Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.25 @ 18:14:53 Player: AshCrow Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (40) 200 Value Destroyed (1274) 1274 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6734 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 977/1000 Matter 300/300 Energy 138/140 System Corruption 0% Temperature Cool (6) Movement Flying (37) Location -5/Factory Parts ------- > --- POWER (3) -------- Light Deuterium Engine > --- PROPULSION (5) --- Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (6) ------ Advanced Weight Redist. System Hacking Suite Authchip [R/Combat] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Particle Gun High-powered Shotgun Flak Gun Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Makeshift Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- High-powered Shock Rifle Gauss Rifle > --- INVENTORY -------- Improved Signal Interpreter Particle Gun High-powered Shotgun Flak Gun Remote Datajack [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Special Weapon Remote Datajack Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 11 | . 1 . 2 2 2 . . . . 2 2 Power 2 | . 1 . . . . . . . . 1 . Propulsion 3 | . . . 2 . . . . . . 1 . Utility 4 | . . . . 2 . . . . . . 2 Weapon 2 | . . . . . 2 . . . . . . Parts Attached 64 | 8 3 2 7 9 11 16 1 . . 5 2 Power 13 | 1 2 2 2 2 3 . . . . 1 . Engine 9 | 1 2 2 2 1 . . . . . 1 . Core 4 | . . . . 1 3 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 . . 3 2 1 7 . . . 4 1 Treads 8 | 2 . . 3 2 1 . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . Flight 11 | . . . . . . 6 . . . 4 1 Utility 13 | 3 1 . . 3 2 3 1 . . . . Device 3 | 1 . . . . 1 . 1 . . . . Storage 3 | 1 . . . 2 . . . . . . . Processor . | . . . . . . . . . . . . Hackware 3 | . . . . . . 3 . . . . . Protection 4 | 1 1 . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 18 | 2 . . 2 2 5 6 . . . . 1 Energy Gun 6 | 2 . . 1 1 1 . . . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | . . . 1 1 4 . . . . . . Ballistic Cannon 3 | . . . . . . 3 . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 11 | . 2 . . . . 2 1 . 1 . 5 Power 4 | . 2 . . . . . 1 . . . 1 Propulsion 5 | . . . . . . 1 . . 1 . 3 Utility 1 | . . . . . . 1 . . . . . Weapon 1 | . . . . . . . . . . . 1 Highest Loss Streak 5 | . 1 . . . . 1 1 . 1 . 5 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 8 | 2 9 10 9 10 9 5 5 5 5 4 5 Power . | . 1 1 . . . 1 1 1 1 . . Propulsion 3 | . 3 4 4 4 4 . . . . . . Utility 2 | . 2 3 3 4 4 1 . . . . 1 Weapon 1 | . 1 2 2 2 . 2 3 3 3 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 13 | . 2 . 6 1 . 3 . . . . 1 Power 1 | . 1 . . . . . . . . . . Propulsion 5 | . 1 . 3 . . 1 . . . . . Utility 5 | . . . 2 . . 2 . . . . 1 Weapon 2 | . . . 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 91 100 98 90 99 68 68 64 62 72 59 Engine 12 | . 17 25 20 9 5 . . . . 4 5 Core 4 | . . . . 6 8 14 11 7 7 12 7 Treads 21 | . 24 25 38 33 28 1 . . . . . Flight 5 | . . . . . . 23 28 28 26 29 25 Device 1 | . . . . . 4 . 6 7 7 6 5 Storage 9 | . 12 12 10 11 14 . . . . . . Hackware 2 | . . . . . . 9 14 14 14 12 11 Protection 9 | . 11 12 10 11 9 . . . . . . Energy Gun 16 | . 24 25 15 8 13 . . . . . . Ballistic Gun 4 | . . . 5 8 14 7 7 7 7 6 3 Peak Build Rating 52 | 7 9 9 14 25 37 37 29 26 26 46 52 Average Rating 17 | 6 8 8 12 21 34 24 27 26 25 40 42 On Entrance 20 | . 7 9 9 14 25 37 26 26 26 24 46 Naked Turns . | . . . . . . . . . . . . Heaviest Build 49 | 22 23 21 23 39 49 49 14 9 9 19 19 Greatest Support 93 | 40 40 40 83 85 93 70 29 29 29 40 41 Greatest Overweight (x) 1 | . 1 . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 10 10 10 25 10 10 5 5 5 5 5 Average Capacity 9 | 8 10 10 10 10 10 5 5 5 5 5 5 Most Carried 10 | 6 10 10 10 10 10 10 5 5 5 5 5 Average Carried 8 | 2 9 10 9 10 9 5 5 5 5 4 5 Final Capacity 10 | 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 6 10 10 10 10 10 5 5 5 5 5 5 Class Distribution -------------------- 64% | Hacker-Mutant 14% | Hacker-Sprinter 12% | Hacker-Gunner 4% | Hacker-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Matter Collected 1344 | 143 245 20 96 149 386 225 20 . . . 60 Remotely . | . . . . . . . . . . . . Salvage Created 1380 | . 267 63 352 195 402 101 . . . . . Parts 84 | . 28 . 24 9 19 4 . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 43 | . 10 6 11 4 9 3 . . . . . Guns 39 | . 10 6 10 4 9 . . . . . . Cannons 3 | . . . . . . 3 . . . . . AOE 1 | . . . 1 . . . . . . . . Classes Destroyed 8 | . 4 1 1 . 2 . . . . . . Builder 1 | . 1 . . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . Swarmer 14 | . 8 . 6 . . . . . . . . Grunt 15 | . 2 . 3 4 5 1 . . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 4 | . . . 2 . 1 1 . . . . . Programmer 3 | . . . . . 2 1 . . . . . Assembled 6 | . . 6 . . . . . . . . . Best Kill Streak 8 | . 2 4 8 2 4 3 . . . . . Combat Bots Only 8 | . 2 4 8 2 4 3 . . . . . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 266 | . 20 14 36 29 41 29 29 . 13 . 55 Missed 123 | . 9 5 10 10 19 14 19 . 8 . 29 Hits 143 | . 11 9 26 19 22 15 10 . 5 . 26 Melee 3 | . . 1 . . 2 . . . . . . Projectile 140 | . 11 8 26 19 20 15 10 . 5 . 26 Critical Strikes 1 | . . . . . . . . . . . 1 Damage Taken 1225 | . 95 93 166 202 175 111 77 . 51 . 255 Core 129 | . 22 . 5 27 10 . 21 . 21 . 23 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 6 | . . . 1 5 . . . . . . . Ignored by Resistances 757 | . 62 56 112 120 111 71 44 . 29 . 152 Core Remaining (%) 96 | 100 . 91 98 95 . . . . 92 100 . Volleys Fired 91 | . 17 16 23 14 16 5 . . . . . Largest 4 | . 2 2 2 2 4 4 . . . . . Hottest 171 | . 90 90 90 81 171 127 . . . . . Shots Fired 218 | . 33 33 42 28 62 20 . . . . . Gun 203 | . 33 33 42 28 62 5 . . . . . Cannon 15 | . . . . . . 15 . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 76 | . . . 12 14 30 20 . . . . . Thermal 97 | . 16 16 19 14 32 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 45 | . 17 17 11 . . . . . . . . Robot Hit Streak 37 | . 22 9 10 21 37 20 . . . . . Robot Miss Streak 3 | . 2 2 2 1 3 1 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 168 | . 24 24 29 25 50 16 . . . . . Core Hits 98 | . 15 10 17 11 39 6 . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 9 | . 1 2 2 1 2 1 . . . . . Burn 7 | . 1 1 2 1 2 . . . . . . Blast 1 | . . . . . . 1 . . . . . Corrupt 1 | . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2751 | . 311 277 461 405 944 353 . . . . . Guns 2444 | . 304 277 411 401 944 107 . . . . . Cannons 246 | . . . . . . 246 . . . . . Explosions 50 | . . . 50 . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 11 | . 7 . . 4 . . . . . . . Kinetic 1212 | . . . 105 213 541 353 . . . . . Thermal 1049 | . 102 111 245 188 403 . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 479 | . 202 166 111 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . . . . . Average Corruption 1 | . 1 2 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 13 | . 7 6 . . . . . . . . . Message Errors 8 | . 4 4 . . . . . . . . . Matter Fused 2 | . 2 . . . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 5 | . . . . . . 5 . . . . . Projectiles 5 | . . . . . . 5 . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 4 | . 2 . . 2 . . . . . . . Targets Rammed 6 | . 4 . . 2 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . Highest Temperature 407 | . 234 350 216 234 407 378 2 . . 184 357 Average Temperature 135 | . 69 134 72 97 180 167 1 . . 77 190 Received Heat Transfer 372 | . 33 . 72 153 57 45 12 . . . . Effects 22 | . 1 1 . . 11 6 . . . . 3 Shutdowns 6 | . . . . . 2 1 . . . . 3 Energy Bleed 5 | . 1 . . . 1 3 . . . . . Interference 4 | . . . . . 4 . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . Short Circuit 2 | . . 1 . . 1 . . . . . . Damage (minor) 4 | . . . . . 2 2 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . 1 . 2 1 3 . . . . . . Heat Transferred 3182 | . 370 407 666 555 1184 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . . 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 151 | . 56 . 151 51 50 . . . . 7 30 Initial 36 | . . . . 36 . . . . . 7 . Average 7 | . 3 . 49 9 9 . . . . . 5 Influence Increases 1190 | . 280 . 286 92 235 160 30 . 30 2 75 Destroy 0b10 Robot/C 740 | . 200 . 220 80 180 60 . . . . . Destroy 0b10 Robot/NC 15 | . 15 . . . . . . . . . . Destroy Leader 164 | . 54 . 50 10 40 10 . . . . . Successful Hack 11 | . 9 . . . . . . . . 2 . Destroy Structure 5 | . 2 . 1 2 . . . . . . . Lose Combat Pursuer 255 | . . . 15 . 15 90 30 . 30 . 75 Influence Decreases 1190 | . 280 . 165 213 235 160 30 . 15 17 75 Entered New Map 93 | . . . . 85 . . . . . 8 . Time Decay 1087 | . 280 . 165 128 235 150 30 . 15 9 75 Lost Part 10 | . . . . . . 10 . . . . . Squads Dispatched 6 | . 1 . . . 1 . . . . 1 3 Investigation 3 | . 1 . . . . . . . . 1 1 Extermination 1 | . . . . . 1 . . . . . . Reinforcement 2 | . . . . . . . . . . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . 1 1 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Distress Signals 6 | . 1 1 1 1 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 90 | . 18 6 12 6 12 12 4 . 4 1 15 Peak Tracking Total 7 | . 3 2 4 2 3 5 3 . 7 1 6 Tactical Retreats 13 | . . . 1 . 1 5 1 . 1 . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 9 | . 8 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 15 | . 5 . 1 . 1 2 . 3 . 1 2 Terminals 5 | . 2 . . . 1 1 . . . . 1 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 2 | . 1 . 1 . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 42 | . 8 . 1 . 1 2 . 20 . 3 7 Successful 39 | . 8 . 1 . 1 2 . 20 . 2 5 Failed 3 | . . . . . . . . . . 1 2 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . . Terminals 7 | . 3 . . . 1 1 . . . . 2 Fabricators 3 | . . . . . . . . . . 3 . Repair Stations 2 | . 1 . 1 . . . . . . . . Recycling Units 9 | . 4 . . . . . . . . . 5 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 27 | . 3 . . . 1 2 . 20 . . 1 Record 8 | . 1 . . . . 1 . 6 . . . Part Schematic 11 | . . . . . . . . 11 . . . Prototype ID Bank 4 | . 1 . . . . . . 3 . . . Open Door 1 | . . . . . . 1 . . . . . Open DSF 2 | . . . . . 1 . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 2 | . 1 . 1 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Refit 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 7 | . 3 . . . . . . . . . 4 Process 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Matter 5 | . 1 . . . . . . . . . 4 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . 5 . . . . . . . . 1 1 Full Trace Events 3 | . 1 . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . Time 81 | . . . . . . . . . . 81 . Total Robot Build Rating 2 | . . . . . . . . . . 2 . Part Schematics Acquired 11 | . . . . . . . . 11 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Total Allies 2 | . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . 2 . Highest-Rated Group 16 | . . . . . . . . . . 16 . Highest-Rated Ally 8 | . . . . . . . . . . 8 . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 25 | 25 . . . . . . . . . . . Terrain 25 | 25 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Turns Passed 6073 | 96 2705 516 270 440 835 560 171 33 116 148 183 Spaces Moved 4882 | 51 1491 190 108 238 409 744 507 98 340 176 530 Core 3 | 3 . . . . . . . . . . . Treads 2499 | 48 1491 190 108 238 409 15 . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 11 | . . . . . . 11 . . . . . Flight 2369 | . . . . . . 718 507 98 340 176 530 Fastest Speed 28 | 50 160 160 160 156 155 28 33 33 33 30 30 Average Speed 97 | 153 160 160 160 156 155 38 33 33 33 31 31 Slowest Speed 240 | 160 240 160 160 160 156 155 33 33 39 39 34 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . . . 1 . . . 3 3 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 5 97 43 17 22 15 74 68 75 60 7 14 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 7 | . . . . . . 3 3 . 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Total 5988 | 65 1772 371 172 280 570 1004 509 97 340 263 545 Wait 862 | 1 240 162 16 10 126 209 2 . 1 82 13 Move 4858 | 50 1490 189 107 237 408 741 506 97 339 170 524 Hop 6 | . . . . . . 1 . . . 2 3 Pick Up 28 | 6 8 . 8 . . 5 . . . 1 . Fast Attach 40 | 7 9 1 2 2 1 13 1 . . 3 1 Attach 6 | . 1 . 1 . 2 1 . . . 1 . Detach . | . . . . . . . . . . . . Swap 31 | 1 . 1 4 8 9 5 . . . 2 1 Drop 58 | . 3 2 11 7 8 22 . . . 2 3 Fire 91 | . 17 16 23 14 16 5 . . . . . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 6 | . 4 . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 16) 97 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Evolved 1 slot: Power x1 307 | -10/Materials | Build established: Hacker-Mutant 353 | -10/Materials | Identified exit to Materials 353 | -10/Materials | Discovered exit to Materials (range 13) 594 | -10/Materials | Identified exit to Mines 594 | -10/Materials | Discovered exit to Mines (range 13) 638 | -10/Materials | Discovered exit to Materials (range 15) 1060 | -10/Materials | Discovered exit to Materials (range 8) 2802 | -10/Materials | Entered Mines 2912 | -10/Mines | Assembled infested the area 3242 | -10/Mines | Discovered exit to Materials (range 7) 3264 | -10/Mines | Learned location of Storage (-7) 3318 | -10/Mines | Entered Materials 3318 | -9/Materials | Evolved 2 slots: Propulsion x2 3554 | -9/Materials | Identified exit to Materials 3554 | -9/Materials | Discovered exit to Materials (range 14) 3560 | -9/Materials | Destroyed 8 combat bots 3588 | -9/Materials | Entered another Materials area 3588 | -8/Materials | Evolved 2 slots: Utility x2 4004 | -8/Materials | Identified exit to Factory 4004 | -8/Materials | Discovered exit to Factory (range 16) 4028 | -8/Materials | Entered Factory 4028 | -7/Factory | Evolved 2 slots: Weapon x2 4622 | -7/Factory | Build established: Hacker-Gunner 4849 | -7/Factory | Identified exit to Lower Caves 4849 | -7/Factory | Discovered exit to Lower Caves (range 9) 4863 | -7/Factory | Entered Lower Caves 5058 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5338 | -7/Lower Caves | Learned Factory terminal intel 5419 | -7/Lower Caves | Identified exit to Lower Caves 5419 | -7/Lower Caves | Discovered exit to Lower Caves (range 11) 5423 | -7/Lower Caves | Entered another Lower Caves area 5434 | -7/Lower Caves | Learned location of 1 exit from Factory 5491 | -7/Lower Caves | Spotted B-75 Beast 5591 | -7/Lower Caves | Identified exit to Data Miner 5591 | -7/Lower Caves | Discovered exit to Data Miner (range 9) 5594 | -7/Lower Caves | Entered Data Miner 5594 | -7/Data Miner | Identified exit to Proximity Caves 5594 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 5601 | -7/Data Miner | Met Data Miner 5618 | -7/Data Miner | Received God Mode back door access code from Data Miner 5627 | -7/Data Miner | Entered Proximity Caves 5638 | -6/Proximity Caves | Build established: Hacker-Sprinter 5741 | -6/Proximity Caves | Identified exit to Factory 5741 | -6/Proximity Caves | Discovered exit to Factory (range 7) 5743 | -6/Proximity Caves | Entered Factory 5743 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5744 | -6/Factory | Identified exit to Factory 5745 | -6/Factory | Loaded intel: 24 terminal locations 5860 | -6/Factory | Fabricated R-06 Scavenger (x2) 5885 | -6/Factory | Discovered exit to Factory (range 15) 5889 | -6/Factory | Incoming investigation squad redirected 5891 | -6/Factory | Entered another Factory area 5891 | -5/Factory | Evolved 2 slots: Utility x2 6034 | -5/Factory | Incoming investigation squad redirected 6074 | -5/Factory | Self-destructed Last Messages --------------- Slug penetrates Wall. Slug penetrates Door. Critical hit (Destroy). Gauss Rifle destroyed. Drone sends a signal. Triggered Heavy Explosive Trap. An explosion rips through the floor. Penetrated by Slug. Mak. Flight Unit destroyed. Slug penetrates Wall. Lgt. Nuclear Core destroyed. Slug penetrates Wall. K-01 Serf pushes K-01 Serf. H-66 Slayer retrieves Drone. Penetrated by Slug. Xenon Bombardment Thruster destroyed. K-01 Serf pushes K-01 Serf. K-01 Serf releases K-01 Serf into floor hatch. Slug penetrates Wall. Nuclear Pulse Thruster destroyed. 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""" """ """ """ """ """????????? | | ???????????? #?????? | | ???????????? #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 32 Energy Capacity 260 Matter Stores 471 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 64 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 40 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle My Command Is Your Wish Challenges ------------ None Game ------ Seed ReflexXenonDisintegrator Manual? 0 Play Time 00:45:31 Cumulative 33.9 hours Start 2025.07.25 @ 17:32:18 End 2025.07.25 @ 18:14:53 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 59 Rogue 57 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 27 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4b8294b3-00fd-457b-a26d-966f45757360