Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 15:44:56 Player: Jibblewolf Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (123) 615 Value Destroyed (5411) 5411 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 11448 Bonus ------- High Alert Combat Kills 82 Cogmind --------- Core Integrity 0/1150 Matter 255/300 Energy 16/100 System Corruption 34% Temperature Cool (2) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Myomer Leg > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Medium Matter Pod Improved Field Recycling Unit (0) High-powered Shock Rifle Heavy Particle Gun Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Improved Treads Improved Medium Treads Armored Medium Treads Heavy Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Triangulator Advanced Sensor Array Improved Signal Interpreter Hardened Light Armor Plating Improved Medium Armor Plating Force Field > --- WEAPON ----------- Heavy Particle Gun Hypervelocity Coil Gun Hypervelocity Gauss Cannon > --- INVENTORY -------- Neutrino Core Neutrino Core Compact Wheel Advanced Heat Sink Improved Coolant Injector Hardened Light Armor Plating Force Field System Shield Improved Component Analysis Suite Advanced System Restoration Module Recalibrator Improved Field Recycling Unit High-powered Shock Rifle Tesla Rifle Wave Gun Phase Gun Advanced Plasma Cannon Advanced Plasma Cannon Heavy Shock Bomb Launcher Powered Hammer [Rating: 97] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Improved Signal Interpreter Device Force Field Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Improved Proton Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 . 2 . 2 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . 1 . 2 . . . . . 1 . Utility 6 | . . 1 . . . 1 1 . . 1 2 Weapon 1 | . . . . . . . 1 . . . . Parts Attached 134 | 6 5 14 1 3 16 3 35 2 1 28 20 Power 20 | 1 . 2 . . 2 1 7 . . 3 4 Engine 11 | 1 . 2 . . 1 1 5 . . 1 . Core 9 | . . . . . 1 . 2 . . 2 4 Reactor . | . . . . . . . . . . . . Propulsion 42 | 2 2 5 . 2 8 . 10 1 1 6 5 Treads 17 | . . . . . 8 . 3 . . 4 2 Leg 21 | 2 . 5 . 2 . . 6 1 1 1 3 Wheel 1 | . . . . . . . 1 . . . . Hover 3 | . 2 . . . . . . . . 1 . Flight . | . . . . . . . . . . . . Utility 33 | 1 2 2 1 1 1 2 8 . . 11 4 Device 17 | . . . . . . . 6 . . 9 2 Storage 4 | 1 1 . 1 . . . 1 . . . . Processor 3 | . . 1 . 1 . 1 . . . . . Hackware 2 | . 1 . . . . 1 . . . . . Protection 7 | . . 1 . . 1 . 1 . . 2 2 Artifact . | . . . . . . . . . . . . Weapon 39 | 2 1 5 . . 5 . 10 1 . 8 7 Energy Gun 11 | 1 1 1 . . . . 2 1 . 3 2 Energy Cannon 7 | . . 2 . . 1 . 1 . . 1 2 Ballistic Gun 10 | 1 . 2 . . . . 4 . . 2 1 Ballistic Cannon 5 | . . . . . 3 . . . . 2 . Launcher 4 | . . . . . . . 3 . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . . 1 . Corrupted Parts 7 | . . . . . . . 3 1 1 . 2 System Corruption 51 | . . . . . . . 14 9 10 . 18 Parts Lost 75 | . . 4 . . 11 . 24 . . 6 30 Power 11 | . . 1 . . 2 . 3 . . 1 4 Propulsion 26 | . . 2 . . 5 . 9 . . 2 8 Utility 21 | . . . . . 1 . 6 . . 3 11 Weapon 17 | . . 1 . . 3 . 6 . . . 7 Highest Loss Streak 22 | . . 4 . . 8 . 13 . . 3 22 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Backups 15 | 2 6 9 10 12 13 14 17 18 18 18 16 Power 1 | . 1 1 1 1 . . 1 . . 1 1 Propulsion . | . 1 1 1 . 1 2 1 . 1 . . Utility 7 | . 1 4 3 3 4 6 7 10 10 9 7 Weapon 6 | . 1 2 4 6 6 6 7 7 7 7 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 36 | . 1 3 . . 5 3 9 1 . 9 5 Power 2 | . . 1 . . . . 1 . . . . Propulsion 5 | . 1 . . . 1 . . 1 . 1 1 Utility 16 | . . 2 . . . 1 7 . . 3 3 Weapon 12 | . . . . . 4 1 1 . . 5 1 Tool/Special 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 88 | . 85 96 100 92 85 91 85 93 93 89 83 Engine 8 | . 8 9 11 9 4 6 10 13 13 6 1 Core 2 | . . . . . 4 7 1 . . 3 7 Treads 13 | . . . . . 33 38 19 . . 4 18 Leg 14 | . 17 29 33 38 5 . 5 33 33 25 2 Device 5 | . . . . . . . 6 . . 9 19 Storage 6 | . 14 11 11 9 9 7 6 6 6 5 4 Processor 5 | . . 6 . . 9 7 6 6 6 5 5 Hackware 4 | . 7 11 11 9 . 4 6 6 6 1 . Protection 4 | . . 3 11 9 7 9 3 6 6 5 7 Energy Gun 2 | . 11 6 . . . . . 3 6 5 2 Energy Cannon 3 | . . 6 22 18 1 . 1 6 6 2 1 Ballistic Gun 5 | . 14 8 . . . . 7 2 . 4 4 Ballistic Cannon 3 | . . . . . 10 7 2 . . 2 2 Launcher 1 | . . . . . . . 2 6 6 . 1 Peak Build Rating 97 | 6 9 15 15 21 23 30 62 62 64 89 97 Average Rating 47 | 4 7 12 15 18 18 28 46 61 62 80 85 On Entrance 32 | . 6 9 15 15 20 22 30 62 62 64 87 Naked Turns . | . . . . . . . . . . . . Heaviest Build 118 | 14 19 30 40 40 44 56 93 93 93 118 111 Greatest Support 173 | 20 20 30 30 57 100 100 111 75 80 150 173 Greatest Overweight (x) 20 | 2 1 1 1 . 2 . 20 1 1 1 17 Average Overweight (x) . | . . . . . . . . 1 1 . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 9 10 11 15 15 15 19 20 20 20 19 Most Carried 20 | 5 10 10 10 15 15 15 20 20 20 20 20 Average Carried 16 | 2 6 9 9 12 13 14 18 19 20 19 16 Final Capacity 20 | 8 10 10 15 15 15 15 20 20 20 20 5 Final Carried 20 | 2 10 10 10 14 15 15 20 20 20 20 5 Class Distribution -------------------- 34% | Scavenger-Tank 24% | Scavenger-Mutant 14% | Tank 13% | Scavenger-Skirmisher 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Matter Collected 4184 | 175 233 217 . 40 691 . 1322 295 . 683 528 Remotely . | . . . . . . . . . . . . Salvage Created 5133 | . 335 413 . 119 758 . 1404 289 . 673 1142 Parts 278 | . 28 29 . 7 47 . 65 11 . 41 50 Haulers Intercepted 2 | . . . . . 2 . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . Parts Field Recycled 10 | . . . . . . . . . . 10 . Retrieved Matter 200 | . . . . . . . . . . 200 . Parts Self-Destructed 3 | . . . . . . . . 3 . . . Prevented 7 | . . . . . . . . 7 . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 103 | . 11 11 . 2 17 . 33 4 . 12 13 Melee 3 | . . . . . 1 . 1 . . . 1 Guns 45 | . 11 10 . . . . 16 1 . 5 2 Cannons 40 | . . 1 . 2 15 . 9 . . 7 6 AOE 12 | . . . . . 1 . 6 2 . . 3 Classes Destroyed 13 | . 4 2 . . 5 . 1 . . . 1 Worker 2 | . . . . . 2 . . . . . . Builder 7 | . . . . . 1 . 3 . . . 3 Hauler 2 | . . . . . 2 . . . . . . Recycler 3 | . . . . . 2 . . . . . 1 Operator 1 | . 1 . . . . . . . . . . Watcher 5 | . 1 1 . . . . 1 . . 2 . Swarmer 21 | . 6 4 . . 4 . 7 . . . . Grunt 35 | . 5 3 . . 5 . 14 3 . . 5 Duelist 2 | . . 1 . . . . 1 . . . . Sentry 15 | . . 3 . 2 7 . 1 . . 1 1 Hunter 13 | . . . . . 1 . 5 1 . 3 3 Programmer 16 | . . . . . . . 5 . . 8 3 Heavy 1 | . . . . . . . . . . . 1 Best Kill Streak 8 | . 4 8 . 2 5 . 5 3 . 3 4 Combat Bots Only 4 | . 3 4 . 2 4 . 4 3 . 2 3 Max Kills in Single Turn 2 | . 1 1 . 1 2 . 2 2 . 2 2 Gunslinging 1 | . . . . . . . 1 . . . . Exploded 2 | . . . . . 1 . 1 1 . . 2 Melee 1 | . . . . . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Hostile Shots Fired 1164 | . 28 82 . 6 130 . 341 18 . 186 373 Missed 313 | . 9 19 . 1 33 . 87 6 . 42 116 Hits 851 | . 19 63 . 5 97 . 254 12 . 144 257 Melee 12 | . . 5 . . . . 4 . . . 3 Projectile 839 | . 19 58 . 5 97 . 250 12 . 144 254 AOE 2 | . . . . . . . . . . 2 . Critical Strikes 37 | . . 1 . . 3 . 12 . . 9 12 Part Disruptions 2 | . . . . . . . . . . . 2 Damage Taken 14914 | . 171 761 . 69 1351 . 4131 405 . 2467 5559 Core 2640 | . 19 136 . 14 169 . 778 36 . 335 1153 Absorbed by Shields 1313 | . . . . . . . 313 . . 778 222 Core Remaining (%) 70 | 100 92 . 66 . 66 100 . . 4 66 . Volleys Fired 345 | . 26 26 . 4 71 1 103 10 . 52 52 Largest 3 | . 2 2 . 2 2 1 3 3 . 3 3 Hottest 229 | . 70 112 . 112 112 50 160 180 . 185 229 Shots Fired 745 | . 48 52 . 8 107 1 236 32 . 143 118 Gun 386 | . 48 44 . . . . 162 10 . 73 49 Cannon 301 | . . 8 . 8 107 1 49 11 . 70 47 Launcher 58 | . . . . . . . 25 11 . . 22 Special . | . . . . . . . . . . . . Kinetic 457 | . 26 24 . . 90 1 164 9 . 88 55 Thermal 180 | . 22 20 . . . . 34 12 . 51 41 Explosive 15 | . . . . . . . 15 . . . . Electromagnetic 93 | . . 8 . 8 17 . 23 11 . 4 22 Robot Hit Streak 26 | . 22 26 . 6 9 . 11 5 . 5 7 Robot Miss Streak 7 | . 3 3 . 1 7 . 6 5 . 7 5 Penetration Max 2 | . . . . . . . 1 . . . 2 Secondary Targets 7 | . 1 4 . . . . 2 . . . . Max Gunslinging Chain 2 | . 1 1 . . . . 2 . . . . Shots Hit Robots 413 | . 32 38 . 6 69 . 142 15 . 57 54 Core Hits 206 | . 18 16 . 3 28 . 78 8 . 22 33 Critical Kills 8 | . . . . . . . . 1 . 3 4 Critical Parts Destroyed 10 | . . . . . . . 3 . . 3 4 Critical Strikes 35 | . 4 3 . . 3 . 7 1 . 9 8 Burn 7 | . 4 3 . . . . . . . . . Destroy 18 | . . . . . . . 3 1 . 6 8 Blast 9 | . . . . . 2 . 4 . . 3 . Sever 1 | . . . . . 1 . . . . . . Melee Attacks 12 | . . . . . 11 . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Slashing 11 | . . . . . 11 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13216 | . 449 564 . 113 2342 . 5150 546 . 1738 2314 Guns 4217 | . 449 460 . . . . 1973 48 . 726 561 Cannons 5077 | . . 104 . 113 2094 . 1176 63 . 790 737 Explosions 3596 | . . . . . 34 . 1949 435 . 222 956 Melee 274 | . . . . . 214 . . . . . 60 Ramming 52 | . . . . . . . 52 . . . . Kinetic 6295 | . 237 263 . . 1868 . 2486 48 . 770 623 Thermal 2545 | . 212 197 . . 34 . 520 63 . 736 783 Explosive 1642 | . . . . . . . 1541 . . 101 . Electromagnetic 2408 | . . 104 . 113 226 . 551 435 . 131 848 Impact 60 | . . . . . . . . . . . 60 Slashing 214 | . . . . . 214 . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 40 | . . . . 1 1 . 20 30 40 11 34 Average Corruption 7 | . . . . 1 1 . 4 26 30 6 15 Corruption Purged 6 | . . . . . . . . . . 5 1 Corruption Blocked . | . . . . . . . . . . . . Effects 133 | . . . . . 5 . 53 26 2 40 7 Message Errors 30 | . . . . . . . 9 6 1 10 4 Matter Fused 30 | . . . . . . . 12 8 1 8 1 Heat Flow Errors 13 | . . . . . 3 . 6 1 . 3 . Energy Discharges 22 | . . . . . 1 . 10 6 . 4 1 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 14 | . . . . . . . 3 1 . 10 . Data Loss (major) 6 | . . . . . . . 4 1 . 1 . Misfires 8 | . . . . . 1 . 3 2 . 2 . Alerts 4 | . . . . . . . 2 1 . 1 . Weapon Failures 5 | . . . . . . . 3 . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 280 | . . . . . 56 . 129 . . 23 72 Projectiles 214 | . . . . . 38 . 91 . . 23 62 Explosions 48 | . . . . . . . 38 . . . 10 Melee 18 | . . . . . 18 . . . . . . Knockbacks 23 | . . . . . 10 . 8 . . 5 . Impact 2 | . . . . . . . 2 . . . . Kinetic 18 | . . . . . 8 . 5 . . 5 . Secondary 3 | . . . . . 2 . 1 . . . . Self-Inflicted Damage 445 | . . . . . 34 . 96 178 . 96 41 Shots 19 | . . . . . 1 . 4 11 . 1 2 Rammed 5 | . . . . . . . 5 . . . . Targets Rammed 7 | . . . . . . . 7 . . . . Kicked 1 | . . . . . . . 1 . . . . Crushed 1 | . . . . . . . 1 . . . . Highest Temperature 578 | . 45 114 . 112 308 14 405 325 . 578 205 Average Temperature 119 | . 14 40 . 58 56 10 106 147 . 234 52 Received Heat Transfer 2146 | . 30 150 . 18 396 . 943 57 . 16 536 Effects 33 | . . . . . . . 4 . . 29 . Shutdowns 14 | . . . . . . . . . . 14 . Energy Bleed 5 | . . . . . . . 2 . . 3 . Interference 2 | . . . . . . . 2 . . . . Matter Decay 4 | . . . . . . . . . . 4 . Short Circuit 2 | . . . . . . . . . . 2 . Damage (minor) 4 | . . . . . . . . . . 4 . Damage (major) 1 | . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 2 1 . . 2 Combat Hostiles 3 | . . . . . . . 1 1 . . 1 Parts Fried 16 | . . 1 . . . . 5 2 . . 8 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . 2 4 . . . . 3 . . 1 . Heat Transferred 4978 | . 925 777 . . 50 . 954 111 . 1068 1093 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 . 1 . . . 3 Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Maximum Alert Level 2 | . . . . . . . 2 . . . 2 Low Security (%) 85 | 100 100 100 100 100 100 100 65 . . 100 73 Level 1 12 | . . . . . . . 33 . . . 11 Level 2 1 | . . . . . . . . . . . 14 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 509 | . 137 144 36 50 163 41 416 . . 159 509 Initial 81 | . . 53 36 . 16 41 2 . . 81 36 Average 91 | . 80 68 13 9 97 7 130 . . 61 131 Influence Increases 3927 | . 297 366 . 60 573 26 1152 175 . 521 757 Destroy 0b10 Robot/C 2060 | . 220 220 . 40 340 . 660 80 . 240 260 Destroy 0b10 Robot/NC 100 | . 10 5 . . 35 . 20 . . 10 20 Destroy Leader 524 | . 42 62 . 20 104 . 142 20 . 74 60 Successful Hack 52 | . 10 19 . . 6 10 7 . . . . Disable Machine 330 | . . . . . 45 15 105 . . 75 90 Anti-Garrison Action 150 | . . . . . . . . . . . 150 Destroy Structure 381 | . . . . . 28 1 98 . . 122 132 Lose Combat Pursuer 330 | . 15 60 . . 15 . 120 75 . . 45 Influence Decreases 3610 | . 170 399 94 20 522 111 743 416 44 576 515 Entered New Map 486 | . . 74 58 . 24 50 4 154 34 49 39 Time Decay 2394 | . 170 285 36 20 388 61 499 262 10 487 176 Lost Part 730 | . . 40 . . 110 . 240 . . 40 300 Squads Dispatched 28 | . 2 1 . . 1 . 11 . . 6 7 Investigation 3 | . 1 . . . . . 1 . . . 1 Extermination 10 | . . . . . . . 6 . . 3 1 Reinforcement 13 | . 1 1 . . 1 . 4 . . 3 3 Assault 2 | . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . 3 2 Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Distress Signals 12 | . 1 3 . . 3 . 1 . . . 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 169 | . 15 21 . 4 28 . 43 8 . 17 33 Peak Tracking Total 14 | . 3 9 . 3 7 . 8 4 . 3 14 Tactical Retreats 18 | . 1 3 . . 1 . 8 2 . . 3 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Traps Triggered 4 | . . . . 1 . . 2 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Machines Disabled 23 | . . . . . 3 1 7 . . 5 7 Max in Single Turn 4 | . . . . . 1 1 1 . . 1 4 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Machines Accessed 24 | . 4 5 . . 6 1 5 . . 2 1 Terminals 18 | . 3 5 . . 5 . 3 . . 1 1 Fabricators 2 | . . . . . . . 1 . . 1 . Repair Stations 2 | . 1 . . . . 1 . . . . . Recycling Units 2 | . . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 49 | . 10 12 . . 11 2 9 . . 4 1 Successful 27 | . 4 6 . . 5 1 7 . . 3 1 Failed 22 | . 6 6 . . 6 1 2 . . 1 . Catastrophic 3 | . 1 1 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 9 | . 3 3 . . 2 . . . . 1 . Terminals 39 | . 8 12 . . 10 . 5 . . 3 1 Fabricators 3 | . . . . . . . 2 . . 1 . Repair Stations 4 | . 2 . . . . 2 . . . . . Recycling Units 3 | . . . . . 1 . 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 21 | . 4 6 . . 4 . 4 . . 2 1 Record 3 | . . 1 . . 1 . 1 . . . . Part Schematic 1 | . 1 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 2 | . . . . . 2 . . . . . . Alert Level 1 | . . . . . . . . . . 1 . Locate Traps 6 | . 1 1 . . 1 . 1 . . 1 1 Maintenance Status 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . Zone Layout 4 | . 1 1 . . . . 2 . . . . Fabricator Hacks 2 | . . . . . . . 1 . . 1 . Network Status 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . 1 . 2 . . . . Report Inventory 2 | . . . . . 1 . 1 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 4 5 . . 2 1 3 . . 1 1 Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 152 | . . . . . . . 152 . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Active Infowar (turns) 2104 | . . . . . . . 1480 . . 86 538 Sensors 1696 | . . . . . . . 1110 . . 73 513 Triangulation 920 | . . . . . . . 370 . . 13 537 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Turns Passed 8714 | 117 383 741 124 120 939 337 2848 570 23 1927 585 Spaces Moved 4076 | 83 263 401 89 82 414 194 1150 278 12 882 228 Core 29 | 24 . . . . . . 4 . . . 1 Treads 1692 | . . . . . 374 194 873 . . 31 220 Legs 2192 | 59 146 356 89 82 40 . 272 278 12 851 7 Wheels 1 | . . . . . . . 1 . . . . Hover 162 | . 117 45 . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 56 116 120 120 122 160 140 190 190 120 120 Average Speed 170 | 125 101 119 138 120 158 160 200 190 190 188 168 Slowest Speed 1050 | 150 120 190 190 122 270 160 1050 190 190 190 900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 23 | 4 39 36 26 10 51 4 27 46 3 27 7 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . . . Scrap Searched 3 | . . . 1 . . . . 2 . . . Spaces Dug 2 | . . . . . 2 . . . . . . Terrain Destroyed 301 | . . . . . 25 1 135 1 . 61 78 Melee . | . . . . . . . . . . . . Projectile 84 | . . . . . 22 1 11 1 . 40 9 AOE 217 | . . . . . 3 . 124 . . 21 69 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Fac Fac Total 5190 | 96 334 612 91 94 566 221 1490 298 12 1050 326 Wait 344 | . 17 139 . . 21 12 122 4 . 23 6 Move 4065 | 82 262 400 88 81 413 193 1149 277 11 881 228 Hop . | . . . . . . . . . . . . Pick Up 176 | 8 14 20 1 6 21 6 49 2 . 36 13 Fast Attach 6 | . . . . . . 1 3 . . 2 . Attach 104 | 6 4 11 . 2 12 2 29 1 . 16 21 Detach 3 | . 2 . . . 1 . . . . . . Swap 43 | . 3 5 1 1 6 1 9 1 1 14 1 Drop 85 | . 6 11 1 . 10 5 19 3 . 26 4 Fire 345 | . 26 26 . 4 71 1 103 10 . 52 52 Melee 12 | . . . . . 11 . . . . . 1 Ram 1 | . . . . . . . 1 . . . . Kick 1 | . . . . . . . 1 . . . . Crush 5 | . . . . . . . 5 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 15) 501 | -10/Materials | Entered another Materials area 501 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 864 | -9/Materials | Build established: Scavenger-Mutant 940 | -9/Materials | Lost 4 parts (1p2n1w) 1214 | -9/Materials | Discovered new exit (range 15) 1242 | -9/Materials | Entered Mines 1257 | -9/Mines | Learned location of Storage (-8) 1316 | -9/Mines | Discovered new exit (range 14) 1319 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1366 | -9/Mines | Entered Materials 1366 | -8/Materials | Evolved 2 slots: Propulsion x2 1454 | -8/Materials | Discovered new exit (range 14) 1477 | -8/Materials | Discovered new exit (range 15) 1483 | -8/Materials | Identified exit to Storage 1486 | -8/Materials | Entered Storage 1625 | -8/Storage | Lost 8 parts (4n1u3w) 2380 | -8/Storage | Discovered new exit (range 12) 2423 | -8/Storage | Identified exit to Factory 2425 | -8/Storage | Entered Factory 2425 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2723 | -7/Factory | Discovered new exit (range 5) 2728 | -7/Factory | Identified exit to Factory 2762 | -7/Factory | Entered another Factory area 2762 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3061 | -6/Factory | Build established: Scavenger-Skirmisher 4219 | -6/Factory | Lost 3 parts (2n1u) 4598 | -6/Factory | Core integrity fell below 50% 4615 | -6/Factory | Core integrity fell below 20% 4639 | -6/Factory | Lost 13 parts (3p4n2u4w) 5005 | -6/Factory | Build established: Tank 5391 | -6/Factory | Build established: Scavenger-Tank 5401 | -6/Factory | System corruption reached 10% 5567 | -6/Factory | Discovered new exit (range 13) 5610 | -6/Factory | Entered Lower Caves 5732 | -6/Lower Caves | Encountered a Warlord checkpoint 5849 | -6/Lower Caves | System corruption reached 30% 6130 | -6/Lower Caves | Discovered new exit (range 15) 6159 | -6/Lower Caves | Identified exit to Lower Caves 6180 | -6/Lower Caves | Entered another Lower Caves area 6180 | -6/Lower Caves | Discovered new exit (range 12) 6199 | -6/Lower Caves | Identified exit to Factory 6203 | -6/Lower Caves | Entered Factory 6203 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6436 | -5/Factory | Spotted B-75 Beast 6643 | -5/Factory | Lost 3 parts (1p2u) 7806 | -5/Factory | System corruption reached 10% 8072 | -5/Factory | Discovered new exit (range 15) 8097 | -5/Factory | Build established: Tank 8128 | -5/Factory | Identified exit to Factory 8130 | -5/Factory | Entered another Factory area 8130 | -4/Factory | Evolved 2 slots: Utility x2 8521 | -4/Factory | Lost 6 parts (1n4u1w) 8616 | -4/Factory | System corruption reached 10% 8688 | -4/Factory | Core integrity fell below 50% 8699 | -4/Factory | System corruption reached 30% 8703 | -4/Factory | Core integrity fell below 20% 8715 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Critical hit (Burn: +50). U-05 Engineer lays Concrete. Acquired Unknown Leg. B-60 Warrior suffers critical hit (Burn). U-05 Engineer lays Concrete. Acquired Unknown Leg. U-05 Engineer lays Concrete. Slug penetrates B-60 Warrior. U-05 Engineer builds a Door. Identified Myomer Leg. Flexi-carbon Leg destroyed. Hcp. Storage Unit destroyed. U-05 Engineer lays Concrete. Dropped Antigrav System. Penetrated by Slug. U-05 Engineer lays Concrete. Acquired Unknown Storage. U-05 Engineer lays Concrete. Flexi-carbon Leg destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????? ???????????? | | ?????????????????? ???????????? | | ??????????????? /!!#??????????? | | ?????????????#" / !#??????????? | | ?????????????#" / ###????????? | | ?????????? #" ; ?????????? | | ??????????" #" ;####??##??? | | ??????????" "" ; ? ? | | ???????????? "" ; ? ? | | ?????????????"" #####+ ;; ? # | | ??????????????# # #? # | | ???????+########## u #? # | | ?????? "%" # ? | | ?????? " % # ? | | ????? i=g!!! / ????? | | ????? " bg%g! ! @ #??????????? | | ????? "%" b%[hl!wb= #??????????? | | ??????????########gg=[b! #??????????? | | ?????????????????# !=%[*% #??????????? | | ?????????????????###[! =###??????????? | | ??????????????????##%= [ #????????????? | | ???????????????????# u #????????????? | | ?????????????????#?#%= #???###??????? | | ?????????????????# #! [ #??? ??????? | | ????????????????? # !%=#??" " ??????? | | ?????????????????? # [= " " " ??????? | | ???????????????????# " " " ??????? | | ???????????????????# " ????? | | ?????????????????###= " ???? | | ?????????????????# #%![% + ???? | | ?????????????????# #![ = # ???? | | ?????????????????# # [ # ????? | | ?????????????????# #%[ # ?????? | | ?????????????????# # # ?????? | | ?????????????????# # ![ #?? ????? | | ?????????????????# # #???#####????? | | ?????????????????##" #???#########? | | ??????????????????## #?? # | | ???????????????????# = #?? # | | ???????????????????# * #? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Let's See Who's Tougher Remodeling Challenges ------------ None Game ------ Seed MultitargetingLayeredBay Manual? 0 Play Time 02:32:47 Cumulative 19.1 hours Start 2025.10.16 @ 14:57:57 End 2025.10.17 @ 15:44:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b70bc4fe-6310-40a8-9343-cc19cfb0bfad