Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.02.06 @ 21:04:05 Player: Agave Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (497) 497 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2257 Bonus ------- None Cogmind --------- Core Integrity 425/550 Matter 219/300 Energy 39/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Structural Scanner Sensor Array Signal Interpreter Improved Terrain Scan Processor ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (14) --- Light Ion Engine Compact Wheel VTOL Module Terrain Scanner Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Terrain Scanner Improved Terrain Scan Processor ECM Suite > --- WEAPON ----------- EM Pulse Cannon Mining Laser > --- INVENTORY -------- Light Ion Engine Compact Wheel VTOL Module Structural Scanner Terrain Scanner Beam Cannon [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 35 | 3 6 19 7 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 4 | 1 . 3 . Leg . | . . . . Wheel 2 | 1 . 1 . Hover . | . . . . Flight . | . . . . Utility 10 | . 1 4 5 Device 7 | . 1 2 4 Storage 1 | . . 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 18 | 1 5 10 2 Energy Gun 4 | 1 2 1 . Energy Cannon 6 | . 1 4 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 3 | . . 3 . Special Weapon 4 | . 1 2 1 Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 10 | . . 4 6 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 5 | . . 3 2 Highest Loss Streak 4 | . . 2 4 Average Slot Usage (%) 93 | . 97 92 91 Engine 11 | . 14 10 8 Treads 11 | . 14 10 8 Wheel 11 | . 14 10 9 Device 17 | . 12 18 24 Storage 11 | . 14 11 9 Processor 8 | . . 10 18 Energy Gun 4 | . 13 1 . Energy Cannon 11 | . 11 11 9 Launcher 1 | . . 2 . Special Weapon 3 | . 1 5 4 Naked Turns . | . . . . Heaviest Build 36 | 14 17 36 36 Greatest Support 10 | 10 10 10 10 Greatest Overweight (x) 3 | 1 1 3 3 Average Overweight (x) 2 | 1 1 2 2 Largest Inventory Capacity 14 | 7 7 14 14 Average Capacity 11 | 7 7 13 14 Most Carried 11 | 6 7 11 8 Average Carried 6 | 4 5 7 5 Final Capacity 14 | 7 7 14 14 Final Carried 8 | 3 7 8 5 Class Distribution -------------------- 96% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 579 | 183 87 309 . Remotely . | . . . . Salvage Created 639 | . 164 424 51 Parts 52 | . 6 40 6 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 18 | . 1 14 3 Guns 3 | . 1 2 . Cannons 9 | . . 6 3 AOE 6 | . . 6 . Classes Destroyed 9 | . 4 5 . Worker 3 | . . 3 . Tunneler 1 | . . 1 . Hauler 1 | . . 1 . Recycler 2 | . 1 1 . Operator 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 10 | . . 7 3 Grunt 5 | . 1 4 . Sentry 3 | . . 3 . Best Kill Streak 6 | . 2 6 3 Combat Bots Only 4 | . 1 4 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1355 | . 43 687 625 Core 237 | . . 112 125 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 100 72 . Volleys Fired 94 | . 23 61 10 Largest 2 | . 2 2 2 Hottest 123 | . 108 123 123 Shots Fired 135 | . 38 81 16 Gun 25 | . 15 10 . Cannon 80 | . 23 41 16 Launcher 16 | . . 16 . Special 14 | . . 14 . Kinetic . | . . . . Thermal 77 | . 23 48 6 Explosive 16 | . . 16 . Electromagnetic 42 | . 15 17 10 Robot Hit Streak 9 | . 3 9 5 Robot Miss Streak 3 | . 3 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 65 | . 14 41 10 Core Hits 37 | . 5 28 4 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1751 | . 248 1307 196 Guns 136 | . 105 31 . Cannons 887 | . 143 548 196 Explosions 728 | . . 728 . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 590 | . 143 394 53 Explosive 728 | . . 728 . Electromagnetic 433 | . 105 185 143 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 2 3 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Effects 9 | . 4 5 . Message Errors 5 | . 2 3 . Heat Flow Errors 2 | . 1 1 . Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 57 | . 28 28 1 Projectiles 57 | . 28 28 1 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 375 | . 375 366 234 Average Temperature 99 | . 118 84 113 Received Heat Transfer 537 | . 24 216 297 Effects 3 | . 1 2 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 3 . Heat Transferred 1147 | . 259 777 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 329 | . 101 329 248 Initial 100 | . . 16 100 Average 107 | . 41 141 133 Maximum Alert Level 1 | . . 1 1 Low Security (%) 80 | 100 100 65 90 Level 1 19 | . . 34 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 10 28 21 Peak Tracking Total 10 | . 2 5 10 Tactical Retreats 9 | . 1 5 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 6 | . 1 4 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 3 5 1 Terminals 7 | . 3 4 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 35 | . 14 17 4 Successful 22 | . 8 10 4 Failed 13 | . 6 7 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 28 | . 15 13 . Terminals 28 | . 14 14 . Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 6 | . 3 3 . Part Schematic 1 | . 1 . . Terminal Index 1 | . . 1 . Locate Traps 3 | . 2 1 . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 5 5 . Terminals 10 | . 5 5 . Track 6 | . 3 3 . Botnet 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 5 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 1 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 52 | . . . 52 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1730 | 5 557 940 228 Spaces Moved 1219 | 1 480 617 121 Core . | . . . . Treads . | . . . . Legs . | . . . . Wheels 1219 | 1 480 617 121 Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 90 90 90 100 Average Speed 101 | 90 90 108 108 Slowest Speed 110 | 90 90 110 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 2 58 42 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 13 | . . 13 . Terrain Destroyed 108 | . . 108 . Melee . | . . . . Projectile 13 | . . 13 . AOE 95 | . . 95 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1551 | 6 566 779 200 Wait 170 | . 48 63 59 Move 1216 | . 479 616 121 Hop . | . . . . Pick Up 24 | . 7 15 2 Fast Attach 2 | . 1 1 . Attach 23 | 3 2 13 5 Detach 1 | . . . 1 Swap 10 | . 3 5 2 Drop 11 | 3 3 5 . Fire 94 | . 23 61 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 4) 307 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 11) 559 | -10/Materials | Discovered new exit (range 3) 563 | -10/Materials | Entered another Materials area 563 | -9/Materials | Evolved 2 slots: Utility x2 1222 | -9/Materials | Discovered new exit (range 9) 1332 | -9/Materials | Identified exit to Mines 1501 | -9/Materials | Discovered new exit (range 3) 1502 | -9/Materials | Identified exit to Materials 1503 | -9/Materials | Entered another Materials area 1503 | -8/Materials | Evolved 2 slots: Utility x2 1546 | -8/Materials | Repaired Mining Laser 1574 | -8/Materials | Repaired Sensor Array 1731 | -8/Materials | Self-destructed Last Messages --------------- ETC: 26 01574_ Repair station completes Sensor Array repairs. 01574_ Acquired Sensor Array. 01619_ K-01 Serf collects debris. 01648_ S-10 Pest destroyed. 01654_ Destroyed Flight Unit. 01660_ S-10 Pest destroyed. 01662_ Terrain Scanner destroyed. 01679_ Beam Cannon destroyed. 01700_ Triggered Alarm Trap. 01700_ An alarm sounds. 01700_ ALERT: Alarm triggered, dispatching investigation squad. 01704_ T-07 Excavator is excavating. 01715_ Ion Engine destroyed. 01716_ U-05 Engineer lays Concrete. 01718_ EM Pulse Cannon destroyed. 01720_ Lgt. Treads destroyed. 01730_ U-05 Engineer builds a Wall. 01730_ Wheel destroyed. 01731_ G-47 Trooper misfires. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????####????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????+ +????????????????????????????????????? | | ?????????# #?????????#??????????????????????????? | | ?????????# #?????????# ###??????????????????????? | | ?????????# #?????????# #??????????????????????? | | ?????????# #?????????# #??+##?????????????????? | | ?????????# ############ ##u ###???????????????? | | ?????????# b u @ g g ????????? | | ??###????# g g Tss ss ????????? | | ??#! ??# #######+####### ###### ??????????? | | ??# # #???? ? ?????#+###?????????????????? | | ??# "" + #???#???? #?????????????????????????? | | ??#! """ # #####??????#?????????????????????????? | | ??# S??# +????????????????????????????????? | | ??# ]????## #####????????????????????????????????? | | ??#???????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ?????????## #????????????????????????????????????? | | ??????????# #?#??????????????????????????????????? | | ??????????# #????##??????????????????????????????? | | ????????### #????#????#??????????????????????????? | | ????????### #????##???#??????????????????????????? | | ????##???## ######?####??????????????????????????? | | ??#???##### ###??#?######????????????????????????? | | ?#??#?#####/#########??##????????????????????????? | | ###?##### ##?#######????????????????????????? | | ????##?## """ ##?#????#?#???????????????????????? | | ?#??##### """ #####?#?##?????????????#??????????? | | ??#?#?### """ ###?########????#??#??????????????? | | ?####?### * ################?#?????#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 1 Evasion (%) 42 Item Schematics ----------------- Terrain Scanner | -10/Materials | Hacked VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadBottomlessPlating Manual? 0 Play Time 00:45:59 Cumulative 91.8 hours Start 2021.02.06 @ 20:12:41 End 2021.02.06 @ 21:04:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bdd1e43-e4ff-418d-8654-74b62df3d03c