Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 23:30:21 Player: Roadie Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1469) 1469 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3984 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 74/300 Energy 84/100 System Corruption 5% Temperature Cool (6) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (5) ------ Improved Heat Sink Improved Signal Interpreter Propulsion Shielding Layered Light Armor Plating Gun Armor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Terrain Scan Processor Seismic Detector Energy Filter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Layered Light Armor Plating Gun Armor > --- WEAPON ----------- Gatling Laser Heavy Rocket Launcher > --- INVENTORY -------- (None) [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Subdweller Monowheel Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Gun Armor Device Cryofiber Web Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Gun Armor Weapon Small Laser Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Heavy Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Flamer Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 67 | 6 . 18 24 19 Power 9 | 1 . 1 5 2 Engine 5 | 1 . 1 2 1 Core 4 | . . . 3 1 Reactor . | . . . . . Propulsion 21 | 2 . 8 6 5 Treads 3 | . . 2 . 1 Leg 7 | 2 . 1 3 1 Wheel 5 | . . 4 . 1 Hover 1 | . . . . 1 Flight 5 | . . 1 3 1 Utility 16 | 1 . 3 6 6 Device 7 | . . 1 4 2 Storage 2 | 1 . 1 . . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 4 | . . 1 . 3 Artifact . | . . . . . Weapon 21 | 2 . 6 7 6 Energy Gun 11 | 1 . 2 5 3 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon 2 | . . . 1 1 Launcher 2 | . . . 1 1 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 28 | . . 5 4 19 Power 5 | . . 1 1 3 Propulsion 7 | . . 1 1 5 Utility 5 | . . . 1 4 Weapon 11 | . . 3 1 7 Highest Loss Streak 7 | . . 3 2 7 To Critical Strikes . | . . . . . Average Backups 5 | 2 4 7 7 3 Power . | . 1 1 . . Propulsion 1 | 1 2 2 1 . Utility 2 | . . 1 3 2 Weapon 1 | . 1 1 1 1 Tool/Special . | . . . . . Unused Backups 8 | . . 1 4 3 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon 2 | . . . 1 1 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 82 | . 85 96 90 63 Engine 4 | . 14 11 3 1 Core 5 | . . . 12 2 Treads 1 | . . 2 . 1 Leg 8 | . 28 8 12 2 Wheel 8 | . . 13 12 . Flight 1 | . . . . 3 Device 9 | . . 2 11 12 Storage 6 | . 14 12 7 . Processor 7 | . . . 7 13 Protection 8 | . . 7 9 8 Energy Gun 9 | . 14 16 8 6 Energy Cannon 2 | . . 4 1 2 Ballistic Gun 4 | . 14 11 2 . Launcher 1 | . . . 1 3 Peak Build Rating 47 | 6 6 24 37 47 Average Rating 27 | 3 6 17 31 33 On Entrance 12 | . 6 6 19 30 Avg Prop Armor Cover (%) 5 | . . 9 6 5 Naked Turns . | . . . . . Heaviest Build 39 | 13 13 34 39 38 Greatest Support 60 | 20 20 40 60 28 Greatest Overweight (x) 8 | 1 . 2 2 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 5 Average Capacity 7 | 6 8 9 9 5 Most Carried 10 | 5 4 10 10 5 Average Carried 5 | 3 4 7 7 3 Final Capacity 10 | 8 8 10 5 5 Final Carried 9 | 4 4 9 4 3 Class Distribution -------------------- 48% | Scavenger-Mutant 38% | Mutant 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1392 | 260 . 295 641 196 Remotely . | . . . . . Salvage Created 1153 | . . 386 498 269 Parts 73 | . . 24 28 21 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . 5 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 31 | . . 9 12 10 Guns 18 | . . 9 6 3 Cannons 5 | . . . 5 . AOE 8 | . . . 1 7 Classes Destroyed 8 | . . 1 5 2 Worker 4 | . . . 2 2 Builder 1 | . . . . 1 Watcher 3 | . . . 3 . Swarmer 6 | . . . 3 3 Grunt 11 | . . . 7 4 Sentry 3 | . . . 2 1 Programmer 2 | . . . . 2 Subdweller 9 | . . 9 . . Best Kill Streak 5 | . . 3 4 5 Combat Bots Only 3 | . . 3 3 2 Max Kills in Single Turn 2 | . . 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 437 | . . 75 79 283 Missed 154 | . . 25 23 106 Hits 283 | . . 50 56 177 Projectile 283 | . . 50 56 177 AOE 5 | . . 4 . 1 Critical Strikes 3 | . . 1 2 . Damage Taken 4725 | . . 1284 952 2489 Core 1081 | . . 239 134 708 Absorbed by Shields . | . . . . . Redirected to Shielding 1 | . . . . 1 Core Remaining (%) 59 | 100 . 4 75 . Volleys Fired 112 | . . 27 54 31 Largest 4 | . . 4 2 2 Hottest 280 | . . 280 119 119 Shots Fired 208 | . . 72 90 46 Gun 153 | . . 65 62 26 Cannon 31 | . . 6 23 2 Launcher 23 | . . . 5 18 Special 1 | . . 1 . . Kinetic 62 | . . 32 30 . Thermal 113 | . . 40 53 20 Explosive 23 | . . . 5 18 Electromagnetic 10 | . . . 2 8 Robot Hit Streak 12 | . . 7 8 12 Robot Miss Streak 4 | . . 3 4 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 115 | . . 42 49 24 Core Hits 69 | . . 18 24 27 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Burn 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3708 | . . 654 1749 1305 Guns 1491 | . . 598 590 303 Cannons 648 | . . 56 561 31 Explosions 1563 | . . . 592 971 Melee . | . . . . . Ramming 6 | . . . 6 . Kinetic 958 | . . 320 638 . Thermal 1490 | . . 334 834 322 Explosive 1184 | . . . 241 943 Electromagnetic 70 | . . . 30 40 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 144 | . . . 136 8 Projectiles 23 | . . . 23 . Explosions 121 | . . . 113 8 Melee . | . . . . . Knockbacks 4 | . . . 4 . Impact 1 | . . . 1 . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage 236 | . . . 150 86 Shots 5 | . . . 3 2 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 566 | . . 408 566 300 Average Temperature 163 | . . 143 199 92 Received Heat Transfer 1078 | . . 382 342 354 Effects 11 | . . 2 9 . Energy Bleed 3 | . . . 3 . Matter Decay 2 | . . 1 1 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . 1 . . Damage (major) 4 | . . . 4 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 1 2 2 Heat Transferred 2644 | . . 574 1434 636 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 197 | . . . 168 197 Initial 56 | . . . . 56 Average 59 | . . . 91 33 Influence Increases 1145 | . . . 574 571 Destroy 0b10 Robot/C 440 | . . . 240 200 Destroy 0b10 Robot/NC 40 | . . . 25 15 Destroy Leader 116 | . . . 56 60 Successful Hack 9 | . . . 9 . Disable Machine 195 | . . . 120 75 Destroy Structure 255 | . . . 94 161 Lose Combat Pursuer 90 | . . . 30 60 Influence Decreases 964 | . . . 448 516 Entered New Map 70 | . . . . 70 Time Decay 694 | . . . 408 286 Lost Part 200 | . . . 40 160 Squads Dispatched 8 | . . . 2 6 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 5 | . . . 2 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . . 14 25 16 Peak Tracking Total 4 | . . 4 4 4 Tactical Retreats 6 | . . 1 2 3 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 13 | . . . 8 5 Max in Single Turn 3 | . . . 3 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 9 | . 1 . 6 2 Terminals 6 | . 1 . 4 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 18 | . 2 . 14 2 Successful 6 | . 1 . 5 . Failed 12 | . 1 . 9 2 Catastrophic 4 | . . . 3 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 2 . 10 1 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Record 1 | . 1 . . . Alert Level 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 . 5 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 924 | . . . 368 556 Optics 189 | . . . 113 76 Sensors 812 | . . . 257 555 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 2950 | 65 29 741 1050 1065 Spaces Moved 1613 | 39 25 501 550 498 Core 47 | 12 . . . 35 Treads 56 | . . 26 . 30 Legs 634 | 27 25 149 263 170 Wheels 685 | . . 326 287 72 Hover 103 | . . . . 103 Flight 88 | . . . . 88 Fastest Speed 50 | 50 120 110 110 100 Average Speed 145 | 101 120 118 141 181 Slowest Speed 450 | 120 120 260 260 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 4 29 38 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 12 | . . . . 12 Terrain Destroyed 305 | . . . 127 178 Melee . | . . . . . Projectile 11 | . . . 11 . AOE 294 | . . . 116 178 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 2006 | 64 24 586 724 608 Wait 71 | 11 . . 34 26 Move 1609 | 38 24 500 549 498 Hop . | . . . . . Pick Up 75 | 9 . 20 26 20 Fast Attach 2 | 1 . . . 1 Attach 39 | 5 . 6 11 17 Detach 1 | . . 1 . . Swap 55 | . . 21 25 9 Drop 41 | . . 11 24 6 Fire 112 | . . 27 54 31 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Met a group of wandering Federalists 92 | -10/Materials | Discovered new exit (range 5) 95 | -10/Materials | Entered Subcaves 95 | -10/Subcaves | Accompanied by 1 ally 96 | -10/Subcaves | Continued accompanying wandering Federalists (5) 96 | -10/Subcaves | Approached by a straggling Scientist 238 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 255 | -10/Subcaves | A Subdweller sparked back to life 255 | -10/Subcaves | A Subdweller sparked back to life 255 | -10/Subcaves | A Subdweller sparked back to life 302 | -10/Subcaves | Lost 3 allies 303 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 310 | -10/Subcaves | Core integrity fell below 50% 317 | -10/Subcaves | Build established: Mutant 326 | -10/Subcaves | Found Prototype Protection 327 | -10/Subcaves | Identified Gun Armor 328 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 481 | -10/Subcaves | Discovered new exit (range 15) 533 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 632 | -10/Subcaves | Build established: Gunner 709 | -10/Subcaves | Ambushed by Subdweller buried in earth 711 | -10/Subcaves | Ambushed by Subdweller buried in earth 742 | -10/Subcaves | Lost 3 parts (3w) 798 | -10/Subcaves | Core integrity fell below 20% 836 | -10/Subcaves | Entered Materials 836 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1067 | -8/Materials | Build established: Scavenger-Mutant 1713 | -8/Materials | Discovered new exit (range 16) 1884 | -8/Materials | Identified exit to Factory 1886 | -8/Materials | Entered Factory 1886 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2076 | -7/Factory | Lost 7 parts (1p2n1u3w) 2291 | -7/Factory | Build established: Mutant 2481 | -7/Factory | Core integrity fell below 50% 2742 | -7/Factory | Core integrity fell below 20% 2765 | -7/Factory | Lost 6 parts (2n2u2w) 2903 | -7/Factory | Garrison activated, responded to threat 2951 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02903_ ALERT: Activating Garrison Access F001. 02905_ Acquired Energy Filter. 02911_ Imp. Sensor Array destroyed. 02921_ Gatling Laser destroyed. 02923_ The unstable cave ceiling collapses. 02924_ Imp. Deuterium Engine destroyed. 02926_ System corrupted: Substantial component data lost. 02928_ G-47 Trooper destroyed. 02929_ Mic. Nuclear Core destroyed. 02930_ The unstable cave ceiling collapses. 02930_ G-47 Trooper destroyed. 02931_ Lgt. Treads destroyed. 02932_ Terminal disabled. 02938_ The unstable cave ceiling collapses. 02938_ K-01 Serf collects debris. 02939_ The unstable cave ceiling collapses. 02940_ Hvy. Rocket Launcher destroyed. 02941_ K-01 Serf collects debris. 02946_ Acquired Seismic Detector. 02950_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | " "#???#### ### T" #????????????????????? | | / "##??# +????????????????????? | | " #??# # ????????????????????? | | " #### # ?????????????????? | | "## "????????????????? | | #+ ### ?????????????????? | | # #### #####?????????????? | | # # ????????????? | | ### # # % ! [????????????? | | # ## !????????????? | | #^ ] # ##] ! ?????????????? | | # ## ###### "??????????????? | | # ##+#######? # ???????????????? | | #!! # #??# Y "??????????????? | | #!! # """" #?? "??????????????? | | #! """" #??# # "" ""?????????????? | | # =% """ """" #?## # "G """"???????????? | | # ! "Y """" #?# "" ?????????? | | # """ #?## ?????????? | | # # ! #?# k ####### #???????????? | | # ############### ##########???????????? | | # ### ! # ###?????????? | | # ### # r ?????????? | | # # #""" #???????????? | | # / """ #""" # ### #???????????? | | ####+## # """ #""" # @ #???? ????????????? | | # ##! """ # + #?????????????????? | | # #########""" #### ####?????????????????? | | """" # #???????#""" #??? #????????????????????? | | """" # #???????#""" #??? #????????????????????? | | """" # #???????# #??? #????????????????????? | | """" # #????????! #????#????????????????????? | | # #???????? #?????????????????????????? | | ####### #????????######?????????????????????????? | | ! ! # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | """ # #???????????????????????????????????????? | | """ [# #???????????????????????????????????????? | | """ # ##############??????????????????????????? | | # # # #??????????????????????????? | | ##+#### # # #??????????????????????????? | | ?# + # #??????????????????????????? | | ## # # ######+????????????????????? | | # """ # # ??????????????? | | # """ # # ###########????????????????? | | # """ ######## # [ #????????????????? | | # ##???# # "" #????????????????? | | / ###??# # "" #????????????????? | | ####### ###??# # "Y #????????????????? | | #??## [ # #??# + "" """ #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 210 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction DATA ERROR: Steam Global Achievement% DIY Cooler Do Not Disturb For Emergencies Only Organ Harvest Spot Them First Strength In Numbers There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed RecoilAblativeNanovents Manual? 0 Play Time 00:55:23 Cumulative 21.6 hours Start 2025.10.30 @ 22:36:24 End 2025.10.30 @ 23:30:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5219e44e-ce42-416f-aba8-1e5e7630b333