Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 17:15:08 // Winter2022/Polymind Player: Delirus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (34) 170 Value Destroyed (1017) 1017 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4911) 4911 TOTAL SCORE: 9878 Bonus ------- Polymind Skill 4752 High Alert Combat Kills 24 Follower Combat Kills 153 Entered Garrisons 400 Friendly Fire -418 Cogmind --------- Core Integrity 0/850 Matter 0/0 Energy 19/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (0) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Targeting Computer Targeting Computer Phase Shifter > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- (None) [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage Medium Matter Pod Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Slots Evolved . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 29 | . 4 7 . . . 4 . . . . 14 Power 5 | . 1 1 . . . 1 . . . . 2 Propulsion 11 | . 2 2 . . . 1 . . . . 6 Utility 5 | . . 2 . . . . . . . . 3 Weapon 8 | . 1 2 . . . 2 . . . . 3 Highest Loss Streak 9 | . 4 5 . . . 3 . . . . 9 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 76 96 96 87 87 95 100 100 100 100 67 Engine 14 | . 17 13 12 12 12 12 20 20 20 20 6 Treads 25 | . . 22 25 25 25 24 40 40 40 40 13 Leg 3 | . 24 . . . . 10 . . . . 7 Device 15 | . 12 22 25 25 25 12 . . . . . Protection 10 | . . 9 9 . . 9 20 20 20 20 6 Energy Gun 7 | . 12 9 12 12 12 8 . . . . . Ballistic Gun 8 | . 6 10 12 12 12 3 . . . . 14 Impact Weapon 5 | . . . . . . 9 20 20 20 20 6 Naked Turns 57 | . 29 5 . . . 2 . . . . 21 Heaviest Build 19 | . 7 18 18 15 15 15 15 15 15 15 19 Greatest Support 40 | 3 20 40 40 40 40 40 40 40 40 40 40 Greatest Overweight (x) 4 | . 1 3 . . . 4 . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 1 | . 1 1 1 1 1 1 1 1 1 1 1 Average Capacity . | . . . 1 1 1 . 1 1 1 1 . Most Carried . | . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . Final Capacity 1 | . 1 1 1 1 1 1 1 1 1 1 . Final Carried . | . . . . . . . . . . . . Class Distribution -------------------- 57% | Sentry 28% | Brawler 6% | Grunt Dominant Class ---------------- Grunt | -10/Materials Sentry | -9/Materials Sentry | -9/Mines Sentry | -9/Exiles Sentry | -8/Mines Brawler | -8/Materials Brawler | -8/Storage Brawler | -8/Garrison Brawler | -8/Recycling Brawler | -6/Factory Hunter | -6/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ----------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Matter Collected 318 | . . 206 73 . . . . . . . 39 Remotely . | . . . . . . . . . . . . Salvage Created 954 | . 19 431 278 . . 226 . . . . . Parts 57 | . 1 37 11 . . 8 . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Combat Hostiles Destroyed 29 | . 2 16 3 . . 8 . . . . . Melee 1 | . . . . . . 1 . . . . . Guns 27 | . 2 16 3 . . 6 . . . . . Classes Destroyed 7 | . 1 4 1 . . 1 . . . . . Worker 1 | . . . . . . 1 . . . . . Watcher 1 | . . 1 . . . . . . . . . Swarmer 7 | . 2 5 . . . . . . . . . Grunt 16 | . . 7 5 . . 4 . . . . . Brawler 1 | . . 1 . . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . Sentry 6 | . . 3 . . . 3 . . . . . Best Kill Streak 7 | . 1 7 2 . . 3 . . . . . Combat Bots Only 7 | . 1 7 2 . . 3 . . . . . Max Kills in Single Turn 2 | . 1 2 1 . . 1 . . . . . Gunslinging 1 | . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Damage Taken 4728 | . 435 1026 196 . . 871 18 . . . 2182 Core 1463 | . 162 200 39 . . 209 . . . . 853 Absorbed by Shields 69 | . . . . . . . . . . . 69 Core Remaining (%) 59 | 100 35 . . . 40 . . . 62 . . Volleys Fired 127 | . 24 51 16 . . 32 . . . . 4 Largest 3 | . 1 2 2 . . 2 . . . . 3 Hottest 79 | . 40 79 79 . . 79 . . . . 79 Shots Fired 190 | . 24 86 32 . . 42 . . . . 6 Gun 190 | . 24 86 32 . . 42 . . . . 6 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 106 | . 23 51 16 . . 10 . . . . 6 Thermal 84 | . 1 35 16 . . 32 . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 12 | . 4 11 10 . . 12 . . . . 5 Robot Miss Streak 5 | . 5 2 2 . . 2 . . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . 3 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 143 | . 11 59 21 . . 45 1 . . . 6 Core Hits 57 | . 6 25 10 . . 15 . . . . 1 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 10 | . . 5 2 . . 2 . . . . 1 Burn 8 | . . 5 1 . . 2 . . . . . Destroy 1 | . . . 1 . . . . . . . . Smash 1 | . . . . . . . . . . . 1 Melee Attacks 14 | . . . . . . 12 1 . . . 1 Impact 14 | . . . . . . 12 1 . . . 1 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2559 | . 123 971 318 . . 961 48 . . . 138 Guns 2052 | . 110 963 318 . . 555 . . . . 106 Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 476 | . . . . . . 406 48 . . . 22 Ramming 31 | . 13 8 . . . . . . . . 10 Kinetic 1045 | . 99 551 156 . . 133 . . . . 106 Thermal 1007 | . 11 412 162 . . 422 . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 476 | . . . . . . 406 48 . . . 22 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . 1 . . . . . . . . . 10 Average Corruption 6 | . 1 . . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 10 | . 1 . . . . . . . . . 9 Message Errors 2 | . . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 97 | . . . . . . 75 . . . . 22 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 97 | . . . . . . 75 . . . . 22 Knockbacks 6 | . 1 . . . . 5 . . . . . Impact 6 | . 1 . . . . 5 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 13 | . 6 3 . . . . . . . . 4 Shots . | . . . . . . . . . . . . Rammed 5 | . . 2 . . . . . . . . 3 Targets Rammed 8 | . 3 2 . . . . . . . . 3 Kicked 3 | . 3 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 234 | . 36 52 22 . . 78 6 1 . . 234 Average Temperature 27 | . 11 19 10 . . 36 3 1 . . 66 Received Heat Transfer 1395 | . 114 384 57 . . 486 9 . . . 345 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . Impact Corruptions 4 | . . . . . . 3 . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . 1 1 . . . 2 . . . . . Heat Transferred 2985 | . 25 1369 481 . . 1110 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Peak Influence 481 | . 35 481 99 . . 195 81 52 23 23 173 Initial 55 | . . 9 55 . . . 8 52 23 . 16 Average 113 | . 20 304 36 . . 91 37 52 20 3 90 Maximum Alert Level 2 | . . 2 . . . . . . . . . Low Security (%) 75 | 100 100 6 100 . 100 100 100 100 100 100 100 Level 1 20 | . . 78 . . . . . . . . . Level 2 3 | . . 14 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 4 | . . 2 . . . . 2 . . . . Investigation 1 | . . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 1 | . . 1 . . . . . . . . . Assault 2 | . . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Distress Signals 4 | . 1 1 . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 114 | . 14 34 3 . . 16 4 . . . 43 Peak Tracking Total 12 | . 6 8 2 . . 5 . . . . 12 Tactical Retreats 9 | . . 4 . . . 1 . . . . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Traps Triggered 5 | . . 1 . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ---------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Machines Disabled 1 | . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Machines Accessed 7 | . . 2 1 . . . 2 . . 2 . Terminals 5 | . . 2 1 . . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . Total Hacks 20 | . . 4 5 . . . 3 . . 8 . Successful 7 | . . . 2 . . . 2 . . 3 . Failed 13 | . . 4 3 . . . 1 . . 5 . Catastrophic 4 | . . 2 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 13 | . . 4 4 . . . . . . 5 . Terminals 18 | . . 4 5 . . . 2 . . 7 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . Terminal Hacks 5 | . . . 2 . . . 1 . . 2 . Open Door 1 | . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . Unreport Threat 1 | . . . 1 . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . Unlock Access 2 | . . . . . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . . 2 1 . . . 1 . . 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------------ Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 10 | . 2 3 . . . 2 . . . . 3 Non-combat . | . . . . . . . . . . . . Combat 10 | . 2 3 . . . 2 . . . . 3 Robot Hacks Applied 12 | . 2 3 . . . 4 . . . . 3 find_shortcuts 10 | . 2 3 . . . 2 . . . . 3 find_garrison 2 | . . . . . . 2 . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Total Allies 5 | . . . 3 . . . 2 . . . . Largest Group 3 | . . . 3 . . . 2 . . . . Highest-Rated Group 62 | . . . 40 . . . 62 . . . . Highest-Rated Ally 31 | . . . 16 . . . 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 31 | . . . 13 . . . 18 . . . . Total Damage 387 | . . . 116 . . . 271 . . . . Kills 5 | . . . 2 . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Robot Analysis Total 8 | . 2 2 . . . 2 . . . . 2 Derelict Logs Recovered 2 | . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Turns Passed 4901 | 7 255 1214 1146 354 88 477 120 274 447 229 290 Spaces Moved 2727 | 13 200 397 677 222 56 223 60 174 279 144 282 Core 163 | 13 72 9 . . . 6 . . . . 63 Treads 2093 | . . 258 677 222 56 162 60 174 279 144 61 Legs 281 | . 115 25 . . . 55 . . . . 86 Wheels 105 | . . 105 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 85 | . 13 . . . . . . . . . 72 Fastest Speed 32 | 50 40 50 160 160 160 50 160 160 160 160 32 Average Speed 142 | 50 92 134 160 160 160 148 160 160 160 160 91 Slowest Speed 250 | 50 120 200 160 160 160 250 160 160 160 160 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 3 42 28 99 67 16 19 14 36 68 6 42 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . . Scrap Searched 2 | . . . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed 1 | . 1 . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Total 3523 | 12 249 992 708 221 55 307 82 171 280 143 303 Wait 644 | . 22 543 14 . . 41 22 . 2 . . Move 2703 | 12 199 396 676 221 55 222 59 171 278 143 271 Hop 4 | . . . . . . . . . . . 4 Pick Up . | . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . Attach . | . . . . . . . . . . . . Detach . | . . . . . . . . . . . . Swap . | . . . . . . . . . . . . Drop . | . . . . . . . . . . . . Fire 127 | . 24 51 16 . . 32 . . . . 4 Melee 14 | . . . . . . 12 1 . . . 1 Ram 6 | . 1 2 . . . . . . . . 3 Kick 3 | . 3 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . 20 Rewire 2 | . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Garrison (discovered 2 exits: [*Rec x2]) -8/Recycling -6/Factory -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 8 | -11/Junkyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 9) 92 | -10/Materials | Core integrity fell below 50% 135 | -10/Materials | Lost 4 parts (1p2n1w) 191 | -10/Materials | Discovered new exit (range 12) 263 | -10/Materials | Entered another Materials area 390 | -9/Materials | Destroyed 7 combat bots 825 | -9/Materials | Lost 5 parts (1p2n1u1w) 1396 | -9/Materials | Discovered new exit (range 14) 1477 | -9/Materials | Entered Mines 1495 | -9/Mines | Discovered new exit (range 11) 1717 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2047 | -9/Mines | Learned Materials garrison access intel 2211 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2319 | -9/Mines | Discovered new exit (range 6) 2361 | -9/Mines | Core integrity fell below 50% 2617 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2617 | -9/Mines | Discovered new exit (range 5) 2623 | -9/Mines | Entered Exiles 2662 | -9/Exiles | Met 8R-AWN 2689 | -9/Exiles | Met EX-HEX 2761 | -9/Exiles | Met EX-DEC 2799 | -9/Exiles | Met EX-BIN 2964 | -9/Exiles | Discovered new exit (range 10) 2977 | -9/Exiles | Entered Mines 3056 | -8/Mines | Discovered new exit (range 7) 3065 | -8/Mines | Entered Materials 3066 | -8/Materials | Identified exit to Storage 3067 | -8/Materials | Loaded intel: 1 garrison access location 3225 | -8/Materials | Lost 3 parts (1n2w) 3542 | -8/Materials | Entered Storage 3565 | -8/Storage | Met a pair of Derelict thieves 3657 | -8/Storage | Identified exit to Garrison 3662 | -8/Storage | Entered Garrison 3730 | -8/Garrison | Triggered checkpoint 3790 | -8/Garrison | Triggered checkpoint 3802 | -8/Garrison | Triggered checkpoint 3826 | -8/Garrison | Discovered new exit (range 10) 3840 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3922 | -8/Garrison | Discovered new exit (range 10) 3936 | -8/Garrison | Entered Recycling 4359 | -8/Recycling | Discovered new exit (range 15) 4383 | -8/Recycling | Entered Factory 4606 | -6/Factory | Identified exit to Garrison 4612 | -6/Factory | Entered Garrison 4672 | -6/Garrison | Spotted B-75 Beast 4686 | -6/Garrison | Triggered checkpoint 4718 | -6/Garrison | Discovered new exit (range 10) 4720 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4748 | -6/Garrison | Triggered checkpoint 4760 | -6/Garrison | Lost 5 parts (2n3u) 4819 | -6/Garrison | Discovered new exit (range 12) 4832 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4834 | -6/Garrison | System corruption reached 10% 4846 | -6/Garrison | Core integrity fell below 50% 4862 | -6/Garrison | Triggered checkpoint 4865 | -6/Garrison | Core integrity fell below 20% 4900 | -6/Garrison | Triggered checkpoint 4902 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04883_ Field strength at 58. 04884_ Field strength at 52. 04885_ Field strength at 46. 04886_ Field strength at 40. 04887_ Field strength at 34. 04888_ Field strength at 24. 04889_ Field strength at 18. 04890_ Field strength at 12. 04891_ Stasis field depleted. 04893_ P-60 Hacker suffers critical hit (Burn). 04894_ System corrupted: Heat flow error (+256). 04900_ Beams of light sweep through the air. An alarm sounds. 04900_ Released control of S-27 Virus. 04900_ Triggered Stasis Trap. 04900_ A bubble of rippling energy engulfs the area. 04900_ Field strength at 94. 04900_ Field strength at 88. 04901_ S-27 Virus reactivates. 04901_ Field strength at 74. 04902_ Field strength at 64. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# #### | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# #### | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????#^^ #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????#^ ^#??? | | ??????????????????????#???????????????????# #??? | | ??????????????????????# ??????????????????# #??? | | ??????????????????????# ???#####??????????# #??? | | ??????????????????????# ?? #??????????# #??? | | ?????????????????????## ## s ############ #??? | | ????????????# ####### @s #??? | | ????????????# ^ s #??? | | ????????????# ^s #??? | | ???+????????##+####### ## ## ###########??? | | ?????????????????????# ## ## ###??????????? | | ?????????????????????" #??????????? | | ?????????????????????" #??????????? | | ?????????????????????" #??????????? | | ?????????????????????" #??????????? | | ?????????????????????# #" ## ###??????????? | | ?????????????????????# #" ## ###########??? | | ????????????+????????# #??? | | ????????????+????????# #??? | | ?????????????????????#pg ######## #??? | | ?????????????????????# ##" ######??????# #??? | | ?????????????????????# ##%" #???????????#==#??? | | ?????????????????????# ##+####???????????#*%#??? | | ???????????????####### ## #??????????????#%*#### | | ????????????# " " #??????????????+[ + | | ???????????????####### ####?????????????## #### | | ?????????????????????#^ #?????????????????# #??? | | ###################### ##????????????????# ^#??? | | #% T#????????????????#^[#??? | | # ##??????????####### #??? | | # #?????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 23 Energy Capacity 215 Matter Stores 200 Matter Capacity 200 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 25 Resistance: EX 50 Resistance: I 25 Resistance: S 25 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Polymind | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ---------- Run | Jun Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Hosts 12 | . 2 5 . . . 2 . . . . 3 Combat Hostiles 10 | . 2 3 . . . 2 . . . . 3 Allies . | . . . . . . . . . . . . Unique Host Classes 6 | . 2 2 . . . 1 . . . . 1 Average Host Suspicion 69 | . 98 86 84 . 11 87 33 44 55 28 75 Unsuspicious Activity 594 | . 7 580 . . . . . . . . 7 Returns to Shadow . | . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . Protomatter Created 232 | . 5 87 36 . . 88 16 . . . . Used 232 | . 21 79 . . . 53 . . . . 79 Decayed 17 | . . 4 13 . . . . . . . . Highest Spend 51 | . 15 23 . . . 30 . . . . 51 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 10) Y-45 Defender (-9/Materials: 9) G-47 Trooper (-8/Materials: 4) S-10 Pest (-10/Materials: 2) Y-45 Defender (-9/Materials: 2) Game ------ Seed LightningBattleSegregator Manual? 0 Play Time 00:30:27 Cumulative 53.5 hours Start 2023.03.04 @ 16:48:14 End 2023.03.04 @ 17:15:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bb7eb85-8008-4e50-8e09-14843f252ef1