Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.24 @ 15:41:36 Player: Skrub Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (439) 439 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2129 Bonus ------- None Cogmind --------- Core Integrity 366/550 Matter 68/300 Energy 100/100 System Corruption 1% Temperature Cool (82) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Subdweller Power Source Weapon Cycler Improved Field Recycling Unit (0) Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Weapon Cycler Scrap Shield > --- WEAPON ----------- Subdweller Machine Gun Light Cannon Battle Cannon > --- INVENTORY -------- Subdweller Power Source Light Treads Light Treads Weapon Cycler Improved Field Recycling Unit Heavy Missile Launcher Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Processor Transport Network Coupler Protection Scrap Shield Weapon Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 17 | 6 2 3 6 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 1 2 Device 2 | . . 1 1 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 1 2 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 2 | . 1 1 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . . 12 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 12 | . . . 12 To Critical Strikes . | . . . . Average Backups 6 | 1 5 7 6 Power . | . 1 1 1 Propulsion 2 | . 3 2 1 Utility . | . . . 1 Weapon 1 | . . 1 1 Tool/Special . | . . . . Unused Backups 7 | . . 3 4 Power 2 | . . 1 1 Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 91 | . 94 93 70 Engine 13 | . 13 14 7 Treads 26 | . 28 28 17 Device 3 | . . 3 8 Storage 13 | . 14 14 9 Processor 5 | . 9 4 . Ballistic Gun 5 | . 19 1 4 Ballistic Cannon 21 | . 8 26 14 Peak Build Rating 21 | 6 7 10 21 Average Rating 8 | 4 6 8 15 On Entrance 5 | . 6 7 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 44 | 12 14 18 44 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 7 8 8 Average Carried 6 | 1 5 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 7 8 4 Class Distribution -------------------- 96% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 524 | 247 61 161 55 Remotely . | . . . . Salvage Created 274 | . 67 15 192 Parts 23 | . 9 1 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 17 | . 6 1 10 Guns 6 | . 4 . 2 Cannons 5 | . 2 1 2 AOE 6 | . . . 6 Classes Destroyed 6 | . 1 1 4 Watcher 1 | . . . 1 Swarmer 11 | . 6 . 5 Grunt 3 | . . . 3 Sentry 1 | . . . 1 Hunter 1 | . . . 1 Subdweller 1 | . . 1 . Best Kill Streak 6 | . 3 1 6 Combat Bots Only 6 | . 3 1 6 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 193 | . 47 6 140 Missed 50 | . 12 1 37 Hits 143 | . 35 5 103 Projectile 143 | . 35 5 103 Critical Strikes 3 | . 1 . 2 Damage Taken 1783 | . 281 108 1394 Core 349 | . 103 62 184 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 16 | . 16 . . Core Remaining (%) 67 | 100 . 34 . Volleys Fired 57 | . 17 23 17 Largest 3 | . 2 2 3 Hottest 93 | . 50 63 93 Shots Fired 114 | . 34 43 37 Gun 40 | . 26 . 14 Cannon 71 | . 8 43 20 Launcher 3 | . . . 3 Special . | . . . . Kinetic 111 | . 34 43 34 Thermal . | . . . . Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 5 | . 5 4 5 Robot Miss Streak 4 | . 3 1 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 42 | . 19 6 17 Core Hits 37 | . 9 2 26 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1478 | . 176 97 1205 Guns 260 | . 122 . 138 Cannons 316 | . 54 97 165 Explosions 902 | . . . 902 Melee . | . . . . Ramming . | . . . . Kinetic 576 | . 176 97 303 Thermal . | . . . . Explosive 902 | . . . 902 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles . | . . . . Explosions 10 | . . . 10 Melee . | . . . . Knockbacks 6 | . . 3 3 Impact . | . . . . Kinetic 5 | . . 3 2 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 80 | . 10 . 80 Average Temperature 21 | . 7 . 25 Received Heat Transfer 597 | . . 30 567 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 164 | . 91 . 164 Initial . | . . . . Average 28 | . 33 . 29 Influence Increases 530 | . 209 . 321 Destroy 0b10 Robot/C 320 | . 120 . 200 Destroy 0b10 Robot/NC 5 | . . . 5 Destroy Leader 82 | . 20 . 62 Successful Hack 38 | . 38 . . Disable Machine 30 | . 15 . 15 Destroy Structure 25 | . 1 . 24 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 386 | . 171 38 177 Entered New Map 19 | . . 19 . Time Decay 257 | . 171 19 67 Lost Part 110 | . . . 110 Squads Dispatched 4 | . . . 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 10 1 19 Peak Tracking Total 11 | . 4 1 11 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 10 | . 7 2 1 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 22 3 3 Successful 20 | . 17 3 . Failed 8 | . 5 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 24 | . 21 . 3 Terminals 20 | . 17 . 3 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Record 1 | . . 1 . Open Door 1 | . . 1 . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 15 . . Terminals 12 | . 12 . . Track 1 | . 1 . . Assimilate 2 | . 2 . . Botnet 5 | . 5 . . Disrupt 1 | . 1 . . Skim 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Mechanics 1 | . 1 . . Recycling Units 2 | . 2 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 7 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1188 | . 324 864 . Optics 386 | . . 386 . T.N.C. 802 | . 324 478 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2276 | 92 480 1464 240 Spaces Moved 1174 | 52 207 809 106 Core 2 | 2 . . . Treads 1172 | 50 207 809 106 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 155 160 160 169 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 41 36 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 22 | . . . 22 Melee . | . . . . Projectile 4 | . . . 4 AOE 18 | . . . 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1463 | 60 325 938 140 Wait 191 | . 93 92 6 Move 1171 | 51 206 808 106 Hop . | . . . . Pick Up 12 | 3 3 3 3 Fast Attach 16 | 6 5 3 2 Attach 5 | . . . 5 Detach 2 | . 1 1 . Swap . | . . . . Drop 8 | . . 7 1 Fire 57 | . 17 23 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 343 | -10/Materials | Repaired Ion Engine 500 | -10/Materials | Discovered new exit (range 16) 565 | -10/Materials | Discovered new exit (range 6) 573 | -10/Materials | Entered Subcaves 652 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 669 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1037 | -10/Subcaves | Core integrity fell below 50% 1397 | -10/Subcaves | Discovered new exit (range 16) 1419 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1461 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1763 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1894 | -10/Subcaves | Released subatomizers from SUBCON Basin 2037 | -10/Subcaves | Entered Materials 2037 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2161 | -8/Materials | Garrison activated, responded to threat 2277 | -8/Materials | Self-destructed Last Messages --------------- 02244_ Lgt. Nuclear Core destroyed. 02247_ K-01 Serf collects debris. 02270_ Connecting with Terminal... 02270_ Current location identified: Materials 02270_ ALERT: Suspicious activity at Terminal M007. Dispatching Investigation squad. 02271_ Lgt. Treads destroyed. 02271_ G-47 Trooper destroyed. 02271_ S-10 Pest destroyed. 02271_ Electrolysis Chamber disabled. 02272_ Weapon Cycler destroyed. 02273_ Y-45 Defender destroyed. 02273_ S-10 Pest destroyed. 02275_ Lgt. Treads destroyed. 02275_ Critical hit (Burn: +37). 02275_ Sub. Machine Gun destroyed. 02275_ G-50 Soldier destroyed. 02275_ Destroyed Lgt. Nuclear Core. 02275_ G-47 Trooper destroyed. 02277_ Hvy. Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????###########???????????????? | | ?????????????????# T #???????????????? | | ?????????????????# """ @ #???????????????? | | ?????????????????# """ #???????????????? | | ?????????????????# "" #??????????#####? | | ?????????????????# ??????##### ]]#? | | ?????????????????# #?????# ] #? | | ?????????????????# * #?????# #? | | ?????????????????# % g #?????# !!#? | | ???????????????#### ####### ! #? | | ???????? g % = !!#? | | ???????? gg g%g #####? | | ???????? 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T# ## #????? | | ??????????? ] "# ## #????? | | ?????????? ? ##% ## #????? | | ?????????????? ## = ## ##???? | | ??????????????? ###########/##### #???? | | ??????????????? ?????????#% = #???? | | ??????????????????????????# % " #???? | | ??????????????????????????# #???? | | ??????????????????????????# #### #???? | | ??????????????????????????# #??#######???? | | ??????????????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 73% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockDisintegrationSpoofer Manual? 0 Play Time 00:20:32 Cumulative 19.5 hours Start 2026.03.24 @ 15:21:12 End 2026.03.24 @ 15:41:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96389832-f52e-495a-84a6-a2ef29add272