Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 04:56:07 Player: Sen Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (2266) 2266 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5651 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 251/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Layered Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Cooling System Improved Sensor Array Improved Signal Interpreter ECM Suite Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Transmission Jammer Improved Utility Shielding System Shield > --- WEAPON ----------- Improved Lightning Gun Heavy Particle Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Compact Wheel Improved Heat Sink Improved Cooling System ECM Suite Hacking Suite Advanced Beam Rifle Gauss Rifle [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Core Analyzer Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power 2 | . . . . . 1 . 1 Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . 1 . . Weapon . | . . . . . . . . Parts Attached 79 | 5 5 4 8 3 13 8 33 Power 19 | 1 1 . 1 1 2 3 10 Engine 14 | 1 1 . 1 . 2 3 6 Core 5 | . . . . 1 . . 4 Reactor . | . . . . . . . . Propulsion 21 | 2 1 2 1 1 2 2 10 Treads 1 | . . . . . . . 1 Leg 14 | 2 1 2 1 1 2 2 3 Wheel 6 | . . . . . . . 6 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | . 3 2 1 1 3 . 9 Device 7 | . 2 1 . . 3 . 1 Storage 4 | . 1 1 . . . . 2 Processor 1 | . . . . . . . 1 Hackware 1 | . . . . . . . 1 Protection 6 | . . . 1 1 . . 4 Artifact . | . . . . . . . . Weapon 20 | 2 . . 5 . 6 3 4 Energy Gun 7 | . . . 2 . 1 2 2 Energy Cannon 3 | . . . . . 3 . . Ballistic Gun 6 | 2 . . 2 . . 1 1 Ballistic Cannon 1 | . . . 1 . . . . Launcher 3 | . . . . . 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . 4 1 Parts Lost 39 | . . . 4 1 3 4 27 Power 11 | . . . . . 1 2 8 Propulsion 14 | . . . 2 . 1 1 10 Utility 8 | . . . . 1 1 . 6 Weapon 6 | . . . 2 . . 1 3 Highest Loss Streak 8 | . . . 3 1 3 4 8 To Critical Strikes . | . . . . . . . . Average Backups 6 | . 2 5 4 7 8 9 8 Power 1 | . 1 2 2 2 . . 1 Propulsion . | . . 1 . 1 2 1 . Utility 1 | . . 1 1 2 2 2 3 Weapon 1 | . . . . 1 3 4 3 Tool/Special . | . . . . . . . . Unused Backups 18 | . 1 . 6 . 1 . 10 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 . 1 . . Utility 11 | . . . 5 . . . 6 Weapon 3 | . 1 . . . . . 2 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 93 | . 82 99 99 96 97 94 84 Engine 12 | . 14 14 11 4 9 13 17 Core 1 | . . . . 6 7 . 1 Leg 25 | . 28 27 32 30 25 26 15 Wheel 1 | . . . . . . . 7 Device 15 | . 9 14 11 11 26 27 13 Storage 9 | . 2 14 11 11 9 9 6 Protection 4 | . . . 10 10 . . 3 Energy Gun 5 | . . . 8 . . 4 6 Energy Cannon 2 | . . . . . 12 9 . Ballistic Gun 9 | . 28 28 12 11 . 2 5 Peak Build Rating 37 | 5 7 7 13 14 26 27 37 Average Rating 17 | 3 5 6 10 12 24 24 28 On Entrance 11 | . 5 7 7 12 14 23 26 Naked Turns . | . . . . . . . . Heaviest Build 47 | 8 13 19 24 26 41 43 47 Greatest Support 64 | 20 20 20 30 30 30 30 64 Greatest Overweight (x) 7 | 1 . 1 . 1 1 2 7 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 10 Average Capacity 9 | 5 5 6 10 10 10 10 9 Most Carried 10 | 1 5 6 10 9 10 10 10 Average Carried 6 | . 2 5 4 7 8 9 8 Final Capacity 10 | 5 5 10 10 10 10 10 10 Final Carried 10 | 1 4 6 8 7 9 10 5 Class Distribution -------------------- 65% | Scavenger-Mutant 19% | Mutant 15% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Infiltrator-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Matter Collected 2153 | 217 95 282 302 115 361 118 663 Remotely . | . . . . . . . . Salvage Created 3044 | . 103 183 456 124 329 580 1269 Parts 145 | . 5 8 32 5 12 29 54 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 8 | . . . 2 1 1 . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 48 | . 2 4 10 2 6 9 15 Guns 30 | . 2 4 10 1 . 1 12 Cannons 10 | . . . . 1 3 6 . AOE 8 | . . . . . 3 2 3 Classes Destroyed 11 | . 1 . 4 . 2 1 3 Worker 3 | . . . 1 . 1 . 1 Builder 4 | . . . . . 2 1 1 Tunneler 1 | . . . . . . . 1 Hauler 1 | . . . . . . . 1 Recycler 13 | . . . 1 1 1 2 8 Operator 2 | . . . . . 1 1 . Watcher 1 | . . . . . . 1 . Swarmer 5 | . . . 4 . . . 1 Grunt 32 | . 2 4 3 2 4 7 10 Sentry 9 | . . . 3 . 2 2 2 Programmer 2 | . . . . . . . 2 Best Kill Streak 10 | . 2 2 4 2 4 6 10 Combat Bots Only 3 | . 2 2 3 2 2 3 3 Max Kills in Single Turn 4 | . 1 1 1 1 4 2 3 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Hostile Shots Fired 619 | . 11 29 86 14 52 39 388 Missed 194 | . 1 10 23 1 14 13 132 Hits 425 | . 10 19 63 13 38 26 256 Melee 16 | . . . . . . . 16 Projectile 409 | . 10 19 63 13 38 26 240 Critical Strikes 21 | . 1 . 2 . 4 . 14 Damage Taken 5869 | . 133 225 656 181 605 510 3559 Core 1060 | . 25 41 95 27 58 105 709 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 32 | . . . . . . . 32 Regen/Repaired (Parts) 63 | . . . . . 63 . . Core Remaining (%) 78 | 100 . 73 . 69 . 70 . Volleys Fired 194 | . 8 18 48 10 13 17 80 Largest 2 | . 2 2 2 2 2 2 2 Hottest 138 | . 40 40 63 56 138 138 115 Shots Fired 362 | . 16 36 87 20 27 33 143 Gun 295 | . 16 36 87 10 . 11 135 Cannon 46 | . . . . 10 18 18 . Launcher 21 | . . . . . 9 4 8 Special . | . . . . . . . . Kinetic 211 | . 16 36 68 20 . 4 67 Thermal 79 | . . . 19 . . 4 56 Explosive 21 | . . . . . 9 4 8 Electromagnetic 51 | . . . . . 18 21 12 Robot Hit Streak 11 | . 7 8 11 4 6 7 11 Robot Miss Streak 6 | . 5 2 6 1 2 2 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 Shots Hit Robots 228 | . 9 22 55 13 14 21 94 Core Hits 134 | . 5 10 17 4 24 22 52 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 8 | . . . . 2 1 1 4 Burn 3 | . . . . . . 1 2 Destroy 2 | . . . . . . . 2 Blast 2 | . . . . 2 . . . Corrupt 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5725 | . 98 252 733 230 976 993 2443 Guns 3018 | . 98 252 733 89 . 130 1716 Cannons 900 | . . . . 141 363 396 . Explosions 1801 | . . . . . 610 467 724 Melee . | . . . . . . . . Ramming 6 | . . . . . 3 . 3 Kinetic 2022 | . 98 252 552 230 . 35 855 Thermal 1020 | . . . 181 . . 40 799 Explosive 1801 | . . . . . 610 467 724 Electromagnetic 876 | . . . . . 363 451 62 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 32 | . . . . . 3 4 32 Average Corruption 5 | . . . . . 2 3 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . . . 4 6 16 Message Errors 6 | . . . . . . . 6 Matter Fused 4 | . . . . . 2 1 1 Heat Flow Errors 2 | . . . . . 1 1 . Energy Discharges 4 | . . . . . . . 4 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 1 | . . . . . . . 1 Misfires 3 | . . . . . 1 1 1 Alerts 2 | . . . . . . 1 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 108 | . . . . . 44 20 44 Projectiles 32 | . . . . . 30 2 . Explosions 76 | . . . . . 14 18 44 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 125 | . . . . . 39 86 . Shots 4 | . . . . . 1 3 . Rammed 5 | . . . . . . . 5 Targets Rammed 6 | . . . . . 1 . 5 Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 518 | . 31 18 63 50 279 200 518 Average Temperature 116 | . 16 8 23 30 109 72 163 Received Heat Transfer 1923 | . 96 135 183 102 279 225 903 Effects 22 | . . . . . . . 22 Shutdowns 6 | . . . . . . . 6 Energy Bleed 4 | . . . . . . . 4 Matter Decay 1 | . . . . . . . 1 Short Circuit 2 | . . . . . . . 2 Damage (minor) 1 | . . . . . . . 1 Damage (major) 8 | . . . . . . . 8 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 2139 | . . . 400 . . 148 1591 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 99 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 223 | . 55 50 75 54 72 147 223 Initial 43 | . . . . 24 . 15 43 Average 34 | . 16 11 8 24 20 67 77 Influence Increases 1671 | . 65 100 261 55 240 312 638 Destroy 0b10 Robot/C 960 | . 40 80 200 40 120 180 300 Destroy 0b10 Robot/NC 125 | . . . 10 5 25 25 60 Destroy Leader 204 | . 10 20 40 10 30 32 62 Successful Hack 32 | . . . 10 . . . 22 Disable Machine 105 | . . . . . . 45 60 Destroy Structure 155 | . . . 1 . 65 30 59 Lose Combat Pursuer 90 | . 15 . . . . . 75 Influence Decreases 1658 | . 65 100 198 118 202 254 721 Entered New Map 115 | . . . . 39 . 23 53 Time Decay 1181 | . 65 100 168 69 180 191 408 Lost Part 362 | . . . 30 10 22 40 260 Squads Dispatched 6 | . . . 1 . 1 . 4 Investigation 1 | . . . 1 . . . . Extermination 3 | . . . . . . . 3 Reinforcement 2 | . . . . . 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Distress Signals 4 | . . . 2 . . 2 . Communications Jammed 12 | . . . . . 4 5 3 Distress Signals 12 | . . . . . 4 5 3 Times Spotted 76 | . 3 4 12 2 15 14 26 Peak Tracking Total 4 | . 2 2 4 2 4 4 4 Tactical Retreats 12 | . 1 . . . 1 4 6 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Traps Triggered 6 | . . . 1 . 3 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Disabled 7 | . . . . . . 3 4 Max in Single Turn 1 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Accessed 14 | . 3 . 4 . 2 2 3 Terminals 9 | . 3 . 2 . . 2 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 2 | . . . 1 . 1 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 44 | . 7 . 18 . 9 5 5 Successful 33 | . 4 . 14 . 6 4 5 Failed 11 | . 3 . 4 . 3 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . 1 . . . . . . Terminals 25 | . 7 . 10 . . 5 3 Fabricators . | . . . . . . . . Repair Stations 7 | . . . . . 7 . . Recycling Units 4 | . . . 2 . 2 . . Scanalyzers 6 | . . . 6 . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 17 | . 4 . 6 . . 4 3 Record 14 | . 4 . 5 . . 3 2 Open Door 1 | . . . . . . 1 . Open DSF 1 | . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . Scan Component 2 | . . . . . 2 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks 4 | . . . 2 . 2 . . Report Inventory 2 | . . . 1 . 1 . . Retrieve Components 2 | . . . 1 . 1 . . Scanalyzer 6 | . . . 6 . . . . Insert Component 3 | . . . 3 . . . . Analyze 3 | . . . 3 . . . . Garrison Access Hacks 2 | . . . . . . . 2 Unlock Access 1 | . . . . . . . 1 Coupler Status 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 12 | . 3 . 3 . 2 1 3 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 62 | . . . . . 62 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . 8 . 2 . . Parts Scanalyzed 3 | . . . 3 . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Active Infowar (turns) 4228 | . 26 324 1688 174 671 264 1081 Terrain 102 | . . 5 97 . . . . Structural 2777 | . 26 319 1688 174 570 . . Jamming 1724 | . . . . . 572 71 1081 ECM 1275 | . . . . . 237 264 774 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Turns Passed 4931 | 78 230 324 1688 174 683 436 1318 Spaces Moved 2147 | 60 157 209 396 105 289 182 749 Core 63 | 5 . . . . . . 58 Treads 28 | . . . . . . . 28 Legs 1819 | 55 157 209 396 105 289 182 426 Wheels 237 | . . . . . . . 237 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 120 50 Average Speed 139 | 117 120 121 120 130 190 188 131 Slowest Speed 400 | 120 120 190 120 190 190 260 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 4 30 49 25 21 18 33 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 33 | . . . . . 33 . . Terrain Destroyed 232 | . . . . . 130 37 65 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 232 | . . . . . 130 37 65 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total 3721 | 65 183 245 1530 123 392 243 940 Wait 1144 | . 8 11 1035 . 43 22 25 Move 2140 | 59 156 208 395 104 288 181 749 Hop . | . . . . . . . . Pick Up 72 | 1 3 1 22 3 14 9 19 Fast Attach 28 | 5 2 2 2 . 1 1 15 Attach 39 | . 1 . 10 2 8 6 12 Detach 6 | . 1 . 2 . 3 . . Swap 34 | . 2 3 . 1 14 3 11 Drop 57 | . 2 2 16 3 7 4 23 Fire 194 | . 8 18 48 10 13 17 80 Melee . | . . . . . . . . Ram 4 | . . . . . . . 4 Kick 1 | . . . . . 1 . . Crush 2 | . . . . . . . 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 309 | -10/Materials | Entered Mines 313 | -10/Mines | Met a Derelict bent on vengeance 321 | -10/Mines | Discovered new exit (range 7) 394 | -10/Mines | Learned Materials emergency access door positions 487 | -10/Mines | Discovered new exit (range 7) 621 | -10/Mines | Discovered new exit (range 10) 633 | -10/Mines | Entered Materials 633 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 918 | -9/Materials | Lost 3 parts (2n1w) 937 | -9/Materials | Build established: Scavenger-Mutant 2302 | -9/Materials | Discovered new exit (range 12) 2321 | -9/Materials | Entered Mines 2417 | -9/Mines | Discovered new exit (range 12) 2495 | -9/Mines | Entered Materials 2495 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2846 | -8/Materials | Repaired Corrupted Aluminum Leg 2872 | -8/Materials | Repaired Aluminum Leg 3036 | -8/Materials | Discovered new exit (range 8) 3122 | -8/Materials | Lost 3 parts (1p1n1u) 3178 | -8/Materials | Entered Storage 3230 | -8/Storage | Build established: Infiltrator-Mutant 3494 | -8/Storage | Lost 4 parts (2p1n1w) 3559 | -8/Storage | Discovered new exit (range 16) 3614 | -8/Storage | Entered Factory 3614 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3632 | -7/Factory | Identified exit to DSF 3748 | -7/Factory | Identified exit to Garrison 3929 | -7/Factory | Build established: Scavenger-Mutant 4311 | -7/Factory | Lost 4 parts (1p3n) 4658 | -7/Factory | Lost 3 parts (3n) 4705 | -7/Factory | System corruption reached 10% 4716 | -7/Factory | Core integrity fell below 50% 4751 | -7/Factory | Lost 8 parts (2p1n3u2w) 4842 | -7/Factory | Lost 8 parts (5p2n1u) 4895 | -7/Factory | Core integrity fell below 20% 4919 | -7/Factory | System corruption reached 30% 4932 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04835_ P-60 Hacker resets A-02 Transporter, system corruption cleaned. 04837_ K-01 Serf cleans the TF Node. 04839_ K-01 Serf collects debris. 04851_ VFK1PQ2S% WQFJUY>AR4X/FF 04867_ System corrupted: FCS attempts to trigger Adv. Beam Rifle. 04867_ System corrupted: Adv. Beam Rifle misfires. 04885_ Terminal disabled. 04898_ Acquired Med. Storage Unit. 04903_ NHZ 04918_ System corrupted: Matter fused (-9). 04921_ Lyr. Light Armor Plating destroyed. 04924_ Slammed into B-48 Gladiator. 04924_ Knocked back. 04928_ Lyr. Light Armor Plating destroyed. 04928_ M-28 Smith repairs P-60 Hacker. 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"""?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 34 Energy Capacity 650 Matter Stores 391 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 450 Utility Shielding 66 Evasion (%) 55 Core Analysis 6 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 30% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed CryofiberVampiricPlatform Manual? 0 Play Time 02:15:38 Cumulative 25.9 hours Start 2025.06.01 @ 01:13:37 End 2025.06.01 @ 04:56:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1282ccd-1c29-4d22-b233-93fed08b90d4