Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 18:55:09 Player: Demo Result: Destroyed by 81-TTP(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (513) 513 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-110) -110 TOTAL SCORE: 1808 Bonus ------- Follower Combat Kills 159 Registered with UFD 300 Friendly Fire -569 Cogmind --------- Core Integrity 0/250 Matter 179/300 Energy 286/290 System Corruption 1% Temperature Cool (26) Movement Rolling (115) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (20) --- Large Storage Unit CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Overtuned Huge Scrapsphere > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Heavy Missile Launcher Heavy Hammer > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Improved Light Armor Plating Overtuned Beamcaster Overtuned Beamcaster Overtuned Coil Gun Advanced Assault Cannon Heavy Rocket Launcher Multitool Greatsword DRS Beacon [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Heavy Hammer Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Launcher Heavy Missile Launcher Special Weapon Multitool Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 40 | 9 . 3 4 21 3 Power 5 | 2 . . . 2 1 Engine 5 | 2 . . . 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . . 1 3 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 8 | 2 . . 1 3 2 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 3 . 1 . 2 . Device 3 | 2 . . . 1 . Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 21 | 2 . 2 3 14 . Energy Gun 8 | 2 . 1 . 5 . Energy Cannon 2 | . . . . 2 . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 6 | . . 1 2 3 . Special Weapon 4 | . . . 1 3 . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . . 3 3 1 Power 1 | . . . . 1 . Propulsion 3 | . . . 2 1 . Utility . | . . . . . . Weapon 3 | . . . 1 1 1 Highest Loss Streak 3 | . . . 1 3 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 100 100 98 89 85 Engine 13 | . 14 14 14 13 14 Wheel 17 | . 28 28 26 18 14 Device 12 | . 14 14 14 9 14 Storage 14 | . 14 14 14 14 14 Protection 1 | . . . . 4 . Energy Gun 4 | . 28 27 . 9 . Energy Cannon 1 | . . . . 2 . Launcher 11 | . . . 27 5 14 Special Weapon 1 | . . . . 2 . Impact Weapon 9 | . . . . 7 14 Peak Build Rating 32 | 7 7 8 10 23 32 Average Rating 19 | 5 7 7 8 19 23 On Entrance 8 | . 7 7 8 8 23 Naked Turns . | . . . . . . Heaviest Build 61 | 12 11 46 50 57 61 Greatest Support 28 | 20 20 20 20 28 28 Greatest Overweight (x) 20 | 2 . 2 4 4 20 Average Overweight (x) 1 | . . 1 2 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 19 | 7 8 15 20 20 20 Most Carried 20 | 8 8 9 16 20 20 Average Carried 16 | 2 7 8 13 19 16 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 20 | 7 8 9 15 20 8 Class Distribution -------------------- 75% | Commander-Mutant 19% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Resources | -11 -10 -10 -10 -7 -7 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 1449 | 290 . 140 166 732 121 Remotely . | . . . . . . Salvage Created 1616 | 232 . 77 104 1159 44 Parts 65 | 24 . 6 16 17 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . 9 . 1 Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 14 | . . 3 9 2 . Guns 1 | . . . . 1 . Cannons 1 | . . . . 1 . AOE 12 | . . 3 9 . . Classes Destroyed 11 | 3 . 1 4 2 1 Worker 4 | 2 . 2 . . . Builder 1 | . . . . 1 . Tunneler 5 | 5 . . . . . Recycler 5 | 1 . . . 4 . Turret 2 | . . . 2 . . Swarmer 7 | . . 3 4 . . Grunt 3 | . . . 2 . 1 Protector 1 | . . . . . 1 Sentry 2 | . . . . 2 . Artisan 1 | . . . 1 . . Subdweller 3 | . . . 3 . . Best Kill Streak 6 | 4 . 3 6 3 . Combat Bots Only 6 | . . 3 6 1 . Max Kills in Single Turn 3 | 1 . 3 3 1 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -7 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 186 | . 7 3 47 117 12 Missed 69 | . 3 . 21 43 2 Damage Taken 1046 | . 31 22 231 538 224 Core 260 | . 7 15 8 148 82 Absorbed by Shields 138 | . . . . 83 55 Core Remaining (%) 100 | 100 . . . . . Volleys Fired 113 | 15 . 5 26 58 9 Largest 2 | 2 . 2 2 2 1 Hottest 149 | 80 . 80 60 149 39 Shots Fired 161 | 30 . 9 39 74 9 Gun 93 | 30 . 8 . 55 . Cannon 7 | . . . . 7 . Launcher 60 | . . 1 39 11 9 Special 1 | . . . . 1 . Kinetic . | . . . . . . Thermal 94 | 30 . 8 . 56 . Explosive 60 | . . 1 39 11 9 Electromagnetic 7 | . . . . 7 . Robot Hit Streak 50 | 14 . 4 10 50 . Robot Miss Streak 2 | 1 . 2 . 1 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 98 | 19 . 4 10 65 . Core Hits 80 | 9 . 7 29 24 11 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 1 | . . . . 1 . Smash 1 | . . . . 1 . Melee Attacks 45 | . . . . 45 . Impact 45 | . . . . 45 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . 4 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3416 | 211 . 120 813 1795 477 Guns 893 | 211 . 34 . 648 . Cannons 173 | . . . . 173 . Explosions 1464 | . . 86 813 88 477 Melee 881 | . . . . 881 . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 898 | 211 . 34 . 653 . Explosive 1464 | . . 86 813 88 477 Electromagnetic 173 | . . . . 173 . Impact 881 | . . . . 881 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 536 | . . . 10 526 . Projectiles 14 | . . . . 14 . Explosions 10 | . . . 10 . . Melee 512 | . . . . 512 . Knockbacks 2 | . . . . 2 . Impact 2 | . . . . 2 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 153 | . . . 19 28 106 Shots 7 | . . . 2 1 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 216 | 126 . 74 . 216 14 Average Temperature 64 | 48 . 36 . 87 2 Received Heat Transfer 240 | . . . 48 120 72 Siege Activations . | . . . . . . Robots Corrupted 5 | . . . . 5 . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . . 5 . Impact Corruptions 13 | . . . . 13 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 1 . 1 . . . Heat Transferred 2075 | 475 . 75 . 1525 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Peak Influence 215 | 40 41 105 . 215 . Initial 170 | . 26 15 . 170 . Average 76 | 21 29 101 . 78 . Maximum Alert Level 1 | . . . . 1 . Low Security (%) 94 | 100 100 100 . 93 . Level 1 5 | . . . . 6 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 4 3 10 7 3 Peak Tracking Total 6 | . 4 3 6 1 6 Tactical Retreats 4 | . . . 4 . . Traps | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 3 | . . . . . 3 Triggered 1 | . . . 1 . . Most Traps Carried 3 | . . . . . 3 Objects Rigged 2 | . . . . 2 . Machines | -11 -10 -10 -10 -7 -7 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 3 | . . . 3 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 13 | . . . 1 8 4 Terminals 5 | . . . . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 44 | . . . 5 20 19 Successful 34 | . . . 5 10 19 Failed 10 | . . . . 10 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 15 | . . . . 15 . Terminals 11 | . . . . 11 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . . . . 9 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 24 | . . . 5 . 19 Record 17 | . . . 5 . 12 Robot Analysis 6 | . . . . . 6 Derelict Proto ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . 3 . Retrieve Components 3 | . . . . 3 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . . . . 7 . Terminals 4 | . . . . 4 . Botnet 3 | . . . . 3 . Detonate 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Reject 2 | . . . . 2 . Recyclers 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . . 6 . Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . 9 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 9 | . . . . 9 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -7 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies 9 | . . . . 9 . Largest Group 9 | . . . . 9 7 Highest-Rated Group 155 | . . . . 155 139 Highest-Rated Ally 40 | . . . . 40 40 Total Orders 9 | . . . . 9 . FOLLOW 2 | . . . . 2 . AID 1 | . . . . 1 . TUNNEL 4 | . . . . 4 . PICKUP 2 | . . . . 2 . Ally Attacks 32 | . . . . 22 10 Total Damage 693 | . . . . 506 187 Kills 7 | . . . . 5 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Robot Analysis Total 6 | . . . . . 6 Derelict Logs Recovered 2 | . . 1 . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -7 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 6768 | 146 70 265 581 2439 3267 Spaces Moved 4758 | 80 73 166 444 1419 2576 Core 13 | 10 . . . . 3 Treads . | . . . . . . Legs . | . . . . . . Wheels 4745 | 70 73 166 444 1419 2573 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 110 110 90 Average Speed 116 | 80 80 96 111 115 120 Slowest Speed 1050 | 150 80 110 140 140 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 4 21 32 19 99 95 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 6 | . . 1 . . 5 Spaces Dug 243 | . . . 33 130 80 Terrain Destroyed 459 | . . 10 141 175 133 Melee 28 | . . . . 28 . Projectile . | . . . . . . AOE 431 | . . 10 141 147 133 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Total 5791 | 130 86 261 488 2070 2756 Wait 506 | 8 3 86 3 371 35 Move 4753 | 79 72 165 443 1418 2576 Hop . | . . . . . . Pick Up 117 | 13 6 1 10 27 60 Fast Attach 10 | 7 . . . 2 1 Attach 10 | 2 . . 2 5 1 Detach . | . . . . . . Swap 20 | . . 3 2 14 1 Drop 108 | 6 5 1 2 24 70 Fire 113 | 15 . 5 26 58 9 Melee 45 | . . . . 45 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 102 | . . . . 102 . Trap 3 | . . . . . 3 Miscellaneous 4 | . . . . 4 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 15) 206 | -10/Materials | Discovered new exit (range 10) 217 | -10/Materials | Entered Mines 308 | -10/Mines | Learned 4 Materials zone layouts 318 | -10/Mines | Build established: Mutant 336 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 480 | -10/Mines | Discovered new exit (range 3) 482 | -10/Mines | Entered Subcaves 518 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 569 | -10/Subcaves | Visited Clippyterm 572 | -10/Subcaves | Identified exit to Materials 572 | -10/Subcaves | Identified exit to Recycling 572 | -10/Subcaves | Learned 40 Factory zone layouts 609 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1004 | -10/Subcaves | Ambushed by Subdweller buried in earth 1063 | -10/Subcaves | Entered Recycling 1341 | -7/Recycling | Lost 3 parts (1p1n1w) 1631 | -7/Recycling | Build established: Scavenger-Mutant 1859 | -7/Recycling | Core integrity fell below 50% 1953 | -7/Recycling | Build established: Commander-Mutant 2277 | -7/Recycling | Discovered new exit (range 16) 3348 | -7/Recycling | Scanned before Scraplab entrance 3403 | -7/Recycling | Entered Scraplab 3481 | -7/Recycling | Discovered new exit (range 2) 3502 | -7/Recycling | Entered Scraptown 3502 | -7/Scraptown | Accompanied by 7 allies 3688 | -7/Scraptown | Visited The Evicted 3742 | -7/Scraptown | Visited UFD Registry 3742 | -7/Scraptown | Registered with UFD as "Electrotail" 3776 | -7/Scraptown | Visited Symbiants 3831 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3834 | -7/Scraptown | Learned location of Testing (-2) 3963 | -7/Scraptown | Discovered new exit (range 13) 4292 | -7/Scraptown | Visited TADAMA 4326 | -7/Scraptown | Visited Cave Peace 4386 | -7/Scraptown | Visited Spacefarers 4446 | -7/Scraptown | Visited SPCMW 4500 | -7/Scraptown | Visited CPS Storage 4662 | -7/Scraptown | Visited Research Penetration Think Tank 4692 | -7/Scraptown | Visited Junk Repository 4885 | -7/Scraptown | Visited Analyses Database 4969 | -7/Scraptown | Visited Derelict Rescue Squad 4977 | -7/Scraptown | Found DRS Beacon 4997 | -7/Scraptown | Visited Infowarlord's Domain 5018 | -7/Scraptown | Visited Science Testing Area 5041 | -7/Scraptown | Visited Scrapoid Pod Storage 5073 | -7/Scraptown | Visited Science Guys 5114 | -7/Scraptown | Visited Modified Component R&D 5327 | -7/Scraptown | Discovered new exit (range 5) 5855 | -7/Scraptown | Found Scrapoid Pod 6661 | -7/Scraptown | Warned about trapping Scraptown 6676 | -7/Scraptown | Attacked by Scraptown defenders 6766 | -7/Scraptown | Core integrity fell below 20% 6769 | -7/Scraptown | Destroyed by 81-TTP(j) with Overtuned Pulse Rifle Last Messages --------------- 06696_ Slug penetrates J9-KQ4(E). 06696_ J9-KQ4(E) destroyed. 06696_ Acquired CPS Tube. 06700_ Slug penetrates Trooper 4a. 06703_ Slug penetrates X0-AHS(c). 06703_ X0-AHS(c) destroyed. 06727_ The unstable cave ceiling collapses. 06727_ Commando 4b crushed by falling debris. 06727_ Commando 4b system corrupted by crushing effect. 06727_ Commando 4b destroyed. 06730_ Trooper 4a destroyed. 06738_ The unstable cave ceiling collapses. 06742_ G-34 Mercenary destroyed. 06744_ Angel 4a destroyed. 06745_ The unstable cave ceiling collapses. 06763_ 81-TTP(j): "Triiiboooooorg!" 06766_ Slug penetrates Gladiator 4a. 06767_ The unstable cave ceiling collapses. 06768_ Hvy. Missile Launcher destroyed. 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" "#???????????????????? | | """"#???????????????????? | | "##"" ##" "## %##"" ## ######???????????????????? | | "##"""##"""##"""##"""####????????????????????????? | | ######################???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryProjectionStorm Manual? 0 Play Time 00:41:20 Cumulative 141.0 hours Start 2025.01.08 @ 18:12:52 End 2025.01.08 @ 18:55:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 71 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8784655-3bf4-4804-974f-6516332a9557