Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 19:11:35 Player: Epsilon 11 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (894) 894 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1934 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 237/300 Energy 100/100 System Corruption 12% Temperature Cool (48) Movement Rolling (210) Ox8 Location -7/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Wheel Compact Wheel (fused) > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Heavy Battle Rifle Slug Cannon > --- INVENTORY (35) --- Subdweller Monowheel Subdweller Monowheel Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Seismic Detector Makeshift Light Armor Plating Scrap Shield Authchip [R/Combat] Authchip [Propulsion] Authchip [Processor] Power Bank Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Subdweller Beam Cannon Barrage Gun Subdweller Shrapnel Launcher Shrapnel Trap SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- Heavy Battle Rifle Slug Cannon > --- INVENTORY -------- Subdweller Monowheel Subdweller Monowheel Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Seismic Detector Makeshift Light Armor Plating Scrap Shield Authchip [R/Combat] Authchip [Propulsion] Authchip [Processor] Power Bank Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Subdweller Beam Cannon Barrage Gun Subdweller Shrapnel Launcher Shrapnel Trap SUBCON Basin [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Makeshift Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 36 | 6 10 19 1 Power 6 | 1 3 2 . Engine 5 | 1 2 2 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 2 1 6 . Treads . | . . . . Leg 1 | . 1 . . Wheel 8 | 2 . 6 . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 4 . Device 2 | . 1 1 . Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 13 | 2 3 7 1 Energy Gun 1 | . 1 . . Energy Cannon 5 | . 2 3 . Ballistic Gun 5 | 2 . 2 1 Ballistic Cannon 1 | . . 1 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . 2 . System Corruption 16 | . . 16 . Parts Lost 6 | . 3 3 . Power 2 | . 1 1 . Propulsion 1 | . 1 . . Utility 1 | . . 1 . Weapon 2 | . 1 1 . Highest Loss Streak 1 | . 1 1 . To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 91 | . 81 95 85 Engine 12 | . 8 14 14 Leg 4 | . . 6 . Wheel 21 | . 16 21 28 Device 4 | . 11 2 . Storage 14 | . 14 14 14 Protection 5 | . . 7 . Energy Cannon 19 | . 9 22 12 Ballistic Gun 2 | . 12 . 1 Ballistic Cannon 3 | . . 3 14 Peak Build Rating 37 | 6 12 35 37 Average Rating 17 | 5 9 17 35 On Entrance 13 | . 6 12 35 Naked Turns . | . . . . Heaviest Build 216 | 12 54 216 216 Greatest Support 40 | 32 32 40 26 Greatest Overweight (x) 8 | . 3 8 8 Average Overweight (x) 2 | . 1 2 8 Largest Inventory Capacity 35 | 8 20 35 35 Average Capacity 21 | 7 14 21 35 Most Carried 35 | 6 10 35 35 Average Carried 17 | 2 7 18 34 Final Capacity 35 | 8 20 35 35 Final Carried 35 | 6 9 35 35 Class Distribution -------------------- 83% | Mutant 16% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1274 | 252 314 708 . Remotely . | . . . . Salvage Created 1227 | 81 463 602 81 Parts 71 | 4 31 35 1 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 20 | . . 20 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 26 | . 11 15 . Guns 12 | . 11 1 . Cannons 9 | . . 9 . AOE 4 | . . 4 . Classes Destroyed 9 | 2 5 2 . Worker 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 2 | 1 . . 1 Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 8 | . 3 5 . Grunt 8 | . 8 . . Subdweller 10 | . . 10 . Best Kill Streak 7 | 2 7 6 1 Combat Bots Only 5 | . 5 4 . Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 144 | . 54 60 30 Missed 46 | . 12 26 8 Damage Taken 1302 | . 491 663 148 Core 254 | . 77 107 70 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 121 | 4 46 65 6 Largest 2 | 2 2 2 2 Hottest 112 | 40 70 112 81 Shots Fired 219 | 8 93 107 11 Gun 111 | 8 92 8 3 Cannon 98 | . 1 89 8 Launcher 10 | . . 10 . Special . | . . . . Kinetic 118 | 8 69 35 6 Thermal 23 | . 23 . . Explosive . | . . . . Electromagnetic 78 | . 1 72 5 Robot Hit Streak 21 | 3 8 21 12 Robot Miss Streak 4 | 1 4 3 . Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 133 | 5 55 62 11 Core Hits 64 | 2 27 32 3 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 2 1 . Burn 1 | . 1 . . Destroy 1 | . 1 . . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3168 | 66 715 2132 255 Guns 954 | 66 715 116 57 Cannons 1157 | . . 959 198 Explosions 1057 | . . 1057 . Melee . | . . . . Ramming . | . . . . Kinetic 1978 | 66 566 1189 157 Thermal 240 | . 149 91 . Explosive . | . . . . Electromagnetic 950 | . . 852 98 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . 3 12 12 Average Corruption 6 | . 2 6 12 Corruption Purged 7 | . . 7 . Corruption Blocked . | . . . . Effects 97 | . 4 79 14 Message Errors 26 | . . 20 6 Matter Fused 29 | . 1 25 3 Heat Flow Errors 9 | . 1 7 1 Energy Discharges 12 | . 1 10 1 Parts Fused 1 | . . 1 . Data Loss (minor) 12 | . . 11 1 Data Loss (major) 2 | . . 2 . Misfires 5 | . 1 2 2 Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 30 | . . 30 . Projectiles . | . . . . Explosions 30 | . . 30 . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 69 | . . 69 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 246 | . 128 246 198 Average Temperature 59 | . 20 70 46 Received Heat Transfer 360 | . 204 120 36 Siege Activations . | . . . . Robots Corrupted 3 | . . 3 . Combat Hostiles 3 | . . 3 . Parts Fried 7 | . . 7 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 618 | . 518 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 318 | 10 318 . 98 Initial 6 | . 6 . . Average 113 | 2 148 . 54 Maximum Alert Level 1 | . 1 . . Low Security (%) 83 | 100 74 . 100 Level 1 16 | . 25 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 14 16 1 Peak Tracking Total 5 | . 5 4 1 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 6 | . 3 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 1 Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 6 | . 1 5 . Max in Single Turn 4 | . 1 4 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 16 | . 8 3 5 Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 48 | . 30 3 15 Successful 27 | . 15 3 9 Failed 21 | . 15 . 6 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 26 | . 18 . 8 Terminals 36 | . 26 . 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 9 | . 4 . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 4 3 3 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . . 1 Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Alert Level 1 | . . . 1 Recall Reinforcements 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Derelict Proto ID Bank 1 | . . 1 . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . 4 . 2 Report Inventory 5 | . 3 . 2 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 7 . 4 Terminals 9 | . 7 . 2 Botnet 8 | . 6 . 2 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Tunnel 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 . 4 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 4290 | 63 756 3137 334 Spaces Moved 2714 | 38 470 2059 147 Core 3 | 3 . . . Treads . | . . . . Legs . | . . . . Wheels 2711 | 35 470 2059 147 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 117 210 Average Speed 139 | 96 121 139 210 Slowest Speed 210 | 100 145 210 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 4 64 95 49 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 11 | . . 11 . Spaces Dug 7 | . . 7 . Terrain Destroyed 104 | . . 104 . Melee . | . . . . Projectile 8 | . . 8 . AOE 96 | . . 96 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2997 | 53 562 2218 164 Wait 50 | . 25 21 4 Move 2711 | 37 469 2058 147 Hop . | . . . . Pick Up 50 | 6 6 35 3 Fast Attach 17 | 6 5 6 . Attach 7 | . 2 5 . Detach 5 | . . 5 . Swap 12 | . 3 8 1 Drop 24 | . 6 15 3 Fire 121 | 4 46 65 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 8) 438 | -10/Materials | Discovered new exit (range 13) 702 | -10/Materials | Discovered new exit (range 15) 738 | -10/Materials | Discovered new exit (range 9) 806 | -10/Materials | Discovered new exit (range 9) 820 | -10/Materials | Entered Subcaves 828 | -10/Subcaves | Learned location of Storage (-7) 864 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 881 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1828 | -10/Subcaves | Discovered new exit (range 16) 2177 | -10/Subcaves | Core integrity fell below 50% 2249 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2254 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2453 | -10/Subcaves | Discovered new exit (range 11) 2833 | -10/Subcaves | System corruption reached 10% 3293 | -10/Subcaves | Discovered new exit (range 6) 3415 | -10/Subcaves | Visited 4L-MR0's lab 3430 | -10/Subcaves | Found Power Bank 3666 | -10/Subcaves | Found SUBCON Basin 3872 | -10/Subcaves | Build established: Hauler-Mutant 3957 | -10/Subcaves | Entered Recycling 3958 | -7/Recycling | Met a Zionite searching for Scraptown 4282 | -7/Recycling | Core integrity fell below 20% 4291 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Awaiting botnet instructions. 04231_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Alert(Check) Current Alert Level: Low Security >>Prototypes Downloading prototype IDs... Cld. Pulse Rifle Mni. Assault Cannon >>Manifests Retrieving manifest data... No active manifests on record. 04246_ System corrupted: Matter fused (-10). 04261_ System corrupted: FCS attempts to trigger Lgt. EM Pulse Cannon. 04261_ System corrupted: Lgt. EM Pulse Cannon misfires. 04261_ R-06 Scavenger destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ???????????????# %???????????????????????? | | ???????????????# ???????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# % ??????????????????????? | | ???????????????# Y#??????????????????????? | | ???????????????#% @#??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# u #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# ###????????????????????? | | ???????????????+ [ #????????????????????? | | ???????????????# [ #????????????????????? | | ???????????????#r [[###??????????????????? | | ???????????????# ###T#######????????????? | | ???????????????#r # #????????????? | | ???????????????# # """ """ #????????????? | | ???????????????# # """ """ #????????????? | | ???????????????# # """ """ #????????????? | | ???????????????#u # #????????????? | | ?????????##????# # #????????????? | | ??######## #####r + ""T"" #????????????? | | ??# ## # """"" #????????????? | | ??# ## ###########????????????? | | ??# ## #??????????????????????? | | ??# ##!% ##?????????????????????? | | ??# # #?????????????????????? | | ??# # #???????####??????????? | | ??# + #???????# ??????????? | | ??# # #???????# #?????????? | | ??# # #???????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 40 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed MatterDroneSpear Manual? 0 Play Time 00:45:17 Cumulative 139.8 hours Start 2024.08.30 @ 18:28:10 End 2024.08.30 @ 19:11:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 17 Adventurer 43 Explorer 0 Win Type - Total 4 Types 2/0/1/0/0/0/0/1/0 Lore% 56 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d62da7ae-4392-48cc-81d2-119f85d601c2