Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.17 @ 11:10:47 Player: Storyteller Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (987) 987 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3812 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Nuclear Core Light Nuclear Core Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Particle Charger Maneuvering Thrusters Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle Advanced Beam Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Large Storage Unit Pulse Rifle Heavy Assault Rifle Heavy Assault Rifle Advanced Assault Cannon [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Matter Pod Device Particle Charger Storage High-capacity Matter Pod Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 1 1 1 . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 48 | 6 4 15 6 5 12 Power 6 | 1 . 2 . . 3 Engine 5 | 1 . 1 . . 3 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 17 | 2 1 6 1 3 4 Treads . | . . . . . . Leg 17 | 2 1 6 1 3 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 3 3 1 1 Device 2 | . . . 1 1 . Storage 5 | 1 1 1 1 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 2 1 . . Artifact . | . . . . . . Weapon 15 | 2 2 4 2 1 4 Energy Gun 6 | . . . 1 1 4 Energy Cannon 2 | . . 2 . . . Ballistic Gun 6 | 2 2 2 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 25 | . . 2 . . 23 Power 5 | . . 1 . . 4 Propulsion 9 | . . . . . 9 Utility 4 | . . . . . 4 Weapon 7 | . . 1 . . 6 Highest Loss Streak 14 | . . 1 . . 14 Average Slot Usage (%) 91 | . 97 95 94 97 72 Engine 3 | . 14 1 . . 4 Core 6 | . . 9 9 7 2 Leg 31 | . 27 32 35 38 29 Device 3 | . . . 5 12 5 Storage 20 | . 27 21 18 15 19 Protection 5 | . . 8 8 7 1 Energy Gun 2 | . . . 5 7 6 Energy Cannon 3 | . . 3 9 7 2 Ballistic Gun 11 | . 27 17 . . . Naked Turns . | . . . . . . Heaviest Build 54 | 10 15 25 38 40 54 Greatest Support 60 | 20 20 30 40 60 60 Greatest Overweight (x) 15 | . 4 1 . . 15 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 6 6 6 10 10 16 Average Capacity 7 | 5 6 5 6 10 13 Most Carried 10 | 6 6 6 8 10 10 Average Carried 5 | 3 5 5 6 8 5 Final Capacity 16 | 6 6 6 10 10 16 Final Carried 10 | 6 6 6 8 10 2 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 1322 | 114 100 814 57 . 237 Remotely . | . . . . . . Salvage Created 1533 | . 100 946 57 . 430 Parts 90 | . 7 64 4 . 15 Haulers Intercepted . | . . . . . . Recyclers Shooed 9 | . 1 6 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 24 | . 2 14 2 . 6 Guns 21 | . 2 13 . . 6 Cannons 2 | . . 1 1 . . AOE 1 | . . . 1 . . Classes Destroyed 7 | . 2 5 . . . Recycler 7 | . . 6 . . 1 Operator 1 | . 1 . . . . Watcher 1 | . . 1 . . . Swarmer 4 | . . 4 . . . Grunt 8 | . 2 3 . . 3 Brawler 2 | . . 1 . . 1 Sentry 10 | . . 6 2 . 2 Best Kill Streak 5 | . 2 5 1 . 3 Combat Bots Only 5 | . 2 5 1 . 3 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 3690 | . 132 714 167 . 2677 Core 848 | . . 141 . . 707 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 100 64 100 . . Volleys Fired 128 | . 16 58 11 . 43 Largest 2 | . 2 2 2 . 2 Hottest 135 | . 40 91 131 . 135 Shots Fired 213 | . 29 111 14 . 59 Gun 192 | . 29 109 3 . 51 Cannon 13 | . . 2 3 . 8 Launcher 8 | . . . 8 . . Special . | . . . . . . Kinetic 138 | . 29 109 . . . Thermal 49 | . . 2 6 . 41 Explosive 8 | . . . 8 . . Electromagnetic 18 | . . . . . 18 Robot Hit Streak 21 | . 5 20 21 . 12 Robot Miss Streak 5 | . 3 5 1 . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 158 | . 15 84 12 . 47 Core Hits 61 | . 6 33 4 . 18 Critical Hits 2 | . . 1 . . 1 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2218 | . 152 1076 198 21 771 Guns 1856 | . 152 1056 19 . 629 Cannons 210 | . . 20 48 . 142 Explosions 131 | . . . 131 . . Melee . | . . . . . . Ramming 21 | . . . . 21 . Kinetic 1208 | . 152 1056 . . . Thermal 647 | . . 20 67 . 560 Explosive 131 | . . . 131 . . Electromagnetic 211 | . . . . . 211 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 . . 4 Average Corruption 4 | . . 5 . . 3 Corruption Purged . | . . . . . . Effects 17 | . . 8 . . 9 Message Errors 5 | . . 1 . . 4 Matter Fused 3 | . . 2 . . 1 Heat Flow Errors 2 | . . 1 . . 1 Energy Discharges 4 | . . 2 . . 2 Data Loss (minor) 2 | . . 1 . . 1 Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 261 | . 12 187 135 . 261 Average Temperature 51 | . 6 49 43 . 58 Received Heat Transfer 1014 | . 72 204 54 . 684 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1309 | . . 37 111 . 1161 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 305 | . 95 305 196 112 155 Initial 88 | . . 39 65 88 50 Average 133 | . 57 200 132 109 100 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 80 | 100 100 49 100 100 100 Level 1 19 | . . 50 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 1 1 1 1 Investigation 1 | . 1 . . . . Extermination 1 | . . . . 1 . Reinforcement 4 | . 1 1 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 5 19 4 . 17 Peak Tracking Total 6 | . 2 6 2 1 5 Tactical Retreats 4 | . . 1 . . 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 5 | . 2 1 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 8 | . 1 5 1 1 . Terminals 4 | . . 3 1 . . Fabricators . | . . . . . . Repair Stations 2 | . . 1 . 1 . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 1 8 1 2 . Successful 11 | . 1 7 1 2 . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 5 | . . 4 1 . . Fabricators . | . . . . . . Repair Stations 5 | . . 3 . 2 . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 3 1 . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 3 | . . 2 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . 3 . 2 . Scan Component 3 | . . 2 . 1 . Repair 2 | . . 1 . 1 . Recycling Unit Hacks 2 | . 1 1 . . . Report Inventory 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 1 1 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 . 1 . Time 39 | . . 26 . 13 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 2446 | 136 316 964 271 265 494 Spaces Moved 1462 | 104 208 559 189 174 228 Core 17 | 4 9 . . . 4 Treads . | . . . . . . Legs 1445 | 100 199 559 189 174 224 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 Average Speed 124 | 117 124 120 120 120 148 Slowest Speed 800 | 120 250 150 120 122 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 7 26 44 18 5 31 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . . . 27 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 27 | . . . 27 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 1868 | 115 240 740 220 227 326 Wait 166 | . . 85 . 42 39 Move 1457 | 103 207 558 188 173 228 Hop . | . . . . . . Pick Up 38 | 6 6 11 8 5 2 Fast Attach 28 | 6 4 10 3 1 4 Attach 13 | . . 2 2 1 8 Detach 2 | . . 1 1 . . Swap 7 | . . 3 1 3 . Drop 28 | . 7 12 6 1 2 Fire 128 | . 16 58 11 . 43 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 4) 453 | -10/Materials | Entered another Materials area 453 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 841 | -9/Materials | Discovered new exit (range 8) 1363 | -9/Materials | Repaired Sml. Storage Unit 1402 | -9/Materials | Discovered new exit (range 11) 1417 | -9/Materials | Entered another Materials area 1417 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1606 | -8/Materials | Discovered new exit (range 9) 1688 | -8/Materials | Entered Factory 1688 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1730 | -7/Factory | Repaired Aluminum Leg 1910 | -7/Factory | Discovered new exit (range 13) 1953 | -7/Factory | Entered Storage 1991 | -7/Storage | Build established: Scavenger-Mutant 2129 | -7/Storage | Lost 3 parts (1p1u1w) 2256 | -7/Storage | Lost 14 parts (2p6n2u4w) 2435 | -7/Storage | Core integrity fell below 50% 2444 | -7/Storage | Core integrity fell below 20% 2447 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02366_ System corrupted: Heat flow error (+104). 02388_ Particle Gun destroyed. 02408_ Triggered Ambush Trap. 02408_ S-27 Virus emerges from a hatch in the floor. 02408_ G-47 Trooper emerges from a hatch in the floor. 02413_ Imp. Titanium Leg destroyed. 02415_ G-47 Trooper destroyed. 02415_ Aluminum Leg destroyed. 02417_ K-01 Serf collects debris. 02418_ U-05 Engineer lays Concrete. 02420_ Hcp. Matter Pod destroyed. 02424_ Aluminum Leg destroyed. 02425_ U-05 Engineer lays Concrete. 02426_ K-01 Serf collects debris. 02426_ U-05 Engineer lays Concrete. 02427_ Rnf. Deuterium Engine destroyed. 02433_ System corrupted: Component data lost. 02433_ K-01 Serf collects debris. 02441_ U-05 Engineer destroyed. 02445_ K-01 Serf collects debris. 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