Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.20 @ 21:23:21 // Winter2019/RPGLIKE Player: delet0r Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (876) 876 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (799) 799 TOTAL SCORE: 3380 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 175 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/800 Matter 252/300 Energy 153/160 System Corruption 0% Temperature Cool (466) Movement Rolling (90) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Flexi-carbon Leg Wheel Compact Wheel > --- UTILITY (4) ------ Improved Sensor Array 0b10 Decoder Chip [Looter] Core Shielding Experimental System Shield > --- WEAPON (3) ------- Heavy Beamcaster Assault Rifle Heavy Assault Rifle > --- INVENTORY (2) ---- Phase Shifter Self-destruct Interrupter (47) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Wheel Compact Wheel > --- UTILITY ---------- Improved Sensor Array 0b10 Decoder Chip [Looter] Core Shielding Experimental System Shield > --- WEAPON ----------- Heavy Beamcaster Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Phase Shifter Self-destruct Interrupter [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Utility Core Shielding Device Improved Sensor Array Processor 0b10 Decoder Chip [Looter] Hackware Experimental System Shield Protection Core Shielding Weapon Assault Rifle Energy Gun Heavy Beamcaster Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 7 | 3 . . 3 1 . Power . | . . . . . . Propulsion 2 | 1 . . 1 . . Utility 3 | 1 . . 1 1 . Weapon 2 | 1 . . 1 . . Parts Attached 21 | 5 3 4 . 7 2 Power 3 | 1 1 . . . 1 Engine 1 | 1 . . . . . Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 3 | 2 . . . . 1 Treads . | . . . . . . Leg 1 | . . . . . 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 2 1 . 6 . Device 3 | . 1 1 . 1 . Storage . | . . . . . . Processor 4 | . . . . 4 . Hackware 1 | . . . . 1 . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 6 | 2 . 3 . 1 . Energy Gun 1 | . . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 3 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 91 | . 95 100 70 82 99 Core 10 | . 11 14 10 9 9 Wheel 23 | . 28 28 20 19 18 Device 12 | . 10 14 10 12 9 Processor 2 | . . . . 2 9 Hackware 2 | . . . . 2 9 Protection 11 | . 13 14 10 9 9 Energy Gun 3 | . . . . 6 9 Ballistic Gun 23 | . 28 28 20 19 18 Naked Turns . | . . . . . . Heaviest Build 22 | 8 11 12 12 22 17 Greatest Support 26 | 26 26 26 26 26 26 Greatest Overweight (x) 2 | 2 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | . 1 1 1 2 2 Average Capacity 1 | . . 1 1 1 2 Most Carried 2 | . 1 1 . 2 2 Average Carried 1 | . . . . 1 1 Final Capacity 2 | . 1 1 1 2 2 Final Carried 2 | . 1 . . 2 2 Class Distribution -------------------- 58% | Mutant 30% | Messiah-Mutant 10% | Messiah-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Messiah-Mutant | -7/Zion Messiah-Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 1024 | 240 156 417 . 114 97 Remotely . | . . . . . . Salvage Created 815 | . 241 541 . . 33 Parts 74 | . 20 52 . . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . . . 4 12 Prevented 5 | . . . . . 5 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 29 | . 8 20 . . 1 Guns 29 | . 8 20 . . 1 Classes Destroyed 4 | . 1 3 . . . Swarmer 9 | . . 8 . . 1 Grunt 15 | . 8 7 . . . Brawler 1 | . . 1 . . . Sentry 4 | . . 4 . . . Best Kill Streak 4 | . 3 4 . . 1 Combat Bots Only 4 | . 3 4 . . 1 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2512 | . 361 1398 . . 753 Core 1963 | . 278 1096 . . 589 Absorbed by Shields 166 | . 97 69 . . . Redirected to Core 1661 | . 250 879 . . 532 Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 122 | . 35 78 . . 9 Largest 3 | . 2 2 . . 3 Hottest 124 | . 40 43 . . 124 Shots Fired 252 | . 70 156 . . 26 Gun 252 | . 70 156 . . 26 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 244 | . 70 156 . . 18 Thermal 8 | . . . . . 8 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 20 13 . . 6 Robot Miss Streak 4 | . 2 3 . . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 182 | . 53 113 . . 16 Core Hits 54 | . 20 31 . . 3 Critical Hits 2 | . . 1 . . 1 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1959 | . 480 1209 . . 270 Guns 1959 | . 480 1209 . . 270 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1862 | . 480 1209 . . 173 Thermal 97 | . . . . . 97 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 153 | . . 153 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 466 | . 30 20 . 440 466 Average Temperature 88 | . 7 4 . 219 250 Received Heat Transfer 758 | . 189 341 . . 228 Effects 2 | . . . . 1 1 Shutdowns 2 | . . . . 1 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 148 | . . . . . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 466 | . 215 466 168 . . Average Influence 157 | . 86 232 168 . . Maximum Alert Level 2 | . 1 2 . . . Low Security (%) 63 | 100 84 39 100 . . Level 1 30 | . 15 48 . . . Level 2 5 | . . 11 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 2 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 14 29 . . 10 Peak Tracking Total 7 | . 5 6 . . 7 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 3 | . . 3 . . . Max in Single Turn 3 | . . 3 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 4 | . 1 3 . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 6 11 . . . Successful 5 | . 2 3 . . . Failed 12 | . 4 8 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . . 9 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 6 | . 6 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 2 . . . Robot Analysis 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . Process 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 152 | . . . . 152 152 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 30 | . . . . . 30 Total Damage 491 | . . . . . 491 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2088 | 30 444 480 33 864 237 Spaces Moved 1493 | 28 274 176 36 853 126 Core 11 | 11 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1482 | 17 274 176 36 853 126 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 Average Speed 89 | 81 90 90 90 90 90 Slowest Speed 150 | 150 90 90 90 90 90 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 48 26 22 89 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . . 1 1 Spaces Dug . | . . . . . . Terrain Destroyed 40 | . . 40 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 40 | . . 40 . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 1994 | 32 408 341 36 948 229 Wait 283 | . 77 43 1 81 81 Move 1488 | 27 273 175 35 852 126 Hop . | . . . . . . Pick Up 7 | . 2 . . 3 2 Fast Attach 20 | 5 3 4 . 7 1 Attach . | . . . . . . Detach . | . . . . . . Swap 1 | . . . . . 1 Drop 14 | . 2 5 . 5 2 Fire 122 | . 35 78 . . 9 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 59 | . 16 36 . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 31 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 6) 468 | -10/Materials | Discovered new exit (range 8) 475 | -10/Materials | Entered another Materials area 477 | -9/Materials | Reached level 2 630 | -9/Materials | Reached level 3 828 | -9/Materials | Core integrity fell below 50% 883 | -9/Materials | Reached level 4 943 | -9/Materials | Discovered new exit (range 13) 955 | -9/Materials | Entered Mines 955 | -9/Mines | Upgraded with Propulsion slot (x1) 955 | -9/Mines | Upgraded with Utility slot (x1) 955 | -9/Mines | Upgraded with Weapon slot (x1) 975 | -9/Mines | Discovered new exit (range 8) 982 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 983 | -9/Mines | Assembled infested the area 988 | -9/Mines | Entered Zion 990 | -7/Zion | Reached level 5 1110 | -7/Zion | Identified exit to Proximity Caves 1157 | -7/Zion | Learned Factory emergency access door positions 1232 | -7/Zion | Imprinted 1234 | -7/Zion | Declared Zion's savior 1508 | -7/Zion | Learned Factory terminal intel 1537 | -7/Zion | Build established: Messiah-Mutant 1539 | -7/Zion | Visited the Megawrench Repair Shop 1539 | -7/Zion | Megawrench repaired 7 parts 1580 | -7/Zion | Found Prototype Processor 1580 | -7/Zion | Identified Exp. Core Analyzer 1585 | -7/Zion | Found Prototype Hackware 1585 | -7/Zion | Identified Exp. System Shield 1586 | -7/Zion | Upgraded with Utility slot (x1) 1587 | -7/Zion | Found Prototype Processor 1587 | -7/Zion | Identified Exp. Targeting Computer 1852 | -7/Zion | Entered Proximity Caves 1852 | -6/Proximity Caves | Accompanied by 4 allies 1854 | -6/Proximity Caves | Reached level 6 2081 | -6/Proximity Caves | Core integrity fell below 20% 2089 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- Found 28 Matter. Found 0b10 Decoder Chip [Scout]. Found Imp. Weapon Shielding. Acquired 20 matter. Upgraded: Core Integrity (+200) B6-JKQ(M) destroyed. 6Y-9VI(M) destroyed. S-27 Virus destroyed. 89-V6W(M) destroyed. Autogun fries itself beyond repair. S-27 Virus destroyed. Lgt. Nuclear Core fries itself beyond repair. VTOL Module fries itself beyond repair. S-27 Virus destroyed. VTOL Module fries itself beyond repair. Autogun fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. VTOL Module fries itself beyond repair. G-50 Soldier destroyed. Power failure, Lgt. Nuclear Core shutdown. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????#% !#?????????????????????? | | ???????????????????????# [!#?????????????????????? | | ???????????????????????#*[%#?????????????????????? | | ???????????????????###?# [##????????????????????? | | ??????####?????????# ### "##???????????????????? | | ?????## ##????????# "#???????????????????? | | ????## ##???###?# #???????????????????? | | ????# ##### #?# ### "#???????????????????? | | ????# ### #?# ###???????????????????? | | ????#### # ## #?????????????????????? | | ???????# ###%! #?????????????????????? | | ####???# ##?#! ##?????????????????????? | | ##??# ##??## ## ?????????????????? | | #### #????## ## ###### ??????????????? | | # # #?????## #??????????????????????? | | # # #?##??## ######??????????????????????? | | #?# ??? ##???????????????????????????? | | ##?# #?## #????????????????????????????? | | ###?## ### #??????????????????????#?????? | | ##??## ###????????????????? #?????? | | ##?### ##????????????? #??????? | | #?## ############ ## #??? | | #?# @ M*=%[ % % % ?? | | ### l %%= = g ?? | | #### ## ########[ % #??????? | | ?### ##??????? ##??????? | | ## ####????????? ##???????? | | # ##???????????? ??????? | | # ### #?????????????? ???? | | ##?# #?????????????? $ ########???? | | ##?# ##??????????????? ##??????????? | | ### #???????????????? #???????????? | | ### ##????????????????? ##???????????? | | ### ##??????????????????##????????????? | | ## #?????????????????????????????????? | | ##?????????????????????????????????? | | ### ##??????????????????????????????????? | | ####?###???????????????????????????????????? | | ##??????????????????????????????????????????? | | ####???????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 10 Resistance: TH 10 Resistance: EX 10 Core Shielding 20 Evasion (%) 50 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- What Is This Thing? Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Levels Raised 5 | . . 3 . 1 1 XP Earned 11343 | 3000 950 4267 500 800 1826 XP Spent 9110 | 1500 250 . 5600 1600 160 Upgrades 26 | 3 1 . 16 2 4 Propulsion Slot 2 | 1 . . 1 . . Utility Slot 3 | 1 . . 1 1 . Weapon Slot 2 | 1 . . 1 . . Core Integrity 4 | . . . . . 4 Inventory Capacity 2 | . 1 . . 1 . Sight Range 2 | . . . 2 . . Sensor Range 1 | . . . 1 . . Melee Accuracy 4 | . . . 4 . . KI Resistance % 2 | . . . 2 . . TH Resistance % 2 | . . . 2 . . EX Resistance % 2 | . . . 2 . . Protomatter Created 418 | . 158 260 . . . Integrity Restored 1278 | . 310 800 . . 168 Core 1152 | . 278 706 . . 168 Parts 126 | . 32 94 . . . Protomatter Decayed 121 | . 110 11 . . . Game ------ Seed TerrabombSwordShifter Manual? 0 Play Time 00:47:05 Cumulative 18.5 hours Start 2019.12.18 @ 21:30:48 End 2019.12.20 @ 21:23:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 83ee410d-a62b-4d23-b720-f9c5c23ad749