Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 22:43:25 Player: flowerfeast Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (35) 175 Value Destroyed (1101) 1101 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (190) 190 TOTAL SCORE: 5306 Bonus ------- Follower Combat Kills 95 Aligned with FarCom 300 Friendly Fire -205 Cogmind --------- Core Integrity 0/850 Matter 153/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Angular Momentum Engine Makeshift Utility Shielding Coil Gun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Phase Cannon Coil Gun > --- INVENTORY -------- Micro Nuclear Core Experimental Sensor Array Improved Melee Analysis Suite Makeshift Utility Shielding Coil Gun Advanced Assault Cannon Proton Missile Launcher Chainsword [Rating: 43] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Layered Light Armor Plating Device Skeleton Box Storage Small Storage Unit Processor Visual Processing Unit Protection Layered Light Armor Plating Weapon Advanced Assault Cannon Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power . | . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 2 Utility 4 | . . . . . 2 2 . . . Weapon . | . . . . . . . . . . Parts Attached 45 | 7 3 2 1 . 8 9 8 . 7 Power 4 | 1 . . . . . 1 1 . 1 Engine 1 | 1 . . . . . . . . . Core 3 | . . . . . . 1 1 . 1 Reactor . | . . . . . . . . . . Propulsion 10 | 2 2 . . . 3 2 1 . . Treads 2 | 2 . . . . . . . . . Leg 8 | . 2 . . . 3 2 1 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 1 1 . 1 . 3 5 2 . 5 Device 3 | . . . 1 . . 1 . . 1 Storage 2 | 1 . . . . . 1 . . . Processor 4 | . 1 . . . . . 1 . 2 Hackware . | . . . . . . . . . . Protection 9 | . . . . . 3 3 1 . 2 Artifact . | . . . . . . . . . . Weapon 13 | 3 . 2 . . 2 1 4 . 1 Energy Gun . | . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 5 | 3 . . . . . . 1 . 1 Ballistic Cannon 3 | . . . . . 2 . 1 . . Launcher 3 | . . 2 . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . 1 Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 10 | . . . . . . . 10 . . Parts Lost 22 | . 1 . . . . 5 6 . 10 Power 2 | . . . . . . . 1 . 1 Propulsion 6 | . 1 . . . . 1 1 . 3 Utility 12 | . . . . . . 3 3 . 6 Weapon 2 | . . . . . . 1 1 . . Highest Loss Streak 5 | . 1 . . . . 4 5 . 4 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 2 5 6 7 7 7 5 5 8 6 Power 1 | . 1 1 1 1 1 1 . 1 1 Propulsion . | 1 2 2 2 2 . . . . . Utility 1 | . . . 1 1 2 1 1 3 1 Weapon 2 | . 2 3 3 3 2 1 2 4 3 Tool/Special . | . . . . . . . . . . Unused Backups 2 | . . . . . 1 . . . 1 Power 2 | . . . . . 1 . . . 1 Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 92 100 100 100 92 93 89 92 53 Engine 5 | . 14 14 14 14 9 3 . . . Core 3 | . . . . . . 3 6 7 3 Treads 1 | . 23 . . . . . . . . Leg 24 | . 4 28 28 28 35 30 29 30 14 Device 3 | . . . 6 14 8 1 . . . Storage 8 | . 14 14 14 14 9 5 7 7 5 Processor 2 | . 7 14 7 . . . . . 3 Protection 17 | . . . . . 11 31 29 30 16 Energy Cannon 1 | . . . . . . . 3 7 2 Ballistic Gun 2 | . 28 1 . . . . . . 2 Ballistic Cannon 4 | . . . . . 8 11 5 7 1 Launcher 7 | . . 26 28 28 9 . 3 . . Slashing Weapon 1 | . . . . . . 3 1 . 1 Peak Build Rating 43 | 6 8 9 13 13 31 40 42 38 43 Average Rating 25 | 4 7 8 10 13 24 35 36 38 28 On Entrance 19 | . 6 8 9 13 13 28 40 38 38 Avg Prop Armor Cover (%) 4 | . . . . . . 4 . . 4 Naked Turns 29 | . . . . . . . . . 29 Heaviest Build 48 | 14 14 16 18 18 33 40 41 41 48 Greatest Support 52 | 40 40 20 20 20 40 47 52 52 52 Greatest Overweight (x) 7 | . . . . . . 1 1 . 7 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 8 8 7 Most Carried 8 | 4 6 7 8 7 8 8 8 8 8 Average Carried 6 | 2 5 6 7 7 6 5 5 8 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 6 7 7 7 8 6 8 8 5 Class Distribution -------------------- 57% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 1392 | 243 155 . . 114 140 361 318 12 49 Remotely . | . . . . . . . . . . Salvage Created 1176 | . 298 . . 49 158 238 176 . 257 Parts 61 | . 15 . . 3 12 12 11 . 8 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . Prevented 2 | . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 29 | . 4 . . 3 8 6 3 . 5 Melee 1 | . . . . . . . 1 . . Guns 4 | . 4 . . . . . . . . Cannons 15 | . . . . . 4 5 1 . 5 AOE 9 | . . . . 3 4 1 1 . . Classes Destroyed 9 | . 3 . . 1 2 1 1 . 1 Recycler 3 | . 1 . . . . 1 . . 1 Watcher 1 | . 1 . . . . . . . . Swarmer 12 | . . . . . 5 3 . . 4 Grunt 11 | . 4 . . 2 2 3 . . . Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . 1 . . . . . Programmer 1 | . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . 1 Zionite 1 | . . . . . . 1 . . . Thug 2 | . . . . . . 1 1 . . Savage 1 | . . . . . . . 1 . . Best Kill Streak 4 | . 3 . . 2 4 3 1 . 3 Combat Bots Only 4 | . 2 . . 2 4 3 1 . 3 Max Kills in Single Turn 4 | . 1 . . 1 4 2 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . 1 4 1 1 . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 313 | . 27 . . 9 16 64 36 28 133 Missed 101 | . 8 . . 2 6 21 12 14 38 Hits 212 | . 19 . . 7 10 43 24 14 95 Melee 10 | . . . . . . . 10 . . Projectile 202 | . 19 . . 7 10 43 14 14 95 Critical Strikes 11 | . . . . . . 2 5 . 4 Actively Blocked 1 | . . . . . . 1 . . . Part Disruptions 2 | . . . . . . 2 . . . Damage Taken 4201 | . 321 . . 96 141 965 716 172 1790 Core 1320 | . 40 . . 32 21 286 74 5 862 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 101 | . . . . . . 101 . . . Core Remaining (%) 78 | 100 . . . 71 96 . . 47 . Volleys Fired 86 | . 18 2 . 5 7 23 10 . 21 Largest 2 | . 2 2 . 2 2 2 2 . 2 Hottest 124 | . 40 60 . 60 80 80 79 . 124 Shots Fired 159 | . 36 4 . 10 14 45 16 . 34 Gun 48 | . 36 . . . . . . . 12 Cannon 82 | . . . . . 12 45 5 . 20 Launcher 29 | . . 4 . 10 2 . 11 . 2 Special . | . . . . . . . . . . Kinetic 117 | . 36 . . . 12 45 3 . 21 Thermal 13 | . . . . . . . 2 . 11 Explosive 16 | . . 4 . 10 2 . . . . Electromagnetic 13 | . . . . . . . 11 . 2 Robot Hit Streak 17 | . 17 . . 3 2 4 3 . 15 Robot Miss Streak 5 | . 2 . . 2 2 5 3 . 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 89 | . 29 . . 3 5 20 13 . 19 Core Hits 66 | . 12 . . 9 9 16 8 . 12 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 6 | . . . . . . . 2 . 4 Destroy 2 | . . . . . . . . . 2 Blast 2 | . . . . . . . . . 2 Sever 2 | . . . . . . . 2 . . Melee Attacks 19 | . . . . . . 1 11 . 7 Impact . | . . . . . . . . . . Slashing 19 | . . . . . . 1 11 . 7 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3034 | . 356 5 . 470 262 849 499 . 593 Guns 480 | . 356 . . . . . . . 124 Cannons 1259 | . . . . . 138 669 61 . 391 Explosions 953 | . . . . 458 124 104 197 . 70 Melee 317 | . . . . . . 76 241 . . Ramming 25 | . . 5 . 12 . . . . 8 Kinetic 1553 | . 356 . . . 138 669 31 . 359 Thermal 186 | . . . . . . . 30 . 156 Explosive 582 | . . . . 458 124 . . . . Electromagnetic 371 | . . . . . . 104 197 . 70 Impact . | . . . . . . . . . . Slashing 317 | . . . . . . 76 241 . . Piercing . | . . . . . . . . . . Highest Corruption 31 | . . . . . . 1 30 31 1 Average Corruption 28 | . . . . . . 1 28 30 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 58 | . . . . . . . 56 2 . Message Errors 16 | . . . . . . . 16 . . Matter Fused 13 | . . . . . . . 12 1 . Heat Flow Errors 5 | . . . . . . . 5 . . Energy Discharges 9 | . . . . . . . 8 1 . Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 3 | . . . . . . . 3 . . Data Loss (minor) 5 | . . . . . . . 5 . . Misfires 4 | . . . . . . . 4 . . Misdirections 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 8 | . . . . . . 8 . . . Projectiles 8 | . . . . . . 8 . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 9 | . . . . 1 . 8 . . . Impact 1 | . . . . 1 . . . . . Kinetic 8 | . . . . . . 8 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 110 | . . . . . . 67 39 . 4 Shots 6 | . . . . . . 2 4 . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 4 | . . 2 . 1 . . . . 1 Kicked 3 | . . 2 . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 586 | . 2 . . 33 174 586 244 13 502 Average Temperature 150 | . 2 . . 20 81 208 85 6 282 Received Heat Transfer 807 | . 162 . . 54 63 225 27 30 246 Effects 29 | . . . . . . 19 1 . 9 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 3 | . . . . . . 1 1 . 1 Interference 3 | . . . . . . . . . 3 Matter Decay 1 | . . . . . . 1 . . . Short Circuit 4 | . . . . . . 1 . . 3 Damage (minor) 2 | . . . . . . 2 . . . Damage (major) 12 | . . . . . . 12 . . . Damage (core) 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred 222 | . . . . . . . 37 . 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 154 | . 70 19 . 70 154 83 . . 62 Initial 58 | . . 11 . . 13 58 . . . Average 25 | . 25 4 . 19 85 35 . . 10 Influence Increases 1043 | . 135 16 . 144 218 251 30 . 249 Destroy 0b10 Robot/C 600 | . 80 . . 80 160 160 20 . 100 Destroy 0b10 Robot/NC 20 | . 10 . . . . 5 . . 5 Destroy Leader 122 | . 22 . . 20 20 30 10 . 20 Allied During Kill 29 | . . . . 6 20 3 . . . Successful Hack 16 | . 8 . . . . . . . 8 Disable Machine 45 | . . . . . . 45 . . . Destroy Structure 91 | . . 16 . 38 18 8 . . 11 Lose Combat Pursuer 120 | . 15 . . . . . . . 105 Influence Decreases 1021 | . 105 46 . 110 124 379 30 . 227 Entered New Map 110 | . . 19 . . 21 70 . . . Time Decay 791 | . 95 27 . 110 103 259 30 . 167 Lost Part 120 | . 10 . . . . 50 . . 60 Squads Dispatched 8 | . . . . . . 5 . . 3 Investigation 1 | . . . . . . 1 . . . Extermination 2 | . . . . . . 1 . . 1 Reinforcement 5 | . . . . . . 3 . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 56 | . 6 . . 4 11 9 7 3 16 Peak Tracking Total 4 | . 3 . . 2 4 3 4 3 4 Tactical Retreats 7 | . 1 . . . . . 2 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 4 | . 1 . . . . . . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 3 | . . . . . . 3 . . . Max in Single Turn 2 | . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 8 | . 1 . 1 . 1 . 3 . 2 Terminals 4 | . 1 . . . 1 . . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 14 | . 1 . 2 . 2 . 7 . 2 Successful 12 | . 1 . 2 . . . 7 . 2 Failed 2 | . . . . . 2 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . 1 . 1 . 2 . . . 2 Terminals 5 | . 1 . . . 2 . . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 1 . 2 . . . 7 . 2 Record 7 | . . . 2 . . . 5 . . Open Door 2 | . . . . . . . 2 . . Branch Access Points 2 | . 1 . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total Allies 5 | . . . . 2 . . 3 . . Largest Group 3 | . . . . 2 2 2 3 . . Highest-Rated Group 60 | . . . . 41 41 41 60 . . Highest-Rated Ally 31 | . . . . 31 31 31 20 . . Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . . 1 2 10 . . . Total Damage 228 | . . . . 22 41 165 . . . Kills 3 | . . . . 1 . 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Active Infowar (turns) 638 | . 147 160 153 . . . . . 178 Optics 638 | . 147 160 153 . . . . . 178 Sensors 41 | . . . . . . . . . 41 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 4103 | 84 277 160 283 497 227 670 1079 43 783 Spaces Moved 2916 | 49 128 124 234 364 150 452 817 26 572 Core 301 | 11 . . . . . . . . 290 Treads 129 | 38 91 . . . . . . . . Legs 2486 | . 37 124 234 364 150 452 817 26 282 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 122 50 Average Speed 122 | 135 148 120 120 120 120 124 122 122 119 Slowest Speed 400 | 160 160 120 120 120 120 190 190 122 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 5 | . . 2 . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 33 35 43 61 23 14 80 8 16 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 2 1 . Spaces Dug 7 | . . . . . . . . . 7 Terrain Destroyed 139 | . . 27 . 75 17 5 3 . 12 Melee 7 | . . . . . . . . . 7 Projectile 16 | . . . . . 3 5 3 . 5 AOE 116 | . . 27 . 75 14 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total 3253 | 66 179 130 235 414 185 514 869 37 624 Wait 108 | . 25 . . 45 . 10 14 12 2 Move 2907 | 48 127 123 233 363 149 451 816 25 572 Hop . | . . . . . . . . . . Pick Up 53 | 10 5 1 1 . 13 12 8 . 3 Fast Attach . | . . . . . . . . . . Attach 34 | 6 3 . . . 4 8 6 . 7 Detach 5 | . . . . . . 1 . . 4 Swap 20 | 2 . 2 1 . 4 2 3 . 6 Drop 16 | . 1 . . . 8 6 . . 1 Fire 86 | . 18 2 . 5 7 23 10 . 21 Melee 19 | . . . . . . 1 11 . 7 Ram 1 | . . . . . . . . . 1 Kick 3 | . . 2 . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered Mines 363 | -10/Mines | Assembled infested the area 406 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 409 | -10/Mines | Found Prototype Device 481 | -10/Mines | Met a Derelict bent on vengeance 518 | -10/Mines | Discovered new exit (range 5) 522 | -10/Mines | Entered Exiles 538 | -10/Exiles | Discovered new exit (range 16) 560 | -10/Exiles | Met 8R-AWN 580 | -10/Exiles | Met EX-HEX 614 | -10/Exiles | Met EX-BIN 630 | -10/Exiles | Aligned with FarCom system 632 | -10/Exiles | Given EX-Vault access code 659 | -10/Exiles | Opened EX-Vault 666 | -10/Exiles | Found Prototype Device 675 | -10/Exiles | Identified Skeleton Box 706 | -10/Exiles | Warned to stay clear of 0b10 Research branches 805 | -10/Exiles | Left Exiles lab with Skeleton Box 805 | -10/Exiles | Entered Mines 990 | -9/Mines | Learned 2 Materials zone layouts 1282 | -9/Mines | Discovered new exit (range 9) 1302 | -9/Mines | Entered Materials 1302 | -8/Materials | Accompanied by 2 allies 1302 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1307 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1510 | -8/Materials | Discovered new exit (range 7) 1529 | -8/Materials | Entered Factory 1529 | -7/Factory | Accompanied by 2 allies 1529 | -7/Factory | Evolved 2 slots: Utility x2 1931 | -7/Factory | Lost 4 parts (3u1w) 2180 | -7/Factory | Discovered new exit (range 16) 2199 | -7/Factory | Entered Lower Caves 2209 | -7/Lower Caves | Ambushed by wild Derelicts 2227 | -7/Lower Caves | System corruption reached 10% 2270 | -7/Lower Caves | Lost 5 parts (1n3u1w) 2376 | -7/Lower Caves | Build established: Scavenger-Mutant 2484 | -7/Lower Caves | System corruption reached 30% 2506 | -7/Lower Caves | Core integrity fell below 50% 2820 | -7/Lower Caves | Entered an active Warlord outpost 2831 | -7/Lower Caves | A Commander dispatched an escort 2832 | -7/Lower Caves | Learned Factory emergency access door positions 2832 | -7/Lower Caves | Learned Armory emergency access door positions 2832 | -7/Lower Caves | Learned Armory garrison access intel 2832 | -7/Lower Caves | Learned Armory security intel 3252 | -7/Lower Caves | Discovered new exit (range 8) 3278 | -7/Lower Caves | Entered another Lower Caves area 3278 | -7/Lower Caves | Accompanied by 3 allies 3279 | -7/Lower Caves | Commander's escort returned to base 3279 | -7/Lower Caves | Commander's escort returned to base 3279 | -7/Lower Caves | Commander's escort returned to base 3282 | -7/Lower Caves | Discovered new exit (range 16) 3284 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3299 | -7/Lower Caves | Encountered a Warlord checkpoint 3313 | -7/Lower Caves | P-60 Hacker assimilated allied 0X-N32(b) 3321 | -7/Lower Caves | Entered Factory 3321 | -6/Factory | Evolved 2 slots: Propulsion x2 3407 | -6/Factory | Identified exit to Lower Caves 3407 | -6/Factory | Identified exit to Extension 3631 | -6/Factory | Lost 4 parts (1n3u) 3766 | -6/Factory | Spotted B-75 Beast 3806 | -6/Factory | Identified Exp. Sensor Array 3828 | -6/Factory | Destroyed B-75 Beast 3840 | -6/Factory | Lost 4 parts (1p2n1u) 4047 | -6/Factory | Core integrity fell below 50% 4080 | -6/Factory | Core integrity fell below 20% 4104 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03903_ B-48 Gladiator unfolds itself. 03903_ G-50 Soldier unfolds itself. 03917_ Slammed into G-50 Soldier. 03923_ Triggered Blade Trap. 03923_ Massive razor-sharp blades shoot up from within the floor. 03923_ Imp. Melee Analysis Suite severed. 03923_ Enh. Optical Array severed. 03968_ K-01 Serf cleans the Subcomponent Replicator. 03976_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03979_ K-01 Serf cleans the Subcomponent Replicator. 03986_ K-01 Serf collects debris. 03990_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 03995_ K-01 Serf cleans the Subcomponent Replicator. 04046_ Triggered Heavy Explosive Trap. 04046_ An explosion rips through the floor. 04046_ Subcomponent Replicator disabled. 04066_ Penetrated by Slug. 04075_ Sml. Storage Unit destroyed. 04079_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???# """"""""" %# ][ | | ???# """"T""" # | | ???# % !#% ^ | | ???# """"""""" # | | ???# % # | | ???# # ############/### ##### | | ###############+### #?? ?????????# #???# | | #?? ""????????# #???? | | #?# ""????????# #???? | | """ "%% #?# """"??????# ##### | | """ ""% #?# """" ?????# #= | | """ """ ### """"h?????# # " | | ####### #### # """" "????# # " | | ??????# #??# """ """ # """" ""???# # " | | ??????# #??# """ """ ### ???# # | | ??????# #??# """^""" ### "Y" ??# # " | | ??????# #??# + """ ??# / " | | #######/#### """ p ### * ?# # " | | # """k #?############?# # | | """ """ # "" """ #??????????????## ## " | | """ """ # "" ########????????# ## " | | """ """ # "T ^ !! #????????+ ## " | | # "" !! #????????# ## | | """ """ + "" !! #????????# ##+### | | """ """ # #????????# #?? | | """ """ # @ #????????# #?? | | = ##### #########+#+#########??# #?? | | #???# #??# #??# " #?? | | #???# #??# """""""""s #??#"%" #?? | | #???# #??# s #####+###/### | | ############???# #??# """""""""s # | | ???????????????# #??# # """"" """" | | ???????????????# #??# """"""""" # """"" """" | | ???????????????# #??# s + """ """ | | ???????????????# #??# """"""""" # | | ???????????????# #??# # * = | | ???????????????# #??############################## | | ???????????????# #???????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ????????????????"????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Utility Shielding 15 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DoorPlasmaHammerchucker Manual? 0 Play Time 00:37:06 Cumulative 12.4 hours Start 2026.07.09 @ 22:06:26 End 2026.07.09 @ 22:43:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 23 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c74c3fd5-b0ef-4406-8f06-9766613227a3