Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.07 @ 11:34:53 Player: K.K.Y. Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (101) 101 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1031 Bonus ------- None Cogmind --------- Core Integrity 150/400 Matter 130/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Ion Engine Aluminum Leg High-capacity Battery (250) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Flight Unit > --- UTILITY ---------- Medium Storage Unit Sensor Array > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine High-capacity Battery Grenade Launcher [Rating: 5] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion 3 | . 1 2 Utility . | . . . Weapon . | . . . Parts Attached 10 | 4 5 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight 2 | . 1 1 Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | . 2 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 3 | . 3 4 Power 1 | . 1 2 Propulsion . | . . 1 Utility . | . . 1 Weapon . | . 1 . Tool/Special . | . . . Unused Backups 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 32 | . 34 25 Engine 1 | . 2 . Leg 4 | . 6 . Flight 2 | . 1 4 Device 5 | . 4 7 Storage 11 | . 12 10 Ballistic Gun 4 | . 5 . Launcher 2 | . 1 4 Peak Build Rating 5 | 4 5 4 Average Rating 2 | 2 2 2 On Entrance 2 | . 4 4 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 17 | 15 17 14 Greatest Support 20 | 20 20 5 Greatest Overweight (x) 5 | 1 5 4 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 10 | 10 10 10 Average Capacity 9 | 7 10 10 Most Carried 6 | 1 6 5 Average Carried 3 | . 3 4 Final Capacity 10 | 10 10 10 Final Carried 4 | 1 4 4 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 302 | 166 104 32 Remotely . | . . . Salvage Created 70 | . 38 32 Parts 7 | . 6 1 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 4 | . 2 2 Guns 1 | . 1 . AOE 3 | . 1 2 Classes Destroyed 4 | . 2 2 Worker 2 | . 2 . Swarmer 2 | . 2 . Grunt 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 4 | . 4 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 72 | . 6 66 Missed 28 | . 5 23 Hits 44 | . 1 43 Melee 7 | . . 7 Projectile 37 | . 1 36 Critical Strikes 4 | . . 4 Damage Taken 514 | . 31 483 Core 276 | . 26 250 Absorbed by Shields . | . . . Ignored by Resistances 310 | . 17 293 Core Remaining (%) 94 | 100 89 . Volleys Fired 19 | . 8 11 Largest 1 | . 1 1 Hottest 30 | . 30 30 Shots Fired 19 | . 8 11 Gun 6 | . 6 . Cannon . | . . . Launcher 13 | . 2 11 Special . | . . . Kinetic 6 | . 6 . Thermal . | . . . Explosive 13 | . 2 11 Electromagnetic . | . . . Robot Hit Streak 15 | . 4 15 Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 18 | . 7 11 Core Hits 10 | . 5 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 495 | . 207 288 Guns 61 | . 61 . Cannons . | . . . Explosions 430 | . 142 288 Melee . | . . . Ramming 4 | . 4 . Kinetic 61 | . 61 . Thermal . | . . . Explosive 430 | . 142 288 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Matter Fused 1 | . 1 . Parts Fused 1 | . 1 . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles . | . . . Explosions 4 | . . 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 53 | . 27 26 Shots 2 | . 1 1 Rammed 1 | . 1 . Targets Rammed 2 | . 2 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 14 | . . 14 Average Temperature 7 | . . 7 Received Heat Transfer 285 | . . 285 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 73 | . 73 55 Initial 3 | . . 3 Average 6 | . 5 9 Influence Increases 186 | . 104 82 Destroy 0b10 Robot/C 80 | . 40 40 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 20 | . 10 10 Successful Hack 16 | . 16 . Destroy Structure 45 | . 13 32 Lose Combat Pursuer 15 | . 15 . Influence Decreases 186 | . 91 95 Entered New Map 10 | . . 10 Time Decay 156 | . 91 65 Lost Part 20 | . . 20 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 8 5 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 7 | . 6 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 3 | . 3 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 5 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 18 | . 15 3 Successful 13 | . 10 3 Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 8 | . 8 . Level Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Disarm Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer 3 | . . 3 Retrieve Study 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 3 | . . 3 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 477 | . 315 162 Sensors 477 | . 315 162 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1053 | 53 770 230 Spaces Moved 528 | 47 384 97 Core 236 | 17 161 58 Treads . | . . . Legs 222 | 30 192 . Wheels . | . . . Hover . | . . . Flight 70 | . 31 39 Fastest Speed 50 | 50 120 195 Average Speed 185 | 95 189 211 Slowest Speed 300 | 120 300 280 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 3 66 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 48 | . 12 36 Melee . | . . . Projectile . | . . . AOE 48 | . 12 36 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 583 | 55 418 110 Wait 3 | . 3 . Move 526 | 46 383 97 Hop . | . . . Pick Up 16 | 5 10 1 Fast Attach . | . . . Attach 14 | 4 9 1 Detach 3 | . 3 . Swap . | . . . Drop . | . . . Fire 19 | . 8 11 Melee . | . . . Ram 1 | . 1 . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 54 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Evolved 1 slot: Propulsion x1 316 | -10/Materials | Build established: Hacker-Mutant 403 | -10/Materials | Identified exit to Materials 403 | -10/Materials | Discovered exit to Materials (range 9) 486 | -10/Materials | Identified exit to Mines 486 | -10/Materials | Discovered exit to Mines (range 18) 486 | -10/Materials | Discovered exit to Materials (range 20) 824 | -10/Materials | Entered another Materials area 824 | -9/Materials | Evolved 2 slots: Propulsion x2 1022 | -9/Materials | Core integrity fell below 50% 1054 | -9/Materials | Self-destructed Last Messages --------------- 00963_ U-05 Engineer lays Concrete. 00964_ U-05 Engineer builds a Wall. 00965_ U-05 Engineer lays Concrete. 00966_ Knocked back. 00966_ U-05 Engineer builds a Wall. 00975_ U-05 Engineer lays Concrete. 00979_ U-05 Engineer builds a Wall. 00986_ Sensor Array destroyed. 00986_ System corrupted by crushing effect (+1). 00986_ Knocked back. 00992_ Acquired VTOL Module. 01013_ VTOL Module destroyed. 01013_ Critical hit (Burn: +37). 01017_ Electrolysis Chamber disabled. 01024_ Triggered EMP Trap. 01024_ A bubble of electromagnetic force engulfs the area. 01024_ EMP Trap short circuited. 01024_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????##########????????????????????????????? | | ???????????# #???????????????????????????? | | ???????????#! #########???????????????????? | | ???????????# / ## !#???????????????????? | | ############ ## """ #???????????????????? | | ! # """ """ ## """ #???????????????????? | | # """ """ ## """ #???????????????????? | | "" ]! # """ """ ## *#???????????????????? | | """ !! # ## !@ #???????????????????? | | # """ !! #####+###/#####+###???????????????????? | | # #### #?????????????????????? | | # #########?????????????????????? | | ^ #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | ### ^ #?????????????????????????????? | | ??# #?????????????????????????????? | | ??+ #?????????????????????????????? | | ??############ #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# ?????????????????????????????? | | ?????????????# ????????????????????????????? | | ?????????????# ???????????????????????????? | | ?????????????? ????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotMicrodissipatorPlatform Manual? 0 Play Time 00:08:15 Cumulative 54.7 hours Start 2025.11.07 @ 11:28:20 End 2025.11.07 @ 11:34:53 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 41 Rogue 0 Adventurer 0 Explorer 41 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 266b8b69-af4e-41fa-87c0-235b601a421d