Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.24 @ 01:18:24 Player: Mpl_bgtt Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (613) 613 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1843 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 239/300 Energy 58/100 System Corruption 0% Temperature Cool (15) Movement Core (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Small Laser Beam Cannon > --- INVENTORY (5) ---- Heat Sink Hardened Light Armor Plating Small Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Terrain Scanner > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Hardened Light Armor Plating Small Laser Light EM Pulse Cannon Beam Cannon [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Terrain Scanner Device Terrain Scanner Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 6 4 12 7 Power 7 | 2 1 3 1 Engine 7 | 2 1 3 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 4 1 Treads . | . . . . Leg 7 | 2 . 4 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 1 3 . Device 3 | . 1 2 . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | 2 2 2 5 Energy Gun 4 | 1 1 . 2 Energy Cannon 4 | . . 2 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . 2 10 6 Power 4 | . 1 2 1 Propulsion 6 | . . 5 1 Utility 2 | . . 1 1 Weapon 6 | . 1 2 3 Highest Loss Streak 6 | . 2 6 6 To Critical Strikes . | . . . . Average Slot Usage (%) 67 | . 70 77 33 Engine 9 | . 12 9 4 Leg 23 | . 28 29 3 Device 11 | . 5 16 9 Energy Gun 7 | . 8 8 6 Energy Cannon 4 | . . 6 7 Ballistic Gun 7 | . 14 6 . Naked Turns 5 | . . . 5 Heaviest Build 16 | 7 9 16 15 Greatest Support 30 | 20 20 30 10 Greatest Overweight (x) 5 | . . 5 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 3 5 5 Average Carried 2 | . 1 3 4 Final Capacity 5 | 5 5 5 5 Final Carried 4 | 1 3 4 3 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 399 | 215 85 2 97 Remotely . | . . . . Salvage Created 737 | 30 87 442 178 Parts 52 | 1 4 39 8 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 14 | 1 3 6 4 Guns 6 | 1 2 3 . Cannons 6 | . . 2 4 AOE 2 | . 1 1 . Classes Destroyed 7 | 1 . 6 . Worker 1 | . . 1 . Builder 2 | . . 2 . Hauler 2 | . . 2 . Recycler 1 | . . 1 . Watcher 2 | . . 2 . Grunt 13 | 1 3 5 4 Sentry 1 | . . 1 . Best Kill Streak 10 | 1 3 10 2 Combat Bots Only 3 | 1 3 3 2 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1874 | 68 228 1041 537 Core 499 | 22 66 210 201 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 63 | . . 63 . Core Remaining (%) 77 | 91 64 . . Volleys Fired 64 | 5 13 35 11 Largest 2 | 2 2 2 2 Hottest 133 | 60 60 124 133 Shots Fired 107 | 10 16 68 13 Gun 79 | 10 14 49 6 Cannon 26 | . . 19 7 Launcher 2 | . 2 . . Special . | . . . . Kinetic 40 | 5 13 22 . Thermal 53 | 5 1 34 13 Explosive 2 | . 2 . . Electromagnetic 12 | . . 12 . Robot Hit Streak 16 | 8 10 16 6 Robot Miss Streak 4 | 1 2 4 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 70 | 8 10 42 10 Core Hits 33 | 3 5 19 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1619 | 79 297 1066 177 Guns 567 | 79 101 329 58 Cannons 344 | . . 225 119 Explosions 708 | . 196 512 . Melee . | . . . . Ramming . | . . . . Kinetic 244 | 37 91 116 . Thermal 507 | 42 10 278 177 Explosive 684 | . 196 488 . Electromagnetic 184 | . . 184 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 113 | . . 113 . Projectiles . | . . . . Explosions 113 | . . 113 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 245 | . 78 167 . Shots 4 | . 2 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 157 | 70 38 157 96 Average Temperature 37 | 42 16 44 26 Received Heat Transfer 786 | 36 72 417 261 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1094 | 100 25 599 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 398 | 20 90 398 215 Initial 150 | . 13 37 150 Average 128 | 4 52 181 182 Maximum Alert Level 1 | . . 1 1 Low Security (%) 73 | 100 100 59 53 Level 1 26 | . . 40 46 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 2 3 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | 1 3 15 9 Peak Tracking Total 6 | 1 3 6 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 6 | . . 6 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 3 | . 2 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 4 4 . Successful 5 | . 3 2 . Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 36 | . . 36 . Parts Recycled 1 | . 1 . . Recycled Matter 18 | . 18 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 799 | 87 210 363 139 Spaces Moved 472 | 59 145 189 79 Core 88 | 14 . 16 58 Treads . | . . . . Legs 384 | 45 145 173 21 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 50 Average Speed 119 | 103 120 121 127 Slowest Speed 300 | 120 120 300 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 7 19 30 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 35 | . 8 27 . Melee . | . . . . Projectile . | . . . . AOE 35 | . 8 27 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 604 | 76 168 257 103 Wait 9 | . . 9 . Move 469 | 58 144 188 79 Hop . | . . . . Pick Up 27 | 6 6 10 5 Fast Attach 1 | . . 1 . Attach 24 | 6 4 8 6 Detach 2 | 1 1 . . Swap 4 | . . 3 1 Drop 3 | . . 3 . Fire 64 | 5 13 35 11 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 88 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 7) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Propulsion x2 319 | -9/Materials | Build established: Mutant 479 | -9/Materials | Repaired Broken Aluminum Leg? 565 | -9/Materials | Lost 4 parts (1p2n1w) 642 | -9/Materials | Discovered new exit (range 9) 659 | -9/Materials | Core integrity fell below 50% 661 | -9/Materials | Entered Storage 682 | -9/Storage | Lost 6 parts (1p3n1u1w) 788 | -9/Storage | Core integrity fell below 20% 800 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. 00776_ Particle Gun destroyed. 00778_ Jacked Y-45 Defender... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... 00778_ Datajack destroyed. 00779_ Critical hit (Burn: +37). 00782_ Terrain Scanner destroyed. 00782_ Aluminum Leg destroyed. 00788_ Imp. Ion Engine destroyed. 00791_ G-34 Mercenary destroyed. 00791_ Particle Cannon destroyed. 00793_ Acquired 45 matter. 00795_ G-34 Mercenary destroyed. 00798_ Acquired Sml. Laser. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????? ?????????????????? | | ??????????? "????????????????? | | ??????????? "????????????????? | | ??????????? "????????????????? | | ?????????? "????????????????? | | ?????????? ?????????????????? | | ????????? ?????????????????? | | ?????????? ?????????????????? | | ???????#?? ?????????????????? | | ?????????#+#???+#????????????? | | ?????????# #??? #????????????? | | #??#+##### #??? #????????????? | | ???# #### #????????????? | | ???# ! #????????????? | | ???# #????????????? | | ???# "#????????????? | | ???# T#????????????? | | ???# "#????????????? | | ???# ####?????????? | | ?###/##+# + ?? ???? | | ?# !gg #! ####??????? | | ?# Y@! # !* ##????????? | | ## """ + T ??? | | # """ # ############ ???? | | ## """ ##%##????????????????? | | ?# ##!#??#???????#??????? | | ?##"T"####/######????????????? | | ?##"""## +????????????? | | ?#####?# """"" #??????#?????? | | ???????# "???" #????????????? | | ???#???# ""?"" #????????????? | | ?#?????# "??"" #????????????? | | ???????# "???" #?????? ?????? | | ???????# """"" #????????????? | | ???????# #????#???????? | | ???#???# #????????????? | | ??????######+########???????#? | | ??????# ??? | | ??????# ??? | | ??????# ??? | | ??????################+##+???? | | ?????????#????#??????????????? | | ????????#????????????????????? | | ?????????????????????????????? | | ????##???????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Loot Pinata One Hack Too Far Risk Taker Challenges ------------ None Game ------ Seed CoordinationCloakingEngine Manual? 0 Play Time 00:27:09 Cumulative 2.5 hours Start 2022.03.24 @ 00:53:05 End 2022.03.24 @ 01:18:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afc05fa9-a89d-40a2-8a7a-78afc6b5070f