Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 17:29:14 Player: Florist Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (132) 660 Value Destroyed (4549) 4549 Prototype IDs (25) 500 Alien Tech Used (1) 200 Bonus (795) 795 TOTAL SCORE: 11804 Bonus ------- High Alert Combat Kills 211 Follower Combat Kills 95 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 221/1000 Matter 300/300 Energy 150/150 System Corruption 12% Temperature Cool (0) Movement Rolling (100) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (7) ------ Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced ECM Suite Improved Hacking Suite > --- WEAPON (3) ------- Scythe > --- INVENTORY (5) ---- Compact Wheel Compact Wheel Compact Wheel KE Penetrator Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Improved Gravmag System > --- UTILITY ---------- Advanced Weight Redist. System Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Improved Hacking Suite > --- WEAPON ----------- Scythe Blade Saw Blade Saw > --- INVENTORY -------- Improved Deuterium Engine Improved Hover Unit Nuclear Pulse Thruster Advanced ECM Suite Advanced System Shield [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Firepult Energy Gun Cooled Pulse Rifle Energy Cannon Firepult Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Fac Fac Upp Slots Evolved 10 | . . . . . 4 . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 . . 1 . . 1 . . Utility 5 | . . . . . 3 . . . . . . 2 . Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 82 | 6 3 . 1 . 4 9 4 10 1 11 13 20 . Power 11 | 1 1 . . . . 1 . 3 . 1 . 4 . Engine 6 | 1 . . . . . . . 3 . . . 2 . Core 5 | . 1 . . . . 1 . . . 1 . 2 . Reactor . | . . . . . . . . . . . . . . Propulsion 27 | 2 . . . . 1 4 3 3 . 3 1 10 . Treads 17 | 2 . . . . 1 4 3 3 . 2 . 2 . Leg . | . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . . . . . 5 . Hover 3 | . . . . . . . . . . . 1 2 . Flight 2 | . . . . . . . . . . 1 . 1 . Utility 29 | 1 2 . . . 3 4 1 3 . 5 6 4 . Device 12 | . . . . . 3 1 1 1 . 3 1 2 . Storage 2 | 1 1 . . . . . . . . . . . . Processor 7 | . 1 . . . . 1 . 1 . . 4 . . Hackware 3 | . . . . . . . . . . . 1 2 . Protection 5 | . . . . . . 2 . 1 . 2 . . . Artifact . | . . . . . . . . . . . . . . Weapon 15 | 2 . . 1 . . . . 1 1 2 6 2 . Energy Gun 1 | . . . . . . . . 1 . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . Ballistic Gun 3 | 2 . . . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . 1 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 . . Slashing Weapon 5 | . . . . . . . . . . 1 3 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 . . . 1 1 Parts Lost 18 | . . . . . . . . . 1 . 3 10 4 Power 2 | . . . . . . . . . . . . 1 1 Propulsion 5 | . . . . . . . . . . . 1 2 2 Utility 5 | . . . . . . . . . . . . 5 . Weapon 6 | . . . . . . . . . 1 . 2 2 1 Highest Loss Streak 4 | . . . . . . . . . 1 . 3 4 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 10 | 2 7 10 11 12 11 18 14 16 11 2 4 3 4 Power . | . . . . . . . . . 1 . . 1 . Propulsion 3 | 1 5 6 6 6 6 6 3 2 3 . . . 3 Utility 5 | . 1 4 4 5 4 10 10 9 4 1 2 1 . Weapon . | . . . . . . . . 2 1 . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 33 | . . . . . . 7 . 2 14 . 1 3 6 Power . | . . . . . . . . . . . . . . Propulsion 16 | . . . . . . 6 . 1 3 . . 2 4 Utility 12 | . . . . . . 1 . 1 9 . . 1 . Weapon 4 | . . . . . . . . . 1 . 1 . 2 Tool/Special 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 83 | . 89 100 95 85 86 89 90 89 52 69 50 66 67 Engine 2 | . 8 . . . . . . 6 3 5 4 1 8 Core 6 | . 5 14 14 14 9 9 9 . . 1 1 6 . Treads 21 | . 28 28 28 28 26 27 27 30 12 17 . 3 . Device 10 | . . . . . 24 18 18 15 15 16 8 7 5 Storage 7 | . 14 14 14 14 9 9 9 7 3 . . . . Processor 11 | . 4 14 14 14 9 9 9 7 7 7 17 19 11 Protection 3 | . . . . . . 8 9 7 3 11 . . . Energy Cannon 4 | . . . 4 14 9 9 9 7 2 . . . . Ballistic Gun 6 | . 28 28 19 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 2 12 5 Peak Build Rating 61 | 6 10 10 28 29 39 48 48 59 59 30 38 61 41 Average Rating 34 | 3 7 10 15 28 37 45 47 55 27 27 27 46 36 On Entrance 27 | . 6 10 10 28 29 39 48 47 59 9 26 38 41 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 87 | 13 48 48 67 67 70 79 79 87 87 25 25 31 31 Greatest Support 94 | 40 40 40 40 40 60 66 66 94 94 73 19 80 80 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 1 . . . 2 2 . Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 15 | 7 12 20 20 20 20 20 20 20 10 5 5 5 5 Most Carried 20 | 5 10 11 13 14 15 20 18 20 20 5 5 5 5 Average Carried 10 | 2 7 10 11 12 11 18 14 16 10 2 4 3 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 2 10 11 11 14 15 18 15 20 5 4 4 5 4 Class Distribution -------------------- 69% | Mutant 12% | Skirmisher 10% | Gladiator 4% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Fac Fac Upp Matter Collected 1709 | 186 244 . . 10 40 127 40 56 157 270 53 499 27 Remotely . | . . . . . . . . . . . . . . Salvage Created 5754 | . 418 . . 170 137 1356 1061 858 306 110 99 1093 146 Parts 233 | . 29 . . 10 1 57 56 20 1 7 4 38 10 Haulers Intercepted 5 | . . . . . 1 2 . 1 . . . 1 . Recyclers Shooed 3 | . . . . . 1 . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . 7 Prevented 6 | . . . . . . . . . . . . . 6 Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Fac Fac Upp Combat Hostiles Destroyed 89 | . 10 . . 3 2 15 23 13 1 1 4 12 5 Melee 12 | . . . . . . . . . . . 1 11 . Guns 11 | . 10 . . . . . . . . . 1 . . Cannons 9 | . . . . 1 1 3 3 1 . . . . . AOE 40 | . . . . 2 . 7 15 8 . 1 2 . 5 Classes Destroyed 18 | . 3 . . 2 2 5 5 . 1 . . . . Worker 8 | . . . . . . 1 . 3 . 2 2 . . Builder 9 | . . . . . . 7 . 1 . 1 . . . Hauler 5 | . . . . . 1 2 . 1 . . . 1 . Recycler 5 | . . . . . . 3 . . . 1 . 1 . Mechanic 1 | . . . . . . . 1 . . . . . . Operator 2 | . . . . . . 1 . . . . 1 . . Drone 1 | . . . . . . 1 . . . . . . . Watcher 13 | . 2 . . . . 2 . 3 . 3 . 3 . Swarmer 17 | . 3 . . . . . 7 . . . 2 . 5 Cutter 3 | . . . . . . . 3 . . . . . . Grunt 23 | . 7 . . 1 . 6 . 5 . . . 4 . Brawler 2 | . . . . . . . 1 1 . . . . . Sentry 22 | . . . . 2 1 7 9 2 . . . 1 . Demolisher 1 | . . . . . . . 1 . . . . . . Hunter 7 | . . . . . 1 2 1 1 . . . 2 . Programmer 13 | . . . . . . . 1 4 . 1 2 5 . Compactor 1 | . . . . . . . . . 1 . . . . Assembled 1 | . . . . 1 . . . . . . . . . Best Kill Streak 9 | . 3 . . 2 2 9 5 7 1 4 3 4 5 Combat Bots Only 5 | . 2 . . 2 1 3 5 5 1 1 2 3 5 Max Kills in Single Turn 6 | . 1 . . 2 1 6 3 3 1 2 1 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 2 3 2 . 1 1 . 3 Melee 1 | . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Fac Fac Upp Hostile Shots Fired 350 | . 34 1 . 4 4 55 39 19 . 4 63 119 8 Missed 115 | . 6 . . 1 2 14 12 10 . 1 31 37 1 Hits 235 | . 28 1 . 3 2 41 27 9 . 3 32 82 7 Projectile 235 | . 28 1 . 3 2 41 27 9 . 3 32 82 7 AOE 1 | . . . . . . . 1 . . . . . . Critical Strikes 7 | . . . . 1 . 2 . 1 . 1 1 1 . Part Disruptions 1 | . . . . . . . . . . . . 1 . Damage Taken 4695 | . 336 8 . 43 55 659 690 179 60 64 533 1494 574 Core 1363 | . 52 . . . . 25 248 7 . . 252 351 428 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 28 | . . . . . . 28 . . . . . . . Core Remaining (%) 79 | 100 . . . 79 . . 50 . . 99 70 . . Volleys Fired 167 | . 35 . . 4 6 34 24 33 2 7 13 5 4 Largest 2 | . 2 . . 1 1 1 1 2 2 1 1 1 1 Hottest 310 | . 40 . . 250 250 250 250 310 250 30 30 43 43 Shots Fired 205 | . 70 . . 4 6 34 24 34 3 7 13 5 5 Gun 78 | . 70 . . . . . . 4 1 . 3 . . Cannon 99 | . . . . 4 6 34 24 30 1 . . . . Launcher 28 | . . . . . . . . . 1 7 10 5 5 Special . | . . . . . . . . . . . . . . Kinetic 73 | . 70 . . . . . . . . . 3 . . Thermal 104 | . . . . 4 6 34 24 34 2 . . . . Explosive 18 | . . . . . . . . . 1 7 10 . . Electromagnetic 10 | . . . . . . . . . . . . 5 5 Robot Hit Streak 10 | . 10 . . 6 8 8 4 7 5 6 2 3 1 Robot Miss Streak 7 | . 3 . . 1 2 3 7 6 1 3 2 1 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 199 | . 45 . . 2 4 24 12 24 3 2 15 67 1 Core Hits 222 | . 24 . . 7 7 50 38 42 1 8 12 27 6 Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 11 | . 1 . . . . . . . . . . 10 . Destroy 1 | . 1 . . . . . . . . . . . . Sever 10 | . . . . . . . . . . . . 10 . Melee Attacks 96 | . . . . . . . . . . . 15 79 2 Impact 11 | . . . . . . . . . . . 11 . . Slashing 85 | . . . . . . . . . . . 4 79 2 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . 1 6 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Follow-up Attacks 12 | . . . . . . . . . . . 1 11 . Damage Inflicted 10229 | . 462 . . 274 381 1948 1381 1591 295 512 1040 2136 209 Guns 615 | . 462 . . . . . . 78 18 . 57 . . Cannons 1158 | . . . . 83 69 421 320 203 62 . . . . Explosions 6086 | . . . . 191 312 1527 1061 1310 215 512 596 153 209 Melee 2370 | . . . . . . . . . . . 387 1983 . Ramming . | . . . . . . . . . . . . . . Kinetic 519 | . 462 . . . . . . . . . 57 . . Thermal 5749 | . . . . 274 381 1886 1381 1539 137 151 . . . Explosive 1229 | . . . . . . 62 . 52 158 361 596 . . Electromagnetic 362 | . . . . . . . . . . . . 153 209 Impact 344 | . . . . . . . . . . . 344 . . Slashing 2026 | . . . . . . . . . . . 43 1983 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 1 12 12 1 12 12 Average Corruption 6 | . . . . . . . . 1 5 11 1 6 12 Corruption Purged 3 | . . . . . . . . . . 1 2 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 64 | . . . . . . . . 2 3 30 . 25 4 Message Errors 12 | . . . . . . . . 1 1 8 . 2 . Matter Fused 17 | . . . . . . . . . . 12 . 4 1 Heat Flow Errors 5 | . . . . . . . . . . . . 4 1 Energy Discharges 11 | . . . . . . . . . 2 4 . 4 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . . . . . 1 . 4 . 7 . Data Loss (major) 5 | . . . . . . . . . . 2 . 3 . Misfires 1 | . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . 1 . . . . . Overflow Damage 311 | . . . . 19 . 4 . 72 2 84 73 50 7 Projectiles . | . . . . . . . . . . . . . . Explosions 188 | . . . . 19 . 4 . 72 2 84 . . 7 Melee 123 | . . . . . . . . . . . 73 50 . Knockbacks 2 | . . . . . . . . . . . 2 . . Impact 2 | . . . . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 338 | . . . . . 23 32 124 58 60 20 . . 21 Shots 35 | . . . . . 3 6 12 9 3 1 . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 903 | . 25 . . 448 276 515 764 903 184 . 7 257 240 Average Temperature 173 | . 8 . . 204 143 177 191 195 100 . 7 132 124 Received Heat Transfer 789 | . 168 . . 27 . 243 81 . . . 117 153 . Effects 29 | . . . . 3 . 6 9 10 . . . . 1 Shutdowns 8 | . . . . 1 . 2 3 2 . . . . . Energy Bleed 7 | . . . . 1 . 2 2 1 . . . . 1 Interference 1 | . . . . . . . . 1 . . . . . Matter Decay 3 | . . . . . . 1 . 2 . . . . . Short Circuit 5 | . . . . . . 1 1 3 . . . . . Damage (minor) 3 | . . . . 1 . . 1 1 . . . . . Damage (core) 2 | . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 3 | . . . . . . . . . . . 2 1 . Impact Corruptions 4 | . . . . . . . . . . . 4 . . Robots Melted 18 | . . . . . 1 5 6 5 1 . . . . Combat Hostiles 17 | . . . . . 1 5 6 4 1 . . . . Parts Melted 108 | . . . . 5 6 38 20 33 6 . . . . Heat Transferred 28779 | . . . . 1280 1810 10560 6548 7964 517 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Fac Fac Upp Maximum Alert Level 3 | . . . . . . 1 3 2 . . . . . Low Security (%) 63 | 100 100 100 . 100 100 36 4 . 100 100 100 100 . Level 1 25 | . . . . . . 63 28 73 . . . . . Level 2 7 | . . . . . . . 32 26 . . . . . Level 3 2 | . . . . . . . 34 . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 780 | . 113 81 . 49 157 333 780 471 159 116 147 80 . Initial 409 | . . 10 . . . 61 196 409 159 71 32 . . Average 162 | . 38 5 . 6 48 216 523 367 133 48 45 21 . Influence Increases 3898 | . 314 81 . 57 222 896 584 676 13 223 307 415 110 Destroy 0b10 Robot/C 1840 | . 200 60 . 40 80 300 460 260 . 20 80 240 100 Destroy 0b10 Robot/NC 235 | . 10 . . . 10 80 20 40 . 35 15 25 . Destroy Leader 436 | . 54 10 . . 42 108 20 98 . 16 20 58 10 Allied During Kill 22 | . . 11 . . 8 3 . . . . . . . Successful Hack 153 | . 20 . . . . 18 14 26 . 24 25 26 . Disable Machine 465 | . . . . . 15 165 15 210 . 45 15 . . Destroy Structure 507 | . . . . 17 67 207 55 42 13 68 32 6 . Partial Spotted 30 | . . . . . . 15 . . . . . 15 . Lose Combat Pursuer 210 | . 30 . . . . . . . . 15 120 45 . Influence Decreases 3821 | . 287 108 . 57 75 741 106 999 368 258 374 338 110 Entered New Map 974 | . . 17 . . . 86 106 371 298 31 35 . 30 Time Decay 2601 | . 287 91 . 57 75 553 . 628 60 227 319 264 40 Lost Part 144 | . . . . . . . . . 10 . 20 74 40 Lost Ally 102 | . . . . . . 102 . . . . . . . Squads Dispatched 26 | . 2 . . . 1 3 . 7 . 2 7 4 . Investigation 5 | . 1 . . . . . . 1 . . 3 . . Extermination 12 | . . . . . . . . 4 . 2 3 3 . Reinforcement 6 | . 1 . . . 1 1 . 1 . . 1 1 . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . 2 . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Fac Fac Upp Distress Signals 12 | . 3 . . . 1 5 . . . 1 . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 144 | . 22 3 . 4 7 23 17 14 6 5 15 22 6 Peak Tracking Total 9 | . 4 3 . 2 3 4 4 4 5 2 9 5 5 Tactical Retreats 12 | . 2 . . 1 . . . . . 1 3 4 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Fac Fac Upp Traps Triggered 5 | . 1 . . . . . 2 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Fac Fac Upp Machines Disabled 37 | . . . . 2 1 11 4 14 . 3 1 . 1 Max in Single Turn 3 | . . . . 2 1 2 2 2 . 3 1 . 1 Garrison Access 3 | . . . . . . . . 1 . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Fac Fac Upp Machines Accessed 42 | . 3 . 1 . 2 7 1 9 . 4 8 6 1 Terminals 29 | . 3 . . . 2 4 1 7 . 2 5 5 . Fabricators 3 | . . . . . . . . 1 . 1 1 . . Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 1 . . Garrison Access 4 | . . . . . . 1 . 1 . . 1 1 . Total Hacks 102 | . 13 . 1 . 7 18 2 17 . 7 22 14 1 Successful 47 | . 7 . 1 . 1 10 1 6 . 2 10 8 1 Failed 55 | . 6 . . . 6 8 1 11 . 5 12 6 . Catastrophic 11 | . . . . . . 1 . 3 . 2 4 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 73 | . 12 . 1 . 7 9 . 15 . 2 14 13 . Terminals 79 | . 13 . . . 7 13 2 15 . 2 14 13 . Fabricators 6 | . . . . . . . . 1 . 2 3 . . Repair Stations 4 | . . . . . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . 3 3 . . Garrison Access 5 | . . . . . . 1 . 1 . . 2 1 . Terminal Hacks 18 | . 4 . 1 . . 4 1 2 . . 2 3 1 Record 1 | . . . . . . . . . . . . . 1 Robot Analysis 3 | . 2 . . . . 1 . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . . Branch Access Points 4 | . 1 . . . . . . 1 . . 1 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Terminal Index 6 | . 1 . . . . 1 . 1 . . 1 2 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . 2 . . Network Status 1 | . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . 3 . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . 2 2 . . Insert Component 2 | . . . . . . . . . . 1 1 . . Analyze 2 | . . . . . . . . . . 1 1 . . Garrison Access Hacks 4 | . . . . . . 1 . 1 . . 1 1 . Unlock Access 1 | . . . . . . 1 . . . . . . . Seal Access 3 | . . . . . . . . 1 . . 1 1 . Unauthorized Hacks 15 | . 3 . . . 1 2 . 2 . . 3 4 . Terminals 15 | . 3 . . . 1 2 . 2 . . 3 4 . Botnet 15 | . 3 . . . 1 2 . 2 . . 3 4 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . 1 . . Used . | . . . . . . . . . . . . . . Hacking Detections 34 | . 3 . . . 2 7 1 7 . 4 6 4 . Full Trace Events 5 | . 1 . . . . . . 1 . . 3 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 1 . . Parts Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . 73 . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 38 | . . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 1 1 . . Part Schematics Acquired 2 | . . . . . . . . . . 1 1 . . Parts Damaged 1 | . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Fac Fac Upp Total Allies 5 | . . 3 . 2 . . . . . . . . . Largest Group 3 | . . 3 3 3 2 1 . . . . . . . Highest-Rated Group 40 | . . 40 40 40 39 31 . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 31 31 . . . . . . . Initial Warlord ECA Mod 3 | . . . . . . . . 1 1 1 . . . Total Orders 4 | . . . . 3 . 1 . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . Ally Attacks 45 | . . 17 . 16 9 3 . . . . . . . Total Damage 476 | . . 137 . 153 123 63 . . . . . . . Kills 9 | . . 3 . 3 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Fac Fac Upp Active Infowar (turns) 207 | . . . . . . . . . . . 13 151 43 ECM 207 | . . . . . . . . . . . 13 151 43 Robot Analysis Total 3 | . 2 . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches 16 | . . . . . . 16 . . . . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Fac Fac Upp Turns Passed 12540 | 57 875 1664 700 406 291 1805 1013 2174 125 704 1008 1626 92 Spaces Moved 6879 | 35 359 686 291 142 103 658 371 1223 138 672 1084 1056 61 Core 463 | 11 . . . . . . . . 110 21 318 3 . Treads 4558 | 24 359 686 291 142 103 658 371 1223 28 307 . 366 . Legs . | . . . . . . . . . . . . . . Wheels 191 | . . . . . . . . . . . . 130 61 Hover 917 | . . . . . . . . . . . 360 557 . Flight 750 | . . . . . . . . . . 344 406 . . Fastest Speed 40 | 50 160 240 240 240 240 225 225 145 50 40 40 56 100 Average Speed 147 | 125 186 240 240 240 240 227 225 145 69 92 50 101 100 Slowest Speed 240 | 160 240 240 240 240 240 240 225 148 148 155 150 170 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 1 3 . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 55 99 59 29 15 76 49 42 79 22 27 25 6 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 . . . . . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . . . 1 1 . . Scrap Searched 3 | . . 3 . . . . . . . . . . . Spaces Dug 89 | . . . . . 9 52 . 18 . 7 . 3 . Terrain Destroyed 513 | . . . . 34 82 220 . 35 18 83 38 3 . Melee 3 | . . . . . . . . . . . . 3 . Projectile 20 | . . . . 3 2 15 . . . . . . . AOE 490 | . . . . 31 80 205 . 35 18 83 38 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Was Fac Fac Fac Upp Total 8980 | 48 504 705 295 204 142 943 527 1592 167 747 1505 1516 85 Wait 1548 | . 95 19 1 56 25 199 120 290 18 37 358 317 13 Move 6860 | 34 358 685 290 141 102 658 370 1223 137 669 1077 1055 61 Hop 4 | . . . . . . . . . . 1 3 . . Pick Up 122 | 8 11 1 1 3 5 17 1 19 . 12 13 29 2 Fast Attach 4 | . . . . . . . . . . . 1 3 . Attach 70 | 6 2 . 1 . 4 5 1 7 1 12 12 18 1 Detach 8 | . . . . . . 1 . 1 . . 4 2 . Swap 24 | . 1 . . . . 5 3 7 . 1 3 4 . Drop 80 | . 2 . 2 . . 15 4 12 9 8 8 18 2 Fire 167 | . 35 . . 4 6 34 24 33 2 7 13 5 4 Melee 80 | . . . . . . . . . . . 13 65 2 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . 4 . . . . . . Rewire 2 | . . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Garrison -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 758 | -10/Materials | Derelicts attacked the area 777 | -10/Materials | Discovered new exit (range 8) 794 | -10/Materials | Identified exit to Mines 933 | -10/Materials | Entered Mines 950 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1053 | -10/Mines | Discovered new exit (range 10) 1099 | -10/Mines | Learned Materials stockpile data 1099 | -10/Mines | Discovered new exit (range 6) 1839 | -10/Mines | Discovered new exit (range 12) 2155 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2585 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2588 | -10/Mines | Discovered new exit (range 5) 2597 | -10/Mines | Entered Exiles 2597 | -10/Exiles | Accompanied by 3 allies 2657 | -10/Exiles | Met 8R-AWN 2696 | -10/Exiles | Met EX-HEX 2763 | -10/Exiles | Met EX-BIN 2999 | -10/Exiles | Aligned with FarCom system 3002 | -10/Exiles | Given EX-Vault access code 3059 | -10/Exiles | Opened EX-Vault 3074 | -10/Exiles | Found Firepult 3122 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3189 | -10/Exiles | Met EX-DEC 3269 | -10/Exiles | Discovered new exit (range 14) 3297 | -10/Exiles | Left Exiles lab with Firepult 3297 | -10/Exiles | Entered Mines 3297 | -9/Mines | Accompanied by 3 allies 3298 | -9/Mines | Assembled infested the area 3420 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3596 | -9/Mines | Discovered new exit (range 9) 3703 | -9/Mines | Entered Materials 3703 | -8/Materials | Accompanied by 2 allies 3703 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3708 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3967 | -8/Materials | Discovered new exit (range 5) 3994 | -8/Materials | Entered Storage 3994 | -8/Storage | Accompanied by 1 ally 4034 | -8/Storage | Build established: Scavenger-Mutant 4170 | -8/Storage | Lost 6 allies 4360 | -8/Storage | Build established: Mutant 4364 | -8/Storage | Garrison activated, responded to threat 5568 | -8/Storage | Repaired Imp. Heat Sink 5751 | -8/Storage | Garrison activated, responded to threat 5799 | -8/Storage | Identified exit to Garrison 5799 | -8/Storage | Entered Garrison 6054 | -8/Garrison | Triggered checkpoint 6132 | -8/Garrison | Triggered checkpoint 6151 | -8/Garrison | Triggered checkpoint 6296 | -8/Garrison | Discovered new exit (range 10) 6351 | -8/Garrison | Triggered checkpoint 6812 | -8/Garrison | Entered Factory 6812 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7206 | -7/Factory | Garrison activated, responded to threat 7820 | -7/Factory | Build established: Skirmisher 8469 | -7/Factory | Discovered new exit (range 15) 8563 | -7/Factory | Identified exit to Lower Caves 8986 | -7/Factory | Sucked down chute 8986 | -7/Factory | Entered Waste 9001 | -7/Waste | EMP discharged 9002 | -7/Waste | Spotted C-40 Crusher 9020 | -7/Waste | Spotted C-40 Crusher 9025 | -7/Waste | Destroyed C-40 Crusher 9027 | -7/Waste | Spotted C-40 Crusher 9028 | -7/Waste | Spotted C-40 Crusher 9028 | -7/Waste | Spotted C-40 Crusher 9083 | -7/Waste | Spotted C-40 Crusher 9101 | -7/Waste | EMP discharged 9101 | -7/Waste | System corruption reached 10% 9106 | -7/Waste | Discovered new exit (range 10) 9111 | -7/Waste | Entered Factory 9335 | -7/Factory | Build established: Mutant 9774 | -7/Factory | Discovered new exit (range 15) 9815 | -7/Factory | Entered another Factory area 9815 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9874 | -6/Factory | Identified exit to Lower Caves 9970 | -6/Factory | Spotted B-75 Beast 10042 | -6/Factory | Lost 3 parts (1n2w) 10116 | -6/Factory | Discovered new exit (range 10) 10451 | -6/Factory | Fabricated Blade Saw? 10551 | -6/Factory | Build established: Gladiator 10801 | -6/Factory | Discovered new exit (range 9) 10823 | -6/Factory | Entered another Factory area 10823 | -5/Factory | Evolved 2 slots: Utility x2 11624 | -5/Factory | Lost 3 parts (1p1n1u) 11890 | -5/Factory | Identified exit to Upper Caves 11895 | -5/Factory | Build established: Hacker-Gladiator 12219 | -5/Factory | System corruption reached 10% 12287 | -5/Factory | Lost 4 parts (1n3u) 12449 | -5/Factory | Entered Upper Caves 12507 | -5/Upper Caves | Found Alien Artifact 12508 | -5/Upper Caves | Identified Dimensional Node Initializer 12508 | -5/Upper Caves | Initialized slip node 12517 | -5/Upper Caves | Core integrity fell below 50% 12541 | -5/Upper Caves | Self-destructed Last Messages --------------- I took this from a Hauler that was behaving strangely. This was all it had in its inventory, and to be sure I also checked the local manifest, but found it wasn't even listed! See what you can make of it. 12506_ Dropped Corrupted KE Penetrator. 12506_ Dropped Com. Wheel. 12507_ System corrupted: Heat flow error (+273). 12507_ Acquired Alien Artifact. 12508_ Overheating: Energy bleed (-36). 12508_ Identified Dimensional Node Initializer. 12508_ Initializer activates and latches into the ground. 12512_ Acquired Corrupted KE Penetrator. 12516_ Dimensional Slip Node implodes. 12516_ Imp. Proton Missile Launcher destroyed. 12516_ Com. Wheel destroyed. 12516_ Private disabled. 12517_ The unstable cave ceiling collapses. 12522_ System corrupted: Energy discharge (-30). 12525_ The unstable cave ceiling collapses. 12533_ Acquired 17 matter. 12536_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????#######?????????????????? | | ???????????????????????### ###???????????????? | | ???????????????????????# # #???????????????? | | ??????????????????????## # ##??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# # ##?????????????? | | ??????????????????????# # # #?????????????? | | ??????????????????????# # ##????????????? | | ??????????????????????# # #????????????? | | ??????????????????????## # # #????????????? | | ???????????????????????## # ##????????????? | | ???????????????????????### ##?????????????? | | ?????????????????????????# ##??????????????? | | ?????????????????????????# ##???????????????? | | ?????????????????????????# #????????????????? | | ???????????????##????????# ##????????????????? | | ?????????????### ??????## ##?????????????????? | | ?????????????# ????## ##??????????????????? | | ?????????????# ???# ####????????????????? | | ?????????????? #??# [ #????????????????? | | ???????????????# #?#=% ## #????????????????? | | ????????????????# ###% ##??#????????????????? | | ???????????????## ## ###????#???????????????? | | ???????????????# #[##### ######??????????? | | ???????????????# !!%!! ???????? | | ???????????????# ## %@ !==! ???????? | | ???????????????????# #### ###????????????? | | ???????????????????# #???? #??????????????? | | ???????????????? ##?????? #??????????????? | | ?????????????# ##????????#??????????????? | | ?????????????# ## ?????????????????????????? | | ?????????????## ###?# ?????????????????????????? | | ??????????????#?????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 375 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 24 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Blade Saw | -7/Factory | Scanalyzed Imp. Melee Analysis Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Blade Saw | x2 | -6/Factory Repaired ---------- Imp. Heat Sink | 30% | -8/Storage Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed SensorConceptGravjet Manual? 0 Play Time 01:28:05 Cumulative 67.4 hours Start 2025.05.09 @ 03:06:21 End 2025.05.09 @ 17:29:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 41 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88af8a6e-33e0-4671-bcaa-8d518b6b25a8