Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.12 @ 11:06:33 Player: mr_sack Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (67) 335 Value Destroyed (2095) 2095 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5981 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 279/280 System Corruption 4% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- VTOL Module > --- UTILITY (5) ------ Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (4) ------- Autogun Spear > --- INVENTORY (8) ---- Cooled Ion Engine Neutrino Core Compact Battery (300) Small Matter Pod (50) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Targeting Computer Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Ion Cannon Improved Remote Datajack > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Wheel Improved Hover Unit Small Matter Pod Energy Filter Improved Medium Armor Plating [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Enhanced Optical Array Device Energy Filter Storage Medium Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 3 | . . . . . 2 1 . . . . Weapon 2 | . . . 1 . . 1 . . . . Parts Attached 140 | 14 6 10 4 23 25 32 5 3 1 17 Power 18 | 1 1 2 1 . 2 5 1 2 . 3 Engine 18 | 1 1 2 1 . 2 5 1 2 . 3 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 47 | 8 2 3 1 11 5 9 2 . . 6 Treads 18 | 1 1 1 1 8 3 1 . . . 2 Leg 5 | 2 . . . . . 2 . . . 1 Wheel 14 | 5 1 2 . 3 2 1 . . . . Hover 6 | . . . . . . 4 2 . . . Flight 4 | . . . . . . 1 . . . 3 Utility 27 | 2 3 1 . . 6 11 1 . . 3 Device 12 | 1 1 . . . 4 4 . . . 2 Storage 6 | 1 1 1 . . 1 2 . . . . Processor 5 | . 1 . . . 1 3 . . . . Hackware . | . . . . . . . . . . . Protection 4 | . . . . . . 2 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 48 | 3 . 4 2 12 12 7 1 1 1 5 Energy Gun 13 | 2 . . . 3 5 3 . . . . Energy Cannon 4 | . . . . . 1 3 . . . . Ballistic Gun 19 | 1 . 2 2 8 3 . . . . 3 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 6 | . . 2 . 1 3 . . . . . Special Weapon 2 | . . . . . . . 1 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 1 Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . . Parts Lost 47 | . . 1 . 9 14 6 4 . . 13 Power 6 | . . 1 . . 2 1 . . . 2 Propulsion 17 | . . . . 4 5 1 2 . . 5 Utility 7 | . . . . . 2 2 1 . . 2 Weapon 17 | . . . . 5 5 2 1 . . 4 Highest Loss Streak 14 | . . 1 . 4 14 3 4 . . 5 Average Slot Usage (%) 79 | . 99 99 100 92 86 57 69 60 61 68 Engine 8 | . 14 13 11 11 7 3 7 7 7 6 Treads 9 | . 8 14 22 18 15 . . . . 5 Wheel 6 | . 19 14 11 11 7 . . . . . Hover 3 | . . . . . . 11 16 15 15 . Device 3 | . 12 . . . 7 4 . . . 5 Storage 9 | . 13 14 11 11 8 7 7 7 7 7 Processor 16 | . 1 14 11 11 16 15 23 23 23 23 Energy Gun 6 | . 14 14 11 4 10 5 3 . . . Ballistic Gun 7 | . 14 8 11 19 10 . . . . 6 Launcher 1 | . . 5 11 4 . . . . . . Piercing Weapon 1 | . . . . . . . . . . 6 Naked Turns 59 | . . . . . 52 7 . . . . Heaviest Build 41 | 14 14 15 23 23 41 24 27 15 15 28 Greatest Support 50 | 26 20 20 10 40 40 50 24 16 16 40 Greatest Overweight (x) 7 | 1 1 1 2 7 4 1 1 . . 7 Average Overweight (x) . | . . . 1 1 1 . . . . 1 Largest Inventory Capacity 10 | 6 6 6 6 6 10 8 8 8 8 8 Average Capacity 7 | 5 5 6 6 6 9 5 8 8 8 8 Most Carried 10 | 6 6 6 6 6 10 8 8 7 8 8 Average Carried 5 | 2 5 5 4 5 8 3 7 6 7 4 Final Capacity 8 | 6 6 6 6 6 4 8 8 8 8 8 Final Carried 8 | 6 6 6 6 6 4 8 7 7 8 4 Class Distribution -------------------- 67% | Mutant 15% | Scavenger-Mutant 9% | Scavenger-Skirmisher 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Matter Collected 2150 | 277 87 265 52 357 303 207 . 171 126 305 Remotely . | . . . . . . . . . . . Salvage Created 2412 | 113 87 272 89 585 636 214 . . . 416 Parts 167 | 5 8 21 4 45 44 15 . . . 25 Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . 20 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Combat Hostiles Destroyed 54 | . 2 8 2 12 15 2 . . . 13 Melee 5 | . . . . . . . . . . 5 Guns 30 | . 2 4 2 12 6 . . . . 4 Cannons 6 | . . . . . . 2 . . . 4 AOE 13 | . . 4 . . 9 . . . . . Classes Destroyed 12 | 2 1 2 1 3 1 2 . . . . Worker 4 | . . 1 . 1 1 1 . . . . Tunneler 3 | 1 . 1 . . . 1 . . . . Hauler 1 | . . . . . . 1 . . . . Recycler 2 | 1 . 1 . . . . . . . . Watcher 3 | . . . . 2 1 . . . . . Swarmer 17 | . . 5 . . 3 . . . . 9 Grunt 22 | . 2 3 1 6 6 1 . . . 3 Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 10 | . . . . 5 5 . . . . . Hunter 2 | . . . . . 1 . . . . 1 Programmer 1 | . . . . . . 1 . . . . Best Kill Streak 8 | 2 1 3 2 7 8 1 . . . 3 Combat Bots Only 8 | . 1 3 2 7 8 1 . . . 3 Max Kills in Single Turn 7 | 1 1 2 1 1 7 1 . . . 1 Gunslinging . | . . . . . . . . . . . Exploded 7 | . . 2 . . 7 . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Damage Taken 6254 | . 94 282 33 1011 2277 759 129 47 23 1599 Core 1411 | . 12 31 . 164 496 233 48 31 23 373 Absorbed by Shields 5 | . . . . . . 5 . . . . Core Remaining (%) 62 | 100 . 82 . 59 9 . . . . . Volleys Fired 170 | 2 10 20 4 56 32 17 . 2 1 26 Largest 3 | 2 2 2 2 3 3 2 . 1 1 2 Hottest 185 | 70 70 83 73 106 185 110 . 40 40 62 Shots Fired 332 | 4 20 40 8 111 83 25 . 2 1 38 Gun 282 | 4 20 34 8 109 72 9 . . . 26 Cannon 37 | . . . . . 9 16 . . . 12 Launcher 10 | . . 6 . 2 2 . . . . . Special 3 | . . . . . . . . 2 1 . Kinetic 194 | 2 10 14 4 90 36 . . . . 38 Thermal 104 | 2 10 20 4 19 33 16 . . . . Explosive 8 | . . 6 . 2 . . . . . . Electromagnetic 23 | . . . . . 14 9 . . . . Robot Hit Streak 16 | 3 5 9 6 15 16 6 . 4 5 10 Robot Miss Streak 3 | . 2 2 1 2 3 3 . . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 224 | 3 12 25 6 77 44 16 . 2 1 38 Core Hits 114 | 2 6 17 4 26 30 9 . . . 20 Critical Hits 2 | . . . . 1 . . . . . 1 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . . . . . . Melee Attacks 19 | . . . . . . . . . . 19 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 19 | . . . . . . . . . . 19 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5489 | 40 138 682 89 1202 2123 494 . . . 721 Guns 2685 | 40 138 279 89 1048 645 129 . . . 317 Cannons 495 | . . . . . 114 259 . . . 122 Explosions 1996 | . . 403 . 154 1362 77 . . . . Melee 282 | . . . . . . . . . . 282 Ramming 31 | . . . . . 2 29 . . . . Kinetic 1815 | 15 49 114 51 938 209 . . . . 439 Thermal 2391 | 25 89 165 38 110 1628 336 . . . . Explosive 557 | . . 403 . 154 . . . . . . Electromagnetic 413 | . . . . . 284 129 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 282 | . . . . . . . . . . 282 Highest Corruption 4 | . . . . . 1 4 4 4 4 4 Average Corruption 3 | . . . . . 1 3 4 4 4 4 Corruption Purged . | . . . . . . . . . . . Effects 31 | . . . . . . 4 2 . 1 24 Message Errors 9 | . . . . . . 1 2 . . 6 Matter Fused 8 | . . . . . . 2 . . . 6 Heat Flow Errors 4 | . . . . . . 1 . . . 3 Energy Discharges 3 | . . . . . . . . . 1 2 Data Loss (minor) 2 | . . . . . . . . . . 2 Targeting Errors 5 | . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . Overflow Damage 116 | . . 48 . 15 53 . . . . . Projectiles . | . . . . . . . . . . . Explosions 116 | . . 48 . 15 53 . . . . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . 1 . . . 1 Impact 1 | . . . . . . 1 . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 320 | . . . . . 268 52 . . . . Shots 5 | . . . . . 4 1 . . . . Rammed 10 | . . . . . 2 8 . . . . Targets Rammed 12 | . . . . . 2 10 . . . . Kicked 2 | . . . . . . 2 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 445 | 18 72 84 18 206 445 175 . 13 15 269 Average Temperature 73 | 10 33 30 8 51 138 47 . 13 15 52 Received Heat Transfer 1689 | . 54 48 18 276 792 384 . 18 . 99 Effects 6 | . . . . . 6 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 3 | . . . . . 3 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . 1 1 . . . . Heat Transferred 3431 | 74 259 481 111 261 1825 420 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 3 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Peak Influence 440 | 10 81 166 69 347 440 188 40 49 . . Average Influence 93 | 2 45 46 31 153 173 112 19 15 . . Maximum Alert Level 2 | . . . . 1 2 . . . . . Low Security (%) 90 | 100 100 100 100 73 72 100 100 100 . . Level 1 8 | . . . . 26 20 . . . . . Level 2 1 | . . . . . 6 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 1 . . 1 4 1 . . . . Investigation 1 | . . . . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 5 | . 1 . . 1 3 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Distress Signals 5 | . . . . 2 2 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 123 | . 6 15 4 23 37 11 5 1 1 20 Peak Tracking Total 12 | . 2 3 4 8 12 5 6 1 1 3 Tactical Retreats 24 | . 1 6 . 8 3 5 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Traps Triggered 6 | . . . . 3 . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Machines Disabled 6 | . . . . . 6 . . . . . Max in Single Turn 4 | . . . . . 4 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Machines Accessed 19 | . . 1 2 3 4 5 . 4 . . Terminals 10 | . . 1 1 3 3 . . 2 . . Fabricators 3 | . . . . . . 2 . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . 1 . . 3 . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 42 | . . 3 5 8 10 10 . 6 . . Successful 15 | . . 1 2 4 3 3 . 2 . . Failed 27 | . . 2 3 4 7 7 . 4 . . Catastrophic 7 | . . 1 . . 2 2 . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . . 2 . 5 6 . . 2 . . Terminals 25 | . . 3 3 8 7 . . 4 . . Fabricators 4 | . . . . . . 3 . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . . . 2 . . 7 . . . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 7 | . . 1 . 3 2 . . 1 . . Record 1 | . . . . . . . . 1 . . Open Door 1 | . . . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . Recall Investigation 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 1 . 1 . . Network Status 1 | . . . . . . . . 1 . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 2 . . 2 . . . . Report Inventory 1 | . . . 1 . . . . . . . Retrieve Components 3 | . . . 1 . . 2 . . . . Scanalyzer 1 | . . . . . 1 . . . . . Insert Component 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . Terminals 1 | . . . . 1 . . . . . . Assimilate 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . . 1 1 3 4 4 . 4 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . Matter 234 | . . . . . . 234 . . . . Time 117 | . . . . . . 117 . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 1 . Non-combat 2 | . . . . . . . . 1 1 . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 1 1 . parse_system 1 | . . . . . . . . . 1 . no_distress 1 | . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 2 | . . . . . 2 . . . . . EXPLORE 2 | . . . . . 2 . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . 2 . Drone Launches 4 | . . . . . 4 . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Turns Passed 4575 | 128 174 883 70 509 596 581 89 201 264 1080 Spaces Moved 3484 | 82 114 766 58 257 398 447 100 331 446 485 Core 241 | 6 . . . 2 105 70 . . . 58 Treads 721 | 17 . 157 . 75 97 . . . . 375 Legs 82 | 34 . . . . . 28 . . . 20 Wheels 1217 | 25 114 609 58 180 196 35 . . . . Hover 1223 | . . . . . . 314 100 331 446 32 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 80 50 50 52 56 56 56 Average Speed 99 | 111 85 104 91 121 108 59 79 56 56 187 Slowest Speed 400 | 160 90 160 100 400 185 120 120 56 56 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 19 100 7 45 57 13 83 11 62 47 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . . . . Unknown Exits Taken 4 | 1 . . . . 1 . . 1 1 . Scrap Searched 5 | . . 3 . . . . . . 2 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 119 | . . 45 . 25 43 6 . . . . Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . 1 . . . . AOE 118 | . . 45 . 25 43 5 . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Total 4242 | 109 168 812 66 358 492 731 108 344 460 594 Wait 317 | . 33 9 1 11 15 186 . 9 11 42 Move 3475 | 81 113 765 57 256 397 447 99 330 445 485 Hop . | . . . . . . . . . . . Pick Up 37 | 8 2 1 . 4 10 7 1 . 1 3 Fast Attach 63 | 7 2 1 . 16 2 24 4 . . 7 Attach 32 | 1 . . 2 3 9 5 1 1 1 9 Detach 14 | 1 . . . . 1 9 . . 1 2 Swap 45 | 6 4 9 2 4 14 3 . 2 . 1 Drop 45 | 3 4 7 . 8 10 10 3 . . . Fire 170 | 2 10 20 4 56 32 17 . 2 1 26 Melee 19 | . . . . . . . . . . 19 Ram 7 | . . . . . 1 6 . . . . Kick 4 | . . . . . . 4 . . . . Crush 1 | . . . . . 1 . . . . . Escape Stasis 13 | . . . . . . 13 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 129 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 3) 286 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Entered Mines 321 | -10/Mines | Build established: Mutant 407 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 561 | -10/Mines | Learned location of Zion (-6) 562 | -10/Mines | Discovered new exit (range 7) 574 | -10/Mines | Identified exit to Materials 635 | -10/Mines | Discovered exit to Materials (range 5) 1186 | -10/Mines | Entered Materials 1186 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1187 | -9/Materials | Identified exit to Storage 1256 | -9/Materials | Entered Storage 1264 | -9/Storage | Identified exit to Materials 1560 | -9/Storage | Lost 4 parts (2n2w) 1566 | -9/Storage | Destroyed 7 combat bots 1765 | -9/Storage | Entered Materials 1765 | -8/Materials | Evolved 2 slots: Utility x2 2051 | -8/Materials | Build established: Scavenger-Skirmisher 2250 | -8/Materials | Destroyed 8 combat bots 2290 | -8/Materials | Discovered new exit (range 12) 2305 | -8/Materials | Core integrity fell below 50% 2309 | -8/Materials | Released all parts (4) 2339 | -8/Materials | Lost 14 parts (2p5n2u5w) 2350 | -8/Materials | Core integrity fell below 20% 2361 | -8/Materials | Entered Factory 2361 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2467 | -7/Factory | Build established: Mutant 2498 | -7/Factory | Fabricated Myomer Leg (x2) 2601 | -7/Factory | Lost 3 parts (2u1w) 2729 | -7/Factory | Lost 3 parts (1p1n1w) 2942 | -7/Factory | Sucked down chute 2942 | -7/Factory | Entered Waste 2953 | -7/Waste | Spotted C-40 Crusher 2980 | -7/Waste | Spotted C-40 Crusher 2980 | -7/Waste | Spotted C-40 Crusher 2984 | -7/Waste | Spotted C-40 Crusher 2985 | -7/Waste | Spotted C-40 Crusher 2990 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2991 | -7/Waste | Spotted C-40 Crusher 2993 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2996 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3020 | -7/Waste | Discovered new exit (range 12) 3027 | -7/Waste | Lost 4 parts (2n1u1w) 3031 | -7/Waste | Entered Factory 3225 | -7/Factory | Discovered new exit (range 5) 3232 | -7/Factory | Entered Lower Caves 3291 | -7/Lower Caves | Learned 4 Factory zone layouts 3408 | -7/Lower Caves | Learned 4 Factory zone layouts 3436 | -7/Lower Caves | Encountered a Warlord checkpoint 3491 | -7/Lower Caves | Discovered new exit (range 7) 3496 | -7/Lower Caves | Entered another Lower Caves area 3511 | -7/Lower Caves | Core integrity fell below 50% 3573 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 3677 | -7/Lower Caves | Encountered a Warlord checkpoint 3962 | -7/Lower Caves | Core integrity fell below 20% 4108 | -7/Lower Caves | Build established: Scavenger-Mutant 4346 | -7/Lower Caves | Lost 3 parts (1n2w) 4412 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 4576 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04365_ Deuterium Engine destroyed. 04367_ System corrupted: Matter fused (-8). 04367_ Acquired 5 matter. 04369_ Carbon-fiber Leg destroyed. 04375_ S-27 Virus destroyed. 04378_ System corrupted: Autogun targeting data glitched. 04381_ Autogun destroyed. 04388_ Acquired Autogun. 04391_ System corrupted: Matter fused (-10). 04395_ System corrupted: Autogun targeting data glitched. 04399_ S-27 Virus destroyed. 04408_ Acquired VTOL Module. 04410_ Acquired 25 matter. 04420_ System corrupted: Heat flow error (+125). 04428_ Acquired 25 matter. 04463_ Acquired 13 matter. 04481_ System corrupted: Matter fused (-6). 04496_ PVG7V4G%IFW MOKVHHO#RPT%L>#ZUG 04576_ C-30 ARC bursts open, deploying its payload. 04576_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????######???????? | | ?????????????????? ################## #?????### | | ???????????????# #????## | | ???????????????# ?? #???## | | ???????????????# ????????# ##?## | | ???????????????? ?????????????# %### | | ???????????????? ?????????????## ## | | ????????????????# ?????????????## %## | | ???????????##???# #???????????## ### | | ???????????? #??# ??????????## #?# | | ????????????? ### ??????????# % ### | | ?????????????? ??????????# #### ### | | ??????????????? ?????????# ##??# ## | | ???????????????? ?????????# ## ##???# ## | | ????????????????? ?????????## #?#####????# ## | | ?????????????????# ??????????##???????????### ## | | ?????????????????# ?????????????????????????### | | ????????????????## ??????????????????????###### | | ????????????????# ????????????????????### | | ????????????????# ##????????????????### | | ????????????????# s####???###???????# | | ????????????????# ss@###?# ##??????# | | ???????????###?## s ### ###????## | | ?????##???## #?# #####?# | | ?????# #### #?# ## #### ### | | ?????# ## ###### ### ##??# %! | | ?????# #???####?# ## #???# % % ## | | ?????## #????????## ### ##### #? | | ??????##### ##????????#### #####? | | ??????????# ##?????????# ##????? | | ??????????# #?????????# ## " | | ??????????## ########### ### %" | | ???????????## # ## #?## ######## | | ??????####### ## #?## ##??????? | | ?????## #### #####???????? | | ?????# ##??## #???????????? | | #????# ###????# #??????????? | | ####?## #??????## ?????????? | | ##?## ## ###?????? ???????? | | ##?###?# ### ##????? ?????? | | ###???# ###???#### ##????? | | ##??## %! ##?????? ##?????? | | ######## % ####???? #??????? | | #??## ### #???? #??????? | | #???###?## % #????? #??????? | | #????????# ###%%% #?????? #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 54 Targeting Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Myomer Leg | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed FieldResetBarrier Manual? 0 Play Time 01:33:49 Cumulative 51.1 hours Start 2020.07.12 @ 09:19:37 End 2020.07.12 @ 11:06:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 33 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab22c0c9-c5be-42ab-92b5-2e17b4a76e85