Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 16:12:20 Player: nostromo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (762) 762 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2697 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 91/550 Matter 297/300 Energy 100/100 System Corruption 0% Temperature Cool (23) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Small Storage Unit Terrain Scan Processor Targeting Computer Improved Utility Shielding Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Visual Processing Unit Targeting Computer Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor Seismic Detector Improved Utility Shielding Improved Utility Shielding > --- WEAPON ----------- Shock Rifle > --- INVENTORY -------- Nuclear Core Visual Processing Unit Targeting Computer Targeting Computer Datajack Datajack Mining Laser [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 30 | 8 1 13 8 Power 4 | 1 . 2 1 Engine 2 | 1 . 1 . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 8 | 4 . 3 1 Treads 2 | 2 . . . Leg 6 | 2 . 3 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 4 2 Device 2 | . 1 1 . Storage 1 | 1 . . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 10 | 2 . 4 4 Energy Gun 3 | . . 1 2 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 1 1 Unidentified Prototypes . | . . . . Parts Lost 13 | . . 3 10 Power 2 | . . . 2 Propulsion 3 | . . 1 2 Utility 3 | . . 2 1 Weapon 5 | . . . 5 Highest Loss Streak 10 | . . 2 10 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 91 89 77 Engine 9 | . 14 9 . Core 1 | . . 1 6 Leg 22 | . 28 21 14 Device 13 | . 5 16 7 Storage 11 | . 14 11 9 Processor 1 | . . . 14 Protection 6 | . . 7 14 Energy Gun 1 | . . 1 6 Ballistic Gun 20 | . 28 19 3 Peak Build Rating 21 | 6 7 16 21 Average Rating 9 | 4 6 10 18 On Entrance 7 | . 6 7 16 Naked Turns . | . . . . Heaviest Build 27 | 12 13 27 21 Greatest Support 40 | 40 20 20 27 Greatest Overweight (x) 3 | 3 . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 5 8 8 Average Carried 4 | 2 3 5 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 4 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 706 | 184 96 374 52 Remotely . | . . . . Salvage Created 1060 | . . 788 272 Parts 73 | . . 55 18 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . . 15 5 Guns 18 | . . 15 3 Cannons 1 | . . . 1 AOE 1 | . . . 1 Classes Destroyed 8 | . . 7 1 Worker 1 | . . 1 . Hauler 2 | . . 2 . Recycler 1 | . . . 1 Watcher 3 | . . 3 . Swarmer 4 | . . 3 1 Grunt 10 | . . 7 3 Brawler 1 | . . 1 . Sentry 5 | . . 4 1 Best Kill Streak 5 | . . 3 5 Combat Bots Only 4 | . . 3 4 Max Kills in Single Turn 2 | . . 2 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 226 | . 6 92 128 Missed 58 | . 1 29 28 Damage Taken 1958 | . 55 700 1203 Core 626 | . . 167 459 Absorbed by Shields . | . . . . Redirected to Shielding 85 | . . . 85 Core Remaining (%) 86 | 100 100 58 . Volleys Fired 68 | . . 49 19 Largest 2 | . . 2 2 Hottest 100 | . . 63 100 Shots Fired 122 | . . 98 24 Gun 120 | . . 98 22 Cannon . | . . . . Launcher . | . . . . Special 2 | . . . 2 Kinetic 89 | . . 84 5 Thermal 7 | . . . 7 Explosive . | . . . . Electromagnetic 26 | . . 14 12 Robot Hit Streak 15 | . . 12 15 Robot Miss Streak 7 | . . 7 2 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 78 | . . 58 20 Core Hits 44 | . . 33 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 2 | . . 1 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1436 | . . 1010 426 Guns 1184 | . . 867 317 Cannons . | . . . . Explosions 228 | . . 143 85 Melee . | . . . . Ramming . | . . . . Kinetic 847 | . . 769 78 Thermal 297 | . . 143 154 Explosive . | . . . . Electromagnetic 292 | . . 98 194 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 26 | . . 26 . Projectiles . | . . . . Explosions 26 | . . 26 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 24 | . . 24 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 99 | . . 45 99 Average Temperature 25 | . . 19 30 Received Heat Transfer 555 | . 33 198 324 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 461 | . . 150 311 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 281 | . . 281 232 Initial 113 | . . . 113 Average 86 | . . 111 172 Maximum Alert Level 1 | . . 1 1 Low Security (%) 84 | 100 100 80 59 Level 1 15 | . . 19 40 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 4 28 16 Peak Tracking Total 10 | . 4 4 10 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 3 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 8 | . 1 7 . Successful 6 | . 1 5 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts 1 | . . 1 . Manual 1 | . 1 . . Terminals 7 | . 1 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 5 | . 1 4 . Record 3 | . . 3 . Alert Level 1 | . 1 . . Investigation Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1759 | 112 353 1173 121 Spaces Moved 962 | 56 279 581 46 Core 28 | 26 . . 2 Treads 13 | 13 . . . Legs 921 | 17 279 581 44 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 139 | 126 120 150 130 Slowest Speed 200 | 200 120 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 44 43 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 11 | . . 7 4 Melee . | . . . . Projectile 1 | . . . 1 AOE 10 | . . 7 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1255 | 98 297 781 79 Wait 155 | 23 15 117 . Move 959 | 55 278 580 46 Hop . | . . . . Pick Up 29 | 10 3 14 2 Fast Attach 3 | . . 3 . Attach 24 | 8 1 9 6 Detach 1 | . . 1 . Swap 3 | . . 1 2 Drop 11 | 2 . 6 3 Fire 68 | . . 49 19 Melee 2 | . . 1 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 16) 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Utility x2 532 | -9/Materials | Central database locked down 952 | -9/Materials | Discovered new exit (range 12) 1326 | -9/Materials | Discovered new exit (range 16) 1639 | -9/Materials | Entered another Materials area 1639 | -8/Materials | Evolved 2 slots: Utility x2 1675 | -8/Materials | Garrison activated, responded to threat 1753 | -8/Materials | Core integrity fell below 50% 1760 | -8/Materials | Core integrity fell below 20% 1760 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Aluminum Leg destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. R-06 Scavenger collects Com. Wheel. K-01 Serf collects debris. Beam Rifle destroyed. S-10 Pest destroyed. Lgt. Ion Engine melted. S-10 Pest destroyed. Mining Laser destroyed. Seismic Detector destroyed. Nuclear Core destroyed. S-10 Pest destroyed. Titanium Leg destroyed. K-01 Serf collects debris. Datajack destroyed. U-05 Engineer builds a Wall. Critical hit (Burn: +37). K-01 Serf collects debris. 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[%= | | ??????????????????????# ########k###########+# | | ??????????????????????## ss###????? ???????????? | | ???????????????????????# Y#??????? ???????????? | | ???????????????????????# #??????? ???????????? | | ???????????????????????# #??????? ???????????? | | ???????????????????????# #??????? ???????????? | | ???????????????????????# #??????? ???????????? | | ???????????????????????# #??????? ???????????? | | ???????????????????????# #??????? ???????????? | | ???????????????????????#r #??????? ???????????? | | ???????????????????????# ????????###???????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????/ ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????### ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystAntimatterComputer Manual? 0 Play Time 00:22:10 Cumulative 4.6 hours Start 2024.10.14 @ 15:49:33 End 2024.10.14 @ 16:12:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5a9d7aa1-056c-4966-9906-d19a567474f7