Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.08 @ 17:49:22 Player: OccultOnion Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1920) 1920 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5855 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 220/300 Energy 240/240 System Corruption 9% Temperature Cool (9) Movement Hovering (130) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg Antigrav System > --- UTILITY (7) ------ Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Focal Shield System Backup Module > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Recoil Nullifier Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Focal Shield System Backup Module > --- WEAPON ----------- Tesla Rifle Axe > --- INVENTORY -------- Carbon-fiber Leg Antigrav System Improved Heat Sink Advanced Heat Sink Recoil Nullifier [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Signal Interpreter Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Flak Gun Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 1 1 . . . Utility 5 | . . 1 1 1 1 1 Weapon 2 | . . . . 1 . 1 Parts Attached 80 | 7 . 3 14 21 2 33 Power 13 | 1 . . 2 2 1 7 Engine 4 | 1 . . 1 2 . . Core 8 | . . . 1 . 1 6 Reactor 1 | . . . . . . 1 Propulsion 21 | 2 . 1 5 6 . 7 Treads 3 | . . . 1 2 . . Leg 11 | 2 . . 2 3 . 4 Wheel 3 | . . 1 1 . . 1 Hover 4 | . . . 1 1 . 2 Flight . | . . . . . . . Utility 21 | 2 . 2 3 4 1 9 Device 10 | 1 . . 2 2 . 5 Storage 5 | 1 . 1 1 . . 2 Processor 6 | . . 1 . 2 1 2 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 25 | 2 . . 4 9 . 10 Energy Gun 6 | 1 . . 2 1 . 2 Energy Cannon 2 | . . . 1 1 . . Ballistic Gun 8 | 1 . . . 4 . 3 Ballistic Cannon 4 | . . . 1 1 . 2 Launcher 3 | . . . . 1 . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 59 | . . . 10 18 . 31 Power 9 | . . . 2 2 . 5 Propulsion 17 | . . . 4 6 . 7 Utility 11 | . . . 1 3 . 7 Weapon 22 | . . . 3 7 . 12 Highest Loss Streak 16 | . . . 7 8 . 16 Average Slot Usage (%) 89 | . 100 100 85 94 100 76 Engine 4 | . 14 11 4 4 6 1 Core 3 | . . . 2 2 6 5 Treads 5 | . . . . 13 . . Leg 11 | . 28 22 14 4 20 11 Wheel 3 | . . 11 7 3 . 1 Hover 3 | . . . 2 4 6 2 Device 12 | . 14 11 16 13 13 7 Storage 7 | . 14 11 9 7 6 5 Processor 14 | . . 11 9 14 20 19 Energy Gun 5 | . 14 11 9 5 . . Energy Cannon 1 | . . . . 2 6 1 Ballistic Gun 6 | . 14 11 5 8 6 . Ballistic Cannon 2 | . . . 1 2 . 6 Impact Weapon 2 | . . . . 2 6 2 Naked Turns . | . . . . . . . Heaviest Build 76 | 13 13 25 28 39 44 76 Greatest Support 62 | 20 20 10 10 62 47 47 Greatest Overweight (x) 25 | 3 . 2 7 12 . 25 Average Overweight (x) 1 | . . 1 2 1 . 1 Largest Inventory Capacity 16 | 6 6 10 16 10 10 10 Average Capacity 9 | 5 6 6 10 10 10 9 Most Carried 10 | 5 6 7 10 10 9 10 Average Carried 7 | 3 5 5 8 8 8 8 Final Capacity 10 | 6 6 10 10 10 10 10 Final Carried 10 | 4 6 7 10 10 9 4 Class Distribution -------------------- 41% | Scavenger-Mutant 33% | Mutant 14% | Scavenger-Skirmisher 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 1523 | 282 33 56 235 402 . 515 Remotely . | . . . . . . . Salvage Created 1624 | 54 96 194 290 473 . 517 Parts 85 | 6 9 2 21 28 . 19 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 40 | . 2 4 7 14 . 13 Melee 5 | . . . . 2 . 3 Guns 14 | . 2 4 3 3 . 2 Cannons 17 | . . . 4 6 . 7 AOE 3 | . . . . 2 . 1 Classes Destroyed 9 | 1 2 . 4 1 . 1 Worker 1 | . . . 1 . . . Tunneler 3 | 3 . . . . . . Recycler 1 | . . . 1 . . . Watcher 2 | . 1 . 1 . . . Swarmer 11 | . . . 3 4 . 4 Grunt 19 | . 2 4 3 5 . 5 Duelist 1 | . . . . . . 1 Sentry 6 | . . . 1 3 . 2 Programmer 3 | . . . . 2 . 1 Best Kill Streak 6 | 3 2 3 3 4 . 6 Combat Bots Only 6 | . 2 3 3 4 . 6 Max Kills in Single Turn 2 | 1 1 1 1 1 . 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . 1 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 7136 | . 73 127 853 2252 . 3831 Core 1574 | . 31 14 154 363 . 1012 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 87 96 72 48 100 . Volleys Fired 170 | 4 12 11 35 59 . 49 Largest 3 | 2 2 2 2 3 . 3 Hottest 161 | 60 60 60 115 135 . 161 Shots Fired 300 | 8 24 22 67 109 . 70 Gun 176 | 8 24 22 35 59 . 28 Cannon 109 | . . . 32 38 . 39 Launcher 15 | . . . . 12 . 3 Special . | . . . . . . . Kinetic 164 | 4 12 11 47 45 . 45 Thermal 88 | 4 12 11 20 31 . 10 Explosive 15 | . . . . 12 . 3 Electromagnetic 33 | . . . . 21 . 12 Robot Hit Streak 15 | 1 6 10 10 15 . 10 Robot Miss Streak 8 | 3 2 3 7 8 . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 190 | 3 17 17 39 57 . 57 Core Hits 97 | 3 4 9 19 34 . 28 Critical Hits 4 | 1 . . . 2 . 1 Critical Kills 2 | 1 . . . 1 . . Critical Parts Destroyed 2 | . . . . 1 . 1 Melee Attacks 45 | . . . . 25 1 19 Impact 27 | . . . . 25 1 1 Slashing 18 | . . . . . . 18 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4292 | 59 193 183 606 1395 . 1856 Guns 1409 | 59 193 183 243 259 . 472 Cannons 1634 | . . . 363 584 . 687 Explosions 703 | . . . . 351 . 352 Melee 532 | . . . . 199 . 333 Ramming 14 | . . . . 2 . 12 Kinetic 1841 | 38 84 86 389 438 . 806 Thermal 1082 | 21 109 97 217 270 . 368 Explosive 375 | . . . . 180 . 195 Electromagnetic 448 | . . . . 306 . 142 Impact 199 | . . . . 199 . . Slashing 333 | . . . . . . 333 Piercing . | . . . . . . . Highest Corruption 9 | . . . . 8 . 9 Average Corruption 5 | . . . . 4 . 7 Corruption Purged . | . . . . . . . Effects 27 | . . . . 18 . 9 Message Errors 7 | . . . . 4 . 3 Matter Fused 4 | . . . . 3 . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . 1 . . Data Loss (major) 3 | . . . . 3 . . Misfires 4 | . . . . 3 . 1 Targeting Errors 7 | . . . . 4 . 3 Overload Shots . | . . . . . . . Overflow Damage 251 | . . . 1 65 . 185 Projectiles 6 | . . . 1 5 . . Explosions 169 | . . . . 22 . 147 Melee 76 | . . . . 38 . 38 Knockbacks 7 | . . . 3 2 . 2 Impact 1 | . . . . 1 . . Kinetic 6 | . . . 3 1 . 2 Secondary . | . . . . . . . Self-Inflicted Damage 396 | . . . . 119 . 277 Shots 9 | . . . . 6 . 3 Rammed 1 | . . . . . . 1 Targets Rammed 2 | . . . . 1 . 1 Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 359 | . 42 26 359 318 . 183 Average Temperature 99 | . 26 21 141 150 . 40 Received Heat Transfer 1545 | . 42 72 351 552 . 528 Effects 6 | . . . 3 3 . . Interference 3 | . . . 1 2 . . Matter Decay 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 1 1 . . Heat Transferred 1764 | 50 250 225 397 409 . 433 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 375 | 15 101 132 181 152 41 375 Average Influence 79 | 5 56 77 131 53 40 117 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 100 91 Level 1 2 | . . . . . . 8 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 1 1 9 1 3 Investigation 5 | . 1 . 1 2 . 1 Extermination 3 | . . . . 2 . 1 Reinforcement 4 | . . 1 . 2 1 . Assault 1 | . . . . . . 1 Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 6 5 8 19 1 19 Peak Tracking Total 5 | . 2 3 3 4 1 5 Tactical Retreats 5 | . . . . 4 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 8 | . . . 1 1 . 6 Max in Single Turn 3 | . . . 1 1 . 3 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 12 | . 1 1 2 5 1 2 Terminals 8 | . 1 1 2 2 1 1 Fabricators 2 | . . . . 1 . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 32 | . 4 4 7 9 3 5 Successful 11 | . 1 2 3 2 1 2 Failed 21 | . 3 2 4 7 2 3 Catastrophic 9 | . . 1 3 3 1 1 Database Lockouts . | . . . . . . . Manual 12 | . 2 3 3 1 1 2 Terminals 25 | . 4 4 7 4 3 3 Fabricators 3 | . . . . 1 . 2 Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 9 | . 1 2 3 1 1 1 Robot Analysis 1 | . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . Alert Level 3 | . . 1 1 1 . . Recall Reinforcements 1 | . . 1 . . . . Zone Layout 3 | . 1 . 1 . 1 . Fabricator Hacks 2 | . . . . 1 . 1 Build 2 | . . . . 1 . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 1 1 2 4 1 2 Full Trace Events 4 | . 1 . . 2 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . 2 . . Matter 468 | . . . . 234 . 234 Time 175 | . . . . 117 . 58 Total Part Build Rating 14 | . . . . 14 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 3321 | 112 178 265 377 1321 180 888 Spaces Moved 1869 | 64 115 211 215 744 139 381 Core 46 | 20 . . 3 5 . 18 Treads 342 | . . . . 342 . . Legs 585 | 44 115 . . 11 139 276 Wheels 879 | . . 211 201 386 . 81 Hover 17 | . . . 11 . . 6 Flight . | . . . . . . . Fastest Speed 50 | 50 120 90 100 100 126 50 Average Speed 130 | 121 120 91 111 131 126 166 Slowest Speed 1300 | 200 120 100 400 650 126 1300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 14 | 5 24 17 20 22 5 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 17 | . . . . 9 1 7 Terrain Destroyed 101 | . . . 4 16 1 80 Melee 17 | . . . . 9 1 7 Projectile 13 | . . . 4 1 . 8 AOE 71 | . . . . 6 . 65 Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 2398 | 90 132 261 289 944 142 540 Wait 116 | 5 . 28 . 57 . 26 Move 1862 | 63 114 210 214 742 138 381 Hop . | . . . . . . . Pick Up 101 | 11 4 6 20 29 1 30 Fast Attach . | . . . . . . . Attach 76 | 7 . 2 14 20 2 31 Detach 1 | . . . 1 . . . Swap 4 | . . 1 . 1 . 2 Drop 20 | . 2 3 5 9 . 1 Fire 170 | 4 12 11 35 59 . 49 Melee 45 | . . . . 25 1 19 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis 1 | . . . . 1 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 16) 282 | -10/Materials | Discovered new exit (range 9) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 544 | -9/Materials | Discovered new exit (range 13) 555 | -9/Materials | Identified exit to Materials 556 | -9/Materials | Entered another Materials area 556 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 639 | -8/Materials | Discovered new exit (range 5) 656 | -8/Materials | Identified exit to Storage 830 | -8/Materials | Lost 7 parts (1p3n1u2w) 928 | -8/Materials | Discovered new exit (range 5) 932 | -8/Materials | Identified exit to Factory 933 | -8/Materials | Entered Factory 933 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1068 | -7/Factory | Fabricated Quantum Capacitor (x2) 1219 | -7/Factory | Build established: Scavenger-Skirmisher 1394 | -7/Factory | Lost 8 parts (1p2n1u4w) 1796 | -7/Factory | Crushed by falling debris 1875 | -7/Factory | Lost 5 parts (1p1n1u2w) 2115 | -7/Factory | Build established: Scavenger-Mutant 2198 | -7/Factory | Discovered new exit (range 12) 2224 | -7/Factory | Core integrity fell below 50% 2252 | -7/Factory | Identified exit to Factory 2254 | -7/Factory | Entered another Factory area 2254 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2414 | -6/Factory | Discovered new exit (range 15) 2432 | -6/Factory | Identified exit to Factory 2434 | -6/Factory | Entered another Factory area 2434 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2803 | -5/Factory | Lost 6 parts (2p2n1u1w) 2996 | -5/Factory | Core integrity fell below 50% 3080 | -5/Factory | Lost 16 parts (1p3n5u7w) 3149 | -5/Factory | Core integrity fell below 20% 3221 | -5/Factory | Lost 4 parts (2p1u1w) 3322 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03253_ ALERT: Suspicious activity at Fabricator F002. Dispatching Investigation squad. 03258_ J24WDZPKJDD NTEZ=TIS:BY IPOAE 73 03258_ Acquired Adv. Cooling System. 03276_ System corrupted: FCS attempts to trigger Tesla Rifle. 03276_ System corrupted: Tesla Rifle misfires. 03292_ System corrupted: Heat flow error (+257). 03307_ Fusion Modulator explodes. 03307_ Tesla Rifle destroyed. 03307_ Destroyed Tesla Rifle. 03307_ Fabricator disabled. 03307_ Destroyed Lgt. Angular Momentum Engine. 03307_ Carbon-fiber Leg destroyed. 03307_ Destroyed Carbon-fiber Leg. 03307_ Axe destroyed. 03307_ Destroyed Axe. 03307_ G-50 Soldier destroyed. 03313_ K-01 Serf collects debris. 03314_ Arm. Huge Wheel destroyed. 03317_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????############ | | ?????????????????????????????????????????# | | ?????????????????????? #########?????????# | | | ????????????????????? #???? ???# | | ???????????????????? #??? ???# | | ???????????????????? ####+##??# | | ??????????????????? #### | | ??????????????????? + "" "" | | ?????????????????? #### "" "" | | ??????????????????? #??# """ " | | ?????????????????? #??# "" % | | ?????????????????? #??# "" | | ????????????????? #??# % | | ????????????????? gg k #??######### | | ????????????????? g = #??## ##???? | | ?????????????????? ##;; % ;;##???## ##### | | ????????????????????????#@; ;##????## ## | | ????????????????????????# ; ; #?????## ### | | ????????????????????????# ; ; #??????##" | | ????????????????????????# ; ; #???????### | | ????????????????????????##; ;##?????????# | | ?????????????????????????#; ; #?????????# | | ?????????????????????????#; ;##?????????# | | ?????????????????????????## ;#??????????# | | ??????????????????????????####;;;;;###??????????# | | ?????????????????????????????#######????????????# | | ????????????????????????????????????????????????## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 33 Energy Capacity 1030 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Thermal Conversion 30 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Capacitor | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperDroneCarapace Manual? 0 Play Time 00:29:56 Cumulative 40.8 hours Start 2020.04.08 @ 17:19:38 End 2020.04.08 @ 17:49:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 42 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 939b11f5-ec83-4194-961c-81ab7721637e