Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.25 @ 16:42:00 Player: Ms. V3-11A Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (199) 995 Value Destroyed (8367) 8367 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (3132) 3132 TOTAL SCORE: 18914 Bonus ------- High Alert Combat Kills 651 Follower Combat Kills 1979 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -498 Cogmind --------- Core Integrity 0/850 Matter 232/300 Energy 100/100 System Corruption 40% Temperature Warm (192) Movement Core (1350) Ox26 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Experimental Sensor Array (fused) Improved Signal Interpreter Improved Terrain Scan Processor Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Fission Core Light Fission Core Spiked Medium Treads Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) High-capacity Matter Pod (0) Makeshift Trap Scanner Makeshift Sensor Array Improved Particle Charger Improved Core Shielding Improved Power Shielding Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Makeshift System Shield Relay Coupler [NC] (51) Remote Datajack Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Machine Analyzer Makeshift Armor Plating Makeshift Hacking Suite Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Beamcaster Zionite Phaser-S Gauss Rifle > --- INVENTORY -------- Zionite Light DM Reactor Spiked Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Zionite Biocell Zionite Biocell Zionite Biocell High-capacity Matter Pod Makeshift Trap Scanner Makeshift Sensor Array Experimental Sensor Array Improved Signal Interpreter Makeshift Terrain Scanner Improved Terrain Scan Processor Makeshift Terrain Scan Processor Advanced Terrain Scan Processor Improved Light Armor Plating Relay Coupler [NC] Heavy Missile Launcher Remote Datajack [Rating: 81] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Grunt] Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 . . 2 . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Utility 5 | . . . 1 . . . 1 . . 2 . . . . . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 179 | . 4 3 18 4 . 2 6 22 5 9 3 5 21 24 3 28 16 4 . 2 Power 10 | . 1 . 1 . . . . 1 . . . . 2 2 1 1 . 1 . . Engine 5 | . . . 1 . . . . 1 . . . . 2 1 . . . . . . Core 1 | . 1 . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 1 1 1 . 1 . . Propulsion 40 | . . . 7 1 . . 2 7 . . . 1 5 4 . 10 2 1 . . Treads 25 | . . . 6 1 . . 2 7 . . . 1 5 3 . . . . . . Leg 15 | . . . 1 . . . . . . . . . . 1 . 10 2 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 58 | . 2 1 7 1 . 1 2 3 2 3 1 1 3 11 1 9 10 . . . Device 16 | . 1 . 2 . . 1 . 1 . 2 1 . . 2 . 2 4 . . . Storage 7 | . 1 . 3 . . . . . . . . . . 3 . . . . . . Processor 5 | . . . . . . . 1 . . . . . . . . . 4 . . . Hackware 9 | . . . . . . . . . 1 1 . 1 . . 1 5 . . . . Protection 21 | . . 1 2 1 . . 1 2 1 . . . 3 6 . 2 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 71 | . 1 2 3 2 . 1 2 11 3 6 2 3 11 7 1 8 4 2 . 2 Energy Gun 20 | . 1 . 1 . . 1 . 5 . 2 . 1 4 2 . 3 . . . . Energy Cannon 6 | . . . . . . . . 1 . 1 . . 1 1 . . . 1 . 1 Ballistic Gun 20 | . . 2 2 1 . . 2 4 . 1 . . 2 3 . 3 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . . Launcher 13 | . . . . . . . . . 1 2 . 1 4 1 . 1 3 . . . Special Weapon 7 | . . . . . . . . . 2 . 2 1 . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . 1 . . . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 3 . . . . . . . . . . 7 . . . . . . Corrupted Parts 8 | . . . . . . . . . . . . . . 2 . 3 2 1 . . System Corruption 40 | . . . . . . . . . . . . . . 4 . 16 13 7 . . Parts Lost 58 | . . . 1 1 . . . 4 . . 1 1 8 7 4 12 10 1 . 8 Power 7 | . . . 1 . . . . . . . . . 2 1 1 . 1 . . 1 Propulsion 16 | . . . . . . . . . . . . 1 1 1 2 4 3 1 . 3 Utility 18 | . . . . 1 . . . 1 . . 1 . 4 2 . 5 2 . . 2 Weapon 17 | . . . . . . . . 3 . . . . 1 3 1 3 4 . . 2 Highest Loss Streak 8 | . . . 1 1 . . . 2 . . 1 1 4 5 2 3 7 1 . 8 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 95 | . 96 100 99 99 100 100 99 97 100 100 99 99 92 93 84 85 85 80 80 58 Engine 5 | . 1 . 2 11 11 11 9 9 9 7 7 7 6 2 . . . . . . Core 1 | . 12 14 8 . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 3 5 5 5 6 6 4 Treads 19 | . . . 29 32 33 33 26 26 27 23 23 22 23 22 8 1 . . . . Leg 5 | . 28 28 3 . . . . . . . . . . . . 18 23 21 20 11 Device 7 | . 11 . 11 11 11 11 9 9 6 7 6 7 3 4 7 5 12 13 13 7 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 6 7 6 6 6 6 6 Processor 5 | . . . . . . . 9 9 9 7 7 7 7 7 7 3 15 20 20 16 Hackware 5 | . . . . . . . . . 2 15 15 15 12 7 7 14 7 6 6 6 Protection 8 | . . 13 11 11 11 11 9 7 9 7 7 7 6 13 15 7 2 . . . Energy Gun 7 | . 14 . . 11 11 11 9 13 6 4 7 7 7 9 15 8 2 . . . Energy Cannon 2 | . . . . . . . . 3 9 5 7 7 4 . . . . 4 . 1 Ballistic Gun 9 | . 14 27 21 10 11 11 18 9 9 6 . . 4 10 . 4 2 . . . Special Weapon 1 | . . . . . . . . . 1 2 6 6 1 . 6 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 12 32 38 102 102 102 103 107 109 106 107 104 107 108 110 110 114 108 100 94 93 Greatest Support 80 | 20 20 20 60 60 60 60 60 60 60 60 60 60 68 68 68 80 80 76 56 36 Greatest Overweight (x) 35 | . 1 1 1 2 1 1 1 1 1 1 1 1 1 35 3 7 1 1 1 4 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 3 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 14 15 24 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 Most Carried 25 | 5 15 15 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 23 23 23 Average Carried 22 | 4 10 14 21 24 24 24 24 23 25 23 23 23 24 23 23 23 20 21 23 22 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 15 25 25 25 25 25 25 25 23 25 23 25 25 23 25 18 22 23 22 Class Distribution -------------------- 35% | Mutant 17% | Bothacker-Mutant 17% | Scavenger-Mutant 10% | Scavenger-Tank 7% | Tank 5% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Bothacker-Tank | -8/Materials Bothacker-Tank | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Zion Scavenger-Tank | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Scavenger-Assassin | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Matter Collected 5237 | 200 75 115 418 100 . 59 296 428 58 271 52 139 759 680 212 744 326 305 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8599 | . 308 81 684 269 . 254 960 1221 476 147 21 330 1279 709 191 1388 166 115 . . Parts 482 | . 19 13 60 12 . 13 46 73 22 10 . 10 80 45 4 57 10 8 . . Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . . 1 . . 1 . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . . . 14 11 . . 9 . 7 14 . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 156 | . 6 6 15 5 . 5 18 27 8 2 1 9 9 15 3 19 6 2 . . Guns 116 | . 6 6 15 5 . 5 18 20 7 1 . 3 3 13 3 11 . . . . Cannons 22 | . . . . . . . . 7 1 1 1 2 3 1 . 3 1 2 . . AOE 16 | . . . . . . . . . . . . 4 1 1 . 5 5 . . . Classes Destroyed 21 | . 1 1 5 3 . . 1 2 2 . . . 4 1 . 1 . . . . Worker 6 | . . . 1 . . . 1 . 1 . . . . . . 3 . . . . Builder 4 | . . . . . . . . . 1 . . . . . . 3 . . . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . . . . . . Recycler 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Mechanic 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Operator 5 | . . . 1 . . . 2 . . 1 . . . . . 1 . . . . Watcher 3 | . . . 2 . . . . . . 1 . . . . . . . . . . Swarmer 30 | . . 6 7 . . . 3 4 . . 1 5 . . . . 4 . . . Grunt 59 | . 6 . 2 3 . 5 12 8 5 1 . 1 . . 3 13 . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . Duelist 4 | . . . . 1 . . . . . . . 2 . . . 1 . . . . Sentry 24 | . . . 6 . . . 3 8 2 . . 1 . . . 2 1 1 . . Hunter 3 | . . . . . . . . . 1 . . 1 . . . 1 . . . . Programmer 11 | . . . . . . . . 6 . 1 . . . . . 3 . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . Zionite 44 | . . . . . . . . . . . . . 44 . . . . . . . Z-Technician 3 | . . . . . . . . . . . . . . 3 . . . . . . Z-Light 9 | . . . . . . . . . . . . . . 9 . . . . . . Tinkerer 2 | . . . . . . . . . . . . . 2 . . . . . . . Assembled 7 | . . . . 1 . . . . . . . . . 6 . . . . . . Surgeon 2 | . . . . . . . . . . . . . 2 . . . . . . . Thug 2 | . . . . 1 . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . Marauder 1 | . . . . . . . . . . . . . 1 . . . . . . . Mutant 5 | . . . . . . . . . . . . . 5 . . . . . . . Best Kill Streak 6 | . 2 3 6 2 . 3 4 5 6 2 1 5 6 4 2 4 4 1 . . Combat Bots Only 6 | . 2 3 4 2 . 3 3 5 6 1 1 5 1 4 2 4 4 1 . . Max Kills in Single Turn 3 | . 1 2 1 2 . 1 2 2 2 2 1 3 2 1 1 3 3 1 . . Gunslinging 1 | . . 1 . 1 . . 1 1 . . . . . . . 1 . . . . Exploded 3 | . . . . . . . . . . . . 3 1 1 . 3 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Damage Taken 10490 | . 198 65 646 186 . 111 489 1160 341 121 122 217 1600 1223 413 1446 802 157 . 1193 Core 1614 | . 45 5 16 27 . . 66 163 11 21 22 52 140 141 47 172 171 24 . 491 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 99 | . . . . . . . . . . . . . . 43 . 39 17 . . . Regen/Repaired (Parts) 880 | . . . . . . . 450 . . . . 209 221 . . . . . . . Core Remaining (%) 72 | 100 . 80 . . . 89 . . 56 . . . . . 39 . . . . . Volleys Fired 644 | . 15 6 43 12 . 13 41 89 21 25 11 22 169 44 17 82 16 13 . 5 Largest 3 | . 2 2 2 2 . 2 3 3 3 3 2 3 3 3 3 3 3 1 . 1 Hottest 205 | . 60 46 79 79 . 92 115 161 154 163 140 205 205 163 163 163 141 75 . 75 Shots Fired 1275 | . 30 13 86 24 . 26 123 219 53 41 16 37 284 86 32 159 28 14 . 4 Gun 911 | . 30 13 86 24 . 26 123 176 31 16 5 15 142 73 27 105 19 . . . Cannon 258 | . . . . . . . . 43 16 13 5 12 87 9 . 50 5 14 . 4 Launcher 75 | . . . . . . . . . 2 5 . 3 53 4 . 4 4 . . . Special 31 | . . . . . . . . . 4 7 6 7 2 . 5 . . . . . Kinetic 507 | . 15 13 84 12 . 13 82 61 15 9 . . 41 33 2 109 18 . . . Thermal 583 | . . . 2 12 . 13 41 158 32 20 10 27 173 25 12 34 6 14 . 4 Explosive 66 | . . . . . . . . . 2 5 . 3 48 . . 4 4 . . . Electromagnetic 52 | . 15 . . . . . . . . . . . 20 17 . . . . . . Phasic 36 | . . . . . . . . . . . . . . 11 13 12 . . . . Robot Hit Streak 32 | . 9 9 31 25 . 15 32 22 21 10 6 10 27 8 10 29 21 27 . 5 Robot Miss Streak 4 | . 1 1 3 3 . 1 1 2 2 1 2 1 2 3 1 4 1 1 . . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 23 | . . 2 1 1 . 2 6 4 . . . . 3 2 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 1 . . . . 1 1 1 1 . . . . Shots Hit Robots 861 | . 24 11 71 20 . 22 100 105 37 21 13 28 189 53 26 106 24 7 . 4 Core Hits 403 | . 14 6 28 10 . 14 43 47 21 11 2 18 77 36 7 53 12 3 . 1 Critical Kills 6 | . . . . . . . . 1 . . . . 1 . . 4 . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 26 | . . . . 2 . 3 1 3 . . . 1 3 3 1 6 3 . . . Burn 13 | . . . . 2 . 3 1 2 . . . 1 2 1 . . 1 . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . . Destroy 7 | . . . . . . . . 1 . . . . . . . 5 1 . . . Blast 2 | . . . . . . . . . . . . . . . . 1 1 . . . Intensify 3 | . . . . . . . . . . . . . . 2 1 . . . . . Melee Attacks 5 | . . . . 2 . . . . . . . . . . . . . 1 . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . 2 . . . . . . . . . . . . . 1 . 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19112 | . 362 160 1124 355 . 338 1726 2152 710 750 169 760 4568 1254 580 2983 830 191 . 100 Guns 11940 | . 362 160 1124 350 . 338 1700 1545 402 148 63 185 1592 902 580 2144 345 . . . Cannons 3882 | . . . . . . . . 607 308 150 100 225 1529 150 . 428 94 191 . 100 Explosions 3203 | . . . . . . . . . . 443 . 350 1438 202 . 379 391 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 87 | . . . . 5 . . 26 . . 9 6 . 9 . . 32 . . . . Kinetic 6265 | . 157 160 1094 184 . 163 1026 523 166 64 . . 440 255 38 1657 338 . . . Thermal 8394 | . . . 30 166 . 175 674 1629 544 634 163 410 2505 341 146 585 101 191 . 100 Explosive 2586 | . . . . . . . . . . 43 . 350 1423 . . 379 391 . . . Electromagnetic 790 | . 205 . . . . . . . . . . . 191 394 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Phasic 990 | . . . . . . . . . . . . . . 264 396 330 . . . . Highest Corruption 40 | . 1 1 . . . . . 6 6 . . . 6 10 10 20 33 40 40 40 Average Corruption 12 | . 1 1 . . . . . 4 6 . . . 5 8 10 14 27 40 40 40 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 334 | . 2 11 . . . . . 17 13 . . . 37 68 30 45 53 40 15 3 Message Errors 81 | . . . . . . . . 5 3 . . . 13 15 6 9 13 8 7 2 Matter Fused 75 | . . 5 . . . . . 4 . . . . 7 19 6 12 12 8 2 . Heat Flow Errors 40 | . 1 1 . . . . . 2 4 . . . 6 6 2 4 7 7 . . Energy Discharges 38 | . 1 2 . . . . . 2 1 . . . 3 6 4 6 6 5 2 . Parts Rejected 5 | . . . . . . . . . . . . . . 2 . 3 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 39 | . . 2 . . . . . 2 1 . . . 5 9 5 2 7 4 2 . Data Loss (major) 19 | . . . . . . . . 1 2 . . . 1 5 2 2 3 3 . . Misfires 15 | . . 1 . . . . . 1 2 . . . . 3 3 1 2 2 . . Alerts 9 | . . . . . . . . . . . . . 1 1 2 . 2 1 2 . Misdirections 2 | . . . . . . . . . . . . . . . . 1 1 . . . Weapon Failures 10 | . . . . . . . . . . . . . 1 2 . 5 . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 384 | . . . . . . . . 36 . 143 5 21 95 12 . 59 13 . . . Projectiles 170 | . . . . . . . . 36 . 22 5 . 48 . . 59 . . . . Explosions 214 | . . . . . . . . . . 121 . 21 47 12 . . 13 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . . . . . . 5 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . 5 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 89 | . . . . . . . . . . . . . 57 . . . 32 . . . Shots 4 | . . . . . . . . . . . . . 3 . . . 1 . . . Rammed 10 | . . . . 1 . . 3 . . 2 1 . 3 . . . . . . . Targets Rammed 13 | . . . . 1 . . 3 . . 2 1 . 3 . . 3 . . . . Kicked 3 | . . . . . . . . . . . . . . . . 3 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 495 | . 127 188 10 5 . 11 100 226 236 95 60 216 495 403 242 277 206 282 . 362 Average Temperature 84 | . 42 98 7 5 . 5 35 65 60 37 34 42 93 130 64 76 76 104 . 267 Received Heat Transfer 3847 | . 132 . 264 54 . 81 279 531 162 66 9 51 75 550 228 435 207 66 . 657 Effects 18 | . . . . . . . . . . . . . 7 8 . 2 . . . 1 Shutdowns 2 | . . . . . . . . . . . . . 2 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . . . . . . Interference 10 | . . . . . . . . . . . . . 3 5 . 2 . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . 1 1 . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . 4 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . 3 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . . Parts Melted 29 | . . . . . . 1 . 6 . 1 . 2 10 1 1 5 . 2 . . Heat Transferred 15785 | . . . 74 547 . 666 1369 2960 1036 707 296 851 4689 629 259 1036 259 259 . 148 Parts Sabotaged 12 | . . . . . . . . 12 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Peak Influence 1705 | . 245 85 262 211 . 74 373 1705 967 865 . . . . . 451 . . . . Initial 715 | . . . . 39 . . . 134 715 318 . . . . . 150 . . . . Average 275 | . 99 31 102 24 . 24 143 781 838 571 . . . . . 250 . . . . Maximum Alert Level 5 | . 1 . 1 1 . . 1 5 3 3 . . . . . 2 . . . . Low Security (%) 57 | 100 81 100 80 94 . 100 51 7 . . . . . . . 33 . . . . Level 1 19 | . 18 . 19 5 . . 48 23 . 19 . . . . . 58 . . . . Level 2 9 | . . . . . . . . 17 2 68 . . . . . 7 . . . . Level 3 8 | . . . . . . . . 21 97 11 . . . . . . . . . . Level 4 4 | . . . . . . . . 25 . . . . . . . . . . . . Level 5 . | . . . . . . . . 5 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . . 1 2 . . 2 . 4 6 . 1 . . . 11 . . . . Investigation 7 | . . . . . . . 1 . . 1 . . . . . 5 . . . . Extermination 3 | . . . . . . . . . . 1 . . . . . 2 . . . . Reinforcement 9 | . . . 1 . . . 1 . . 3 . . . . . 4 . . . . Assault 5 | . . . . 2 . . . . 1 1 . 1 . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Distress Signals 13 | . 3 . 1 . . . 3 . 5 . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 327 | . 16 7 22 17 . 9 30 37 19 21 9 15 52 14 8 33 11 2 . 5 Peak Tracking Total 8 | . 5 3 6 5 . 3 8 7 5 4 7 6 3 4 4 6 5 1 . 5 Tactical Retreats 11 | . 1 . . 1 . . 4 2 . . . . 1 . . 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Traps Triggered 12 | . 1 . . . . . 2 7 . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 1 . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Machines Disabled 31 | . . . . . . . 1 7 . 16 . 1 1 . . 5 . . . . Max in Single Turn 13 | . . . . . . . 1 1 . 13 . 1 1 . . 2 . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . Garrison Relay 6 | . . . . . . . . 6 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Machines Accessed 37 | . 6 . 5 1 1 . 5 4 . 4 . . . . . 7 . . 4 . Terminals 27 | . 6 . 5 . . . 3 4 . 3 . . . . . 6 . . . . Fabricators 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Total Hacks 129 | . 18 . 19 1 1 . 17 4 . 22 . . . . . 19 . . 28 . Successful 83 | . 9 . 9 1 1 . 13 3 . 11 . . . . . 8 . . 28 . Failed 45 | . 8 . 10 . . . 4 1 . 11 . . . . . 11 . . . . Catastrophic 6 | . . . 1 . . . . 1 . . . . . . . 4 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 66 | . 13 . 18 . . . 7 . . 19 . . 4 . . 5 . . . . Terminals 85 | . 18 . 19 . . . 9 4 . 19 . . . . . 16 . . . . Fabricators 6 | . . . . . . . . . . 3 . . . . . 3 . . . . Repair Stations 7 | . . . . . . . 7 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Terminal Hacks 57 | . 6 . 5 1 1 . 4 3 . 6 . . . . . 3 . . 28 . Record 12 | . . . . . 1 . . . . . . . . . . . . . 11 . Part Schematic 12 | . . . 1 . . . . . . . . . . . . 1 . . 10 . Robot Schematic 8 | . 1 . 1 . . . 1 . . 1 . . . . . . . . 4 . Robot Analysis 6 | . 2 . 2 . . . 1 . . 1 . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . . . . . . 3 . Open Door 2 | . . . . 1 . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 2 . . . . . 3 . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Build 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . . . 6 . . . . . . . . . . . . . Scan Component 3 | . . . . . . . 3 . . . . . . . . . . . . . Repair 3 | . . . . . . . 3 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 14 | . 3 . 4 . . . 2 . . 3 . . . . . 2 . . . . Terminals 14 | . 3 . 4 . . . 2 . . 3 . . . . . 2 . . . . Botnet 13 | . 3 . 4 . . . 2 . . 3 . . . . . 1 . . . . Operators 1 | . . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . 5 . . . 4 2 . 4 . . . . . 6 . . . . Full Trace Events 10 | . 1 . 1 . . . 2 . . 1 . . . . . 5 . . . . Feedback Events 3 | . 1 . . . . . . . . . . . . . . 2 . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . 1 . 1 . . . 1 . . 1 . . 4 . . . . . 4 . Robots Built 4 | . . . . . . . . . . 2 . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 125 | . . . . . . . . . . 58 . . . . . 67 . . . . Total Robot Build Rating 14 | . . . . . . . . . . 6 . . . . . 8 . . . . Part Schematics Acquired 25 | . . . 1 . . . . . . . . . 13 . . 1 . . 10 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 3 . . . . . . . . . . . . . Time 184 | . . . . . . . 184 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . 2 2 2 3 2 . 3 . . . . . Non-combat 3 | . . . . . . . . . . . . 1 2 . . . . . . . Combat 11 | . . . . . . . . . 2 2 2 2 . . 3 . . . . . Robot Hacks Applied 14 | . . . . . . . . . 2 2 2 3 2 . 3 . . . . . parse_system 3 | . . . . . . . . . . 1 . . 2 . . . . . . . disable_weapons 2 | . . . . . . . . . . 1 1 . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . 1 . . . . . . . . formatsys_high 8 | . . . . . . . . . 2 . 1 2 . . 3 . . . . . Relay Couplers Released 23 | . . . . . . . . 20 . 3 . . . . . . . . . . Machine Destruction 23 | . . . . . . . . 20 . 3 . . . . . . . . . . Attached 4 | . . . . . . . . . 1 1 . 1 . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 2 . 4 2 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Total Allies 28 | . . . . 6 . . . 2 2 6 3 4 . . 3 2 . . . . Largest Group 6 | . . . . 3 3 3 . 2 2 6 4 3 2 . 3 3 . . . . Highest-Rated Group 143 | . . . . 62 40 40 . 62 31 143 95 77 55 . 105 105 . . . . Highest-Rated Ally 47 | . . . . 31 16 16 . 31 31 32 32 32 32 . 47 47 . . . . Total Orders 7 | . . . . . . . . . . 5 . 1 1 . . . . . . . STAY 3 | . . . . . . . . . . 3 . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . 2 . . . . . . . . . . AID 2 | . . . . . . . . . . . . 1 1 . . . . . . . Ally Attacks 333 | . . . . 32 . 18 . 6 15 87 47 26 15 . 12 75 . . . . Total Damage 7212 | . . . . 507 . 187 . 102 172 2415 991 521 606 . 211 1500 . . . . Kills 66 | . . . . 11 . 4 . 1 1 22 7 4 4 . 3 9 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Robot Analysis Total 6 | . 2 . 2 . . . 1 . . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . 2 1 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Turns Passed 24711 | 4 835 1478 1309 2321 695 1441 1191 2489 532 1048 1476 855 2558 1988 918 1395 1019 805 318 36 Spaces Moved 8829 | 3 411 621 457 859 277 557 320 857 179 348 569 307 830 681 198 459 416 390 88 2 Core 1 | . . . . . . . . . . . . . . 1 . . . . . . Treads 6446 | . . . 397 859 277 557 320 857 179 348 569 307 830 680 198 68 . . . . Legs 2382 | 3 411 621 60 . . . . . . . . . . . . 391 416 390 88 2 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 190 190 250 250 250 250 243 250 250 250 246 243 160 246 190 190 190 190 260 Average Speed 238 | 120 185 190 240 250 250 250 250 246 250 250 250 246 245 245 435 237 190 190 190 330 Slowest Speed 1800 | 120 190 190 250 330 250 250 250 250 250 250 250 250 249 1800 460 610 190 190 190 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 85 99 49 100 66 99 34 84 30 12 64 62 58 62 41 14 66 37 70 1 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 5 | . . . . 1 1 . . . . . 1 1 . . . . . . 1 . Known Exits Taken 6 | . . . . . . . 1 . . 1 . . . . . 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . 1 . 1 1 1 1 1 . . . . . Scrap Searched 18 | . . 1 . 1 . 2 . . . . 1 3 2 . 1 . 1 6 . . Spaces Dug 3 | . . . . . . . . . . . . . . . . 2 . 1 . . Terrain Destroyed 209 | . . . . . . . . . 18 43 . 24 62 3 1 16 41 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . Projectile 10 | . . . . . . . . . 3 . . . 1 3 1 2 . . . . AOE 198 | . . . . . . . . . 15 43 . 24 61 . . 14 41 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Total 11366 | 4 456 907 585 1003 281 583 615 1058 226 487 609 373 1072 937 232 611 624 439 240 24 Wait 1429 | . 5 274 36 125 3 6 236 10 19 104 21 39 18 137 13 27 165 26 152 13 Move 8809 | 2 410 620 456 858 276 556 319 856 178 347 568 306 829 680 197 458 415 389 87 2 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 134 | . 15 2 18 1 1 2 6 19 1 . 3 . 18 33 1 6 2 6 . . Fast Attach 57 | . 3 . 4 1 . . 3 4 . . 1 . 5 13 . 18 3 2 . . Attach 66 | . . . 7 1 . . 2 15 . 2 1 2 4 7 3 7 12 2 . 1 Detach 11 | . . . 1 . . . . . . . . . . 1 . 3 5 . 1 . Swap 57 | . 1 3 8 2 . 2 1 3 5 7 1 3 12 4 . 3 1 . . 1 Drop 86 | 2 7 2 12 . 1 4 4 8 2 . 1 1 14 18 1 4 5 . . . Fire 644 | . 15 6 43 12 . 13 41 89 21 25 11 22 169 44 17 82 16 13 . 5 Melee 5 | . . . . 2 . . . . . . . . . . . . . 1 . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . 3 . . . . Crush 10 | . . . . 1 . . 3 . . 2 1 . 3 . . . . . . . Escape Stasis 14 | . . . . . . . . 14 . . . . . . . . . . . . Rewire 41 | . . . . . . . . 40 . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / Sto / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 0) 5 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 15) 524 | -10/Materials | Discovered new exit (range 13) 747 | -10/Materials | Central database locked down 783 | -10/Materials | Discovered new exit (range 16) 840 | -10/Materials | Entered Mines 866 | -10/Mines | Assembled infested the area 1277 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1322 | -10/Mines | Discovered new exit (range 6) 1486 | -10/Mines | Discovered new exit (range 11) 1665 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1669 | -10/Mines | Found Prototype Device 2318 | -10/Mines | Entered Materials 2318 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2319 | -9/Materials | Identified Exp. Sensor Array 2943 | -9/Materials | Discovered new exit (range 15) 3159 | -9/Materials | Discovered new exit (range 16) 3424 | -9/Materials | Discovered new exit (range 15) 3627 | -9/Materials | Entered Mines 3885 | -9/Mines | Excavation squad dispatched 3885 | -9/Mines | A large section of the Mines collapsed 4135 | -9/Mines | Excavation squad dispatched 4181 | -9/Mines | Discovered new exit (range 5) 4235 | -9/Mines | Met a Derelict testing a Signal Generator 4236 | -9/Mines | Discovered new exit (range 8) 4401 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4850 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5413 | -9/Mines | Learned location of Storage (-8) 5927 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5930 | -9/Mines | Discovered new exit (range 5) 5948 | -9/Mines | Entered Exiles 5948 | -9/Exiles | Accompanied by 3 allies 5986 | -9/Exiles | Discovered new exit (range 15) 6058 | -9/Exiles | Met 8R-AWN 6091 | -9/Exiles | Met EX-HEX 6191 | -9/Exiles | Met EX-DEC 6206 | -9/Exiles | Learned location of Zion (-7) 6246 | -9/Exiles | Met EX-BIN 6610 | -9/Exiles | Discovered new exit (range 14) 6643 | -9/Exiles | Entered Mines 6643 | -8/Mines | Accompanied by 3 allies 6915 | -8/Mines | Discovered new exit (range 11) 7028 | -8/Mines | Discovered new exit (range 5) 8084 | -8/Mines | Entered Materials 8084 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8085 | -8/Materials | Identified exit to Storage 8383 | -8/Materials | Build established: Tank 8981 | -8/Materials | Discovered new exit (range 5) 9013 | -8/Materials | Identified exit to Garrison 9156 | -8/Materials | Repaired Exp. Sensor Array 9195 | -8/Materials | Repaired Arm. Treads 9235 | -8/Materials | Repaired Arm. Treads 9275 | -8/Materials | Entered Garrison 9528 | -8/Garrison | Triggered checkpoint 9571 | -8/Garrison | Triggered checkpoint 9592 | -8/Garrison | Triggered checkpoint 9807 | -8/Garrison | Discovered new exit (range 13) 9878 | -8/Garrison | Discovered new exit (range 13) 9878 | -8/Garrison | Discovered new exit (range 65) 9878 | -8/Garrison | Discovered new exit (range 83) 10129 | -8/Garrison | Build established: Mutant 10428 | -8/Garrison | Garrison Relay disabled 10590 | -8/Garrison | Installed Relay Interface Framework 10962 | -8/Garrison | Garrison Relay disabled 10969 | -8/Garrison | Garrison Relay disabled 10998 | -8/Garrison | Garrison Relay disabled 11001 | -8/Garrison | Garrison Relay disabled 11172 | -8/Garrison | Triggered checkpoint 11226 | -8/Garrison | Garrison Relay disabled 11293 | -8/Garrison | Build established: Scavenger-Tank 11764 | -8/Garrison | Entered Materials 11764 | -8/Materials | Accompanied by 1 ally 11813 | -8/Materials | Garrison activated, responded to threat 12066 | -8/Materials | Build established: Bothacker-Tank 12164 | -8/Materials | First assault squad dispatched 12254 | -8/Materials | Discovered new exit (range 16) 12296 | -8/Materials | Entered Factory 12296 | -7/Factory | Accompanied by 2 allies 12296 | -7/Factory | Evolved 2 slots: Utility x2 12404 | -7/Factory | Fabricated H-55 Commando (x2) 12432 | -7/Factory | Build established: Bothacker-Mutant 12969 | -7/Factory | Build established: Bothacker-Tank 13027 | -7/Factory | Identified exit to Lower Caves 13344 | -7/Factory | Entered Lower Caves 13344 | -7/Lower Caves | Accompanied by 4 allies 13644 | -7/Lower Caves | Encountered a Warlord checkpoint 13822 | -7/Lower Caves | Build established: Bothacker-Mutant 14088 | -7/Lower Caves | Learned 8 Factory zone layouts 14541 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14786 | -7/Lower Caves | Discovered new exit (range 5) 14820 | -7/Lower Caves | Entered another Lower Caves area 14820 | -7/Lower Caves | Accompanied by 3 allies 14910 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15350 | -7/Lower Caves | Encountered a Warlord checkpoint 15442 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15646 | -7/Lower Caves | Discovered new exit (range 7) 15675 | -7/Lower Caves | Entered Zion 15675 | -7/Zion | Accompanied by 2 allies 15870 | -7/Zion | Discovered new exit (range 8) 15988 | -7/Zion | Visited the Megawrench Repair Shop 16023 | -7/Zion | Given A8's code to call for help 16337 | -7/Zion | RIF detected upon attempting to enter Zion 16337 | -7/Zion | Attacked by Zionites 16337 | -7/Zion | Spotted LU-XKF(B) 16337 | -7/Zion | Spotted E4-FRL(B) 16349 | -7/Zion | Destroyed LU-XKF(B) 16359 | -7/Zion | Allies destroyed E4-FRL(B) 16418 | -7/Zion | Destroyed Imprinter 16433 | -7/Zion | Extracted access codes from Imprinter's data core 17361 | -7/Zion | Lost 4 parts (1p1n1u1w) 18093 | -7/Zion | Opened final containment barrier to the Deep Caves 18228 | -7/Zion | Discovered new exit (range 3) 18228 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 18233 | -7/Zion | Entered Deep Caves 18292 | -7/Deep Caves | Build established: Scavenger-Mutant 18595 | -7/Deep Caves | Z-Facility disabled 18626 | -7/Deep Caves | Core integrity fell below 50% 18673 | -7/Deep Caves | Lost 5 parts (1p1u3w) 18789 | -7/Deep Caves | Found Prototype Protection 18789 | -7/Deep Caves | Identified Zio. Weapon Casing 18824 | -7/Deep Caves | System corruption reached 10% 19214 | -7/Deep Caves | Build established: Scavenger-Tank 19754 | -7/Deep Caves | Build established: Scavenger-Mutant 20060 | -7/Deep Caves | Build established: Scavenger-Tank 20208 | -7/Deep Caves | Discovered new exit (range 6) 20221 | -7/Deep Caves | Entered Proximity Caves 20393 | -6/Proximity Caves | Spotter reported a threat 20539 | -6/Proximity Caves | Build established: Scavenger-Mutant 21079 | -6/Proximity Caves | Discovered new exit (range 13) 21139 | -6/Proximity Caves | Entered Factory 21139 | -6/Factory | Accompanied by 3 allies 21139 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21140 | -6/Factory | Identified exit to Factory 21140 | -6/Factory | Identified exit to Lower Caves 21467 | -6/Factory | P-60 Hacker assimilated allied Veteran 5a 21583 | -6/Factory | Fabricated P-60 Hacker? 21633 | -6/Factory | Mak. System Shield fried by hacking feedback 21633 | -6/Factory | Mak. Hacking Suite fried by hacking feedback 21718 | -6/Factory | System corruption reached 10% 21993 | -6/Factory | Lost 3 parts (2n1u) 22534 | -6/Factory | Entered Lower Caves 22616 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22911 | -6/Lower Caves | Spotted B-75 Beast 22942 | -6/Lower Caves | Destroyed B-75 Beast 22947 | -6/Lower Caves | System corruption reached 30% 22971 | -6/Lower Caves | Lost 7 parts (2n2u3w) 23527 | -6/Lower Caves | Discovered new exit (range 14) 23551 | -6/Lower Caves | Identified exit to Lower Caves 23553 | -6/Lower Caves | Entered another Lower Caves area 23590 | -6/Lower Caves | Discovered exit to Factory (range 18) 23860 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24030 | -6/Lower Caves | Discovered new exit (range 15) 24356 | -6/Lower Caves | Identified exit to Data Miner 24358 | -6/Lower Caves | Entered Data Miner 24359 | -6/Data Miner | Discovered new exit (range 6) 24395 | -6/Data Miner | Met Data Miner 24439 | -6/Data Miner | Learned location of Section 7 (-3) 24439 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24533 | -6/Data Miner | Received God Mode back door access code from Data Miner 24626 | -6/Data Miner | Build established: Scavenger-Assassin 24674 | -6/Data Miner | Identified exit to Proximity Caves 24676 | -6/Data Miner | Entered Proximity Caves 24683 | -5/Proximity Caves | Core integrity fell below 50% 24705 | -5/Proximity Caves | Core integrity fell below 20% 24712 | -5/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- GOAL=ESCAPE 24677_ C-30 ARC bursts open, deploying its payload. 24677_ G-67 Veteran unfolds itself. 24677_ G-50 Soldier unfolds itself. 24680_ Critical hit (Burn: +37). 24684_ OV# WL 7:GNY1PSIABRVMQ0,2XUMNAM3EBSA 24684_ Mak. Terrain Scanner destroyed. 24685_ Flexi-carbon Leg destroyed. 24685_ System corrupted: Hvy. Particle Cannon failed to cycle. 24688_ Hvy. Particle Cannon destroyed. 24688_ Critical hit (Burn: +37). 24690_ Adv. Terrain Scan Processor destroyed. 24693_ Arm. Leg broken. 24693_ Overheating: Short circuit. 24699_ AGE=#SSMR| =40O&FJX AR8B9GDP&RBD,FYAV 24700_ Flexi-carbon Leg destroyed. 24700_ Mak. Sword destroyed. 24703_ Zio. Light DM Reactor destroyed. 24704_ Critical hit (Burn: +37). 24704_ Broken Arm. Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????#?????????????????????????? | | ??????????????????#?#??????????????????????? | | ??????????????????? ?#?#???????????????????? | | ?????????#?#??????? ###??#?????????????????? | | ?????????#????????? ??? ?#??????????????? | | ??????#??#????#? ?? ?? ? ???????????????? | | ??????##???#??????? ?#??????????????????? | | ??????##?##?????#?? ????? ? ? ???????????? | | ???????#???????##?? ??????? ????????????? | | ???#?????#????????# ???? ????????????????? | | ??#?#??#????????#?# ?????? ? ##??????????? | | ???#????#?##?#?#?## ?? ??? ??????????????? | | ?????????????????## #??? ?????#?##?????????? | | ???????#???#?#?#?# ###??? ????????????????? | | ????????#???#????# ##?????????#??????????? | | ??##??????#?#???##gggg####?????##??????????? | | ????????##?????## g #?????? ??????????? | | ??????#?????#??# @ #? ?????? ??? ????????? | | ##??#???#?#????# ##?? ? ???? ?????????? | | ?#?#???????????# ####??? ??? ????????????? | | ?###??????#??#### ##? ? ??? ????????????? | | ???#???#?#?#????### ? ???? ?? ????????????? | | #?????#?????#?#?????? ??? ?#????? ????????? | | ?#?#????#?????????? ? ??? ?#???## ????????? | | ????????###?###???#???????????#????????????? | | ??#????##??????????? ????##??#?#???????????? | | ?#??#?????#?##???????????#?????????????????? | | ??#???#???????#?? ?? ? ???#?? ????????????? | | ???#???#???????????????????? ??????????????? | | ?????????#?????"??#??? ? ??? ????????????? | | ????#??#????????? ????? ?????????????????? | | ??????????#?????? # ? ?????? ?????????????? | | ??????????##??#???????????#????????????????? | | ???????????#???#???????????????????????????? | | ????????????#????#?????????????????????????? | | ?????????????#?##??????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 27 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 335 Armor Coverage 500 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 22 Relay Coupler Types 2 Relay Coupler Value 59 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Cloaking Device | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Flak Gun | -7/Zion | Archive Antigrav System | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Imp. Heavy Treads | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Railgun | -6/Data Miner | Free Tesla Rifle | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Y-45 Defender | -9/Materials | Hacked H-55 Commando | -8/Materials | Hacked P-60 Hacker | -7/Factory | Hacked X-82 Rainmaker | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -7/Factory P-60 Hacker | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldLayeredSheargun Manual? 0 Play Time 02:31:04 Cumulative 179.1 hours Start 2023.05.25 @ 13:14:57 End 2023.05.25 @ 16:42:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 142 Rogue 63 Adventurer 53 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 67 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: eb5bd317-65e7-4a65-9427-4f53c7be7c39