Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 17:22:51 Player: TheTravelingGuy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (109) 545 Value Destroyed (3086) 3086 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (516) 516 TOTAL SCORE: 7507 Bonus ------- High Alert Combat Kills 16 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 277/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Thermal Generator Improved Heat Sink Compact Matter Pod (150) Pulse Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Greatsword Greatsword > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Fusion Compressor Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Thermal Generator Improved Heat Sink Compact Matter Pod Pulse Rifle [Rating: 58] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Hackware Hacking Suite Weapon Particle Cannon Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . 1 . . 2 Weapon 2 | . . . 1 1 . . Parts Attached 94 | 7 21 21 22 2 16 5 Power 13 | . 4 2 1 1 3 2 Engine 8 | . 2 2 1 . 2 1 Core 5 | . 2 . . 1 1 1 Reactor . | . . . . . . . Propulsion 33 | 4 4 12 7 . 6 . Treads 8 | 2 2 . . . 4 . Leg 23 | 2 2 12 7 . . . Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 3 . 2 . . 3 Device 4 | . 2 . . . . 2 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware 3 | . . . 2 . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 39 | 2 10 7 12 1 7 . Energy Gun 11 | 1 4 2 4 . . . Energy Cannon 20 | . 5 5 6 . 4 . Ballistic Gun 2 | 1 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . 3 . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . Unidentified Prototypes 4 | . . 3 1 . . . Parts Lost 31 | . 1 1 9 . 8 12 Power 6 | . 1 . . . 2 3 Propulsion 11 | . . . 6 . 1 4 Utility 3 | . . . . . . 3 Weapon 11 | . . 1 3 . 5 2 Highest Loss Streak 12 | . 1 1 2 . 6 12 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 95 | . 97 100 99 100 75 81 Engine 8 | . 6 11 9 7 10 5 Core 2 | . 7 . . 7 3 5 Treads 8 | . 26 . . . 3 24 Leg 23 | . 1 44 35 30 . . Device 6 | . 13 11 3 . . 4 Storage 9 | . 14 11 9 7 7 6 Hackware 9 | . . . 14 15 15 19 Energy Gun 6 | . 7 . 10 23 6 . Energy Cannon 14 | . 16 21 16 . 8 . Slashing Weapon 1 | . . . . . 4 12 Peak Build Rating 58 | 5 12 15 32 37 48 58 Average Rating 24 | 4 9 12 25 36 42 53 On Entrance 20 | . 5 8 15 32 37 48 Naked Turns . | . . . . . . . Heaviest Build 64 | 8 34 37 41 45 64 52 Greatest Support 112 | 40 40 40 45 45 112 112 Greatest Overweight (x) 8 | . 1 . 1 . 1 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 Most Carried 15 | 7 15 15 15 12 14 13 Average Carried 11 | 4 9 14 12 11 8 11 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 15 15 13 11 10 11 Class Distribution -------------------- 32% | Mutant 24% | Scavenger-Gunner 20% | Hacker-Mutant 17% | Hacker-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Gunner | -7/DSF Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1233 | 229 225 244 385 . 150 . Remotely . | . . . . . . . Salvage Created 4111 | . 536 1146 1735 . 497 197 Parts 221 | . 33 73 90 . 21 4 Haulers Intercepted 7 | . 2 2 3 . . . Recyclers Shooed 5 | . 1 . 3 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 84 | . 10 25 39 . 9 1 Melee 6 | . . . . . 5 1 Guns 19 | . 7 . 11 . 1 . Cannons 40 | . 3 25 10 . 2 . AOE 16 | . . . 16 . . . Classes Destroyed 12 | . 5 4 1 . 2 . Worker 2 | . . 1 1 . . . Builder 3 | . . 2 1 . . . Hauler 7 | . 2 2 3 . . . Recycler 3 | . 2 . . . . 1 Operator 2 | . . 1 1 . . . Watcher 8 | . 3 2 3 . . . Swarmer 30 | . 6 7 14 . 3 . Grunt 40 | . 4 16 18 . 2 . Duelist 1 | . . . 1 . . . Sentry 10 | . . 2 6 . 1 1 Specialist 2 | . . . . . 2 . Heavy 1 | . . . . . 1 . Best Kill Streak 9 | . 3 9 6 . 5 2 Combat Bots Only 9 | . 3 9 6 . 5 1 Max Kills in Single Turn 3 | . 1 1 3 . 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 544 | . 57 72 133 . 101 181 Missed 140 | . 21 12 42 . 26 39 Damage Taken 6097 | . 398 638 1351 . 1377 2333 Core 1494 | . 56 105 300 . 172 861 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 77 73 45 . 75 . Volleys Fired 188 | . 45 68 63 . 12 . Largest 4 | . 2 2 3 . 4 . Hottest 276 | . 136 136 204 . 276 . Shots Fired 439 | . 90 136 174 . 39 . Gun 139 | . 56 . 80 . 3 . Cannon 297 | . 34 136 91 . 36 . Launcher 3 | . . . 3 . . . Special . | . . . . . . . Kinetic 13 | . 13 . . . . . Thermal 304 | . 77 136 91 . . . Explosive 3 | . . . 3 . . . Electromagnetic 119 | . . . 80 . 39 . Robot Hit Streak 15 | . 12 11 14 . 15 . Robot Miss Streak 6 | . 3 5 6 . 5 . Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 295 | . 65 70 118 5 27 10 Core Hits 152 | . 25 37 74 . 12 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 2 . . . 1 2 Burn 2 | . 2 . . . . . Sever 3 | . . . . . 1 2 Melee Attacks 27 | . . . . 5 9 13 Impact . | . . . . . . . Slashing 20 | . . . . . 7 13 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . 5 . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . 1 1 Damage Inflicted 7957 | . 943 1534 3793 . 828 859 Guns 1763 | . 495 . 1200 . 68 . Cannons 3549 | . 448 1534 1126 . 441 . Explosions 1689 | . . . 1467 . . 222 Melee 956 | . . . . . 319 637 Ramming . | . . . . . . . Kinetic 81 | . 81 . . . . . Thermal 4205 | . 862 1534 1809 . . . Explosive 1006 | . . . 784 . . 222 Electromagnetic 1709 | . . . 1200 . 509 . Impact . | . . . . . . . Slashing 956 | . . . . . 319 637 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 353 | . . 1 201 . 73 78 Projectiles 1 | . . 1 . . . . Explosions 209 | . . . 201 . . 8 Melee 143 | . . . . . 73 70 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 272 | . . . 193 . . 79 Shots 4 | . . . 3 . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 526 | . 204 273 526 . 258 . Average Temperature 108 | . 37 95 146 . 72 . Received Heat Transfer 1299 | . 81 273 495 . 99 351 Effects 8 | . . . 8 . . . Shutdowns 1 | . . . 1 . . . Interference 5 | . . . 5 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . 2 . 1 . Combat Hostiles 3 | . . . 2 . 1 . Parts Fried 19 | . . . 12 . 7 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . 7 3 3 . . . Heat Transferred 7736 | . 2126 2775 2835 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . . . 9 . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 463 | . 235 463 411 175 304 161 Initial 195 | . . . 195 175 124 159 Average 167 | . 66 152 243 175 211 106 Maximum Alert Level 2 | . 1 2 2 . 1 . Low Security (%) 66 | 100 94 70 37 100 45 100 Level 1 32 | . 5 23 62 . 54 . Level 2 1 | . . 5 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 14 | . 3 3 6 . 1 1 Investigation 7 | . 2 2 2 . . 1 Extermination . | . . . . . . . Reinforcement 5 | . 1 1 2 . 1 . Assault . | . . . . . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 5 | . . 3 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 135 | . 18 35 62 . 13 7 Peak Tracking Total 9 | . 3 6 9 . 4 6 Tactical Retreats 12 | . 2 3 3 . 4 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 5 | . 5 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed 4 | . . . 4 . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Objects Rigged 7 | . . . 1 . . 6 Exploded 2 | . . . 1 . . 1 Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 11 | . . 1 7 . . 3 Max in Single Turn 2 | . . 1 2 . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 21 | . 5 2 11 1 . 2 Terminals 19 | . 4 2 10 1 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 67 | . 16 7 39 1 . 4 Successful 41 | . 8 5 23 1 . 4 Failed 26 | . 8 2 16 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 60 | . 15 7 34 1 . 3 Terminals 64 | . 14 7 38 1 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 18 | . 3 1 11 1 . 2 Prototype ID Bank 2 | . . . 2 . . . Open DSF 2 | . . . . 1 . 1 Level Access Points 3 | . . 1 1 . . 1 Alert Level 3 | . . . 3 . . . Unreport Threat 4 | . . . 4 . . . Disarm Traps 1 | . 1 . . . . . Reprogram Traps 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 22 | . 5 4 11 . . 2 Terminals 22 | . 5 4 11 . . 2 Track 6 | . 2 2 2 . . . Botnet 14 | . 3 2 8 . . 1 Detonate 2 | . . . 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 18 | . 5 2 10 . . 1 Full Trace Events 7 | . 2 2 2 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 4 | . . . . 4 . . parse_system 1 | . . . . 1 . . no_distress 2 | . . . . 2 . . find_recycling 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 5425 | 117 994 975 2117 162 336 724 Spaces Moved 2353 | 64 419 319 917 130 149 355 Core 10 | 9 . . . . . 1 Treads 843 | 50 413 . . . 26 354 Legs 1385 | 5 6 319 917 130 8 . Wheels 115 | . . . . . 115 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 120 100 160 Average Speed 137 | 141 161 120 127 120 120 160 Slowest Speed 450 | 160 240 120 190 120 240 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 5 56 34 62 3 83 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 140 | . . . 106 . . 34 Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 139 | . . . 105 . . 34 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 4147 | 90 654 784 1728 136 270 485 Wait 1310 | 8 126 329 682 . 56 109 Move 2347 | 63 418 318 916 129 148 355 Hop . | . . . . . . . Pick Up 111 | 12 29 22 26 . 18 4 Fast Attach 4 | . . 2 2 . . . Attach 49 | 5 9 6 10 2 13 4 Detach 1 | . . . . . . 1 Swap 42 | 2 12 14 10 . 3 1 Drop 71 | . 15 25 19 . 12 . Fire 188 | . 45 68 63 . 12 . Melee 24 | . . . . 5 8 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 11) 627 | -10/Materials | Discovered new exit (range 15) 796 | -10/Materials | Discovered new exit (range 16) 1112 | -10/Materials | Entered another Materials area 1112 | -9/Materials | Evolved 2 slots: Propulsion x2 2025 | -9/Materials | Destroyed 9 combat bots 2026 | -9/Materials | Identified exit to Materials 2087 | -9/Materials | Entered another Materials area 2087 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2377 | -8/Materials | Build established: Scavenger-Gunner 3464 | -8/Materials | Identified exit to Factory 3703 | -8/Materials | Build established: Hacker-Gunner 3955 | -8/Materials | Core integrity fell below 50% 4097 | -8/Materials | Garrison activated, responded to threat 4204 | -8/Materials | Entered Factory 4204 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4366 | -7/Factory | Identified exit to DSF 4366 | -7/Factory | Entered DSF 4404 | -7/DSF | Additional patrols routed to DSF 4545 | -7/DSF | Discovered new exit (range 16) 4633 | -7/DSF | Sterilization system engaged 4639 | -7/DSF | Lost 6 parts (1p1n4w) 4653 | -7/DSF | Ambient heat levels rising (+10) 4668 | -7/DSF | Ambient heat levels rising (+10) 4683 | -7/DSF | Ambient heat levels rising (+10) 4698 | -7/DSF | Ambient heat levels rising (+10) 4702 | -7/DSF | Entered Factory 4702 | -6/Factory | Evolved 2 slots: Utility x2 4849 | -6/Factory | Build established: Hacker-Mutant 5258 | -6/Factory | Identified exit to Factory 5419 | -6/Factory | Core integrity fell below 50% 5423 | -6/Factory | Core integrity fell below 20% 5426 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05394_ Imp. Deuterium Engine destroyed. 05394_ Med. Treads destroyed. 05407_ Penetrated by Slug. 05407_ Med. Treads destroyed. 05410_ Penetrated by Slug. 05413_ Fusion Compressor destroyed. 05413_ Penetrated by Slug. 05415_ Slug penetrates Fabricator. 05415_ Fabricator disabled. 05415_ Penetrated by Slug. 05417_ Critical hit (Burn: +37). 05417_ Penetrated by Slug. 05418_ Slug penetrates Fabricator. 05418_ Slug penetrates Wall. 05421_ Penetrated by Slug. 05423_ Hacking Suite destroyed. 05424_ Penetrated by Slug. 05424_ Slug penetrates R-10 Processor. 05424_ Slug penetrates Fabricator. 05425_ Penetrated by Slug. 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" # """ """ #??# | | ?? # # #####+## | | ??##### ############## | | ??????## #####+#+#######??????# """ | | ???????# % #??????# """ | | ???????# #??????# """ | | ???????# #??????# "" | | ???????# # #??????# "" | | ???????# ! # #??????#! S | | ???????## ### #??????# | | ????????# # #?################??????######## | | ????????#### ####??????????????????????????????? | | ???????????####??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 36 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed SkeletonBiocellBasin Manual? 0 Play Time 00:53:51 Cumulative 12.5 hours Start 2024.11.23 @ 16:26:43 End 2024.11.23 @ 17:22:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f76bcef-0480-400c-bd05-47494f87d0cc