Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.23 @ 23:07:29 Player: Chydax Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (723) 723 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1993 Bonus ------- None Cogmind --------- Core Integrity 280/400 Matter 241/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Light Cannon > --- INVENTORY (10) --- Aluminum Leg Cooling System Small Battery (100) Heavy EM Pulse Gun Particle Gun Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy EM Pulse Gun Light Cannon > --- INVENTORY -------- Aluminum Leg Cooling System Small Battery Heavy EM Pulse Gun Particle Gun Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Light Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 24 | 8 8 8 . Power 4 | 2 . 2 . Engine 4 | 2 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 4 | 2 . 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 5 3 . Device 2 | . 1 1 . Storage 5 | 1 4 . . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 3 3 1 . Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . Average Slot Usage (%) 96 | . 98 91 100 Engine 11 | . 14 6 11 Treads 29 | . 28 32 33 Device 4 | . . 10 11 Storage 19 | . 26 11 11 Processor 3 | . . 8 11 Energy Gun 12 | . 17 7 . Ballistic Gun 6 | . 7 3 11 Ballistic Cannon 6 | . 3 11 11 Naked Turns . | . . . . Heaviest Build 28 | 13 28 28 27 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 5 8 10 10 Most Carried 10 | 4 10 10 7 Average Carried 7 | 2 6 8 7 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 3 10 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 723 | 292 174 213 44 Remotely . | . . . . Salvage Created 1174 | 123 413 560 78 Parts 70 | 4 22 40 4 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 2 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 15 | . 3 10 2 Guns 8 | . 3 3 2 Cannons 5 | . . 5 . AOE 2 | . . 2 . Classes Destroyed 10 | 2 4 4 . Worker 4 | . 2 2 . Builder 2 | . 1 1 . Tunneler 2 | 2 . . . Recycler 4 | 1 2 1 . Operator 1 | . . 1 . Watcher 6 | . 3 3 . Grunt 12 | . 3 7 2 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 8 | 3 6 8 2 Combat Bots Only 5 | . 2 5 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 581 | . 37 441 103 Core 129 | . 9 103 17 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 96 . . Volleys Fired 76 | 4 25 38 9 Largest 2 | 2 2 2 2 Hottest 95 | 70 95 80 55 Shots Fired 149 | 8 49 74 18 Gun 97 | 8 44 36 9 Cannon 52 | . 5 38 9 Launcher . | . . . . Special . | . . . . Kinetic 89 | 4 22 45 18 Thermal 23 | 4 19 . . Explosive . | . . . . Electromagnetic 37 | . 8 29 . Robot Hit Streak 17 | 6 12 17 9 Robot Miss Streak 2 | 1 2 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 111 | 6 32 60 13 Core Hits 45 | 4 14 21 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1752 | 78 367 1117 190 Guns 995 | 78 331 487 99 Cannons 615 | . 36 488 91 Explosions 142 | . . 142 . Melee . | . . . . Ramming . | . . . . Kinetic 904 | 27 122 565 190 Thermal 344 | 51 151 142 . Explosive . | . . . . Electromagnetic 504 | . 94 410 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . 5 . Projectiles 5 | . . 5 . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . 5 2 Impact . | . . . . Kinetic 7 | . . 5 2 Secondary . | . . . . Self-Inflicted Damage 8 | . . 8 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 108 | 18 108 63 7 Average Temperature 20 | 8 24 20 2 Received Heat Transfer 321 | . 27 219 75 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 742 | 148 444 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 320 | 15 122 320 80 Initial 40 | . 8 15 40 Average 60 | 3 33 127 42 Maximum Alert Level 1 | . . 1 . Low Security (%) 94 | 100 100 80 100 Level 1 5 | . . 19 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 11 13 3 Peak Tracking Total 4 | . 3 4 3 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 6 | . 5 1 . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 9 4 . Successful 9 | . 5 4 . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Emergency Access Points 1 | . 1 . . Locate Traps 2 | . 2 . . Maintenance Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1874 | 88 1032 543 211 Spaces Moved 955 | 47 582 211 115 Core 14 | 14 . . . Treads 941 | 33 582 211 115 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 129 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 5 93 29 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . 12 . Melee . | . . . . Projectile . | . . . . AOE 12 | . . 12 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1167 | 66 634 343 124 Wait 82 | . . 82 . Move 952 | 46 581 210 115 Hop . | . . . . Pick Up 25 | 7 13 5 . Fast Attach 2 | 2 . . . Attach 13 | 4 1 8 . Detach . | . . . . Swap 9 | 2 7 . . Drop 8 | 1 7 . . Fire 76 | 4 25 38 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 12) 218 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 8) 695 | -10/Materials | Discovered new exit (range 8) 874 | -10/Materials | Discovered new exit (range 8) 1121 | -10/Materials | Entered another Materials area 1121 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1573 | -9/Materials | Repaired Lgt. Treads 1602 | -9/Materials | Repaired Sensor Array 1626 | -9/Materials | Discovered new exit (range 16) 1663 | -9/Materials | Identified exit to Mines 1664 | -9/Materials | Entered Mines 1875 | -9/Mines | Self-destructed Last Messages --------------- 01602_ Repair station completes Sensor Array repairs. 01602_ Acquired Sensor Array. 01626_ EXIT=FOUND 01655_ Triggered Explosive Trap. 01655_ An explosion rips through the floor. 01663_ EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE 01801_ K-01 Serf collects debris. 01846_ G-47 Trooper destroyed. 01856_ G-34 Mercenary knocked back. 01859_ G-34 Mercenary destroyed. 01860_ R-06 Scavenger collects Lgt. Nuclear Core. 01862_ G-34 Mercenary knocked back. 01864_ R-06 Scavenger collects Imp. Heat Sink. 01868_ G-34 Mercenary destroyed. 01868_ R-06 Scavenger collects Ion Engine. 01871_ R-06 Scavenger collects Aluminum Leg. 01874_ Acquired 44 matter. 01874_ R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | ???# ##### #???????????## #???????? | | #?## #?????????### #???????? | | ### ##????????## ##???????? | | ##?????????# ####????????? | | ##?????????## ##???????????? | | ##?????????## ##????????????? | | #### ####????????### ####?????????????? | | #??## ####???????????# ##????????????????? | | ????# ##??????????????# #?????????????????? | | ????# ##???????????????## #???####??????????? | | ????## ##?????????????????## #### ##?????????? | | #????###???????????????????# ## #?????????? | | ##?????????????????????????## #?????????? | | #??????????????????????????## #??????????? | | #???????????????????????????## #??????????? | | ##????????????????????????????# ##??????????? | | #??? ##???????????????????????## ##???????????? | | ???? #???????????????????????# ##????????????? | | ????? ???????????????????????## ##?????????????? | | ????? ???????????????????????? ??????????????? | | ????#? ##?????????????????????? ##?????????????? | | ????# ###??????????????????? ###??????????????? | | ????? ##????????####?????? ?????????????????? | | ?????? #???????## ##??#?# #????????????????? | | ####??? #?????### ## ## ### ?????????????? | | ##??# #????### @ [ #???????????? | | #### #????## r %= #????????????? | | ## ###### ## ## ######????????????? | | # ##? #????????????????????? | | # ## #???#????????????????????? | | ### ## ## #### #????????????????????????? | | ??# ## ## #??## #### #????????????????????????? | | ??# ## ## #???####??###????????????????????????? | | ??# #????????????????????????????????????? | | ??# #?????????????x??????????????????????? | | ??###########????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 350 Matter Stores 363 Matter Capacity 400 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed MobileContainmentRedirector Manual? 0 Play Time 00:16:41 Cumulative 41.7 hours Start 2020.11.23 @ 22:51:35 End 2020.11.23 @ 23:07:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 20 Adventurer 3 Explorer 14 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86e016df-efc5-490f-9f3c-f5fb542ed26a