Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.03 @ 17:29:40 Player: Gobbopathe Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1612) 1612 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 5543 Bonus ------- High Alert Combat Kills 12 Aligned with FarCom 300 Friendly Fire -286 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 222/1650 System Corruption 5% Temperature Cool (2) Movement Flying (29) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (6) --- VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (6) ------ Medium Storage Unit Superbattery Gravity Neutralizer Advanced Terrain Scanner Experimental Melee Analysis Suite > --- WEAPON (2) ------- Molecular Scythe > --- INVENTORY (10) --- Fission Core Improved Heat Sink Force Field Improved Hacking Suite System Shield Lightning Gun Cooled Pulse Rifle HERF Cannon HERF Cannon Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Improved Energy Well Superbattery Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Melee Analysis Suite > --- WEAPON ----------- Molecular Scythe > --- INVENTORY -------- Fission Core Improved Heat Sink Force Field Improved Hacking Suite System Shield Lightning Gun Cooled Pulse Rifle HERF Cannon HERF Cannon Precision Grenade Launcher [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Superbattery Device Advanced Terrain Scanner Storage Superbattery Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 4 | . . . . . 2 2 . Utility 4 | . . . . . 2 . 2 Weapon . | . . . . . . . . Parts Attached 104 | 6 4 9 5 . 19 9 52 Power 13 | 1 1 3 . . 1 3 4 Engine 8 | 1 1 3 . . 1 2 . Core 5 | . . . . . . 1 4 Reactor . | . . . . . . . . Propulsion 40 | 2 . 4 . . 11 3 20 Treads 3 | . . . . . . . 3 Leg 2 | . . . . . . . 2 Wheel 9 | 2 . 2 . . . . 5 Hover 8 | . . 2 . . 6 . . Flight 18 | . . . . . 5 3 10 Utility 21 | 1 3 . 1 . 4 2 10 Device 10 | . 1 . . . 1 2 6 Storage 6 | 1 1 . 1 . 1 . 2 Processor 3 | . . . . . 1 . 2 Hackware 1 | . . . . . 1 . . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 30 | 2 . 2 4 . 3 1 18 Energy Gun 12 | 1 . 1 2 . 2 . 6 Energy Cannon 4 | . . . 1 . . . 3 Ballistic Gun 2 | 1 . . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 1 . . 1 . 2 Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 7 | . . . . . . 1 6 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . . 3 . . 1 7 Parts Lost 36 | . . 3 . . 4 2 27 Power 5 | . . 1 . . . 1 3 Propulsion 22 | . . 1 . . 3 1 17 Utility 5 | . . . . . . . 5 Weapon 4 | . . 1 . . 1 . 2 Highest Loss Streak 11 | . . 3 . . 4 1 11 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 94 | . 98 98 99 100 88 97 91 Engine 6 | . 14 14 14 14 9 3 . Core 2 | . . . . . . 3 5 Treads 1 | . . . . . . . 4 Wheel 18 | . 28 25 28 28 1 . 15 Hover 1 | . . . . . 19 . . Flight 10 | . . . . . 12 45 13 Device 8 | . . . . . 8 7 15 Storage 14 | . 14 14 20 28 18 15 12 Processor 3 | . . . . . 5 . 6 Hackware 1 | . . . . . 2 7 1 Protection 4 | . 12 14 7 . . . . Energy Gun 12 | . 14 14 19 28 12 7 8 Ballistic Gun 2 | . 14 1 . . . . . Launcher 2 | . . 11 7 . . . . Slashing Weapon 1 | . . . . . . 5 1 Naked Turns . | . . . . . . . . Heaviest Build 41 | 12 28 31 33 33 22 22 41 Greatest Support 68 | 26 26 20 20 20 24 30 68 Greatest Overweight (x) 3 | 1 1 2 1 1 3 . 2 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 10 Average Capacity 11 | 7 14 15 15 15 8 8 9 Most Carried 15 | 4 15 15 15 15 14 8 10 Average Carried 10 | 1 11 13 14 15 7 7 8 Final Capacity 15 | 8 15 15 15 15 8 8 10 Final Carried 15 | 4 15 15 15 15 8 8 10 Class Distribution -------------------- 43% | Mutant 25% | Scavenger-Skirmisher 23% | Scout 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Sprinter | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 1267 | 263 70 85 . 30 238 110 471 Remotely . | . . . . . . . . Salvage Created 2510 | 40 206 95 . . 252 242 1675 Parts 122 | 7 18 4 . . 13 16 64 Haulers Intercepted 5 | . 1 . . . . 1 3 Recyclers Shooed 3 | . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 37 | . 6 2 . . 5 7 17 Melee 14 | . . . . . . 7 7 Guns 15 | . 6 2 . . 1 . 6 Cannons 2 | . . . . . . . 2 AOE 6 | . . . . . 4 . 2 Classes Destroyed 10 | 1 4 . . . 2 . 3 Worker 4 | . . . . . . . 4 Tunneler 3 | 2 . . . . . 1 . Hauler 5 | . 1 . . . . 1 3 Recycler 5 | . . . . . 1 . 4 Watcher 2 | . 1 . . . . . 1 Swarmer 17 | . 3 . . . 1 7 6 Grunt 9 | . 3 2 . . 4 . . Sentry 3 | . . . . . 1 . 2 Hunter 3 | . . . . . . . 3 Programmer 6 | . . . . . . . 6 Best Kill Streak 6 | 2 3 2 . . 6 4 4 Combat Bots Only 5 | . 3 2 . . 5 4 3 Max Kills in Single Turn 2 | 1 1 1 . . 2 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . 2 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 3871 | . 253 272 . . 506 216 2624 Core 1099 | . 61 80 . . 76 28 854 Absorbed by Shields 275 | . . . . . . 11 264 Redirected to Shielding 33 | . 17 16 . . . . . Core Remaining (%) 81 | 100 . . . 43 86 96 . Volleys Fired 111 | 3 30 14 . . 9 1 54 Largest 2 | 2 2 2 . . 2 1 2 Hottest 176 | 60 60 80 . . 90 50 176 Shots Fired 214 | 6 60 28 . . 14 1 105 Gun 197 | 6 60 28 . . 9 1 93 Cannon 11 | . . . . . . . 11 Launcher 6 | . . . . . 5 . 1 Special . | . . . . . . . . Kinetic 50 | 3 30 10 . . . . 7 Thermal 129 | 3 30 14 . . . . 82 Explosive 6 | . . . . . 5 . 1 Electromagnetic 29 | . . 4 . . 9 1 15 Robot Hit Streak 11 | 2 8 2 . . 3 . 11 Robot Miss Streak 9 | 1 9 5 . . 3 1 9 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 170 | 3 35 11 . . 6 17 98 Core Hits 96 | 2 16 5 . . 12 8 53 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . . . . . 4 Burn 2 | . . . . . . . 2 Sever 2 | . . . . . . . 2 Melee Attacks 73 | . . . . . . 27 46 Impact . | . . . . . . . . Slashing 73 | . . . . . . 27 46 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . 2 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4723 | 41 364 118 . . 577 761 2862 Guns 2026 | 41 364 118 . . 73 . 1430 Cannons 229 | . . . . . . . 229 Explosions 697 | . . . . . 504 . 193 Melee 1771 | . . . . . . 761 1010 Ramming . | . . . . . . . . Kinetic 245 | 7 154 25 . . . . 59 Thermal 1705 | 34 210 54 . . . . 1407 Explosive 631 | . . . . . 504 . 127 Electromagnetic 371 | . . 39 . . 73 . 259 Impact . | . . . . . . . . Slashing 1771 | . . . . . . 761 1010 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 7 . 5 Average Corruption 3 | . . . . . 7 . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . . . 4 . 8 Message Errors 1 | . . . . . 1 . . Matter Fused 3 | . . . . . 2 . 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 5 | . . . . . . . 5 Misfires 1 | . . . . . 1 . . Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 133 | . . . . . . 70 63 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 133 | . . . . . . 70 63 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 86 | . . . . . 86 . . Shots 3 | . . . . . 3 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 302 | 40 64 239 . . 81 302 243 Average Temperature 76 | 21 27 115 . . 30 125 93 Received Heat Transfer 563 | . 42 177 . . 45 . 299 Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . . . 4 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Melted 12 | . . . . . . . 12 Heat Transferred 3619 | 75 475 125 . . . . 2944 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 569 | 10 195 50 . . 181 386 569 Initial 115 | . 6 21 . . . 81 115 Average 115 | 2 76 46 . . 70 202 160 Maximum Alert Level 2 | . . . . . . 1 2 Low Security (%) 86 | 100 100 100 . 100 100 43 80 Level 1 9 | . . . . . . 56 11 Level 2 3 | . . . . . . . 8 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 1 . . . 1 8 Investigation 6 | . 1 1 . . . . 4 Extermination 3 | . . . . . . . 3 Reinforcement 3 | . 1 . . . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 2 . . . 1 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | . 16 2 . . 12 13 52 Peak Tracking Total 11 | . 6 2 . . 5 6 11 Tactical Retreats 15 | . 1 . . . 2 2 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . . . 2 . . Traps Extracted . | . . . . . . . . Installed 3 | . . . . . 3 . . Triggered 2 | . . . . . 2 . . Most Traps Carried 3 | . . 3 3 3 3 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 28 | . 6 1 4 . 2 5 10 Terminals 18 | . 5 1 . . 2 5 5 Fabricators 3 | . . . . . . . 3 Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 111 | . 13 4 49 . 5 14 26 Successful 78 | . 7 1 49 . 3 8 10 Failed 32 | . 5 3 . . 2 6 16 Catastrophic 5 | . . 1 . . . 1 3 Database Lockouts 1 | . 1 . . . . . . Manual 25 | . 9 2 1 . 3 5 5 Terminals 47 | . 12 4 . . 5 14 12 Fabricators 8 | . . . . . . . 8 Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . . . . . 3 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 65 | . 3 1 49 . 2 6 4 Record 49 | . . . 49 . . . . Part Schematic 3 | . 1 . . . . 1 1 Branch Access Points 1 | . . . . . . . 1 Terminal Index 2 | . . . . . 1 1 . Garrison Index 1 | . . . . . . 1 . Unreport Threat 2 | . 1 . . . . 1 . Locate Traps 4 | . 1 . . . 1 1 1 Registered Prototypes 1 | . . . . . . 1 . Zone Layout 2 | . . 1 . . . . 1 Fabricator Hacks 4 | . . . . . . . 4 Network Status 1 | . . . . . . . 1 Load Schematic 2 | . . . . . . . 2 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 4 . . . 1 2 1 Terminals 7 | . 3 . . . 1 2 1 Botnet 5 | . 2 . . . 1 1 1 Operators 2 | . 1 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 4 1 . . 2 5 10 Full Trace Events 5 | . . 1 . . . . 4 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . 1 1 Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 95 | . . . . . . . 95 Total Part Build Rating 5 | . . . . . . . 5 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . . 12 . . Total Damage 74 | . . . . . 74 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 2807 | 56 448 342 246 135 178 192 1210 Spaces Moved 3454 | 41 330 282 248 139 282 522 1610 Core 3 | 3 . . . . . . . Treads 1 | . . . . . . . 1 Legs 11 | . . . . . . . 11 Wheels 1543 | 38 330 282 248 139 . . 506 Hover 129 | . . . . . 129 . . Flight 1767 | . . . . . 153 522 1092 Fastest Speed 20 | 50 90 95 95 95 26 20 20 Average Speed 56 | 85 102 95 95 95 38 20 46 Slowest Speed 240 | 95 105 110 95 95 240 23 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 26 | . . . . . . 4 22 Cave-ins Triggered 2 | . . . . . 1 . 1 Exploration Rate (%) 36 | 3 50 56 62 46 23 14 40 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 16 | . . . . . . . 16 Terrain Destroyed 84 | . . . . . 62 . 22 Melee 16 | . . . . . . . 16 Projectile . | . . . . . . . . AOE 68 | . . . . . 62 . 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 3961 | 53 384 329 258 142 341 578 1876 Wait 130 | . 7 13 . . 1 10 99 Move 3397 | 40 329 281 247 138 281 513 1568 Hop 24 | . . . . . . 4 20 Pick Up 59 | 4 11 5 1 2 11 8 17 Fast Attach 47 | 6 2 2 4 . 8 3 22 Attach 34 | . 1 5 1 . 8 4 15 Detach 13 | . 1 1 . . 2 . 9 Swap 23 | . 1 2 . . 3 2 15 Drop 45 | . 2 4 5 2 15 6 11 Fire 111 | 3 30 14 . . 9 1 54 Melee 73 | . . . . . . 27 46 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . 2 . . . . . Trap 3 | . . . . . 3 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 5 exits: [*Fac] / Low x2 / Ext x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 12) 392 | -10/Materials | Central database locked down 486 | -10/Materials | Discovered new exit (range 16) 505 | -10/Materials | Entered Mines 532 | -10/Mines | Core integrity fell below 50% 566 | -10/Mines | Lost 3 parts (1p1n1w) 643 | -10/Mines | Found a hidden stash of uninstalled traps 694 | -10/Mines | Met a Derelict bent on vengeance 697 | -10/Mines | Met a Derelict testing a Signal Generator 701 | -10/Mines | Found Signal Generator 779 | -10/Mines | Discovered new exit (range 5) 809 | -10/Mines | Discovered new exit (range 10) 839 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 847 | -10/Mines | Entered Exiles 862 | -10/Exiles | Discovered new exit (range 15) 875 | -10/Exiles | Met 8R-AWN 889 | -10/Exiles | Met EX-HEX 915 | -10/Exiles | Met EX-BIN 926 | -10/Exiles | Aligned with FarCom system 927 | -10/Exiles | Given EX-Vault access code 965 | -10/Exiles | Opened EX-Vault 971 | -10/Exiles | Found Prototype Special Weapon 971 | -10/Exiles | Identified Field Lobotomy Kit 975 | -10/Exiles | Found Prototype Storage 975 | -10/Exiles | Identified Superbattery 979 | -10/Exiles | Found Prototype Energy Cannon 979 | -10/Exiles | Identified Firepult 1009 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1038 | -10/Exiles | Met EX-DEC 1041 | -10/Exiles | Learned location of Zion (-7) 1085 | -10/Exiles | Discovered new exit (range 10) 1093 | -10/Exiles | Left Exiles lab with Superbattery 1093 | -10/Exiles | Entered Mines 1160 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1189 | -9/Mines | Discovered new exit (range 13) 1194 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1210 | -9/Mines | Discovered new exit (range 10) 1222 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1228 | -9/Mines | Entered Materials 1228 | -8/Materials | Accompanied by 3 allies 1228 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1229 | -8/Materials | Identified exit to Factory 1301 | -8/Materials | Crushed by falling debris 1340 | -8/Materials | Lost 4 parts (3n1w) 1406 | -8/Materials | Entered Factory 1406 | -7/Factory | Evolved 2 slots: Propulsion x2 1588 | -7/Factory | Discovered new exit (range 7) 1598 | -7/Factory | Entered another Factory area 1598 | -6/Factory | Evolved 2 slots: Utility x2 1841 | -6/Factory | Lost 10 parts (1p7n2u) 2099 | -6/Factory | Build established: Scavenger-Skirmisher 2289 | -6/Factory | Fabricated Imp. Hacking Suite? 2547 | -6/Factory | Cargo convoy interrupted 2557 | -6/Factory | Found Prototype Slashing Weapon 2557 | -6/Factory | Identified Molecular Scythe 2578 | -6/Factory | Found Prototype Processor 2578 | -6/Factory | Identified Exp. Melee Analysis Suite 2585 | -6/Factory | Core integrity fell below 50% 2612 | -6/Factory | Lost 11 parts (2p7n2u) 2708 | -6/Factory | Discovered new exit (range 11) 2724 | -6/Factory | Identified exit to Lower Caves 2724 | -6/Factory | Identified exit to Extension 2747 | -6/Factory | Crushed by falling debris 2760 | -6/Factory | Core integrity fell below 20% 2799 | -6/Factory | Discovered new exit (range 8) 2808 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02747_ The unstable cave ceiling collapses. 02747_ Crushed by falling debris. 02747_ Adv. Terrain Scan Processor destroyed. 02747_ System corrupted by crushing effect (+1). 02749_ K-01 Serf collects debris. 02750_ Xenon Bombardment Thruster destroyed. 02750_ Dropped Imp. Energy Well. 02751_ K-01 Serf cleans the Neutrino Reactor. 02759_ Slug penetrates Wall. 02773_ System corrupted: Energy discharge (-220). 02788_ System corrupted: Energy discharge (-111). 02796_ Connecting with Garrison Access... 02796_ ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. 02799_ EXIT=FOUND 02804_ Acquired Prototype Device. 02804_ Identified Gravity Neutralizer. 02807_ Knocked back. 02808_ Cesium-ion Thruster destroyed. 02808_ Cld. Nuclear Pulse Thruster destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????>?????????????????????????????????? | | ???????????????????????????????????????? | | ?????? ????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????#???????????????????? | | ??????????#????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????#######????????????????????? | | ??????#????## ##???????????????????? | | ?#??????????# ;#???????????????????? | | ????????????# H ##???????????????????? | | ############# @ ##############???????? | | # # H # ! #???????? | | # "" * # %# #???????? | | # "G # # #???????? | | # "" # # #???????? | | # # % # #???????? | | # g# # #???????? | | # """""" gg + #???????? | | # """""" # # #???????? | | # """""" # # #???????? | | # """""" # # #???????? | | # # # #???????? | | # # # #???????? | | # # ##############???????? | | ###"######### #????????????????????? | | # # ##???????????????????? | | # # T#???????????#######?? | | # """"""" # #??#????????# ?? | | # """"""" # ##???????????# ? | | # """"""" # #????????????# | | # """"""" # #????????????# | | # + #????????????# "" | | # """"""" # #????????????# """ | | # """"""" # #??????????### R" | | # """"""" # #????????????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 2050 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Power Shielding 33 Evasion (%) 66 Melee Accuracy 12 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -10/Materials | Hacked Hvy. Phase Cannon | -7/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamWarpTearclaws Manual? 0 Play Time 01:26:17 Cumulative 217.2 hours Start 2022.09.03 @ 15:41:50 End 2022.09.03 @ 17:29:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 74 Gallery% 77 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53e5de35-f554-42c2-ad67-34cd5543555b