Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 21:11:21 Player: Eddie Result: Destroyed by as-67799 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (235) 235 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 695 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 257/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Light Treads Light Treads Aluminum Leg Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Storage Small Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 6 5 1 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 4 | 2 4 5 Power . | . 1 . Propulsion 2 | 1 2 3 Utility . | . . 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 3 | . . 3 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 96 | . 98 79 Engine 13 | . 14 9 Leg 27 | . 28 23 Storage 14 | . 14 14 Hackware 12 | . 12 14 Energy Gun 4 | . 4 . Ballistic Gun 22 | . 23 16 Peak Build Rating 9 | 6 9 9 Average Rating 8 | 3 8 7 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 16 | 12 16 16 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 6 8 10 Most Carried 6 | 4 6 6 Average Carried 4 | 2 4 5 Final Capacity 10 | 8 10 10 Final Carried 6 | 4 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 447 | 194 253 . Remotely . | . . . Salvage Created 455 | . 431 24 Parts 27 | . 27 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 10 | . 8 2 Guns 10 | . 8 2 Classes Destroyed 6 | . 5 1 Builder 1 | . 1 . Hauler 2 | . 2 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 5 | . 5 . Assembled 2 | . . 2 Best Kill Streak 6 | . 6 1 Combat Bots Only 6 | . 6 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 90 | . 33 57 Missed 23 | . 9 14 Hits 67 | . 24 43 Melee 12 | . . 12 Projectile 55 | . 24 31 Damage Taken 1009 | . 280 729 Core 252 | . 60 192 Absorbed by Shields . | . . . Regen/Repaired (Parts) 74 | . 74 . Core Remaining (%) 100 | 100 . . Volleys Fired 60 | . 41 19 Largest 2 | . 2 2 Hottest 60 | . 60 40 Shots Fired 102 | . 80 22 Gun 102 | . 80 22 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 90 | . 68 22 Thermal . | . . . Explosive . | . . . Electromagnetic 12 | . 12 . Robot Hit Streak 14 | . 14 5 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 65 | . 53 12 Core Hits 23 | . 20 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 748 | . 652 96 Guns 710 | . 614 96 Cannons . | . . . Explosions 38 | . 38 . Melee . | . . . Ramming . | . . . Kinetic 615 | . 519 96 Thermal 38 | . 38 . Explosive . | . . . Electromagnetic 95 | . 95 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 11 | . . 11 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Matter Fused 1 | . . 1 Misfires 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 38 | . 38 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | . 18 2 Average Temperature 8 | . 10 2 Received Heat Transfer 104 | . 84 20 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 111 | . 111 . Initial . | . . . Average 19 | . 23 . Influence Increases 253 | . 253 . Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 36 | . 36 . Successful Hack 17 | . 17 . Disable Machine 15 | . 15 . Destroy Structure 5 | . 5 . Influence Decreases 253 | . 253 . Time Decay 238 | . 238 . Lost Part 10 | . 10 . Purge Threat 5 | . 5 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 17 8 Peak Tracking Total 20 | . 6 20 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 15 | . 15 . Failed 10 | . 10 . Catastrophic . | . . . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Record 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1121 | 86 951 84 Spaces Moved 724 | 59 629 36 Core 5 | 5 . . Treads . | . . . Legs 719 | 54 629 36 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 114 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 4 81 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 886 | 78 749 59 Wait 75 | 2 71 2 Move 722 | 58 628 36 Hop . | . . . Pick Up 13 | 11 2 . Fast Attach . | . . . Attach 10 | 6 2 2 Detach . | . . . Swap 4 | . 4 . Drop 2 | 1 1 . Fire 60 | . 41 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Met a group of wandering Federalists 270 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 15) 480 | -10/Materials | Discovered new exit (range 4) 534 | -10/Materials | Repaired Aluminum Leg? 766 | -10/Materials | Discovered new exit (range 16) 1038 | -10/Materials | Entered Mines 1039 | -10/Mines | Assembled infested the area 1074 | -10/Mines | Core integrity fell below 50% 1113 | -10/Mines | System corruption reached 10% 1116 | -10/Mines | Core integrity fell below 20% 1122 | -10/Mines | Destroyed by as-67799 with Assembled Heavy Rifle Last Messages --------------- 01039_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01042_ T-07 Excavator destroyed. 01048_ as-62052 sneak attacks. 01054_ as-62052 destroyed. 01064_ Assault Rifle destroyed. 01067_ Lgt. Assault Rifle destroyed. 01067_ System corrupted by crushing effect (+3). 01074_ Lgt. Ion Engine destroyed. 01092_ System corrupted by crushing effect (+2). 01095_ System corrupted: Matter fused (-7). 01104_ Seismic Survey Station disabled. 01108_ System corrupted: Lgt. Assault Rifle jammed. 01109_ Aluminum Leg destroyed. 01109_ System corrupted by crushing effect (+2). 01111_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 01111_ System corrupted: Lgt. Assault Rifle misfires. 01112_ Aluminum Leg destroyed. 01112_ System corrupted by crushing effect (+4). 01112_ as-82222 destroyed. 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""" a #??? | | ????# """ #??? | | ????### #### "" #??? | | ??????#?????## ### ##??? | | ?????????????## ##?####???? | | ??????????????# ##?????????? | | ?????????????# #??????????? | | ???????????? ???????????? | | ??????????? ???????????? | | ????????????# ????????????? | | ????????????## ????????????? | | ?????????????# ##????????????? | | ?????????????# ??????????????? | | ?????????????? ???????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 17% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockDataDeflector Manual? 0 Play Time 00:16:23 Cumulative 30.5 hours Start 2025.05.07 @ 20:51:32 End 2025.05.07 @ 21:11:21 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97a043aa-4e31-43a5-be49-d55cd7189247