Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.30 @ 22:48:03 Player: Sullage Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (272) 272 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1267 Bonus ------- None Cogmind --------- Core Integrity 220/400 Matter 180/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Flying (105) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Flight Unit > --- UTILITY (3) ------ ECM Suite > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (4) ---- Improved Ion Engine Medium Laser EMP Blaster Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Small Matter Pod ECM Suite > --- WEAPON ----------- EMP Blaster EMP Blaster > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Medium Laser Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 26 | 6 2 18 Power 7 | 1 . 6 Engine 7 | 1 . 6 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads 2 | 2 . . Leg 3 | . . 3 Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 5 | 1 2 2 Device 1 | . . 1 Storage 3 | 1 1 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 90 | . 94 87 Engine 11 | . 14 10 Treads 12 | . 28 . Leg 12 | . . 23 Flight 2 | . . 5 Device 1 | . . 3 Storage 17 | . 19 16 Processor 5 | . 3 7 Energy Gun 6 | . 14 . Ballistic Gun 17 | . 14 20 Naked Turns . | . . . Heaviest Build 13 | 11 12 13 Greatest Support 40 | 40 40 30 Greatest Overweight (x) 3 | 1 . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 5 Most Carried 6 | 4 6 6 Average Carried 4 | 3 4 4 Final Capacity 6 | 6 6 4 Final Carried 6 | 4 6 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 489 | 238 127 124 Remotely . | . . . Salvage Created 381 | . 192 189 Parts 28 | . 15 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 14 | . 6 8 Guns 14 | . 6 8 Classes Destroyed 4 | . 3 1 Worker 1 | . 1 . Swarmer 9 | . 3 6 Grunt 4 | . 3 1 Sentry 1 | . . 1 Best Kill Streak 4 | . 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 675 | . 94 581 Core 180 | . . 180 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 47 | . 16 31 Largest 2 | . 2 2 Hottest 70 | . 70 40 Shots Fired 93 | . 31 62 Gun 93 | . 31 62 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 78 | . 16 62 Thermal 15 | . 15 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 8 10 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 62 | . 17 45 Core Hits 26 | . 10 16 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 690 | . 207 483 Guns 690 | . 207 483 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 567 | . 84 483 Thermal 123 | . 123 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 57 | . 57 9 Average Temperature 17 | . 20 4 Received Heat Transfer 120 | . 24 96 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 370 | . 370 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 332 | . 214 332 Initial 90 | . . 90 Average 37 | . 58 225 Maximum Alert Level 1 | . 1 1 Low Security (%) 90 | 100 91 36 Level 1 9 | . 8 63 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 8 13 Peak Tracking Total 6 | . 6 4 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 2 3 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 7 10 Successful 10 | . 6 4 Failed 7 | . 1 6 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 7 3 Fabricators . | . . . Repair Stations 7 | . . 7 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 4 | . 4 . Alert Level 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 1 3 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 39 | . . 39 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2388 | 1806 255 327 Spaces Moved 740 | 433 127 180 Core 28 | 19 . 9 Treads 541 | 414 127 . Legs 130 | . . 130 Wheels . | . . . Hover . | . . . Flight 41 | . . 41 Fastest Speed 34 | 50 160 34 Average Speed 144 | 156 160 104 Slowest Speed 200 | 160 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 50 29 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1978 | 1561 151 266 Wait 1124 | 1113 . 11 Move 738 | 432 126 180 Hop . | . . . Pick Up 26 | 10 5 11 Fast Attach . | . . . Attach 16 | 6 1 9 Detach 4 | . . 4 Swap 10 | . 1 9 Drop 13 | . 2 11 Fire 47 | . 16 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 1740 | -11/Scrapyard | Assembled infested the area 1807 | -11/Scrapyard | Entered Materials 1808 | -10/Materials | Build established: Mutant 2054 | -10/Materials | Discovered new exit (range 4) 2062 | -10/Materials | Entered another Materials area 2062 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2100 | -9/Materials | Repaired Med. Laser 2300 | -9/Materials | Repaired Assault Rifle 2328 | -9/Materials | Discovered new exit (range 16) 2389 | -9/Materials | Self-destructed Last Messages --------------- 02304_ Acquired EMP Blaster. 02306_ Acquired Assault Rifle. 02313_ G-34 Mercenary destroyed. 02314_ R-06 Scavenger collects Sml. Storage Unit. 02315_ R-06 Scavenger collects Sml. Matter Pod. 02317_ Acquired Ion Engine. 02318_ R-06 Scavenger collects EMP Blaster. 02318_ R-06 Scavenger collects Aluminum Leg. 02328_ EXIT=FOUND 02332_ W-16 Scout sends out distress signal. 02337_ Ion Engine destroyed. 02341_ Flight Unit destroyed. 02346_ R-06 Scavenger collects Lgt. Treads. 02348_ S-10 Pest destroyed. 02350_ R-06 Scavenger collects Lgt. Armor Plating. 02350_ U-05 Engineer lays Concrete. 02354_ R-06 Scavenger collects Lgt. Ion Engine. 02354_ R-06 Scavenger collects Flight Unit. 02358_ R-06 Scavenger collects Med. Matter Pod. 02387_ Acquired Lgt. Ion Engine. 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