Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.03 @ 02:43:33 Player: HourglassLad Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (38) 190 Value Destroyed (1885) 1885 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (218) 218 TOTAL SCORE: 9053 Bonus ------- Pacifist 200 High Alert Combat Kills 18 Cogmind --------- Core Integrity 0/1600 Matter 45/300 Energy 99/100 System Corruption 1% Temperature Cool (10) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (10) ----- Experimental Optical Array Nanoactuators System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Wave Gun Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Antigrav System Antigrav System Improved Linear Gravjet Impulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Improved Reaction Control System Improved Medium Armor Plating Graphene Brace Improved Hacking Suite > --- WEAPON ----------- Wave Gun Compact Mass Driver > --- INVENTORY -------- Micro Antimatter Reactor Biometal Medium Treads Energy Well ECM Suite Enhanced Gauss Cannon Linear Accelerator Heavy Shock Bomb Launcher Force Lance [Rating: 119] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion VSS Leg Treads Improved Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Small Storage Unit Device Advanced Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Flail Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 . Power 1 | . . . . . . . . 1 . . . Propulsion 8 | . . 1 1 1 . 1 1 1 2 . . Utility 8 | . . 1 1 1 2 1 1 . . 1 . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 143 | 6 1 10 9 3 15 33 21 22 10 7 6 Power 10 | 1 . 1 . . 2 2 1 . 2 . 1 Engine 5 | 1 . 1 . . . 2 1 . . . . Core 2 | . . . . . 2 . . . . . . Reactor 3 | . . . . . . . . . 2 . 1 Propulsion 48 | 2 . 4 2 1 3 13 11 6 1 4 1 Treads 1 | . . . . . . 1 . . . . . Leg 22 | 2 . 4 2 1 3 10 . . . . . Wheel 2 | . . . . . . 1 . 1 . . . Hover 17 | . . . . . . 1 10 2 . 4 . Flight 6 | . . . . . . . 1 3 1 . 1 Utility 50 | 1 1 3 3 2 5 12 5 9 6 . 3 Device 21 | . . . . . 2 7 2 5 3 . 2 Storage 3 | 1 . . . . . 1 . 1 . . . Processor 12 | . 1 1 . 1 1 3 2 1 2 . . Hackware 5 | . . 1 . . . . . 2 1 . 1 Protection 9 | . . 1 3 1 2 1 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 35 | 2 . 2 4 . 5 6 4 7 1 3 1 Energy Gun 9 | 1 . 2 1 . . 4 1 . . . . Energy Cannon 7 | . . . 1 . 1 . . 1 1 3 . Ballistic Gun 6 | 1 . . . . 3 1 1 . . . . Ballistic Cannon 4 | . . . . . . . 1 3 . . . Launcher 1 | . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 3 | . . . 1 . 1 1 . . . . . Piercing Weapon 4 | . . . . . . . 1 2 . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 2 . . Parts Lost 55 | . . 3 . . 6 18 3 15 . 7 3 Power 5 | . . . . . . 2 1 1 . . 1 Propulsion 27 | . . 1 . . 1 10 2 9 . 3 1 Utility 18 | . . 2 . . 4 3 . 4 . 4 1 Weapon 5 | . . . . . 1 3 . 1 . . . Highest Loss Streak 7 | . . 1 . . 4 5 3 7 . 3 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 93 100 100 99 82 96 70 16 18 27 Engine 4 | . 14 11 9 7 2 4 4 3 . . . Leg 19 | . 28 32 36 38 32 17 1 . . . . Hover 5 | . . . . . . 2 28 10 . 8 8 Flight 1 | . . . . . . . 3 12 1 1 3 Device 5 | . . . . . 3 9 15 8 6 1 3 Storage 7 | . 14 11 9 7 6 10 10 3 . . . Processor 13 | . 12 11 9 8 15 17 20 16 4 6 4 Protection 7 | . . 4 18 21 19 2 . 2 . . . Energy Gun 4 | . 14 11 3 7 . 5 4 2 . . . Energy Cannon 1 | . . . 7 . 4 . . . . . . Ballistic Gun 3 | . 14 11 . . 3 2 2 . . . . Slashing Weapon 1 | . . . 2 7 3 . . . . . . Peak Build Rating 119 | 6 7 17 28 34 57 68 103 119 50 41 69 Average Rating 48 | 4 6 12 24 33 46 55 97 95 22 32 52 On Entrance 30 | . 6 7 15 28 34 41 64 102 3 41 23 Naked Turns 44 | . . . . . . . . 28 16 . . Heaviest Build 43 | 12 12 18 30 28 39 39 41 43 11 13 22 Greatest Support 77 | 20 20 34 47 47 64 76 77 55 3 44 22 Greatest Overweight (x) 4 | 3 . . . . . 3 3 2 3 4 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 10 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 5 5 5 Most Carried 10 | 2 4 8 8 8 8 8 8 10 5 5 5 Average Carried 6 | 1 3 6 7 7 7 7 6 7 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 2 4 8 8 8 8 8 8 5 5 5 5 Class Distribution -------------------- 61% | Mutant 23% | Scavenger-Mutant 11% | Hacker-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -2/Research Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Matter Collected 1576 | 182 . 241 80 . 316 384 154 126 . 93 . Remotely . | . . . . . . . . . . . . Salvage Created 2111 | . . 407 112 . 434 684 154 216 . . 104 Parts 98 | . . 27 7 . 13 28 8 13 . . 2 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 34 | . . 7 2 . 6 10 2 6 . . 1 Melee 3 | . . . 1 . . . 1 . . . 1 Guns 20 | . . 7 . . 2 10 1 . . . . Cannons 5 | . . . 1 . 4 . . . . . . AOE 6 | . . . . . . . . 6 . . . Classes Destroyed 11 | . . 4 . . 5 2 . . . . . Builder 1 | . . . . . . 1 . . . . . Recycler 1 | . . . . . 1 . . . . . . Watcher 2 | . . 1 . . . 1 . . . . . Swarmer 6 | . . . . . 2 . . 4 . . . Grunt 7 | . . 1 . . 1 5 . . . . . Brawler 1 | . . 1 . . . . . . . . . Duelist 2 | . . . . . 1 1 . . . . . Sentry 11 | . . 5 2 . . 1 2 . . . 1 Specialist 1 | . . . . . 1 . . . . . . Hunter 2 | . . . . . 1 1 . . . . . Programmer 4 | . . . . . . 2 . 2 . . . Best Kill Streak 6 | . . 2 1 . 3 3 1 6 . . 1 Combat Bots Only 6 | . . 2 1 . 3 2 1 6 . . 1 Max Kills in Single Turn 4 | . . 1 1 . 1 1 1 4 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . . . . 4 . . . Melee 1 | . . . 1 . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Hostile Shots Fired 822 | . . 75 34 . 170 115 15 175 8 175 55 Missed 286 | . . 25 13 . 48 33 6 78 4 60 19 Damage Taken 9118 | . . 567 210 . 1438 1879 417 2106 89 1849 563 Core 2921 | . . 86 36 . 187 313 . 694 . 1434 171 Absorbed by Shields 22 | . . . . . . . . . . 16 6 Redirected to Shielding 2 | . . 2 . . . . . . . . . Ignored by Resistances 2430 | . . 168 89 . 507 431 46 500 24 511 154 Regen/Repaired (Parts) 84 | . . . . . . 84 . . . . . Core Remaining (%) 86 | 100 100 78 93 100 78 68 100 46 100 . . Volleys Fired 123 | . . 26 7 . 29 45 5 4 . 7 . Largest 2 | . . 2 1 . 2 2 1 1 . 1 . Hottest 121 | . . 70 75 . 115 121 81 88 . 120 . Shots Fired 196 | . . 52 7 . 56 65 5 4 . 7 . Gun 149 | . . 52 . . 27 65 5 . . . . Cannon 45 | . . . 7 . 29 . . 2 . 7 . Launcher 2 | . . . . . . . . 2 . . . Special . | . . . . . . . . . . . . Kinetic 93 | . . 26 . . 27 40 . . . . . Thermal 84 | . . 11 7 . 29 25 5 . . 7 . Explosive . | . . . . . . . . . . . . Electromagnetic 19 | . . 15 . . . . . 4 . . . Robot Hit Streak 24 | . . 16 3 . 24 17 4 3 . 4 . Robot Miss Streak 2 | . . 1 2 . 2 2 1 1 . 1 . Penetration Max 1 | . . . . . 1 1 . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 164 | . . 41 10 . 40 56 9 3 . 1 4 Core Hits 81 | . . 14 2 . 14 28 5 14 . 2 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . Critical Strikes 8 | . . . 2 . 1 3 1 . . . 1 Burn 2 | . . . . . . 2 . . . . . Destroy 2 | . . . . . 1 1 . . . . . Sever 2 | . . . 2 . . . . . . . . Impale 2 | . . . . . . . 1 . . . 1 Melee Attacks 68 | . . . 12 2 15 4 13 18 . . 4 Impact 5 | . . . 5 . . . . . . . . Slashing 28 | . . . 7 2 15 4 . . . . . Piercing 35 | . . . . . . . 13 18 . . 4 Sneak Attacks 2 | . . . . . 1 . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4935 | . . 534 303 . 1139 1325 311 1061 . 81 181 Guns 2280 | . . 534 . . 378 1268 100 . . . . Cannons 825 | . . . 100 . 669 . . 14 . 42 . Explosions 1047 | . . . . . . . . 1047 . . . Melee 700 | . . . 192 . 82 34 211 . . . 181 Ramming 83 | . . . 11 . 10 23 . . . 39 . Kinetic 1291 | . . 235 . . 378 678 . . . . . Thermal 1613 | . . 112 100 . 669 590 100 . . 42 . Explosive 914 | . . . . . . . . 914 . . . Electromagnetic 334 | . . 187 . . . . . 147 . . . Impact . | . . . . . . . . . . . . Slashing 308 | . . . 192 . 82 34 . . . . . Piercing 392 | . . . . . . . 211 . . . 181 Highest Corruption 16 | . . 2 . . 4 6 4 16 . 1 1 Average Corruption 4 | . . 2 . . 2 4 4 10 . 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 47 | . . 3 . . 5 17 9 10 . 1 2 Message Errors 9 | . . 1 . . 1 4 3 . . . . Matter Fused 13 | . . . . . . 7 2 2 . 1 1 Heat Flow Errors 5 | . . 1 . . . 2 1 1 . . . Energy Discharges 8 | . . 1 . . 1 2 3 1 . . . Parts Rejected 1 | . . . . . . . . 1 . . . Parts Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . 1 . 1 . . . Data Loss (major) 2 | . . . . . 1 . . 1 . . . Alerts 2 | . . . . . . 1 . . . . 1 Misdirections 3 | . . . . . . . . 3 . . . Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 147 | . . . . . 32 . . 115 . . . Projectiles 32 | . . . . . 32 . . . . . . Explosions 115 | . . . . . . . . 115 . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 120 | . . . . . . . . 101 . 19 . Shots 3 | . . . . . . . . 3 . . . Rammed 7 | . . . . . . . . . . 7 . Targets Rammed 14 | . . . 2 . 2 3 . . . 7 . Kicked 7 | . . . 2 . 2 3 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 366 | . . 251 307 . 366 288 210 257 . 16 . Average Temperature 114 | . . 41 154 . 154 101 66 92 . 11 . Received Heat Transfer 1302 | . . 231 126 . 210 396 36 72 27 150 54 Effects 2 | . . . . . 2 . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . . . 1 . 2 8 . . . . . Heat Transferred 2479 | . . 333 148 . 814 999 148 . . 37 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Peak Influence 553 | . 14 201 165 80 125 266 64 258 130 553 435 Initial 310 | . . 4 24 64 33 24 . 28 115 68 310 Average 89 | . 5 83 71 77 43 116 19 113 116 196 360 Maximum Alert Level 2 | . . 1 . . . 1 . 1 . 2 2 Low Security (%) 88 | 100 100 98 100 100 100 87 100 58 100 69 . Level 1 9 | . . 1 . . . 12 . 41 . 14 70 Level 2 2 | . . . . . . . . . . 15 29 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . . 2 2 . 5 6 . 3 . 3 3 Investigation 7 | . . 2 1 . 1 1 . . . 1 1 Extermination 2 | . . . . . . 1 . 1 . . . Reinforcement 12 | . . . 1 . 4 1 . 2 . 2 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Distress Signals 9 | . . 3 1 . . 1 . 2 . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 144 | . . 14 7 1 17 19 3 25 1 34 23 Peak Tracking Total 19 | . . 3 3 1 7 4 1 11 1 19 14 Tactical Retreats 14 | . . . . . . 3 . 5 . 6 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Traps Triggered 11 | . . 1 . . 2 4 . 1 . 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Machines Disabled 5 | . . . 1 . . . 1 1 . 2 . Max in Single Turn 1 | . . . 1 . . . 1 1 . 1 . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Machines Accessed 22 | . 3 3 2 . 3 2 1 3 1 1 3 Terminals 18 | . 3 3 2 . 2 1 1 3 . 1 2 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . Total Hacks 67 | . 10 7 7 . 11 8 2 10 2 3 7 Successful 30 | . 5 4 4 . 5 4 . 5 . 1 2 Failed 37 | . 5 3 3 . 6 4 2 5 2 2 5 Catastrophic 7 | . 1 . . . 1 1 . 1 1 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 7 2 2 . 5 . . 2 . . 2 Terminals 56 | . 10 7 7 . 8 5 2 10 . 3 4 Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . . . . . . 3 . . . . 3 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 . . . 2 . . Terminal Hacks 27 | . 5 4 4 . 4 2 . 5 . 1 2 Record 3 | . . . . . . 1 . 1 . . 1 Robot Analysis 3 | . 2 . 1 . . . . . . . . Level Access Points 3 | . 1 . . . 1 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 4 | . . . . . . . . 2 . 1 1 Terminal Index 2 | . . 1 1 . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . Locate Traps 7 | . 2 2 1 . 2 . . . . . . Zone Layout 3 | . . 1 . . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 3 3 2 . 3 2 1 3 1 1 3 Full Trace Events 8 | . 1 2 1 . 1 1 . . . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 19 | . . . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 1 | . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Robot Analysis Total 3 | . 2 . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Turns Passed 4302 | 61 132 543 273 137 994 818 487 306 144 226 181 Spaces Moved 3765 | 45 108 331 191 119 743 482 385 473 219 337 332 Core 626 | 11 . . . . . . . 56 219 332 8 Treads . | . . . . . . . . . . . . Legs 2030 | 34 108 331 191 119 743 482 22 . . . . Wheels 3 | . . . . . . . . 3 . . . Hover 402 | . . . . . . . 363 7 . 5 27 Flight 704 | . . . . . . . . 407 . . 297 Fastest Speed 32 | 50 120 100 105 105 105 110 36 32 50 50 40 Average Speed 85 | 112 120 108 105 105 107 127 86 40 50 52 43 Slowest Speed 360 | 200 120 120 105 105 115 360 260 125 200 250 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . 7 . . 6 Cave-ins Triggered 3 | . . . . . . 1 1 1 . . . Exploration Rate (%) 16 | 3 28 43 23 3 16 9 9 27 8 13 20 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . 1 1 1 . . . . . Unknown Exits Taken 7 | 1 . 1 1 . . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 47 | . . . 5 1 15 3 7 15 . 1 . Terrain Destroyed 102 | . . . 8 1 28 7 7 49 . 2 . Melee 44 | . . . 5 1 13 3 7 15 . . . Projectile 23 | . . . 3 . 14 4 . . . 2 . AOE 34 | . . . . . . . . 34 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Total 4478 | 52 110 463 238 127 858 605 502 540 250 377 356 Wait 244 | . . 79 2 . 28 25 65 9 14 5 17 Move 3729 | 44 107 330 190 118 742 481 384 459 218 336 320 Hop 12 | . . . . . . . . 6 . . 6 Pick Up 61 | 2 2 9 7 3 9 9 6 11 2 . 1 Fast Attach 73 | 6 1 6 2 . 3 24 8 4 9 4 6 Attach 33 | . . 1 2 2 3 7 6 8 1 3 . Detach 9 | . . . . . 1 . 2 2 1 3 . Swap 37 | . . 3 5 1 9 2 7 10 . . . Drop 58 | . . 9 9 1 12 5 6 9 5 . 2 Fire 123 | . . 26 7 . 29 45 5 4 . 7 . Melee 68 | . . . 12 2 15 4 13 18 . . 4 Ram 7 | . . . . . . . . . . 7 . Kick 7 | . . . 2 . 2 3 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 17 | . . . . . 5 . . . . 12 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Identified exit to Materials 194 | -10/Materials | Entered another Materials area 194 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 695 | -9/Materials | Discovered new exit (range 17) 737 | -9/Materials | Entered another Materials area 737 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 962 | -8/Materials | Discovered new exit (range 12) 1010 | -8/Materials | Entered Factory 1010 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1088 | -7/Factory | Discovered new exit (range 18) 1111 | -7/Factory | Identified exit to Factory 1147 | -7/Factory | Entered another Factory area 1147 | -6/Factory | Evolved 2 slots: Utility x2 1490 | -6/Factory | Identified exit to Factory 2014 | -6/Factory | Cargo convoy interrupted 2141 | -6/Factory | Entered another Factory area 2141 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2170 | -5/Factory | Lost 4 parts (3u1w) 2176 | -5/Factory | Identified exit to Factory 2185 | -5/Factory | Crushed by falling debris 2239 | -5/Factory | Lost 5 parts (1p3n1u) 2271 | -5/Factory | Garrison activated, responded to threat 2401 | -5/Factory | Build established: Scavenger-Mutant 2450 | -5/Factory | Lost 5 parts (4n1w) 2477 | -5/Factory | Repaired VSS Leg 2776 | -5/Factory | Lost 4 parts (2n1u1w) 2959 | -5/Factory | Entered another Factory area 2959 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3118 | -4/Factory | Crushed by falling debris 3149 | -4/Factory | Lost 3 parts (1p2n) 3400 | -4/Factory | Build established: Mutant 3440 | -4/Factory | Discovered new exit (range 10) 3441 | -4/Factory | Discovered new exit (range 22) 3446 | -4/Factory | Entered Research 3446 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3483 | -3/Research | Crushed by falling debris 3514 | -3/Research | Lost 4 parts (2n2u) 3617 | -3/Research | System corruption reached 10% 3658 | -3/Research | Lost 4 parts (1n2u1w) 3704 | -3/Research | Spotted B-86 Titan 3724 | -3/Research | Released all parts (9) 3745 | -3/Research | Discovered new exit (range 14) 3750 | -3/Research | Lost 7 parts (1p6n) 3750 | -3/Research | Core integrity fell below 50% 3752 | -3/Research | Entered another Research area 3752 | -2/Research | Evolved 2 slots: Propulsion x2 3870 | -2/Research | Discovered new exit (range 22) 3896 | -2/Research | Entered Access 3896 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 3986 | -1/Access | Lost 3 parts (1n2u) 4017 | -1/Access | Spotted B-99 Colossus 4047 | -1/Access | Core integrity fell below 50% 4098 | -1/Access | Spotted B-99 Colossus 4098 | -1/Access | Spotted B-99 Colossus 4112 | -1/Access | Core integrity fell below 20% 4121 | -1/Access | Discovered new exit (range 3) 4122 | -1/Access | Entered Command 4302 | -1/Command | Spotted Alpha 7 4302 | -1/Command | Spotted Striker 4302 | -1/Command | Spotted Executioner 4302 | -1/Command | Spotted Executioner 4302 | -1/Command | Spotted Alpha 7 4302 | -1/Command | Spotted Striker 4302 | -1/Command | Spotted Executioner 4302 | -1/Command | Spotted Executioner 4303 | -1/Command | Spotted B-99 Colossus 4303 | -1/Command | Destroyed by Alpha 7 with Multirail Last Messages --------------- 04242_ Slug penetrates Door. 04242_ Slug penetrates Wall. 04246_ Dropped Enh. Force Lance. 04248_ Penetrated by Slug. 04250_ Imp. Shock Absorption System destroyed. 04260_ Penetrated by Slug. 04270_ Slug penetrates Wall. 04273_ Connecting with Terminal... 04275_ Slug penetrates Wall. 04297_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04301_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C006. 04303_ Mic. Antimatter Reactor destroyed. 04303_ Field Propulsion Array destroyed. 04303_ Triggered Stasis Trap. 04303_ A bubble of rippling energy engulfs the area. 04303_ Field strength at 94. 04303_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????########?????????? | | ???????????????????????????????? ??????????? | | ???????????????????????????????? ???????????? | | ???????????????????????????????? ???????????? | | ???????????????????????????????# ????????????? | | ???????????????????????????????# ""?????????????? | | ???????????????????????????????# "??????????????? | | ?????????????????????###+####+###+################ | | ?????????????????????# | | ???????????#######???# | | ???????????? ???# | | ????????????? ??+ | | ????????????? """" ?# #######+####+########??? | | ????????????= """" # #?????# #??? | | ???????????? """" # #?????# #??? | | ??????????????"""" /ggbg#?????# #??? | | ???????????# # #?????# #??? | | ???????????# # #?????# #??? | | ???????????#########?# #?????# """" #??? | | ????????????????????##////##????# """" #??? | | ????????????????????# @ #????# """" #??? | | ????????????????????# #????# """" #??? | | ???????????????????#7 7#???# #### | | ???????????????????## K##???# + | | ???????????????????#K ????#############+#### | | ???????????????????##E #????????????????# #? | | ???????????????????? E????????????????# #? | | ???????????????????##E #????????????????# # | | ???????????????????? E????????????????# # | | ???????????????????## #????????????????# + | | ????????????????????B ????????????????# # | | ????????????????????B ????????????????# # = | | ??????????????????? ????????????????# #? | | ??????????????????? """""" ????????????????# #?## | | ?????????????????? ?????? ????????????????# #### | | ?????????????????? ?????? ????????????????# | | ?????????????????# ?????? ???????????????###### | | ?????????????????# ??????? ???????????????????# | | ?????????????????# ??????? ????????????????????# | | ?????????????????# ???????? ????????????????????# | | ???????????????????????????? ????????????????????# | | ???????????????????????????? ????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 19 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Armor Coverage 600 Resistance: KI 20 Resistance: TH 40 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Melee Speed Boost 30 Evasion (%) 73 Targeting Accuracy 5 Core Analysis 6 Kinecelleration 40 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantRingPerforator Manual? 0 Play Time 01:06:21 Cumulative 49.2 hours Start 2025.02.02 @ 03:15:59 End 2025.02.03 @ 02:43:33 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 75 Rogue 68 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f421cf4d-9b88-46e1-985b-016bddbd8415