Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.08 @ 15:41:21 Player: Rustedshell Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2116) 2116 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 5681 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 150 Friendly Fire -90 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Nuclear Core Improved Treads Improved Heat Sink Coolant Injector High-capacity Storage Unit Medium Matter Pod (100) Large Matter Pod (150) Improved Signal Interpreter Improved Signal Interpreter Heavy Laser Gatling Laser Assault Cannon Assault Cannon Gauss Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Thermic Laser Thermic Laser Enhanced Autogun Long-range Missile Launcher > --- INVENTORY -------- Nuclear Core Cold Fusion Reactor Improved Treads Improved Heat Sink Coolant Injector High-capacity Storage Unit Medium Matter Pod Large Matter Pod Improved Signal Interpreter Improved Signal Interpreter Heavy Laser Gatling Laser Heavy Ion Cannon Assault Cannon Assault Cannon Gauss Cannon Grenade Launcher [Rating: 59] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Improved Signal Interpreter Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Enhanced Autogun Energy Gun Thermic Laser Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 4 | . . 1 1 1 1 Weapon 2 | . . . 1 1 . Parts Attached 53 | 6 2 11 11 11 12 Power 8 | 1 1 1 1 1 3 Engine 5 | 1 1 1 . 1 1 Core 1 | . . . 1 . . Reactor 2 | . . . . . 2 Propulsion 10 | 2 . 3 2 2 1 Treads 6 | 1 . 2 2 1 . Leg . | . . . . . . Wheel 4 | 1 . 1 . 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 3 1 1 2 Device 2 | 1 . . . . 1 Storage 3 | . 1 2 . . . Processor 3 | . . 1 . 1 1 Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 26 | 2 . 4 7 7 6 Energy Gun 10 | . . 2 1 3 4 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 6 | 2 . . 2 2 . Ballistic Cannon 4 | . . 1 1 2 . Launcher 3 | . . 1 1 . 1 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 Parts Lost 15 | . . 1 . 2 12 Power 2 | . . . . . 2 Propulsion 4 | . . 1 . 1 2 Utility 2 | . . . . . 2 Weapon 7 | . . . . 1 6 Highest Loss Streak 8 | . . 1 . 2 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 92 90 97 90 78 Engine 5 | . 14 11 4 1 5 Core 2 | . . . 4 5 . Treads 9 | . 14 12 18 6 1 Wheel 9 | . 14 13 9 7 10 Device 8 | . 14 11 9 7 7 Storage 7 | . 6 11 9 7 6 Processor 10 | . . 8 9 14 12 Hackware 4 | . . . 6 7 5 Energy Gun 8 | . . 11 3 12 12 Energy Cannon 1 | . . . 5 . . Ballistic Gun 8 | . 28 1 4 8 5 Ballistic Cannon 4 | . . 3 7 6 1 Launcher 3 | . . 4 5 . 3 Naked Turns . | . . . . . . Heaviest Build 72 | 7 19 59 67 70 72 Greatest Support 56 | 20 20 20 23 28 56 Greatest Overweight (x) 18 | . 1 5 6 5 18 Average Overweight (x) 2 | . . 2 5 2 1 Largest Inventory Capacity 20 | 5 10 20 20 20 20 Average Capacity 17 | 5 7 13 20 20 20 Most Carried 20 | 4 8 15 20 20 19 Average Carried 14 | 2 5 11 16 19 16 Final Capacity 20 | 5 10 20 20 20 20 Final Carried 20 | 4 8 15 20 19 15 Class Distribution -------------------- 38% | Hacker-Gunner 28% | Hacker-Skirmisher 26% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2038 | 284 140 206 285 397 726 Remotely . | . . . . . . Salvage Created 1907 | 127 315 393 121 594 357 Parts 136 | 11 26 29 8 37 25 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 47 | . 11 12 2 9 13 Guns 28 | . 11 7 . 6 4 Cannons 6 | . . 1 1 3 1 AOE 13 | . . 4 1 . 8 Classes Destroyed 13 | 2 3 3 1 2 2 Worker 6 | . . . . 5 1 Builder 1 | . . 1 . . . Tunneler 4 | 3 . 1 . . . Hauler 1 | . . 1 . . . Recycler 2 | 1 . . . 1 . Operator 2 | . . . 2 . . Watcher 8 | . 1 1 1 2 3 Swarmer 19 | . 6 4 . . 9 Grunt 17 | . 5 6 . 5 1 Duelist 1 | . . . . 1 . Sentry 8 | . . 2 2 3 1 Programmer 1 | . . . . . 1 Behemoth 1 | . . . . . 1 Best Kill Streak 10 | 2 7 6 1 10 5 Combat Bots Only 7 | . 7 6 1 5 4 Max Kills in Single Turn 5 | 1 1 2 1 5 3 Gunslinging . | . . . . . . Exploded 3 | . . 1 1 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 425 | . 54 41 18 83 229 Missed 139 | . 15 12 3 33 76 Damage Taken 3430 | . 328 243 238 494 2127 Core 1060 | . 137 25 44 4 850 Absorbed by Shields . | . . . . . . Ignored by Resistances 967 | . 104 79 67 152 565 Core Remaining (%) 85 | 100 45 93 92 99 . Volleys Fired 139 | 6 30 25 20 20 38 Largest 4 | 2 2 2 3 4 4 Hottest 260 | 40 40 101 151 209 260 Shots Fired 351 | 12 60 48 36 74 121 Gun 250 | 12 60 29 6 54 89 Cannon 54 | . . 7 14 20 13 Launcher 45 | . . 12 14 . 19 Special 2 | . . . 2 . . Kinetic 167 | 12 60 7 12 38 38 Thermal 106 | . . 18 2 30 56 Explosive 45 | . . 12 14 . 19 Electromagnetic 33 | . . 11 8 6 8 Robot Hit Streak 20 | 5 19 20 10 16 20 Robot Miss Streak 4 | 1 2 2 2 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 246 | 8 48 32 19 50 89 Core Hits 128 | 6 19 30 11 33 29 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 1 . 1 4 Burn 5 | . . . . 1 4 Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6590 | 76 496 1058 543 1594 2823 Guns 2758 | 76 496 260 70 726 1130 Cannons 861 | . . 118 207 302 234 Explosions 2957 | . . 672 260 566 1459 Melee . | . . . . . . Ramming 14 | . . 8 6 . . Kinetic 1675 | 76 496 118 132 453 400 Thermal 2573 | . . 161 25 1090 1297 Explosive 1981 | . . 672 235 . 1074 Electromagnetic 347 | . . 99 145 51 52 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 336 | . . 14 . 170 152 Projectiles . | . . . . . . Explosions 336 | . . 14 . 170 152 Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact . | . . . . . . Kinetic 1 | . . 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 268 | . . 4 60 168 36 Shots 7 | . . . 3 3 1 Rammed 3 | . . 1 1 . 1 Targets Rammed 3 | . . 1 1 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 623 | . 25 265 203 486 623 Average Temperature 152 | . 10 110 78 188 191 Received Heat Transfer 1017 | . 204 141 72 171 429 Effects 30 | . . . . 7 23 Shutdowns 3 | . . . . 2 1 Energy Bleed 2 | . . . . 1 1 Interference 10 | . . . . 2 8 Matter Decay 2 | . . . . 2 . Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 10 | . . . . . 10 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . . . 6 Heat Transferred 4701 | . . 407 50 1705 2539 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 . 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 507 | 20 357 507 165 312 371 Initial 128 | . 11 128 110 . 46 Average 145 | 8 182 273 53 134 177 Maximum Alert Level 2 | . 1 2 . 1 1 Low Security (%) 67 | 100 49 37 100 66 55 Level 1 30 | . 50 39 . 33 44 Level 2 2 | . . 22 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 1 . 3 3 Investigation 2 | . 1 . . 1 . Extermination 2 | . . . . . 2 Reinforcement 2 | . . 1 . . 1 Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 15 16 7 11 31 Peak Tracking Total 8 | . 4 7 1 4 8 Tactical Retreats 5 | . 2 . . 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . 1 . . 2 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 24 | . . . 3 8 13 Max in Single Turn 7 | . . . 2 7 6 Garrison Access 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 26 | . 3 2 8 8 5 Terminals 21 | . 3 2 7 4 5 Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Total Hacks 56 | . 8 5 20 14 9 Successful 40 | . 5 4 16 9 6 Failed 16 | . 3 1 4 5 3 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 14 | . 6 3 3 1 1 Terminals 46 | . 8 5 18 6 9 Fabricators 3 | . . . . 3 . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access 5 | . . . . 5 . Terminal Hacks 25 | . 2 2 11 4 6 Record 4 | . . . 1 . 3 Robot Analysis 2 | . . 2 . . . Prototype ID Bank 2 | . 1 . 1 . . Open DSF 4 | . . . . 2 2 Level Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Alert Level 2 | . . . 1 1 . Unreport Threat 3 | . . . 1 1 1 Locate Traps 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Zone Layout 4 | . 1 . 3 . . Fabricator Hacks 2 | . . . . 2 . Network Status 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Process 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Seal Access 2 | . . . . 2 . Unauthorized Hacks 9 | . 3 2 3 1 . Terminals 9 | . 3 2 3 1 . Botnet 9 | . 3 2 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . . . 2 . 1 Used 1 | . . . 1 . . Hacking Detections 16 | . 2 2 3 5 4 Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time 84 | . . . . 84 . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 96 | . . . 96 . . Retrieved Matter 96 | . . . 96 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 93 | . . . . . 93 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 28 | . . . . . 28 Total Damage 483 | . . . . . 483 Kills 5 | . . . . . 5 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3732 | 143 396 416 846 800 1131 Spaces Moved 2279 | 74 218 267 456 512 752 Core 13 | 7 . . . . 6 Treads 214 | 65 143 1 1 4 . Legs . | . . . . . . Wheels 2052 | 2 75 266 455 508 746 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 95 155 130 100 Average Speed 134 | 147 137 114 163 132 124 Slowest Speed 950 | 160 160 320 320 400 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 6 46 29 34 18 28 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 26 | . . . 12 . 14 Terrain Destroyed 432 | . . 34 94 34 270 Melee . | . . . . . . Projectile 10 | . . 1 3 4 2 AOE 422 | . . 33 91 30 268 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2663 | 94 260 330 523 589 867 Wait 108 | 5 4 7 23 11 58 Move 2274 | 73 217 266 455 511 752 Hop . | . . . . . . Pick Up 39 | 4 5 12 8 7 3 Fast Attach 16 | 6 1 2 2 5 . Attach 10 | . . 2 1 2 5 Detach 1 | . . . . 1 . Swap 27 | . 1 7 8 4 7 Drop 30 | . 2 8 5 12 3 Fire 139 | 6 30 25 20 20 38 Melee . | . . . . . . Ram 3 | . . 1 1 . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 16 | . . . . 16 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 14) 144 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 365 | -10/Materials | Destroyed 7 combat bots 432 | -10/Materials | Core integrity fell below 50% 522 | -10/Materials | Discovered new exit (range 17) 540 | -10/Materials | Entered another Materials area 540 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 882 | -9/Materials | Discovered new exit (range 16) 928 | -9/Materials | Identified exit to Materials 956 | -9/Materials | Entered another Materials area 956 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1122 | -8/Materials | Identified exit to Factory 1476 | -8/Materials | Build established: Hacker-Gunner 1802 | -8/Materials | Entered Factory 1802 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1838 | -7/Factory | Garrison activated, responded to threat 2330 | -7/Factory | Garrison activated, responded to threat 2552 | -7/Factory | Discovered new exit (range 11) 2600 | -7/Factory | Identified exit to Factory 2602 | -7/Factory | Entered another Factory area 2602 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2862 | -6/Factory | Spotted B-75 Beast 2877 | -6/Factory | Destroyed B-75 Beast 2907 | -6/Factory | Build established: Hacker-Skirmisher 3291 | -6/Factory | Allied Derelicts emerged from ambush trap array 3681 | -6/Factory | Cargo convoy interrupted 3699 | -6/Factory | Core integrity fell below 50% 3720 | -6/Factory | Core integrity fell below 20% 3732 | -6/Factory | Lost 8 parts (1p2n1u4w) 3733 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03702_ Broken Imp. Signal Interpreter blown off. 03702_ E-15 Imp destroyed. 03704_ Slug penetrates Wall. 03712_ K-01 Serf collects debris. 03713_ Wall collapses. 03715_ K-01 Serf collects debris. 03719_ Slug penetrates Wall. 03721_ R-10 Processor collects Carbon-fiber Leg. 03722_ K-01 Serf collects debris. 03722_ Slug penetrates Wall. 03722_ X-72 Disruptor destroyed. 03723_ Slammed into K-01 Serf. 03723_ Destabilizing: Core damaged (-8). 03723_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 03727_ R-10 Processor collects Imp. Cooling System. 03729_ Slug penetrates Wall. 03730_ R-10 Processor collects Wheel. 03733_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# k #??????????????????????? | | ????????????????????### p#??????????????????????? | | ???????????? ????? ## #??????????????????????? | | ????????????? ? ! ## #??????????????????????? | | ????????????? ## #??????????????????????? | | ???????????? ## #??????????????????????? | | ?????????????""" """ ## #????????????? ???????? | | ??????????????"" """ ## @#??????????? ???????? | | ???????????????" """ ## %#????????? #??????? | | ????????????????? ## %##?????? #??????? | | ???????????########"## ] ![###?? #??????? | | ???????????# [%p h""# " ?????? | | ???????????# = R=! /" #??????? | | ???????????# ""#%" #??????? | | ???????????#[[ ####### ; "" #??????? | | ? ???????#= #?????##;;##### #??????? | | ??"???##???# = #????? ????? ? #??????? | | ????????#?## #???? ?????? ? ???????? | | ???????##?# #???# """ ???????######??##???????? | | ???????#??# #???# """ ????????????????????????? | | ???? ??????# #???# """ ????????????????????????? | | "?"??#????# #???#???" ????????????????????????? | | ?"?? ?###### ###?????" ????????????????????????? | | ?? ??# # # # #????? ?????????????????????????? | | ######## #???????????????????????????????? | | ######??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ###+##??????????????????????????? | | #####"+# #? ??????????????????????????? | | # # # ##? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed BlastLegMatter Manual? 0 Play Time 01:02:07 Cumulative 7.1 hours Start 2024.05.07 @ 20:29:14 End 2024.05.08 @ 15:41:21 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 7 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e05abbd2-9263-4b71-9a12-0b5a7ac5685b