Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.28 @ 07:01:56 Player: Demise Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (138) 690 Value Destroyed (4530) 4530 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (889) 889 TOTAL SCORE: 11909 Bonus ------- High Alert Combat Kills 403 Follower Combat Kills 498 Friendly Fire -12 Cogmind --------- Core Integrity 0/1150 Matter 159/300 Energy 97/100 System Corruption 2% Temperature Cool (11) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array > --- UTILITY (9) ------ Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Medium Storage Unit Long-range Tractor Beam Thief Drone Bay (1/3) Hypervelocity Coil Gun Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- VSS Leg VSS Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Enhanced Optical Array Long-range Sensor Array Hacking Suite Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- Dispersion Rifle Power Sword > --- INVENTORY -------- Micro Fission Core Micro Fission Core Titanium Leg Experimental Heat Sink Advanced ECM Suite Improved Heavy Armor Plating Focal Shield Improved System Restoration Module Long-range Tractor Beam Thief Drone Bay Disruptor Cannon Hypervelocity Coil Gun Improved Grenade Launcher Improved Grenade Launcher [Rating: 108] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Wheel Treads Armored Treads Leg Titanium Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Hacking Suite Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Disruptor Cannon Ballistic Gun Flak Gun Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . . 4 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . . . . . 2 2 Utility 7 | . . . . . 4 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 256 | 7 25 8 3 4 56 5 5 44 15 1 28 55 Power 20 | 1 3 1 . . 4 . . 3 . 1 2 5 Engine 8 | 1 2 1 . . 3 . . 1 . . . . Core 10 | . 1 . . . 1 . . 2 . 1 2 3 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 59 | 2 8 1 . 2 22 . 3 3 . . 7 11 Treads 6 | . . . . . 4 . 2 . . . . . Leg 18 | . . . . . 1 . . 2 . . 6 9 Wheel 31 | 2 8 1 . 2 17 . . 1 . . . . Hover 3 | . . . . . . . 1 . . . 1 1 Flight 1 | . . . . . . . . . . . . 1 Utility 109 | 2 8 4 1 1 16 3 2 21 8 . 13 30 Device 55 | 1 3 1 . 1 3 1 1 12 5 . 6 21 Storage 7 | 1 2 . 1 . 1 . . 1 . . 1 . Processor 8 | . . . . . 3 . . 2 . . 2 1 Hackware 9 | . . . . . 1 1 . 2 . . 1 4 Protection 30 | . 3 3 . . 8 1 1 4 3 . 3 4 Artifact . | . . . . . . . . . . . . . Weapon 68 | 2 6 2 2 1 14 2 . 17 7 . 6 9 Energy Gun 8 | 1 2 1 1 . . . . 2 . . . 1 Energy Cannon 2 | . . . . . . . . . . . 1 1 Ballistic Gun 35 | 1 2 1 . 1 12 1 . 9 6 . 2 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 8 | . 2 . . . 1 . . . . . 1 4 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . 6 . . . . Slashing Weapon 7 | . . . . . 1 . . . 1 . 2 3 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . 1 . . . . . . Unidentified Prototypes 4 | . . 1 . . . 1 1 1 . . . . Parts Lost 65 | . 6 3 . 1 17 . 7 3 6 . . 22 Power 9 | . 1 1 . . 2 . . . 1 . . 4 Propulsion 19 | . 3 . . 1 4 . 3 . . . . 8 Utility 27 | . 1 1 . . 9 . 3 2 4 . . 7 Weapon 10 | . 1 1 . . 2 . 1 1 1 . . 3 Highest Loss Streak 18 | . 3 3 . 1 8 . 7 2 3 . . 18 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 96 89 100 99 88 98 76 88 85 88 93 78 Engine 4 | . 6 5 14 14 6 7 5 1 . . . 1 Core 4 | . 4 . . . 1 . . 5 6 3 10 6 Leg 7 | . . . . . . . . 8 . . 21 21 Wheel 12 | . 27 28 28 27 16 15 10 3 7 7 . . Device 9 | . 6 . . 10 11 14 6 18 17 7 7 5 Storage 8 | . 14 14 14 14 9 7 5 5 7 7 5 3 Processor 7 | . . . . . 10 23 17 11 7 7 10 5 Hackware 6 | . . . . . . 4 5 8 15 15 11 20 Protection 8 | . 6 12 14 3 14 9 12 9 7 23 8 2 Energy Gun 2 | . 4 19 4 1 . . . . . . . 3 Ballistic Gun 12 | . 23 8 14 26 16 13 10 12 13 15 5 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 74 | 14 32 32 46 47 74 64 63 34 37 36 63 74 Greatest Support 124 | 26 26 20 20 26 40 26 26 34 28 28 84 124 Greatest Overweight (x) 5 | 2 3 1 2 4 5 2 2 1 1 1 1 . Average Overweight (x) . | . . 1 1 1 2 2 1 . . 1 . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 10 10 10 15 15 Average Capacity 14 | 7 11 15 18 20 19 20 16 8 10 10 14 12 Most Carried 20 | 6 15 15 15 17 20 20 20 10 10 10 15 15 Average Carried 13 | 3 10 14 14 16 19 19 16 7 9 9 13 11 Final Capacity 20 | 8 15 15 20 20 20 20 5 10 10 10 15 5 Final Carried 20 | 6 15 14 15 17 20 20 5 10 10 10 15 4 Class Distribution -------------------- 36% | Hacker-Mutant 35% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Matter Collected 4886 | 323 536 74 42 65 1176 82 . 818 638 96 462 574 Remotely 247 | . . . . . . . . 31 81 . 77 58 Salvage Created 5358 | 168 974 233 . 41 1745 112 . 573 643 . 418 451 Parts 291 | 9 62 13 . 5 107 5 . 31 20 . 15 24 Haulers Intercepted 7 | . 2 . . . 4 . . . . . 1 . Recyclers Shooed 10 | 3 1 . . . 2 . . . 1 . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Combat Hostiles Destroyed 94 | . 16 4 . 3 25 2 . 13 14 . 10 7 Melee 6 | . . . . . . . . . 1 . 3 2 Guns 75 | . 12 4 . 3 22 2 . 13 13 . 5 1 AOE 12 | . 4 . . . 3 . . . . . 2 3 Classes Destroyed 15 | 3 6 . . . 2 1 . 1 2 . . . Worker 13 | 1 5 1 . . 6 . . . . . . . Builder 1 | . . . . . . . . . 1 . . . Tunneler 6 | 4 . . . . 1 . . 1 . . . . Hauler 7 | . 2 . . . 4 . . . . . 1 . Recycler 6 | 1 1 . . . 2 . . . 1 . . 1 Mechanic 3 | . 1 . . . . . . 2 . . . . Operator 5 | . 3 . . . . . . 1 . . . 1 Watcher 3 | . 1 . . . 1 . . . . . . 1 Swarmer 17 | . 3 . . 3 3 . . . . . 3 5 Grunt 49 | . 13 4 . . 12 1 . 9 7 . 3 . Brawler 1 | . . . . . 1 . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 13 | . . . . . 9 . . 1 3 . . . Hunter 8 | . . . . . . . . . 4 . 2 2 Programmer 5 | . . . . . . . . 3 . . 2 . Best Kill Streak 8 | 3 6 3 . 2 6 2 . 3 8 . 2 3 Combat Bots Only 7 | . 4 3 . 2 4 2 . 3 7 . 2 3 Max Kills in Single Turn 5 | 1 3 1 . 1 5 1 . 2 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 . . . 3 . . . . . 1 1 Melee 1 | . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Damage Taken 10203 | . 580 422 . 21 2158 84 270 1029 993 . 901 3745 Core 2318 | . 97 130 . 8 326 6 188 117 248 . 32 1166 Absorbed by Shields 98 | . . . . . . . . 12 86 . . . Redirected to Shielding 105 | . . . . . 12 . . 93 . . . . Regen/Repaired (Parts) 668 | . . . . . 244 . . 276 . . 76 72 Core Remaining (%) 52 | 100 . . . 6 40 . . . . 20 96 . Volleys Fired 432 | 21 99 25 . 7 127 8 . 41 49 2 24 29 Largest 2 | 2 2 2 . 2 2 2 . 2 2 2 2 2 Hottest 169 | 60 65 85 . 60 46 51 . 78 56 56 81 169 Shots Fired 785 | 41 163 48 . 14 247 16 . 81 92 4 42 37 Gun 754 | 41 160 48 . 14 246 16 . 81 92 4 36 16 Cannon 11 | . . . . . . . . . . . 1 10 Launcher 20 | . 3 . . . 1 . . . . . 5 11 Special . | . . . . . . . . . . . . . Kinetic 678 | 21 154 16 . 13 246 16 . 80 92 4 36 . Thermal 48 | 20 3 8 . 1 . . . . . . . 16 Explosive 19 | . 3 . . . . . . . . . 5 11 Electromagnetic 40 | . 3 24 . . 1 . . 1 . . 1 10 Robot Hit Streak 28 | 8 11 14 . 3 28 10 . 9 14 2 6 12 Robot Miss Streak 10 | 8 3 1 . 2 3 2 . 10 9 9 6 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 9 | . 1 1 . 1 3 1 . . 2 . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . 1 . . . Shots Hit Robots 603 | 21 103 37 4 7 177 11 . 70 88 3 39 43 Core Hits 403 | 7 49 10 . 3 76 6 . 83 98 3 53 15 Critical Kills 5 | 1 2 . . . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 Critical Strikes 11 | 1 2 . . . 1 . . . 1 . . 6 Destroy 8 | 1 2 . . . 1 . . . . . . 4 Sever 3 | . . . . . . . . . 1 . . 2 Melee Attacks 104 | . . . 4 . 4 1 . 21 3 . 26 45 Impact 21 | . . . . . . . . 21 . . . . Slashing 78 | . . . . . 4 . . . 3 . 26 45 Piercing . | . . . . . . . . . . . . . Sneak Attacks 12 | . . . 4 . . 1 . . . . 3 4 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11962 | 293 1310 429 . 69 3276 153 . 1230 1497 39 1573 2093 Guns 8206 | 293 1079 429 . 69 2603 153 . 1230 1383 39 631 297 Cannons 111 | . . . . . . . . . . . 20 91 Explosions 1873 | . 231 . . . 673 . . . . . 391 578 Melee 1772 | . . . . . . . . . 114 . 531 1127 Ramming . | . . . . . . . . . . . . . Kinetic 7369 | 164 1007 90 . 69 2603 153 . 1230 1383 39 631 . Thermal 839 | 129 95 65 . . 253 . . . . . . 297 Explosive 1490 | . 158 . . . 363 . . . . . 391 578 Electromagnetic 492 | . 50 274 . . 57 . . . . . 20 91 Impact . | . . . . . . . . . . . . . Slashing 1772 | . . . . . . . . . 114 . 531 1127 Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 3 . 6 10 7 7 5 2 Average Corruption 3 | . . . . . 2 . 6 5 6 7 1 1 Corruption Purged 5 | . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 100 | . . . . . 22 . 3 46 13 4 12 . Message Errors 25 | . . . . . 9 . 1 10 1 2 2 . Matter Fused 21 | . . . . . 3 . 1 12 3 . 2 . Heat Flow Errors 14 | . . . . . 1 . 1 9 1 . 2 . Energy Discharges 14 | . . . . . 3 . . 6 3 . 2 . Parts Rejected 2 | . . . . . 1 . . . 1 . . . Data Loss (minor) 11 | . . . . . 1 . . 5 1 1 3 . Data Loss (major) 4 | . . . . . . . . 2 1 1 . . Misfires 2 | . . . . . 2 . . . . . . . Alerts 4 | . . . . . . . . 2 1 . 1 . Weapon Failures 3 | . . . . . 2 . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 321 | . 43 . . . 67 . . . . . 9 202 Projectiles . | . . . . . . . . . . . . . Explosions 135 | . 43 . . . 67 . . . . . 9 16 Melee 186 | . . . . . . . . . . . . 186 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 132 | . 39 . . . 40 . . . . . . 53 Shots 3 | . 1 . . . 1 . . . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 295 | . 59 295 . 20 143 . 231 260 179 . 204 88 Average Temperature 52 | . 12 110 . 15 22 . 118 98 99 . 40 25 Received Heat Transfer 2241 | . 285 228 . . 1026 36 . 258 255 . 90 63 Effects 2 | . . 1 . . . . . 1 . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . Interference 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 3 | 1 . . . . . . . . . . . 2 Heat Transferred 1207 | 300 150 150 . . 200 . . . . . . 407 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Peak Influence 1049 | 30 426 207 . 121 564 362 126 620 645 244 1049 544 Initial 1002 | . 19 122 . . . 229 126 25 245 184 1002 203 Average 291 | 10 282 105 . 54 265 317 101 208 418 216 678 242 Maximum Alert Level 3 | . 2 1 . . 2 1 . 2 2 1 3 2 Low Security (%) 39 | 100 12 87 . 100 38 . 100 63 . 52 . 34 Level 1 32 | . 69 12 . . 29 100 . 11 51 47 14 52 Level 2 21 | . 17 . . . 31 . . 25 48 . 38 13 Level 3 6 | . . . . . . . . . . . 46 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 45 | . 8 . . . 4 2 . 15 6 . 3 7 Investigation 15 | . 4 . . . 2 . . 6 1 . 1 1 Extermination 7 | . . . . . . 1 . 2 . . 2 2 Reinforcement 15 | . 4 . . . . 1 . 2 5 . . 3 Assault 5 | . . . . . 1 . . 3 . . . 1 Garrison 3 | . . . . . 1 . . 2 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . 4 . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . 1 3 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Distress Signals 10 | . 3 . . . 1 . . 2 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 249 | . 37 9 . 6 42 7 5 45 22 8 20 48 Peak Tracking Total 14 | . 5 3 . 3 5 4 5 7 5 4 6 14 Tactical Retreats 30 | . 3 . . . 4 2 . 7 . . 4 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Traps Triggered 9 | . 2 . . . 2 1 . 2 1 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 12 | . . . . . 12 . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Machines Disabled 9 | . 3 . . . 5 . . . . . . 1 Max in Single Turn 5 | . 2 . . . 5 . . . . . . 1 Garrison Access 3 | . . . . . . 1 . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Machines Accessed 66 | . 9 1 1 . 12 2 . 10 6 1 8 16 Terminals 38 | . 6 . . . 8 1 . 3 4 1 5 10 Fabricators 3 | . . . . . . . . . . . 1 2 Repair Stations 9 | . 1 . . . 2 . . 3 . . 1 2 Recycling Units 9 | . 2 . . . 1 . . 2 2 . 1 1 Scanalyzers 2 | . . . . . 1 . . . . . . 1 Garrison Access 3 | . . . . . . 1 . 2 . . . . Total Hacks 195 | . 26 1 1 . 40 3 . 32 18 3 26 45 Successful 120 | . 16 1 1 . 32 2 . 12 9 . 12 35 Failed 74 | . 10 . . . 7 1 . 20 9 3 14 10 Catastrophic 8 | . . . . . . . . 4 2 . 1 1 Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 82 | . 16 . . . 18 1 . 10 6 . 9 22 Terminals 130 | . 19 . . . 26 2 . 14 15 3 17 34 Fabricators 8 | . . . . . . . . . . . 4 4 Repair Stations 27 | . 2 . . . 10 . . 9 . . 3 3 Recycling Units 18 | . 5 . . . 2 . . 4 3 . 2 2 Scanalyzers 4 | . . . . . 2 . . . . . . 2 Garrison Access 6 | . . . . . . 1 . 5 . . . . Terminal Hacks 54 | . 5 1 1 . 12 1 . 3 4 . 4 23 Record 1 | . . . 1 . . . . . . . . . Part Schematic 6 | . . . . . . . . . . . 1 5 Robot Schematic 1 | . . . . . . . . . 1 . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 Open Door 1 | . . 1 . . . . . . . . . . Level Access Points 3 | . . . . . . . . 1 . . 1 1 Branch Access Points 6 | . 1 . . . 2 . . 1 . . 1 1 Machine Index 2 | . . . . . . . . . 1 . . 1 Terminal Index 5 | . 1 . . . 1 . . 1 . . 1 1 Fabricator Index 3 | . . . . . . 1 . . . . . 2 Unreport Threat 1 | . . . . . . . . . . . . 1 Locate Traps 4 | . 1 . . . 1 . . . . . . 2 Reprogram Traps 3 | . . . . . 3 . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . 2 Recall Extermination 1 | . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . 1 Hauler Manifests 5 | . 1 . . . 1 . . . 1 . . 2 Zone Layout 6 | . . . . . 3 . . . 1 . . 2 Fabricator Hacks 5 | . . . . . . . . . . . 3 2 Load Schematic 2 | . . . . . . . . . . . 1 1 Build 3 | . . . . . . . . . . . 2 1 Repair Station Hacks 21 | . . . . . 10 . . 6 . . 2 3 Scan Component 10 | . . . . . 5 . . 3 . . 1 1 Repair 10 | . . . . . 5 . . 3 . . 1 1 Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 7 | . 2 . . . 1 . . . 2 . 1 1 Retrieve Components 7 | . 2 . . . 1 . . . 2 . 1 1 Scanalyzer 4 | . . . . . 2 . . . . . . 2 Insert Component 2 | . . . . . 1 . . . . . . 1 Analyze 2 | . . . . . 1 . . . . . . 1 Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . . 1 . 1 . . . . Unauthorized Hacks 27 | . 9 . . . 7 . . 2 3 . 2 4 Terminals 22 | . 6 . . . 6 . . 2 3 . 2 3 Track 2 | . . . . . . . . . 1 . . 1 Assimilate 1 | . . . . . . . . . . . . 1 Botnet 15 | . 5 . . . 5 . . 1 1 . 2 1 Operators 4 | . 1 . . . 1 . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 3 . . . 1 . . . . . . 1 Recyclers 2 | . 1 . . . . . . . . . . 1 Tunnel 3 | . 2 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 47 | . 9 . . . 9 1 . 8 3 1 8 8 Full Trace Events 13 | . 2 . . . 1 . . 6 1 1 1 1 Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 . . . . . 1 6 Parts Built 5 | . . . . . . . . . . . 4 1 Authchips . | . . . . . . . . . . . . . Time 362 | . . . . . . . . . . . 256 106 Total Part Build Rating 38 | . . . . . . . . . . . 32 6 Parts Repaired 10 | . . . . . 5 . . 3 . . 1 1 Time 371 | . . . . . 166 . . 121 . . 28 56 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 21 | . 4 . . . 10 . . . 7 . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . 1 Part Schematics Acquired 2 | . . . . . 1 . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 5 | . . . 4 . . 1 . . . . . . Non-combat 4 | . . . 3 . . 1 . . . . . . Combat 1 | . . . 1 . . . . . . . . . Robot Hacks Applied 5 | . . . 4 . . 1 . . . . . . parse_system 4 | . . . 4 . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Total Allies 5 | . . 3 . . . . 1 . . . . 1 Largest Group 3 | . . 3 3 2 1 . 1 . . . . 1 Highest-Rated Group 40 | . . 40 40 24 8 . 31 . . . . 10 Highest-Rated Ally 31 | . . 16 16 16 8 . 31 . . . . 10 Total Orders 22 | . . . . . . 2 . 11 . . 5 4 EXPLORE 5 | . . . . . . . . . . . 2 3 RETURN 17 | . . . . . . 2 . 11 . . 3 1 Ally Attacks 261 | . . 8 . 14 6 7 13 185 26 . 2 . Total Damage 1512 | . . 90 . 121 56 54 226 846 110 . 9 . Kills 19 | . . 3 . 3 2 1 . 9 1 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches 91 | . . . . . . 6 . 65 12 . 5 3 Drone Recoveries 89 | . . . . . . 6 . 65 11 . 4 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Turns Passed 10403 | 131 1276 768 285 730 1675 380 114 1680 451 168 1496 1249 Spaces Moved 6967 | 58 881 687 259 637 758 250 106 844 187 129 1036 1135 Core 284 | 6 . . . . . . 39 56 . . . 183 Treads 8 | . . . . . 6 . 2 . . . . . Legs 1979 | . . . . . . . . 423 . . 976 580 Wheels 4324 | 52 881 687 259 637 752 250 65 365 187 129 60 . Hover 134 | . . . . . . . . . . . . 134 Flight 238 | . . . . . . . . . . . . 238 Fastest Speed 40 | 50 80 95 95 105 105 120 50 50 100 115 115 40 Average Speed 105 | 90 92 95 104 106 120 120 99 120 112 115 122 81 Slowest Speed 330 | 150 125 95 110 140 330 120 330 130 115 115 125 113 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 99 97 65 98 69 7 97 23 37 59 26 35 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 5 | . 2 1 1 . 1 . . . . . . . Known Exits Taken 3 | . 1 . . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . . 1 1 . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 54 | . 9 . . . 4 . . 14 . . 14 13 Terrain Destroyed 163 | . 26 . . . 31 . . 14 . . 24 68 Melee 45 | . . . . . 4 . . 14 . . 14 13 Projectile . | . . . . . . . . . . . . . AOE 118 | . 26 . . . 27 . . . . . 10 55 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Fac Total 9094 | 91 1200 756 269 676 1276 314 113 1388 328 144 1185 1354 Wait 1080 | . 161 31 4 27 260 45 . 389 62 12 41 48 Move 6951 | 57 880 686 258 636 757 250 105 843 186 128 1035 1130 Hop 2 | . . . . . . . . . . . . 2 Pick Up 98 | 6 19 1 . . 36 2 2 11 3 1 9 8 Fast Attach 95 | 7 5 5 . 2 25 1 2 15 9 . 10 14 Attach 57 | . 4 1 . 1 11 2 2 9 2 1 8 16 Detach 37 | . . . . 2 5 . . 7 2 . 9 12 Swap 104 | . 16 2 3 1 20 2 1 20 4 . 10 25 Drop 126 | . 16 5 . . 31 3 1 24 8 . 13 25 Fire 432 | 21 99 25 . 7 127 8 . 41 49 2 24 29 Melee 104 | . . . 4 . 4 1 . 21 3 . 26 45 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 8 exits: Fac x4 / *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 132 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 4) 664 | -10/Materials | Discovered new exit (range 16) 668 | -10/Materials | Identified exit to Mines 795 | -10/Materials | Discovered new exit (range 16) 925 | -10/Materials | Lost 3 parts (1p1n1u) 1119 | -10/Materials | Discovered new exit (range 16) 1377 | -10/Materials | Build established: Scavenger-Mutant 1408 | -10/Materials | Entered Mines 1425 | -10/Mines | Learned location of Zion (-6) 1495 | -10/Mines | Found a hidden stash of uninstalled traps 1646 | -10/Mines | Core integrity fell below 50% 1703 | -10/Mines | Core integrity fell below 20% 1720 | -10/Mines | Lost 3 parts (1p1u1w) 1754 | -10/Mines | Discovered new exit (range 11) 1935 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1961 | -10/Mines | Found the Drone Emporium 1965 | -10/Mines | Found Prototype Device 1965 | -10/Mines | Identified Thief Drone Bay 1983 | -10/Mines | Discovered new exit (range 9) 2146 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2146 | -10/Mines | Discovered new exit (range 5) 2176 | -10/Mines | Entered Exiles 2176 | -10/Exiles | Accompanied by 3 allies 2189 | -10/Exiles | Discovered new exit (range 15) 2204 | -10/Exiles | Met 8R-AWN 2219 | -10/Exiles | Met EX-HEX 2295 | -10/Exiles | Met EX-DEC 2336 | -10/Exiles | Met EX-BIN 2448 | -10/Exiles | Discovered new exit (range 10) 2461 | -10/Exiles | Entered Mines 2461 | -9/Mines | Accompanied by 3 allies 2462 | -9/Mines | Assembled infested the area 2467 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2692 | -9/Mines | Discovered new exit (range 15) 2699 | -9/Mines | Learned Materials emergency access door positions 2860 | -9/Mines | Build established: Mutant 2879 | -9/Mines | Discovered new exit (range 8) 3042 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3191 | -9/Mines | Entered Materials 3191 | -8/Materials | Accompanied by 1 ally 3191 | -8/Materials | Evolved 4 slots: Utility x4 3547 | -8/Materials | Repaired Med. Armor Plating 3568 | -8/Materials | Build established: Scavenger-Mutant 3608 | -8/Materials | Repaired Hacking Suite 3641 | -8/Materials | Repaired Hvy. Assault Rifle 3674 | -8/Materials | Repaired Hvy. Assault Rifle 3769 | -8/Materials | Discovered new exit (range 8) 4224 | -8/Materials | Lost 8 parts (1p2n4u1w) 4330 | -8/Materials | Central database locked down 4339 | -8/Materials | Core integrity fell below 50% 4426 | -8/Materials | Repaired Hvy. Assault Rifle 4472 | -8/Materials | Discovered new exit (range 16) 4473 | -8/Materials | Garrison activated, responded to threat 4587 | -8/Materials | Lost 3 parts (1n2u) 4791 | -8/Materials | First assault squad dispatched 4866 | -8/Materials | Entered Factory 4866 | -7/Factory | Evolved 2 slots: Utility x2 4867 | -7/Factory | Identified exit to Storage 5246 | -7/Factory | Sucked down chute 5246 | -7/Factory | Entered Waste 5247 | -7/Waste | Met a frightened Derelict 5261 | -7/Waste | EMP discharged 5285 | -7/Waste | Spotted C-40 Crusher 5288 | -7/Waste | Spotted C-40 Crusher 5312 | -7/Waste | Spotted C-40 Crusher 5324 | -7/Waste | Spotted C-40 Crusher 5327 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5328 | -7/Waste | Spotted C-40 Crusher 5332 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5335 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5336 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5338 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5339 | -7/Waste | Crushed by Compactor (1 part destroyed) 5344 | -7/Waste | Spotted C-40 Crusher 5351 | -7/Waste | Discovered new exit (range 14) 5360 | -7/Waste | Entered Factory 5370 | -7/Factory | Lost 7 parts (3n3u1w) 5628 | -7/Factory | Build established: Mutant 5635 | -7/Factory | Repaired Broken Adv. Cooling System 5815 | -7/Factory | System corruption reached 10% 5907 | -7/Factory | Repaired Imp. Light Armor Plating 6327 | -7/Factory | Garrison activated, responded to threat 6560 | -7/Factory | Identified exit to Factory 6654 | -7/Factory | Identified exit to Lower Caves 6819 | -7/Factory | Garrison activated, responded to threat 6951 | -7/Factory | Build established: Hacker-Mutant 6960 | -7/Factory | First assault squad dispatched 6980 | -7/Factory | Repaired Flak Gun 7040 | -7/Factory | Entered Storage 7334 | -7/Storage | Core integrity fell below 50% 7388 | -7/Storage | Lost 3 parts (3u) 7394 | -7/Storage | Destroyed 7 combat bots 7486 | -7/Storage | Used back door to open Recycling access 7486 | -7/Storage | Discovered new exit (range 5) 7491 | -7/Storage | Entered Recycling 7500 | -7/Recycling | Spotter reported a threat 7535 | -7/Recycling | Spotter reported a threat 7546 | -7/Recycling | Spotter reported a threat 7553 | -7/Recycling | Spotter reported a threat 7559 | -7/Recycling | Spotter reported a threat 7573 | -7/Recycling | Spotter reported a threat 7588 | -7/Recycling | Spotter reported a threat 7594 | -7/Recycling | Spotter reported a threat 7599 | -7/Recycling | Spotter reported a threat 7607 | -7/Recycling | Spotter reported a threat 7612 | -7/Recycling | Spotter reported a threat 7647 | -7/Recycling | Spotter reported a threat 7647 | -7/Recycling | Discovered new exit (range 5) 7659 | -7/Recycling | Entered Factory 7659 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 7855 | -5/Factory | Identified exit to Upper Caves 7959 | -5/Factory | Search patrols dispatched 7983 | -5/Factory | Found Launcher Loader 8017 | -5/Factory | Repaired Adv. Cooling System? 8201 | -5/Factory | Fabricated Quantum Reactor? 8259 | -5/Factory | Search patrols dispatched 8358 | -5/Factory | Fabricated Myomer Leg (x2) 8559 | -5/Factory | Search patrols dispatched 8604 | -5/Factory | Spotted B-75 Beast 8726 | -5/Factory | Identified exit to Factory 8859 | -5/Factory | Search patrols dispatched 9155 | -5/Factory | Entered another Factory area 9155 | -4/Factory | Evolved 2 slots: Propulsion x2 9502 | -4/Factory | Identified exit to Upper Caves 9502 | -4/Factory | Identified exit to Research 10066 | -4/Factory | Core integrity fell below 50% 10097 | -4/Factory | Lost 18 parts (2p6n7u3w) 10210 | -4/Factory | Repaired Adv. Cooling System? 10343 | -4/Factory | Fabricated Adv. System Shield? 10380 | -4/Factory | Core integrity fell below 20% 10404 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- >>Trojan(Recyclers) Trojan loaded successfully. Testing... Recycler tracking enabled and active. 10355_ Backup Power III destroyed. 10359_ Connecting with Fabricator... 10362_ ALERT: Garrison Access compromised, dispatching assault squad. 10362_ Garrison Access disabled. 10362_ Relay Coupler [Brawler] tumbles out of Garrison Access. 10371_ Backup Power III destroyed. 10372_ K-01 Serf collects debris. 10375_ P-70 Sage Imp. Heat Sink severed. 10376_ K-01 Serf collects debris. 10385_ Slug penetrates Wall. 10385_ Penetrated by Slug. 10385_ Slug penetrates Wall. 10385_ Penetrated by Slug. 10391_ Slug penetrates Door. 10396_ Slug penetrates Wall. 10396_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????# " " " " " #????????????????????? | | #??????????????#] #????????????????????? | | ##?????????????#########+#################???????? | | ###############???????# #???????? | | # [ = #???????# #???????? | | # #???????# #???????? | | # """ """ """ #???????# """ """ """ """ #???????? | | # """ """ """ #???????# """ """ """ """ #???????? | | # """ """ """ #???????# """ """ """ """ # #??? | | / #??????## " #??? | | #######"###+###??????# + #??? | | ####### #?# #????????###########+#########???????? | | #?# #????????######### #?????????????? | | ### #????????# T ###### #????? | | ###"########## "" +????? | | """" # # ###### = #????? | | """" # # ##### #?????????????? | | """" # # #???### ###?????????????? | | # # #???###+#####???????????? | | """" # # +?? ! """"???????????? | | """" # """" """" # #?? """"???????????? | | """" # """" """" #Y #? """""??????????? | | # """" """" !# #? """"""" #??????? | | # """" """" # # #??????? | | # """" """" # # ] #??????? | | # """" """" + @ #??????? | | # # ############????????????? | | #########+#### ##T ########????????????? | | ######## ### #????????????? | | ? #????????????? | | #######+######## ### #????????????? | | ???????????????#####?##+#####+# #????????????? | | ??????????????????????????????#? #????????????? | | ?????????????????????????????????? #????????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 600 Resistance: KI 20 Power Shielding 33 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 62 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 34 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Myomer Leg | -5/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Enh. Nova Cannon | -4/Factory | Hacked Centrium Leg | -4/Factory | Hacked Exp. Heat Sink | -4/Factory | Scanalyzed Exp. Targeting Computer | -4/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Storage | Hacked Fabricated ------------ Quantum Reactor | x2 | -5/Factory | Preloaded Myomer Leg | x2 | -5/Factory Adv. System Shield | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkTachyonCharger Manual? 0 Play Time 02:12:22 Cumulative 515.5 hours Start 2022.05.27 @ 21:44:24 End 2022.05.28 @ 07:01:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 422 Rogue 422 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 82 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e62d664-c226-4099-8a81-3a936060ec1b