Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.12 @ 14:37:20 Player: jumpy Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (108) 540 Value Destroyed (3948) 3948 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3141) 3141 TOTAL SCORE: 11729 Bonus ------- High Alert Combat Kills 431 Follower Combat Kills 810 Entered Garrisons 400 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/850 Matter 211/300 Energy 100/100 System Corruption 8% Temperature Cool (18) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Gravmag System > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced Targeting Computer Relay Coupler [NC] (35) Relay Coupler [Grunt] (20) > --- WEAPON (3) ------- Improved Datajack Spear > --- INVENTORY (5) ---- Heavy Deuterium Engine Heavy Deuterium Engine Armored Leg Plasma Rifle Powered Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Advanced Visual Processing Unit Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Plasma Rifle Plasma Rifle Powered Hammer Spear Spear [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Arc Projector Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Plasma Cutter Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Slots Evolved 8 | . . 2 2 . . . 4 . . Power . | . . . . . . . . . . Propulsion 3 | . . 1 1 . . . 1 . . Utility 4 | . . 1 1 . . . 2 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 94 | 7 3 3 2 15 11 1 16 15 21 Power 12 | 1 1 1 . 2 1 . 1 2 3 Engine 10 | 1 1 1 . 1 1 . 1 2 2 Core 2 | . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . Propulsion 35 | 2 1 . 1 5 6 . 5 8 7 Treads . | . . . . . . . . . . Leg 32 | 2 1 . 1 3 6 . 5 8 6 Wheel 2 | . . . . 2 . . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 23 | 2 . 2 . 4 1 1 5 1 7 Device 9 | 1 . . . 2 . . 3 . 3 Storage 2 | 1 . 1 . . . . . . . Processor 5 | . . . . 1 . . 1 1 2 Hackware 2 | . . . . . . . . . 2 Protection 5 | . . 1 . 1 1 1 1 . . Artifact . | . . . . . . . . . . Weapon 24 | 2 1 . 1 4 3 . 5 4 4 Energy Gun 8 | 1 . . 1 . 2 . 1 . 3 Energy Cannon 8 | . 1 . . 1 . . 4 2 . Ballistic Gun 3 | 1 . . . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . Special Weapon 2 | . . . . 1 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 3 | . . . 1 1 . . 1 . . Parts Lost 41 | . . 1 2 3 1 . 1 17 16 Power 2 | . . . . . . . . 1 1 Propulsion 20 | . . . 2 1 . . . 10 7 Utility 8 | . . . . 1 1 . . 2 4 Weapon 11 | . . 1 . 1 . . 1 4 4 Highest Loss Streak 13 | . . 1 2 3 1 . 1 13 6 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 3 7 7 8 9 14 14 13 12 11 Power 1 | . 1 1 1 1 2 2 2 1 2 Propulsion 1 | 1 2 2 2 . 2 2 1 . . Utility 4 | 1 2 3 3 5 6 5 4 5 3 Weapon 3 | . 1 1 1 2 4 5 6 4 5 Tool/Special . | . . . . . . . . . . Unused Backups 25 | . 1 . . . 3 . 4 3 14 Power 6 | . 1 . . . . . . 1 4 Propulsion 1 | . . . . . . . 1 . . Utility 6 | . . . . . 2 . 1 1 2 Weapon 12 | . . . . . 1 . 2 1 8 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 100 76 62 90 99 100 99 77 76 Engine 6 | . 14 11 9 5 6 9 6 6 4 Core 1 | . . . . 3 3 . . . . Leg 27 | . 28 22 17 24 36 36 32 21 19 Device 9 | . 14 11 9 9 9 9 16 7 5 Storage 7 | . 14 11 9 9 9 9 6 6 4 Processor 9 | . . . . 6 9 9 9 13 18 Protection 5 | . . 2 9 9 8 9 6 1 1 Energy Gun 5 | . 14 8 . . 6 18 2 . 3 Energy Cannon 7 | . 8 11 9 6 . . 16 14 8 Ballistic Gun 3 | . 5 . . 5 10 . . . . Piercing Weapon 1 | . . . . . . . . 3 4 Peak Build Rating 66 | 7 8 9 13 26 28 27 61 61 66 Average Rating 31 | 6 7 8 8 19 26 26 51 46 46 On Entrance 21 | . 7 7 9 9 26 27 27 61 44 Avg Prop Armor Cover (%) . | . . . . 2 . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 60 | 12 16 34 34 41 39 39 60 59 52 Greatest Support 88 | 20 20 20 20 43 48 48 70 70 88 Greatest Overweight (x) 4 | . . 1 3 2 . . 1 4 2 Average Overweight (x) . | . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 15 15 15 15 15 15 13 Most Carried 15 | 6 8 8 9 12 15 15 15 15 15 Average Carried 11 | 3 7 7 8 9 14 14 13 12 11 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 5 Final Carried 15 | 6 7 8 9 12 15 15 15 13 5 Class Distribution -------------------- 49% | Scavenger-Mutant 20% | Mutant 14% | Commander-Mutant 11% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Matter Collected 1794 | 293 32 30 20 213 611 10 190 195 200 Remotely . | . . . . . . . . . . Salvage Created 4914 | 232 191 186 104 564 427 288 298 1188 1436 Parts 230 | 17 12 10 7 32 25 15 11 41 60 Haulers Intercepted 6 | . 1 2 . 2 . . . . 1 Recyclers Shooed 5 | 1 . . . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Combat Hostiles Destroyed 80 | . 5 2 2 9 12 2 5 23 20 Melee 3 | . . . . . . . . 3 . Guns 27 | . 5 . . 2 12 2 . . 6 Cannons 45 | . . 2 2 7 . . 5 16 13 AOE 3 | . . . . . . . . 3 . Classes Destroyed 14 | 3 3 1 1 2 . . 2 1 1 Worker 5 | 1 . . . . . . . . 4 Builder 1 | . . . . . . . . . 1 Tunneler 8 | 7 . . . . . . . . 1 Hauler 6 | . 1 2 . 2 . . . . 1 Recycler 5 | 1 . . . . . 2 . . 2 Operator 2 | . . . . 1 . . 1 . . Watcher 1 | . . . . . . . 1 . . Swarmer 24 | . 3 . . 1 6 . 2 6 6 Grunt 31 | . 2 1 . 3 2 . 2 10 11 Brawler 3 | . . . . . . . 1 2 . Duelist 2 | . . . 1 . . . . 1 . Sentry 14 | . . 1 1 4 4 2 . 2 . Hunter 2 | . . . . 1 . . . 1 . Programmer 4 | . . . . . . . . 1 3 Best Kill Streak 7 | 4 5 2 1 2 3 2 3 6 7 Combat Bots Only 6 | . 5 1 1 2 3 1 3 6 5 Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 1 2 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Hostile Shots Fired 576 | . 20 10 34 41 78 5 17 215 156 Missed 175 | . 5 2 9 8 34 2 6 57 52 Hits 401 | . 15 8 25 33 44 3 11 158 104 Melee 7 | . . . 3 . . . . 4 . Projectile 394 | . 15 8 22 33 44 3 11 154 104 AOE 3 | . . . . . . . 3 . . Critical Strikes 13 | . 1 . . 2 2 . . 4 4 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 6902 | . 159 101 433 497 600 79 423 2443 2167 Core 1159 | . 44 10 94 46 108 . . 335 522 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 83 | 100 82 97 . . . 54 . . . Volleys Fired 299 | 23 13 14 13 46 66 10 15 51 48 Largest 3 | 2 2 2 1 2 2 2 3 3 3 Hottest 270 | 70 110 110 60 80 110 110 90 270 225 Shots Fired 591 | 46 26 27 13 58 131 20 44 116 110 Gun 308 | 46 25 13 . 20 130 20 . . 54 Cannon 278 | . 1 14 13 36 . . 44 114 56 Launcher 2 | . . . . . . . . 2 . Special 3 | . . . . 2 1 . . . . Kinetic 171 | 23 12 . . 20 116 . . . . Thermal 384 | 23 14 27 13 38 1 . 44 114 110 Explosive 2 | . . . . . . . . 2 . Electromagnetic 34 | . . . . . 14 20 . . . Robot Hit Streak 21 | 5 11 7 4 9 7 9 4 13 21 Robot Miss Streak 6 | 2 3 3 2 2 6 1 6 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . . . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 . . . 1 Shots Hit Robots 356 | 27 15 17 8 42 66 13 16 75 77 Core Hits 172 | 13 9 8 4 17 23 9 8 39 42 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 2 | 1 . . . . 1 . . . . Critical Strikes 11 | 2 1 1 . . 1 . 1 1 4 Burn 7 | 1 1 1 . . . . . . 4 Meltdown 1 | . . . . . . . 1 . . Destroy 2 | 1 . . . . 1 . . . . Impale 1 | . . . . . . . . 1 . Melee Attacks 14 | . . . . . . . . 10 4 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 13 | . . . . . . . . 10 3 Sneak Attacks 2 | . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8820 | 287 174 268 138 910 1134 212 455 2541 2701 Guns 2945 | 287 157 90 . 242 1134 147 . . 888 Cannons 4839 | . 17 178 138 668 . . 455 2070 1313 Explosions 618 | . . . . . . 44 . 199 375 Melee 397 | . . . . . . . . 272 125 Ramming 21 | . . . . . . 21 . . . Kinetic 1505 | 115 31 . . 242 1117 . . . . Thermal 6534 | 172 143 268 138 668 . 44 455 2070 2576 Explosive 199 | . . . . . . . . 199 . Electromagnetic 164 | . . . . . 17 147 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 397 | . . . . . . . . 272 125 Highest Corruption 8 | . . . . . . . . 5 8 Average Corruption 5 | . . . . . . . . 5 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 62 | . . . . . . . . 23 39 Message Errors 17 | . . . . . . . . 5 12 Matter Fused 12 | . . . . . . . . 3 9 Heat Flow Errors 9 | . . . . . . . . 5 4 Energy Discharges 3 | . . . . . . . . 1 2 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . . 3 3 Data Loss (major) 6 | . . . . . . . . 4 2 Misfires 4 | . . . . . . . . . 4 Weapon Failures 2 | . . . . . . . . 1 1 Overload Shots 17 | . . . . . . . . 7 10 Overflow Damage 388 | . . . . . . . 14 20 354 Projectiles 70 | . . . . . . . 14 17 39 Explosions 318 | . . . . . . . . 3 315 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 585 | . . . . . . 35 . 85 465 Shots 9 | . . . . . . 1 . 2 6 Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . Kicked 2 | . . . . . . 2 . . . Crushed . | . . . . . . . . . . Highest Temperature 303 | 90 154 303 216 144 127 135 . 205 270 Average Temperature 61 | 32 64 107 87 48 37 48 . 99 86 Received Heat Transfer 2026 | . 72 48 180 153 270 9 30 756 508 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 1 1 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Melted 33 | 1 1 4 1 3 1 . 1 6 15 Heat Transferred 10674 | 592 481 703 296 1073 . 50 629 2692 4158 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Maximum Alert Level 4 | . . . . 1 4 2 2 2 1 Low Security (%) 37 | 100 100 100 100 87 3 . . . 61 Level 1 13 | . . . . 12 8 . 31 6 38 Level 2 31 | . . . . . 2 100 68 93 . Level 3 8 | . . . . . 40 . . . . Level 4 9 | . . . . . 45 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1394 | 10 126 42 30 251 1394 689 469 691 369 Initial 627 | . . 5 . 3 144 627 434 292 362 Average 436 | 1 57 11 2 67 996 593 412 568 184 Influence Increases 4319 | 45 143 87 60 500 1430 238 480 609 727 Destroy 0b10 Robot/C 2240 | . 100 40 40 280 700 60 160 460 400 Destroy 0b10 Robot/NC 140 | 45 5 10 . 15 . 10 10 . 45 Destroy Leader 334 | . 22 14 20 74 40 . 32 40 92 Allied During Kill 570 | . . . . 104 425 17 23 1 . Successful Hack 116 | . . 8 . 9 20 25 35 14 5 Select Force Hacks 120 | . . . . . . 120 . . . Disable Machine 150 | . . . . 15 . . 15 . 120 Anti-Garrison Action 250 | . . . . . 200 . . 50 . Destroy Structure 109 | . 1 . . 3 30 6 5 29 35 Advance Influence 200 | . . . . . . . 200 . . Lose Combat Pursuer 90 | . 15 15 . . 15 . . 15 30 Influence Decreases 4034 | 45 130 98 52 288 258 1073 621 336 1133 Entered New Map 1642 | . . 8 2 7 78 767 325 126 329 Time Decay 1552 | 45 130 80 30 261 . 286 246 . 474 Lost Part 390 | . . 10 10 20 10 . 10 170 160 Lost Ally 300 | . . . 10 . 170 20 40 40 20 Purge Threat 150 | . . . . . . . . . 150 Squads Dispatched 9 | . . . 1 1 . . . . 7 Investigation . | . . . . . . . . . . Extermination 4 | . . . . . . . . . 4 Reinforcement 5 | . . . 1 1 . . . . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Distress Signals 6 | . . 2 . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 136 | . 7 5 5 17 29 2 11 24 36 Peak Tracking Total 8 | . 5 4 3 4 3 1 4 5 8 Tactical Retreats 6 | . 1 1 . . 1 . . 1 2 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Traps Triggered 3 | . . . . . 1 . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Machines Disabled 12 | . . . . 1 1 . 1 1 8 Max in Single Turn 8 | . . . . 1 1 . 1 1 8 Garrison Relay 2 | . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Machines Accessed 26 | . 1 2 1 3 4 8 3 2 2 Terminals 20 | . 1 2 1 2 4 4 2 2 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . Total Hacks 45 | . 2 6 1 5 5 12 7 3 4 Successful 29 | . 1 5 . 3 2 8 6 2 2 Failed 16 | . 1 1 1 2 3 4 1 1 2 Catastrophic 2 | . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 16 | . 2 2 1 2 1 8 . . . Terminals 39 | . 2 6 1 4 5 8 6 3 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . Terminal Hacks 20 | . . 4 . 1 2 4 5 2 2 Robot Analysis 3 | . . 1 . . . 1 1 . . Prototype ID Bank 6 | . . 2 . . . 1 2 . 1 Open Door 3 | . . . . 1 1 . . 1 . Branch Access Points 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . 1 Locate Traps 3 | . . 1 . . . . 2 . . Registered Components 1 | . . . . . . 1 . . . Security Stations 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . Unlock Access 2 | . . . . 1 . . 1 . . Unauthorized Hacks 7 | . 1 1 . 1 . 4 . . . Terminals 3 | . 1 1 . 1 . . . . . Assimilate 2 | . 1 . . 1 . . . . . Botnet 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . Tunnel 4 | . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 1 2 1 1 3 2 3 2 2 Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Used RIF Installer 3 | . . . . . 2 . . 1 . Coupler Efficiency 1 | . . . . . . . . 1 . Program Shield 1 | . . . . . 1 . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . 1 Relay Couplers Released 9 | . . . . . 5 . . 4 . Machine Destruction 9 | . . . . . 5 . . 4 . Attached 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Total Allies 17 | . 1 . . 11 3 . . 1 1 Largest Group 12 | . 1 1 1 11 12 4 3 1 1 Highest-Rated Group 225 | . 10 10 10 183 225 95 82 38 29 Highest-Rated Ally 38 | . 10 10 10 29 31 31 31 38 29 Total Orders . | . . . . . . . . . . Ally Attacks 192 | . . . . 22 138 4 21 1 6 Total Damage 2240 | . . . . 238 1643 34 193 21 111 Kills 33 | . . . . 5 24 1 3 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Active Infowar (turns) 6504 | 194 320 260 236 648 1348 634 522 1125 1217 Optics 5300 | . . . . 454 1348 634 522 1125 1217 Terrain 772 | . . . . . . . 519 253 . Seismic 3926 | 194 320 260 236 642 1348 634 292 . . Robot Analysis Total 3 | . . 1 . . . 1 1 . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Turns Passed 6566 | 256 320 260 236 648 1348 634 522 1125 1217 Spaces Moved 4258 | 147 192 174 98 283 933 490 322 589 1030 Core 259 | 3 . . . . . . . . 256 Treads . | . . . . . . . . . . Legs 3813 | 144 192 174 98 247 933 490 322 589 624 Wheels 36 | . . . . 36 . . . . . Hover 150 | . . . . . . . . . 150 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 95 120 120 108 97 50 Average Speed 123 | 118 120 122 195 150 120 120 131 151 97 Slowest Speed 400 | 120 120 190 330 260 120 120 190 400 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 5 34 20 13 49 80 83 10 60 34 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 4 | . . . . . . 4 . . . Known Exits Taken 2 | . . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 54 | . . . . 2 . 6 4 9 33 Melee . | . . . . . . . . . . Projectile 10 | . . . . 2 . . 4 . 4 AOE 44 | . . . . . . 6 . 9 29 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Fac Total 5046 | 184 258 196 130 442 1075 514 393 704 1150 Wait 218 | 1 46 3 16 79 22 9 18 8 16 Move 4247 | 146 191 173 97 282 931 489 321 587 1030 Hop . | . . . . . . . . . . Pick Up 54 | 7 2 1 1 8 6 . 9 10 10 Fast Attach 34 | 6 . 1 2 6 . . . 6 13 Attach 27 | 1 . . . 5 1 . 5 8 7 Detach 2 | . . . . . . . . . 2 Swap 48 | . 3 2 . 5 11 3 13 6 5 Drop 54 | . 3 2 1 5 8 1 12 8 14 Fire 299 | 23 13 14 13 46 66 10 15 51 48 Melee 14 | . . . . . . . . 10 4 Ram . | . . . . . . . . . . Kick 2 | . . . . . . 2 . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . Rewire 33 | . . . . 2 30 . . . 1 Trap . | . . . . . . . . . . Miscellaneous 4 | . . . . 4 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 257 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 12) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Accompanied by 1 ally 577 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 808 | -9/Materials | Discovered new exit (range 16) 837 | -9/Materials | Entered another Materials area 837 | -8/Materials | Accompanied by 1 ally 837 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1063 | -8/Materials | Discovered new exit (range 4) 1073 | -8/Materials | Entered Storage 1406 | -8/Storage | Lost 3 parts (1n1u1w) 1471 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1655 | -8/Storage | Identified exit to Garrison 1721 | -8/Storage | Entered Garrison 1721 | -8/Garrison | Accompanied by 11 allies 1728 | -8/Garrison | Build established: Commander-Mutant 1759 | -8/Garrison | Triggered checkpoint 1827 | -8/Garrison | Triggered checkpoint 1885 | -8/Garrison | Triggered checkpoint 1903 | -8/Garrison | Triggered checkpoint 1909 | -8/Garrison | Triggered checkpoint 2004 | -8/Garrison | Discovered new exit (range 11) 2119 | -8/Garrison | Learned Recycling security intel 2135 | -8/Garrison | Triggered checkpoint 2205 | -8/Garrison | Garrison Relay disabled 2377 | -8/Garrison | Triggered checkpoint 2437 | -8/Garrison | Lost 6 allies 2495 | -8/Garrison | Discovered new exit (range 12) 2684 | -8/Garrison | Build established: Scavenger-Mutant 2703 | -8/Garrison | Triggered checkpoint 2795 | -8/Garrison | Discovered new exit (range 13) 2909 | -8/Garrison | Installed Relay Interface Framework 3030 | -8/Garrison | Expanded RIF knowledge: Program Shield 3069 | -8/Garrison | Entered Recycling 3069 | -8/Recycling | Accompanied by 4 allies 3665 | -8/Recycling | Discovered new exit (range 20) 3703 | -8/Recycling | Entered Factory 3703 | -6/Factory | Accompanied by 3 allies 3703 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4027 | -6/Factory | Build established: Scavenger-Skirmisher 4171 | -6/Factory | Identified exit to Garrison 4225 | -6/Factory | Entered Garrison 4225 | -6/Garrison | Accompanied by 1 ally 4249 | -6/Garrison | Triggered checkpoint 4297 | -6/Garrison | Garrison Relay disabled 4477 | -6/Garrison | Triggered checkpoint 4509 | -6/Garrison | Triggered checkpoint 4517 | -6/Garrison | Triggered checkpoint 4592 | -6/Garrison | Lost 13 parts (1p6n2u4w) 4742 | -6/Garrison | Rescued a captive Derelict 4794 | -6/Garrison | Triggered checkpoint 4919 | -6/Garrison | Build established: Scavenger-Mutant 4945 | -6/Garrison | Triggered checkpoint 4949 | -6/Garrison | Discovered new exit (range 12) 5224 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 5243 | -6/Garrison | Triggered checkpoint 5287 | -6/Garrison | Discovered new exit (range 10) 5350 | -6/Garrison | Entered Factory 5994 | -6/Factory | Core integrity fell below 50% 6051 | -6/Factory | Lost 5 parts (3n2u) 6330 | -6/Factory | Lost 4 parts (2n2u) 6331 | -6/Factory | Core integrity fell below 20% 6361 | -6/Factory | Lost 6 parts (1p2n3w) 6509 | -6/Factory | Discovered new exit (range 20) 6567 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06511_ K-01 Serf cleans the Nuclear Reactor. 06527_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8O. 06527_ Acquired Unknown Leg. 06527_ Identified Arm. Leg. 06529_ Dropped Imp. Gravmag System. 06534_ Acquired Imp. Gravmag System. 06547_ C-30 ARC bursts open, deploying its payload. 06547_ L-41 Fighter unfolds itself. 06547_ G-50 Soldier unfolds itself. 06549_ Jacked G-50 Soldier... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. [Achievement: Mindtrick] 06550_ Reactivated Soldier 5a. 06550_ L-41 Fighter sneak attacks. 06554_ System corrupted: Component data lost. 06561_ Soldier 5a destroyed. Map ----- +----------------------------------------------------+ | ???????????????????# # # #" | | ???????????????????# # # #" | | ???????????????????# # """ """ # #? | | ???????????????????# # """ """ # #? | | ???????????????????+ # """ """ # #? | | ???????????????????# + # #? | | ???????????????????# # """ """ # #? | | ???????????????????# # """ """ ! # #? | | ???????????????????##### # """ """ # #? | | ???????????????????????? # ? # #? | | ???????????????????????# #?? 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