Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 00:00:26 Player: 2401 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (453) 453 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1488 Bonus ------- None Cogmind --------- Core Integrity 347/400 Matter 164/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (3) ------ Small Storage Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (8) ---- Light Ion Engine Heat Sink Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Light Ion Engine Heat Sink Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 19 | 6 6 7 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads . | . . . Leg 5 | 2 2 1 Wheel 3 | . . 3 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 3 | . 2 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 5 | . 7 7 Power . | . 1 1 Propulsion 3 | . 4 2 Utility . | . . 3 Weapon . | . . . Tool/Special . | . . . Unused Backups 12 | . 7 5 Power 2 | . 1 1 Propulsion 6 | . 6 . Utility 4 | . . 4 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 90 | . 95 75 Engine 13 | . 14 11 Leg 25 | . 28 19 Device 10 | . 10 10 Storage 13 | . 14 11 Protection 2 | . . 7 Ballistic Gun 22 | . 26 9 Special Weapon 1 | . 1 3 Peak Build Rating 13 | 6 8 13 Average Rating 5 | 1 6 8 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 20 | 12 13 20 Greatest Support 36 | 20 20 36 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 5 8 8 Most Carried 8 | 6 8 8 Average Carried 5 | . 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 448 | 220 149 79 Remotely . | . . . Salvage Created 434 | . 311 123 Parts 35 | . 24 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 12 7 Guns 13 | . 12 1 Cannons 3 | . . 3 AOE 3 | . . 3 Classes Destroyed 4 | . 2 2 Swarmer 10 | . 7 3 Grunt 6 | . 5 1 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 112 | . 61 51 Missed 26 | . 15 11 Hits 86 | . 46 40 Projectile 86 | . 46 40 Critical Strikes 1 | . 1 . Damage Taken 1082 | . 487 595 Core 187 | . 134 53 Absorbed by Shields . | . . . Core Remaining (%) 73 | 100 46 . Volleys Fired 68 | . 46 22 Largest 2 | . 2 2 Hottest 120 | . 40 120 Shots Fired 121 | . 92 29 Gun 108 | . 92 16 Cannon . | . . . Launcher 6 | . . 6 Special 7 | . . 7 Kinetic 108 | . 92 16 Thermal 7 | . . 7 Explosive 6 | . . 6 Electromagnetic . | . . . Robot Hit Streak 11 | . 11 5 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 75 | . 59 16 Core Hits 39 | . 25 14 Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 999 | . 518 481 Guns 605 | . 518 87 Cannons . | . . . Explosions 298 | . . 298 Melee . | . . . Ramming . | . . . Kinetic 605 | . 518 87 Thermal 96 | . . 96 Explosive 298 | . . 298 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles . | . . . Explosions 1 | . . 1 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 117 | . . 117 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 300 | . 34 300 Average Temperature 96 | . 13 146 Received Heat Transfer 309 | . 192 117 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | . . 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 177 | . 177 148 Initial 61 | . . 61 Average 38 | . 39 85 Influence Increases 601 | . 324 277 Destroy 0b10 Robot/C 380 | . 240 140 Destroy Leader 80 | . 40 40 Successful Hack 14 | . 14 . Disable Machine 15 | . . 15 Destroy Structure 37 | . . 37 Lose Combat Pursuer 75 | . 30 45 Influence Decreases 463 | . 177 286 Entered New Map 86 | . . 86 Time Decay 337 | . 177 160 Lost Part 40 | . . 40 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 21 8 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 7 | . 7 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1012 | . 683 329 Terrain 457 | . 457 . Structural 380 | . 226 154 Seismic 175 | . . 175 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1717 | 448 936 333 Spaces Moved 821 | 230 475 116 Core 43 | 42 . 1 Treads . | . . . Legs 769 | 188 475 106 Wheels 9 | . . 9 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 90 Average Speed 119 | 107 120 140 Slowest Speed 200 | 120 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 6 60 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 79 | . . 79 Melee . | . . . Projectile 1 | . . 1 AOE 78 | . . 78 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1449 | 429 776 244 Wait 505 | 184 228 93 Move 819 | 229 474 116 Hop . | . . . Pick Up 20 | 7 11 2 Fast Attach 12 | 6 1 5 Attach 7 | 1 1 5 Detach 1 | 1 . . Swap 4 | . 4 . Drop 13 | 1 11 1 Fire 68 | . 46 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 449 | -11/Scrapyard | Entered Materials 450 | -10/Materials | Build established: Mutant 959 | -10/Materials | Discovered new exit (range 8) 1020 | -10/Materials | Identified exit to Mines 1249 | -10/Materials | Discovered new exit (range 10) 1270 | -10/Materials | Core integrity fell below 50% 1385 | -10/Materials | Entered another Materials area 1385 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1718 | -9/Materials | Self-destructed Last Messages --------------- the floor. Hrd. Light Armor Plating severed. Lgt. Assault Rifle severed. Aluminum Leg severed. R-06 Scavenger collects Aluminum Leg. Acquired Aluminum Leg. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Assault Rifle. Acquired Hrd. Light Armor Plating. Aluminum Leg destroyed. Acquired Rocket Launcher. G-34 Mercenary destroyed. S-10 Pest destroyed. U-05 Engineer builds a Wall. Nuclear Reactor explodes. B-36 Bruiser destroyed. U-05 Engineer builds a Wall. Ion Engine destroyed. Destroyed Ion Engine. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? #????????????? | | ??????????????????????????????????? #????????????? | | ??????????????????????????????????? #??????????### | | ??????????????????????????????????? #?????????? | | ???????????????????????????????#+## #??????????[ | | ???????????????????????????????# ?????????? | | ???????????????????????????????# #??########! | | ???????????????????????????????# #??######## | | ????????????????????????????##?# ##### ##+# | | ??????????????????????###### ### ##### | | ??????????????????????# # | | ??????????????????????# # ### | | ??????????????????????# # ### ##+# | | ????????????????????### # ####???## | | ????????????????????# = r# #??????## | | ????????????????????# = ##?????##^ | | ????????????????????# @ % ######## | | ????????????????????# # [ / | | ????????????????????# ######## | | ????????????????????### #####?????## ! | | ??????????????????????####### ###?????????## | | ??????????????????????????????####???????????##### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntisysHybridTreads Manual? 0 Play Time 00:29:40 Cumulative 33.5 hours Start 2025.12.31 @ 19:22:30 End 2026.01.02 @ 00:00:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 29% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b022e8cf-b5cc-4572-9f27-fc97ce2a4f66