Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.03 @ 12:47:29 Player: Demise Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (189) 945 Value Destroyed (5118) 5118 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3512) 3512 TOTAL SCORE: 12695 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2288 Follower Combat Kills 39 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -15 Cogmind --------- Core Integrity 116/700 Matter 137/300 Energy 150/150 System Corruption 7% Temperature Cool (0) Movement Rolling (80) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (6) --- Wheel > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Structural Scanner Seismic Detector System Shield Authchip [R/Combat] Long-range Tractor Beam Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Cooled Pulse Rifle Gauss Rifle > --- INVENTORY -------- Cooling System Structural Scanner Seismic Detector System Shield Authchip [R/Combat] Long-range Tractor Beam Drone Bay Improved Assault Rifle Mini Grenade Launcher Datajack Heavy Hammer [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Improved Treads Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Slots Evolved 6 | . . . 2 . . . 4 Power . | . . . . . . . . Propulsion 4 | . . . 2 . . . 2 Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Parts Attached 159 | 7 25 5 72 19 12 2 17 Power 9 | 1 2 . 3 2 . . 1 Engine 8 | 1 2 . 3 2 . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 42 | 2 8 . 24 4 . . 4 Treads 11 | . 2 . 8 . . . 1 Leg . | . . . . . . . . Wheel 30 | 2 6 . 15 4 . . 3 Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 50 | 2 9 3 28 3 1 1 3 Device 18 | 1 4 2 11 . . . . Storage 5 | 1 2 . 2 . . . . Processor 4 | . 2 . 2 . . . . Hackware 3 | . . . . . . . 3 Protection 20 | . 1 1 13 3 1 1 . Artifact . | . . . . . . . . Weapon 58 | 2 6 2 17 10 11 1 9 Energy Gun 3 | 1 1 . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 36 | 1 5 2 12 6 4 1 5 Ballistic Cannon . | . . . . . . . . Launcher 12 | . . . 5 1 4 . 2 Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . . 2 1 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . 1 2 . . Unidentified Prototypes 3 | . . . 1 . . . 2 Parts Lost 35 | . 2 3 12 1 5 . 12 Power 2 | . 1 . . . 1 . . Propulsion 18 | . 1 . 9 1 3 . 4 Utility 6 | . . 1 1 . 1 . 3 Weapon 9 | . . 2 2 . . . 5 Highest Loss Streak 7 | . 1 3 6 1 3 . 7 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 86 | . 97 99 94 98 72 55 47 Engine 9 | . 13 14 11 11 5 . . Treads 10 | . 9 28 3 30 5 . 5 Wheel 18 | . 18 . 35 12 16 11 2 Device 3 | . 2 12 3 . . . . Storage 11 | . 14 14 11 11 11 11 5 Hackware 2 | . . . . . . . 17 Protection 6 | . 8 . 7 11 11 11 1 Ballistic Gun 20 | . 25 27 19 21 16 17 11 Launcher 1 | . . . 2 . 2 5 . Naked Turns . | . . . . . . . . Heaviest Build 41 | 13 32 32 37 41 41 33 33 Greatest Support 92 | 20 46 46 92 86 36 16 22 Greatest Overweight (x) 8 | . 2 . 3 4 2 2 8 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 13 Most Carried 15 | 8 15 15 15 15 15 14 14 Average Carried 13 | 5 12 14 14 14 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 8 15 13 13 15 14 14 5 Class Distribution -------------------- 58% | Mutant 31% | Scavenger-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Matter Collected 4161 | 291 620 82 1883 639 383 . 263 Remotely . | . . . . . . . . Salvage Created 5480 | 218 844 61 2439 995 377 . 546 Parts 395 | 17 57 10 197 62 24 . 28 Haulers Intercepted 8 | . 2 . 5 1 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Combat Hostiles Destroyed 125 | . 17 3 59 18 16 . 12 Melee 4 | . . . . . . . 4 Guns 73 | . 17 3 28 15 6 . 4 AOE 46 | . . . 31 3 10 . 2 Classes Destroyed 15 | 3 5 . 5 . . . 2 Worker 24 | 2 5 1 7 2 . . 7 Builder 5 | . . . 3 1 . . 1 Tunneler 9 | 5 2 . 1 . . . 1 Hauler 8 | . 2 . 5 1 . . . Recycler 4 | 1 . . 2 1 . . . Operator 4 | . 2 . 2 . . . . Watcher 10 | . 3 . 4 2 1 . . Swarmer 28 | . 6 3 9 . 6 . 4 Grunt 50 | . 11 . 27 9 3 . . Brawler 10 | . . . 4 2 4 . . Duelist 6 | . . . 4 1 1 . . Protector 3 | . . . 2 1 . . . Sentry 21 | . . . 13 5 2 . 1 Hunter 4 | . . . . . . . 4 Programmer 3 | . . . . . . . 3 Best Kill Streak 17 | 6 7 4 17 5 5 . 11 Combat Bots Only 17 | . 4 3 17 4 5 . 6 Max Kills in Single Turn 4 | 1 2 1 3 4 2 . 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . 3 3 2 . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Damage Taken 5737 | . 619 376 2010 512 474 . 1746 Core 1121 | . 141 50 212 68 66 . 584 Absorbed by Shields 8 | . . . . . 8 . . Regen/Repaired (Parts) 247 | . . . 247 . . . . Core Remaining (%) 45 | 100 . 23 . . . 13 . Volleys Fired 426 | 21 92 5 187 57 30 1 33 Largest 2 | 2 2 2 2 2 2 1 2 Hottest 60 | 60 60 40 46 46 53 23 58 Shots Fired 757 | 41 181 9 319 112 42 1 52 Gun 676 | 41 181 9 267 111 24 1 42 Cannon . | . . . . . . . . Launcher 81 | . . . 52 1 18 . 10 Special . | . . . . . . . . Kinetic 648 | 21 173 9 267 111 24 1 42 Thermal 24 | 20 4 . . . . . . Explosive 81 | . . . 52 1 18 . 10 Electromagnetic 4 | . 4 . . . . . . Robot Hit Streak 30 | 7 10 3 18 30 7 . 6 Robot Miss Streak 5 | 2 5 1 3 2 4 3 3 Penetration Max . | . . . . . . . . Secondary Targets 10 | . 2 1 1 4 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . Shots Hit Robots 473 | 22 104 6 170 87 33 . 51 Core Hits 301 | 11 46 4 145 40 26 . 29 Critical Kills 5 | . 1 . 2 . . . 2 Critical Parts Destroyed 6 | 1 . . 1 2 . . 2 Critical Strikes 11 | 1 1 . 3 2 . . 4 Destroy 7 | 1 1 . 3 2 . . . Smash 4 | . . . . . . . 4 Melee Attacks 49 | . . . . 4 19 . 26 Impact 33 | . . . . 4 3 . 26 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 24 | . . . . . 16 . 8 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12006 | 221 1440 92 5490 1686 1150 . 1927 Guns 6143 | 221 1189 92 2506 1448 248 . 439 Cannons . | . . . . . . . . Explosions 4726 | . 251 . 2984 238 902 . 351 Melee 1137 | . . . . . . . 1137 Ramming . | . . . . . . . . Kinetic 5955 | 76 1146 92 2506 1448 248 . 439 Thermal 427 | 145 282 . . . . . . Explosive 4475 | . . . 2984 238 902 . 351 Electromagnetic 12 | . 12 . . . . . . Impact 1137 | . . . . . . . 1137 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . 2 2 4 4 4 4 7 Average Corruption 3 | . 1 2 4 4 4 4 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 71 | . 8 9 2 15 20 4 13 Message Errors 18 | . 4 1 . 4 5 1 3 Matter Fused 18 | . 2 1 1 3 7 . 4 Heat Flow Errors 13 | . 1 3 . 2 4 2 1 Energy Discharges 5 | . . . . 4 1 . . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 8 | . . 1 1 1 1 . 4 Data Loss (major) 1 | . . 1 . . . . . Misfires 2 | . 1 . . . 1 . . Alerts 3 | . . 1 . 1 1 . . Weapon Failures 2 | . . 1 . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 475 | . 70 . 31 . . . 374 Projectiles . | . . . . . . . . Explosions 117 | . 70 . 31 . . . 16 Melee 358 | . . . . . . . 358 Knockbacks 5 | . . . . . . . 5 Impact 5 | . . . . . . . 5 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 170 | . . . 24 . 69 . 77 Shots 8 | . . . 2 . 2 . 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 270 | 20 225 152 35 270 158 197 106 Average Temperature 37 | 10 25 65 9 68 67 90 55 Received Heat Transfer 1503 | . 267 6 855 183 138 . 54 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 15 | . . . . 1 . . 14 Impact Corruptions 15 | . . . . . . . 15 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 550 | 325 225 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Peak Influence 2223 | 40 399 274 2223 1505 1471 704 1246 Initial 1145 | . 26 144 . 1100 910 661 1145 Average 692 | 20 234 120 678 1265 1192 674 1062 Maximum Alert Level 5 | . 1 1 5 4 4 3 4 Low Security (%) 21 | 100 35 54 22 . . . . Level 1 20 | . 64 45 13 . . . . Level 2 10 | . . . 26 . . 78 . Level 3 13 | . . . 15 . 25 21 47 Level 4 29 | . . . 10 100 74 . 52 Level 5 . | . . . . . . . . High Security 3 | . . . 11 . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . 1 . . . . Squads Dispatched 22 | . 5 . 10 3 . . 4 Investigation 10 | . 4 . 3 1 . . 2 Extermination 2 | . . . . . . . 2 Reinforcement 3 | . 1 . 2 . . . . Assault 7 | . . . 5 2 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 2 | . . . . . . . 2 Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Distress Signals 7 | . 1 . 4 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 198 | . 27 18 81 26 19 10 17 Peak Tracking Total 15 | . 4 15 15 6 6 7 6 Tactical Retreats 5 | . 3 . . 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Traps Triggered 9 | . 2 . 1 2 4 . . Indirectly . | . . . . . . . . Trap Hack Attempts 102 | . . . . 4 98 . . Triggered 1 | . . . . . 1 . . Disarmed . | . . . . . . . . Reprogrammed 7 | . . . . 1 6 . . Reused 1 | . . . . 1 . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Machines Disabled 29 | . 6 . 19 1 1 . 2 Max in Single Turn 6 | . 6 . 3 1 1 . 1 Garrison Relay 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Machines Accessed 35 | . 8 1 14 5 . 5 2 Terminals 26 | . 7 1 10 3 . 3 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 6 | . 1 . 2 1 . 2 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 120 | . 36 5 48 12 . 14 5 Successful 74 | . 17 3 36 10 . 8 . Failed 44 | . 18 2 11 2 . 6 5 Catastrophic 4 | . 1 . . . . . 3 Database Lockouts 2 | . 1 . 1 . . . . Manual 81 | . 26 5 29 8 . 8 5 Terminals 94 | . 31 5 35 8 . 10 5 Fabricators . | . . . . . . . . Repair Stations 8 | . . . 8 . . . . Recycling Units 17 | . 5 . 5 3 . 4 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 31 | . 9 3 11 3 . 5 . Part Schematic 1 | . . . . . . 1 . Robot Schematic 1 | . . . . 1 . . . Robot Analysis 14 | . 5 3 4 . . 2 . Prototype ID Bank 5 | . 2 . 3 . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 2 | . . . 1 . . 1 . Terminal Index 2 | . . . 1 1 . . . Unreport Threat 1 | . . . . . . 1 . Locate Traps 1 | . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . 8 . . . . Scan Component 4 | . . . 4 . . . . Repair 4 | . . . 4 . . . . Recycling Unit Hacks 6 | . 1 . 2 1 . 2 . Retrieve Components 6 | . 1 . 2 1 . 2 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 28 | . 7 . 15 5 . 1 . Terminals 22 | . 6 . 13 3 . . . Track 3 | . . . 3 . . . . Assimilate 1 | . . . 1 . . . . Botnet 14 | . 5 . 7 2 . . . Disrupt 1 | . . . 1 . . . . Operators 3 | . 1 . 1 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 1 . 2 2 . 1 . Recyclers 1 | . . . . 1 . . . Mask 2 | . . . 1 1 . . . Tunnel 3 | . 1 . 1 . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 28 | . 7 1 11 3 . 4 2 Full Trace Events 16 | . 7 1 3 1 . 2 2 Feedback Events 3 | . 2 . . . . . 1 Corruption 3 | . 2 . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . 4 . . . . Time 116 | . . . 116 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 24 | . 1 . 18 2 . 3 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . Machine Destruction 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 5 | . . . . . 5 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Total Allies 10 | . . 4 1 . 5 . . Largest Group 5 | . . 3 1 1 5 . . Highest-Rated Group 46 | . . 40 10 7 46 . . Highest-Rated Ally 31 | . . 31 10 7 10 . . Total Orders 8 | . . . 6 2 . . . STAY 4 | . . . 3 1 . . . FOLLOW 4 | . . . 3 1 . . . Ally Attacks 21 | . . 7 . . 14 . . Total Damage 223 | . . 90 . . 133 . . Kills 3 | . . 2 . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Robot Analysis Total 14 | . 5 3 4 . . 2 . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Turns Passed 7400 | 143 1297 870 2338 855 839 223 835 Spaces Moved 4549 | 94 845 528 1652 454 450 178 348 Core 91 | 50 . . . . . . 41 Treads 1262 | . 211 528 88 187 . . 248 Legs . | . . . . . . . . Wheels 3196 | 44 634 . 1564 267 450 178 59 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 160 80 101 101 115 50 Average Speed 116 | 64 110 160 88 131 121 122 183 Slowest Speed 450 | 80 240 160 160 160 130 130 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 58 | 3 96 84 98 46 73 59 11 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 5 | . 1 2 1 . . 1 . Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . . 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 9 | . . . 8 1 . . . Terrain Destroyed 486 | . 18 . 367 5 71 . 25 Melee 1 | . . . . 1 . . . Projectile 1 | . . . . . . . 1 AOE 484 | . 18 . 367 4 71 . 24 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Total 5831 | 139 1045 548 2201 591 682 180 445 Wait 376 | . 54 . 232 37 41 . 12 Move 4543 | 93 844 527 1651 454 449 177 348 Hop . | . . . . . . . . Pick Up 61 | 15 9 6 25 4 . . 2 Fast Attach 41 | 3 10 . 15 6 . 1 6 Attach 33 | 4 3 3 13 1 1 . 8 Detach 12 | . 6 . 4 1 . . 1 Swap 85 | . 12 2 44 12 11 1 3 Drop 70 | 3 15 5 30 11 . . 6 Fire 426 | 21 92 5 187 57 30 1 33 Melee 49 | . . . . 4 19 . 26 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 33 | . . . . . 33 . . Rewire . | . . . . . . . . Trap 102 | . . . . 4 98 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 16) 363 | -10/Materials | Identified exit to Mines 483 | -10/Materials | Identified exit to Materials 896 | -10/Materials | Core integrity fell below 50% 949 | -10/Materials | Central database locked down 955 | -10/Materials | Discovered exit to Materials (range 4) 1017 | -10/Materials | Discovered exit to Materials (range 16) 1441 | -10/Materials | Entered Mines 1505 | -10/Mines | Received a Mining Laser from a helpful Derelict 1594 | -10/Mines | Discovered exit to Materials (range 11) 1706 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1772 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1826 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1883 | -10/Mines | Assembled infested the area 1883 | -10/Mines | Discovered exit to Materials (range 9) 1906 | -10/Mines | Met 8R-AWN 1928 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1929 | -10/Mines | Lost 3 parts (1u2w) 2053 | -10/Mines | Learned location of Zion (-7) 2311 | -10/Mines | Entered Materials 2311 | -9/Materials | Evolved 2 slots: Propulsion x2 2408 | -9/Materials | Repaired Imp. Treads 2435 | -9/Materials | Repaired Structural Scanner 2637 | -9/Materials | Build established: Scavenger-Mutant 2743 | -9/Materials | Discovered new exit (range 3) 2747 | -9/Materials | Identified exit to Storage 2986 | -9/Materials | Identified exit to Mines 3000 | -9/Materials | Discovered new exit (range 11) 3201 | -9/Materials | Discovered new exit (range 5) 3257 | -9/Materials | Lost 3 parts (2n1w) 3290 | -9/Materials | Repaired Hvy. Assault Rifle 3317 | -9/Materials | Repaired Lgt. Armor Plating 3402 | -9/Materials | Identified exit to Materials 3651 | -9/Materials | Discovered exit to Materials (range 12) 3674 | -9/Materials | Central database locked down 4311 | -9/Materials | First assault squad dispatched 4372 | -9/Materials | High security lockdown imminent 4452 | -9/Materials | High security lockdown engaged 4547 | -9/Materials | Core integrity fell below 50% 4564 | -9/Materials | Sterilization system engaged 4564 | -9/Materials | Non-combat units ordered to evacuate 4572 | -9/Materials | Lost 6 parts (4n1u1w) 4609 | -9/Materials | Destroyed 17 combat bots 4649 | -9/Materials | Entered Storage 4649 | -9/Storage | Accompanied by 1 ally 5049 | -9/Storage | First assault squad dispatched 5170 | -9/Storage | Build established: Mutant 5504 | -9/Storage | Identified exit to Garrison 5504 | -9/Storage | Entered Garrison 5504 | -9/Garrison | Accompanied by 1 ally 5655 | -9/Garrison | Triggered checkpoint 5755 | -9/Garrison | Lost 3 parts (2n1u) 5795 | -9/Garrison | Discovered new exit (range 8) 5907 | -9/Garrison | Discovered new exit (range 8) 6024 | -9/Garrison | Triggered checkpoint 6032 | -9/Garrison | Triggered checkpoint 6048 | -9/Garrison | Core integrity fell below 20% 6143 | -9/Garrison | Garrison Relay disabled 6264 | -9/Garrison | Triggered checkpoint 6317 | -9/Garrison | Discovered new exit (range 15) 6339 | -9/Garrison | Installed Relay Interface Framework 6343 | -9/Garrison | Entered Recycling 6388 | -9/Recycling | Spotter reported a threat 6389 | -9/Recycling | Spotter reported a threat 6391 | -9/Recycling | Spotter reported a threat 6420 | -9/Recycling | Spotter reported a threat 6421 | -9/Recycling | Spotter reported a threat 6422 | -9/Recycling | Spotter reported a threat 6430 | -9/Recycling | Spotter reported a threat 6442 | -9/Recycling | Spotter reported a threat 6456 | -9/Recycling | Spotter reported a threat 6474 | -9/Recycling | Spotter reported a threat 6475 | -9/Recycling | Spotter reported a threat 6534 | -9/Recycling | Spotter reported a threat 6546 | -9/Recycling | Discovered new exit (range 16) 6561 | -9/Recycling | Spotter reported a threat 6566 | -9/Recycling | Entered Factory 6566 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6885 | -7/Factory | Build established: Hacker-Mutant 6966 | -7/Factory | Search patrols dispatched 7274 | -7/Factory | Core integrity fell below 50% 7315 | -7/Factory | Lost 7 parts (2n2u3w) 7366 | -7/Factory | Search patrols dispatched 7375 | -7/Factory | Core integrity fell below 20% 7401 | -7/Factory | Self-destructed Last Messages --------------- 07380_ P-60 Hacker knocked back. 07382_ P-60 Hacker misfires. 07384_ Destroyed Shock Rifle. 07384_ P-60 Hacker system corrupted by crushing effect. 07385_ P-60 Hacker misfires. 07389_ Destroyed Imp. Heat Sink. 07389_ P-60 Hacker system corrupted by crushing effect. 07390_ P-60 Hacker system terminally corrupted. 07390_ Imp. Heat Sink fried. 07390_ Target Analyzer fried. 07392_ Acquired 42 matter. 07393_ Sneak attack on K-01 Serf. 07393_ Destroyed Wheel. 07393_ K-01 Serf system corrupted by crushing effect. 07396_ K-01 Serf collects debris. 07397_ System corrupted: Matter fused (-9). 07397_ Acquired 18 matter. 07398_ Sneak attack on K-01 Serf. 07398_ K-01 Serf destroyed. 07399_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#######???#### | | ??????????????????????? ???????? ! ???# | | ??????????????????????? #????? ??# " | | ??????????????????????? #???# """" """" # " | | ??????????????????????? #???# """" """" # " | | ???????????????????????# a #???# """" """" # " | | ???????????????????????#g #???# """" """" # | | ???????????????????????# #???# # " | | ???????????????????????# ##??# """" """" #! " | | ???????????????????????# ???+ """" """" # " | | ????????????############ #???# """" """" # " | | ??????????# # #???# """" """" # | | ??????????# [[ """ # #???# # | | ??????????# [[ """"" # ############+######## | | ??????????# """"" # k % | | ??????????# = # | | ??????????# """ k/ % % | | ??????????# """"" # @ ! % | | ??????????# """"" # k u* % = | | ???????#### #####+##+#+#############+## | | ???? + # [ #???# [ | | ????????### # """"""""" #???#[ | | ??????????# # #???# | | ??????????############## ] """"""""" ????# | | ???????????????????????# #??# | | ???????????????????????# """"""""" # "%" | | ???????????????????????# ??### | | ???????????????????????# ???????# | | ???????????????????????###############???????## | | ??????????????????????????????????????????????### | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Adv. Treads | -9/Recycling | Hacked Robot Schematics ------------------ A-02 Transporter | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderHypercooledWarhead Manual? 0 Play Time 01:08:19 Cumulative 660.8 hours Start 2022.07.02 @ 16:45:54 End 2022.07.03 @ 12:47:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 544 Rogue 544 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 726f3c3d-a4cc-4296-a444-cd136851f103