3 | . . 1 . . 2 . . . . Hauler 6 | . . . . . 5 1 . . . Recycler 4 | . 1 . . . 3 . . . . Minesweeper 1 | . . . . . . . . . 1 Watcher 3 | . . . . . 3 . . . . Swarmer 16 | . . . . . 9 . . . 7 Grunt 18 | . 3 1 . . 14 . . . . Brawler 1 | . . . . . 1 . . . . Sentry 4 | . . . . . 4 . . . . Hunter 1 | . . . . . 1 . . . . Best Kill Streak 11 | . 2 1 . . 11 1 . . 4 Combat Bots Only 7 | . 1 . . . 7 . . . 4 Max Kills in Single Turn 4 | . 1 1 . . 4 1 . . 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 3 . . . 3 Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Damage Taken 1633 | . 192 31 . . 1132 . . . 278 Core 244 | . 17 . . . 162 . . . 65 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 86 | . . . . . 86 . . . . Core Remaining (%) 87 | 100 . . . 93 70 . . . . Volleys Fired 56 | 1 15 9 . . 23 . . . 8 Largest 2 | 2 2 2 . . 2 . . . 1 Hottest 80 | 80 80 80 . . 80 . . . 30 Shots Fired 95 | 2 30 16 . 1 38 . . . 8 Gun 75 | 2 30 14 . 1 28 . . . . Cannon . | . . . . . . . . . . Launcher 20 | . . 2 . . 10 . . . 8 Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive 20 | . . 2 . . 10 . . . 8 Electromagnetic 75 | 2 30 14 . 1 28 . . . . Robot Hit Streak 16 | . 7 7 . . 16 . . . . Robot Miss Streak 2 | 2 2 2 . . 2 . . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 121 | . 19 11 . . 88 2 . . 1 Core Hits 81 | . 7 9 . . 51 1 . . 13 Critical Kills 2 | . . . . . 1 . . . 1 Critical Parts Destroyed 2 | . . . . . 2 . . . . Critical Strikes 9 | . 1 . . . 7 . . . 1 Corrupt 1 | . 1 . . . . . . . . Smash 4 | . . . . . 3 . . . 1 Sever 4 | . . . . . 4 . . . . Melee Attacks 103 | . . . . . 91 6 . . 6 Impact 46 | . . . . . 41 . . . 5 Slashing 57 | . . . . . 50 6 . . 1 Piercing . | . . . . . . . . . . Sneak Attacks 14 | . . . . . 12 1 . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . 3 . . . . Damage Inflicted 4807 | 19 275 247 . . 3592 105 . . 569 Guns 686 | 13 275 111 . . 287 . . . . Cannons . | . . . . . . . . . . Explosions 1314 | . . 104 . . 777 . . . 433 Melee 2769 | . . . . . 2528 105 . . 136 Ramming 38 | 6 . 32 . . . . . . . Kinetic . | . . . . . . . . . . Thermal 92 | . . 51 . . 41 . . . . Explosive 1222 | . . 53 . . 736 . . . 433 Electromagnetic 686 | 13 275 111 . . 287 . . . . Impact 1149 | . . . . . 1013 . . . 136 Slashing 1620 | . . . . . 1515 105 . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . 3 3 1 . . . . Average Corruption 1 | . . . 3 3 1 . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . . 3 4 18 . . . . Message Errors 7 | . . . 3 1 3 . . . . Matter Fused 3 | . . . . . 3 . . . . Heat Flow Errors 4 | . . . . 2 2 . . . . Energy Discharges 4 | . . . . . 4 . . . . Data Loss (minor) 3 | . . . . . 3 . . . . Data Loss (major) 1 | . . . . . 1 . . . . Misfires 3 | . . . . 1 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 279 | . . . . . 279 . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 279 | . . . . . 279 . . . . Knockbacks 6 | . . 1 . . 5 . . . . Impact 6 | . . 1 . . 5 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1 | . . 1 . . . . . . . Shots 1 | . . 1 . . . . . . . Rammed 4 | 1 . 3 . . . . . . . Targets Rammed 7 | 1 . 6 . . . . . . . Kicked . | . . . . . . . . . . Crushed 3 | . . 3 . . . . . . . Highest Temperature 225 | 18 225 105 . 204 191 . . . 4 Average Temperature 66 | 12 100 51 . 81 36 . . . 4 Received Heat Transfer 810 | . 126 9 . . 657 . . . 18 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Fried 4 | . 1 1 . . 2 . . . . Impact Corruptions 9 | . . . . . 9 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 100 | . . 50 . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Peak Influence 602 | . 112 66 . . 602 231 . . . Initial 208 | . . 43 . . . 208 . . . Average 207 | . 61 32 . . 330 217 . . . Maximum Alert Level 2 | . . . . . 2 1 . . . Low Security (%) 52 | 100 100 100 . 100 24 . . . . Level 1 21 | . . . . . 29 100 . . . Level 2 25 | . . . . . 45 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 1 . . . 3 . . . . Investigation 2 | . 1 . . . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . . . 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Distress Signals 4 | . . . . . 3 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 70 | . 5 2 . . 48 2 . . 13 Peak Tracking Total 7 | . 2 2 . . 7 2 . . 6 Tactical Retreats 10 | . 2 . . . 5 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 11 | . . . . . . . . . 11 Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Machines Disabled 1 | . . . . . 1 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Machines Accessed 16 | . 2 . 1 1 9 . . 3 . Terminals 7 | . 2 . . . 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 55 | . 4 . 1 1 25 . . 24 . Successful 42 | . 1 . 1 1 15 . . 24 . Failed 13 | . 3 . . . 10 . . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 12 | . 4 . . . 8 . . . . Terminals 20 | . 4 . . . 16 . . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 37 | . 1 . 1 1 10 . . 24 . Record 7 | . . . 1 . . . . 6 . Part Schematic 12 | . 1 . . . . . . 11 . Robot Schematic 4 | . . . . . . . . 4 . Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 6 | . . . . . 3 . . 3 . Open Door 1 | . . . . 1 . . . . . Unreport Threat 2 | . . . . . 2 . . . . Locate Traps 2 | . . . . . 2 . . . . Zone Layout 2 | . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . Scan Component 2 | . . . . . 2 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Jam 1 | . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 2 . . . 6 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . . . . 11 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time 36 | . . . . . 36 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Total Allies 4 | . . 3 . . . . . . 1 Largest Group 3 | . . 3 2 2 2 . . . 1 Highest-Rated Group 96 | . . 40 32 32 32 . . . 96 Highest-Rated Ally 96 | . . 16 16 16 16 . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 34 | . . 8 . . 13 . . . 13 Total Damage 847 | . . 113 . . 131 . . . 603 Kills 4 | . . 2 . . 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Turns Passed 4646 | 82 250 1039 429 146 2149 205 35 36 275 Spaces Moved 3041 | 43 120 619 202 60 1156 203 77 81 480 Core 3 | 3 . . . . . . . . . Treads 1257 | 40 120 619 202 60 216 . . . . Legs 1018 | . . . . . 940 78 . . . Wheels . | . . . . . . . . . . Hover 763 | . . . . . . 125 77 81 480 Flight . | . . . . . . . . . . Fastest Speed 42 | 50 160 160 160 240 120 42 42 42 42 Average Speed 126 | 152 160 160 210 240 139 72 42 42 42 Slowest Speed 240 | 160 160 160 240 240 240 122 42 42 105 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 3 31 96 59 16 75 7 22 69 53 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . 1 1 . . . . 1 . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . . . . . . 1 Spaces Dug 33 | . . 5 . . 13 1 . . 14 Terrain Destroyed 116 | . . 16 . . 61 1 . . 38 Melee 7 | . . . . . 2 1 . . 4 Projectile . | . . . . . . . . . . AOE 109 | . . 16 . . 59 . . . 34 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Total 3580 | 54 148 647 207 63 1522 253 79 81 526 Wait 173 | . 2 4 . . 134 27 . . 6 Move 3032 | 42 119 618 201 59 1155 202 76 80 480 Hop . | . . . . . . . . . . Pick Up 59 | 4 6 6 1 . 38 3 1 . . Fast Attach 17 | 6 2 . . 2 6 1 . . . Attach 20 | . . . . . 13 6 . . 1 Detach 4 | . . . . 1 . . . . 3 Swap 53 | . 1 3 3 . 29 3 1 1 12 Drop 53 | . 3 1 2 1 39 6 1 . . Fire 56 | 1 15 9 . . 23 . . . 8 Melee 95 | . . . . . 85 5 . . 5 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | 1 . 6 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 11 | . . . . . . . . . 11 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Lower Caves (discovered 2 exits: *Zio / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered Mines 340 | -10/Mines | Met a Derelict bent on vengeance 352 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 367 | -10/Mines | Destroyed YI-UF0 376 | -10/Mines | Found Corrupted Prototype Storage 436 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 439 | -10/Mines | Found Prototype Device 557 | -10/Mines | Learned location of Storage (-9) 581 | -10/Mines | Discovered new exit (range 10) 618 | -10/Mines | Learned Materials security intel 661 | -10/Mines | Discovered new exit (range 8) 832 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1365 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1365 | -10/Mines | Discovered new exit (range 5) 1372 | -10/Mines | Entered Exiles 1372 | -10/Exiles | Accompanied by 2 allies 1393 | -10/Exiles | Discovered new exit (range 15) 1412 | -10/Exiles | Met 8R-AWN 1438 | -10/Exiles | Met EX-HEX 1513 | -10/Exiles | Identified YI-UF0's Bottomless Matter Pit 1559 | -10/Exiles | Met EX-DEC 1612 | -10/Exiles | Met EX-BIN 1667 | -10/Exiles | Learned location of Zion (-6) 1782 | -10/Exiles | Discovered new exit (range 10) 1801 | -10/Exiles | Entered Mines 1801 | -9/Mines | Accompanied by 2 allies 1812 | -9/Mines | Found the Drone Emporium 1828 | -9/Mines | Found Prototype Device 1828 | -9/Mines | Identified Thief Drone Bay 1870 | -9/Mines | Discovered new exit (range 7) 1947 | -9/Mines | Entered Materials 1947 | -8/Materials | Accompanied by 2 allies 1947 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2307 | -8/Materials | Build established: Scavenger-Mutant 2575 | -8/Materials | Identified Exp. Sensor Array 2832 | -8/Materials | Build established: Mutant 3149 | -8/Materials | Destroyed 7 combat bots 3263 | -8/Materials | Discovered new exit (range 15) 3452 | -8/Materials | Discovered new exit (range 16) 4096 | -8/Materials | Entered Factory 4096 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4254 | -7/Factory | Discovered new exit (range 9) 4297 | -7/Factory | Identified exit to Lower Caves 4301 | -7/Factory | Entered Lower Caves 4311 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4314 | -7/Lower Caves | Identified exit to Zion 4332 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4336 | -7/Lower Caves | Identified exit to Data Miner 4336 | -7/Lower Caves | Entered Data Miner 4336 | -7/Data Miner | Discovered new exit (range 6) 4344 | -7/Data Miner | Met Data Miner 4353 | -7/Data Miner | Learned location of Section 7 (-2) 4353 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4359 | -7/Data Miner | Received God Mode back door access code from Data Miner 4370 | -7/Data Miner | Identified exit to Proximity Caves 4372 | -7/Data Miner | Entered Proximity Caves 4374 | -6/Proximity Caves | Learned Factory security intel 4378 | -6/Proximity Caves | Learned Factory garrison access intel 4551 | -6/Proximity Caves | Spotted B-75 Beast 4647 | -6/Proximity Caves | Self-destructed Last Messages --------------- 04413_ VTOL Module fries itself beyond repair. 04416_ Sneak attack on M-22 Extractor. 04416_ M-22 Extractor suffers critical hit (Smash). 04416_ M-22 Extractor destroyed. 04420_ Acquired 24 matter. 04421_ Installed Dirty Bomb Trap. 04425_ Lgt. Ion Engine fries itself beyond repair. 04426_ Installed Dirty Bomb Trap. 04428_ Imp. Datajack fries itself beyond repair. 04429_ Installed Dirty Bomb Trap. 04433_ Imp. Trap Extractor fries itself beyond repair. 04433_ Installed Dirty Bomb Trap. 04434_ Installed Fire Trap. 04436_ Installed Dirty Bomb Trap. 04591_ Acquired 5 matter. 04591_ Airjet destroyed. 04643_ S-27 Virus destroyed. 04644_ Exp. Sensor Array destroyed. 04645_ S-27 Virus destroyed. 04647_ Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????##????????????????????????????????????????? | | ??????## #???????????????????????????????????????? | | ??????# ####???#######?????????????????????????? | | ??????# #### # #?????????????????????????? | | ??????# ## #??????????????????????????? | | ??????# #?????????????????#????????? | | ???????# #?????????????### ##???????? | | ???????#### ######?????###?#### #???????? | | ??????????# ##????????## ## ##??????? | | ??????????# #????????# ##?????? | | ?????????## ##??????## ?????? | | ????????## ##?##### = ????? | | ????????# ### @ ????? | | ???????# = ????? | | ???????# ## # * % ????? | | ??????# ##### #??? #??????? | | ????# ####???# #??????? ?????????? | | ???# ####?????## #??????? ???????? | | ???# ########### !#### ??????? | | ???# ## ## ### *% ??????? | | ???# #?##?## #??# ??????? | | ???? #??????# ???# ######### ##### ??????? | | ????????????##?### ####### ##???# ?? ???????? | | ??????????????? # ### #???# ?????????? | | ?????????###??? ## ##?### ???# #????????? | | ??????### #### ## ####??? ???? ??????## | | ?????## #??? !%???? ???## | | ?????# #??? ! ???? #??# | | ?????# ##### ### ##### #??? ????? %### | | ?##### # ]" ""# #???##### ?????= | | ## # " T "# #????????###????? # | | # # [ """" ""# #?????###????????## # | | ### # """" " "# #????## ###??????# #? | | ## ### """" #### ###### ##?????## ##? | | ## # # # #??????# #?? | | # ## + #" "[ + ##?????# #?? | | ## ### + #" " ##????# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 56 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Lgt. Fission Core | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverAlphaFrame Manual? 0 Play Time 00:29:04 Cumulative 707.6 hours Start 2022.04.07 @ 19:04:20 End 2022.04.07 @ 19:29:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1084 Rogue 1084 Adventurer 0 Explorer 0 Win Type - Total 67 Types 41/1/9/12/4/0/0/0/0 Lore% 89 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b607d47b-bf0e-4244-954d-27004350c11f