Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 23:22:15 Player: _An Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (182) 910 Value Destroyed (7010) 7010 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (3299) 3299 TOTAL SCORE: 18499 Bonus ------- High Alert Combat Kills 303 Follower Combat Kills 541 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -145 Cogmind --------- Core Integrity 0/1150 Matter 275/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Targeting Computer Improved Target Analyzer Improved System Guard > --- WEAPON (4) ------- Heavy Pick > --- INVENTORY (5) ---- Particle Gun Peak State ------------ > --- POWER ------------ Light Fission Core Antimatter Reactor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Linear Gravjet Improved Antigrav System > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Improved Target Analyzer Improved Weapon Cycler Layered Medium Armor Plating Advanced Shield Generator Improved System Guard Improved System Guard > --- WEAPON ----------- Tesla Rifle Improved Arc Projector KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Energy Well [Rating: 111] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Flight Unit Impulse Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Gar Fac Gar Fac Gar Ext Slots Evolved 12 | . . . 2 . . . 2 . 2 2 . 2 . . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . . . . . . . . Utility 6 | . . . 1 . . . 1 . 1 1 . 1 . . . 1 . . Weapon 2 | . . . . . . . . . . 1 . . . . . 1 . . Parts Attached 151 | 7 3 7 10 4 2 . 4 11 1 20 3 4 8 20 10 7 2 28 Power 20 | 1 . . 2 1 . . . 4 . 1 . 1 1 3 2 1 . 3 Engine 8 | 1 . . 1 . . . . 4 . . . . 1 . 1 . . . Core 10 | . . . 1 1 . . . . . 1 . 1 . 3 1 . . 2 Reactor 2 | . . . . . . . . . . . . . . . . 1 . 1 Propulsion 49 | 3 . 3 4 1 . . 3 1 . 8 2 1 1 6 4 1 . 11 Treads 3 | 1 . . . . . . . . . 1 . . . . . . . 1 Leg 33 | 2 . 3 4 1 . . 3 1 . 6 2 1 1 . . . . 9 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . 1 . . . 6 4 1 . . Flight 1 | . . . . . . . . . . . . . . . . . . 1 Utility 34 | 1 1 1 2 . 2 . 1 . . 4 1 2 2 5 3 4 1 4 Device 17 | . 1 . 1 . 2 . 1 . . 2 . 1 2 2 1 2 1 1 Storage 1 | 1 . . . . . . . . . . . . . . . . . . Processor 5 | . . 1 . . . . . . . . . . . . 1 2 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 11 | . . . 1 . . . . . . 2 1 1 . 3 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 2 3 2 2 . . . 6 1 7 . . 4 6 1 1 1 10 Energy Gun 13 | 1 . 1 1 . . . . . 1 . . . 3 . 1 1 1 3 Energy Cannon 4 | . . 1 1 . . . . . . 2 . . . . . . . . Ballistic Gun 19 | 1 2 . . 2 . . . . . 4 . . . 6 . . . 4 Ballistic Cannon 3 | . . 1 . . . . . . . . . . . . . . . 2 Launcher 7 | . . . . . . . . 5 . 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . 2 . . 4 . . . 1 . 2 . . . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . 3 System Corruption 13 | . . . . . . . . . . . . . . . . . . 13 Parts Lost 91 | . . 2 3 1 . . 2 12 . 8 . . 3 3 12 . 10 35 Power 10 | . . . 1 . . . 1 . . 1 . . . . 1 . 2 4 Propulsion 31 | . . 2 . 1 . . 1 4 . 2 . . 1 . 3 . 3 14 Utility 22 | . . . . . . . . 2 . 1 . . 2 2 6 . 2 7 Weapon 28 | . . . 2 . . . . 6 . 4 . . . 1 2 . 3 10 Highest Loss Streak 13 | . . 2 2 1 . . 1 7 . 5 . . 2 2 6 . 8 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Backups 5 | 1 7 6 6 7 6 6 5 6 3 3 4 4 4 4 3 2 3 1 Power . | . 1 1 1 1 . . . . . . 1 1 1 1 . . . . Propulsion . | . 1 . . . . . . . . . . . . 1 1 . . . Utility 2 | . 1 4 4 4 3 3 2 1 . 1 1 1 . . . . 2 1 Weapon 2 | . 2 1 1 2 2 3 3 4 2 2 2 2 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . 2 1 . . . . 1 . . 1 . . 1 . . . 1 Power 1 | . . 1 . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 . . . . Utility 4 | . . . 1 . . . . 1 . . 1 . . . . . . 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 99 91 99 99 100 87 73 24 59 86 81 89 92 85 85 89 36 Engine 5 | . 14 14 8 4 . . . 7 7 2 . . 1 3 2 3 3 . Core 3 | . . . 1 6 11 11 8 . . . 6 5 9 6 8 3 2 1 Leg 21 | . 27 27 28 32 33 33 34 23 . 16 33 29 29 . . . . 5 Hover 3 | . . . . . . . . . . . . . . 27 28 26 22 1 Device 8 | . 13 2 6 11 10 11 8 8 . 9 9 5 8 14 13 7 17 3 Storage 6 | . 14 14 11 11 11 11 9 8 . . . . . . . . . . Processor 8 | . . 11 11 11 11 11 9 9 7 6 6 5 5 5 6 17 17 12 Protection 4 | . . . 2 . . . . . 1 7 16 21 17 13 5 5 5 2 Energy Gun 3 | . . 6 10 1 . . . . 2 2 . . 4 3 1 9 9 3 Energy Cannon 1 | . . 5 . 9 . . . . . 1 . . . . . . . . Ballistic Gun 10 | . 26 4 . 10 22 22 18 12 . 7 13 11 5 12 14 10 8 1 Ballistic Cannon 2 | . . 11 10 . . . . . . . . . . . . . . 1 Peak Build Rating 111 | 6 9 18 28 26 33 26 33 38 16 69 70 80 80 90 90 107 111 65 Average Rating 38 | 4 8 15 23 23 25 25 31 31 12 43 69 74 65 80 78 95 98 39 On Entrance 42 | . 6 9 18 21 26 26 26 30 13 14 69 69 80 65 90 75 107 65 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 12 17 23 33 19 19 19 22 31 19 49 51 68 68 70 65 52 55 47 Greatest Support 90 | 20 20 20 35 35 35 35 50 57 3 83 86 88 88 85 65 48 48 90 Greatest Overweight (x) 15 | . 4 1 1 . . . . 3 6 6 . . . 13 1 1 1 15 Average Overweight (x) . | . . . . . . . . . 4 . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 7 8 8 7 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 3 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 4 5 5 Average Carried 6 | 1 7 7 7 8 7 7 6 7 4 3 4 4 4 4 3 2 3 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 3 8 8 8 8 8 8 7 5 4 5 4 5 4 5 . 4 4 1 Class Distribution -------------------- 35% | Mutant 34% | Scavenger-Mutant 17% | Scavenger-Tank 3% | Scavenger-Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -5/Factory Scavenger-Sprinter | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Mutant | -4/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Gar Fac Gar Fac Gar Ext Matter Collected 5165 | 240 252 261 470 63 . 159 400 605 . 441 50 . 509 445 597 45 262 366 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8033 | 132 256 109 748 243 . 300 565 1348 38 894 288 57 437 726 980 45 445 422 Parts 377 | 5 18 10 48 7 . 9 25 68 3 48 21 2 12 34 39 1 17 10 Haulers Intercepted 2 | . . . . . . . . 2 . . . . . . . . . . Recyclers Shooed 7 | 1 . . . . . . 1 2 . 1 . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Gar Fac Gar Fac Gar Ext Combat Hostiles Destroyed 150 | . 6 5 22 4 . 6 8 21 1 12 7 1 10 16 19 . 7 5 Guns 113 | . 6 2 10 2 . 6 8 15 1 9 7 1 4 15 19 . 7 1 Cannons 20 | . . 3 12 2 . . . . . . . . . . . . . 3 AOE 14 | . . . . . . . . 6 . 2 . . 6 . . . . . Classes Destroyed 20 | 2 4 . 4 . . . 1 2 1 1 2 . . 2 1 . . . Worker 9 | . . . 2 . . . 1 4 . 2 . . . . . . . . Builder 5 | . . . . . . . 2 . . 1 . . . 2 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . 2 . . . . . . . . . . Recycler 7 | 1 . . . 1 . . 1 3 . . . . . . . . . 1 Mechanic 2 | . . . . . . . . 1 . 1 . . . . . . . . Operator 3 | . 1 . . . . . . 1 . . . . . 1 . . . . Watcher 8 | . 2 . 1 . . . 1 . . 3 . . . . . 1 . . Swarmer 20 | . 2 3 2 . . . . 3 . . . . . 2 6 . 2 . Saboteur 3 | . . . . . . . . . . . 3 . . . . . . . Grunt 70 | . 4 2 12 4 . 4 7 9 . 7 . 1 7 1 8 . 2 2 Brawler 7 | . . . 1 . . 1 . 2 . . . . 1 1 1 . . . Duelist 6 | . . . 1 . . 1 . 2 . 1 . . . . 1 . . . Sentry 26 | . . . 6 . . . 1 6 . 1 3 . 2 2 . . 3 2 Specialist 1 | . . . . . . . . . . . 1 . . . . . . . Hunter 3 | . . . . . . . . . . . . . . 2 . . . 1 Programmer 6 | . . . . . . . . . 1 2 . . . 1 2 . . . Heavy 1 | . . . . . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . Assembled 7 | . . . . . . . . . . . . . . 7 . . . . Best Kill Streak 9 | 3 5 3 6 3 . 4 5 7 1 6 4 1 3 9 9 1 2 2 Combat Bots Only 9 | . 4 3 6 2 . 4 3 5 1 4 4 1 3 9 9 . 2 2 Max Kills in Single Turn 6 | 1 1 1 2 1 . 1 3 6 1 2 1 1 2 2 2 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . 1 1 . . . Exploded 4 | . . . . . . . . 4 . 1 . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Gar Fac Gar Fac Gar Ext Hostile Shots Fired 1277 | . 34 38 61 15 . 16 43 95 9 55 38 2 74 144 133 . 71 449 Missed 424 | . 8 16 18 4 . 3 14 21 2 23 26 1 15 50 49 . 25 149 Hits 853 | . 26 22 43 11 . 13 29 74 7 32 12 1 59 94 84 . 46 300 Melee 14 | . . . 2 . . . . 6 . . . . 2 2 2 . . . Projectile 839 | . 26 22 41 11 . 13 29 68 7 32 12 1 57 92 82 . 46 300 AOE 8 | . . . . . . . . 2 . 1 . . . 5 . . . . Critical Strikes 31 | . . . . . . 1 2 4 . 2 . . 5 2 2 . 4 9 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . . . Damage Taken 15692 | . 277 278 533 154 . 192 458 1685 109 1472 102 188 1298 1407 1503 . 866 5170 Core 2171 | . 24 68 51 37 . 15 55 261 15 146 12 . 63 105 162 . 72 1085 Absorbed by Shields 677 | . . . . . . . . . . . . . 81 415 45 . 95 41 Regen/Repaired (Parts) 147 | . . . . . . . 95 52 . . . . . . . . . . Core Remaining (%) 74 | 100 . 63 . . . 74 . 42 97 . 81 . . . 67 . . . Volleys Fired 534 | 11 26 16 61 12 . 19 45 75 8 39 5 4 48 43 40 2 30 50 Largest 4 | 2 2 2 2 2 . 2 2 2 1 3 1 1 3 3 3 4 4 4 Hottest 205 | 60 46 112 124 124 . 61 56 69 63 119 28 28 133 166 131 196 196 205 Shots Fired 1103 | 22 52 32 110 24 . 38 90 126 8 107 18 17 71 129 113 8 70 68 Gun 955 | 22 52 18 49 12 . 38 90 115 8 99 18 17 55 129 113 8 70 42 Cannon 113 | . . 14 61 12 . . . . . . . . . . . . . 26 Launcher 35 | . . . . . . . . 11 . 8 . . 16 . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 858 | 11 52 25 60 6 . 38 90 115 . 95 18 17 46 88 105 4 56 32 Thermal 179 | 11 . 7 50 18 . . . . 8 4 . . 9 41 . . 1 30 Explosive 17 | . . . . . . . . 6 . . . . 11 . . . . . Electromagnetic 49 | . . . . . . . . 5 . 8 . . 5 . 8 4 13 6 Robot Hit Streak 22 | 5 4 5 11 9 . 7 13 15 9 13 18 4 6 16 12 2 22 10 Robot Miss Streak 6 | 2 3 5 6 2 . 2 4 4 . 2 1 3 4 4 4 1 4 3 Penetration Max 1 | . . . . . . . 1 1 . 1 . . 1 . 1 . 1 1 Secondary Targets 16 | . 1 1 . . . 1 2 1 . . . . 1 2 6 . 1 . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 1 . . . . 1 1 1 . 1 . Autonomous 89 | . . . . . . . . . . 54 13 13 9 . . . . . Shots Hit Robots 709 | 14 25 17 82 17 . 24 56 74 8 76 17 9 44 76 70 3 49 48 Core Hits 394 | 7 11 12 72 7 . 11 24 49 2 36 11 3 35 36 38 2 20 18 Critical Kills 7 | . . . . . . . 1 . . . 2 . . . 2 . 2 . Critical Parts Destroyed 14 | . . . . . . . 2 1 . 1 . . 2 1 4 . 3 . Critical Strikes 32 | . . . 3 1 . . 3 1 1 1 2 . 3 3 6 1 5 2 Burn 8 | . . . 3 1 . . . . 1 . . . . 2 . . . 1 Destroy 22 | . . . . . . . 3 1 . 1 2 . 3 1 6 . 5 . Blast 1 | . . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . Melee Attacks 2 | . . . . . . . . 1 . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 18646 | 128 412 306 1754 271 . 483 1273 2434 152 2599 483 206 1970 1750 1901 83 1337 1104 Guns 14015 | 128 412 117 658 128 . 483 1264 1615 152 2001 483 206 833 1694 1901 83 1313 544 Cannons 1955 | . . 189 1096 143 . . . . . . . . . . . . . 527 Explosions 2550 | . . . . . . . . 815 . 598 . . 1137 . . . . . Melee 33 | . . . . . . . . . . . . . . . . . . 33 Ramming 93 | . . . . . . . 9 4 . . . . . 56 . . 24 . Kinetic 13362 | 60 412 206 1096 71 . 483 1264 1615 . 1938 483 206 718 1184 1796 25 1169 636 Thermal 2499 | 68 . 100 658 200 . . . 247 152 63 . . 115 510 . . . 386 Explosive 1211 | . . . . . . . . 193 . 90 . . 928 . . . . . Electromagnetic 1448 | . . . . . . . . 375 . 508 . . 209 . 105 58 144 49 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 33 | . . . . . . . . . . . . . . . . . . 33 Highest Corruption 6 | . . . . . . . . 2 2 1 . . . 2 6 . . 2 Average Corruption 2 | . . . . . . . . 2 1 1 . . . 1 4 . . 2 Corruption Purged 1 | . . . . . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 38 | . . . . . . . . 24 1 . . . . 1 7 . . 5 Message Errors 11 | . . . . . . . . 3 . . . . . 1 3 . . 4 Matter Fused 5 | . . . . . . . . 4 1 . . . . . . . . . Heat Flow Errors 6 | . . . . . . . . 5 . . . . . . 1 . . . Energy Discharges 7 | . . . . . . . . 6 . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 3 . . . . . . 1 . . . Misfires 2 | . . . . . . . . 2 . . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 131 | . . 5 1 . . . . 67 . 38 . . 7 9 . . . 4 Projectiles 10 | . . 5 1 . . . . . . . . . . . . . . 4 Explosions 112 | . . . . . . . . 67 . 38 . . 7 . . . . . Melee 9 | . . . . . . . . . . . . . . 9 . . . . Knockbacks 25 | . . 1 18 . . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . 1 17 . . . . . . . . . . . . . . 6 Secondary 1 | . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 572 | . . . . . . . . 254 . 193 . . 86 27 . . 12 . Shots 14 | . . . . . . . . 7 . 3 . . 4 . . . . . Rammed 4 | . . . . . . . . 1 . . . . . 2 . . 1 . Targets Rammed 7 | . . . . . . . 2 2 . . . . . 2 . . 1 . Kicked 3 | . . . . . . . 2 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 605 | 40 42 268 389 156 . . 21 220 40 60 12 16 471 283 192 145 605 468 Average Temperature 90 | 15 12 86 85 91 . . 6 50 21 22 6 6 201 49 35 75 142 153 Received Heat Transfer 3660 | . 120 81 198 84 . 135 261 495 18 132 39 9 451 146 228 . 768 495 Effects 21 | . . . 2 . . . . . . . . . 14 1 . . 3 1 Shutdowns 3 | . . . . . . . . . . . . . 3 . . . . . Energy Bleed 4 | . . . . . . . . . . . . . 3 1 . . . . Interference 6 | . . . 2 . . . . . . . . . 2 . . . 2 . Matter Decay 2 | . . . . . . . . . . . . . 2 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 2 | . . . . . . . . . . 1 . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . Parts Fried 4 | . . . . . . . . 1 . 2 . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . . . Robots Melted 2 | . . . . . . . . . . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . 1 Parts Melted 6 | . . . 1 2 . . . . 2 . . . . 1 . . . . Heat Transferred 5149 | 150 . 148 1406 481 . . . 300 370 111 . . 222 1147 . . . 814 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Gar Fac Gar Fac Gar Ext Maximum Alert Level 2 | . . . 1 . . . . 1 . . 1 . 2 2 2 1 2 1 Low Security (%) 78 | 100 100 100 95 100 . 100 100 98 100 100 77 100 8 . . . . 96 Level 1 10 | . . . 4 . . . . 1 . . 22 . 31 32 32 100 97 3 Level 2 10 | . . . . . . . . . . . . . 59 67 67 . 2 . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 671 | 10 94 62 221 97 . 117 140 202 30 190 272 153 598 535 671 354 406 202 Initial 352 | . . . . 57 . . 20 55 30 . 131 142 63 313 346 352 212 202 Average 122 | . 27 6 55 19 . 58 27 59 6 70 188 121 442 416 510 334 327 59 Influence Increases 5254 | 15 159 123 604 123 . 202 253 864 30 544 141 68 585 530 445 11 274 283 Destroy 0b10 Robot/C 3120 | . 120 100 440 80 . 120 160 480 20 240 140 20 320 180 380 . 140 180 Destroy 0b10 Robot/NC 195 | 15 15 . 15 5 . . 25 60 . 35 . . . 15 . 5 . 5 Destroy Leader 592 | . 14 20 122 20 . 20 42 106 10 76 . . 20 70 30 2 . 40 Allied During Kill 141 | . . . . 3 . . . 50 . . . . 61 . . . . 27 Successful Hack 123 | . 8 . 11 . . . 8 26 . 4 . 12 7 26 . . 14 7 Disable Machine 345 | . . . 15 15 . . . 75 . 150 . 30 . 60 . . . . Destroy Structure 288 | . 2 3 1 . . 2 3 37 . 24 1 6 132 14 20 4 15 24 Lose Combat Pursuer 450 | . . . . . . 60 15 30 . 15 . . 45 165 15 . 105 . Influence Decreases 5254 | 15 159 123 457 270 . 150 173 929 97 356 57 250 77 633 269 379 191 669 Entered New Map 1478 | . . . . 90 . . 32 77 37 . 57 130 27 285 149 319 91 184 Time Decay 2512 | 15 159 123 232 170 . 150 131 483 60 286 . 120 . 318 . 60 . 205 Lost Part 720 | . . . 20 10 . . 10 90 . 70 . . 30 30 120 . 100 240 Lost Ally 189 | . . . . . . . . 129 . . . . 20 . . . . 40 Purge Threat 355 | . . . 205 . . . . 150 . . . . . . . . . . Squads Dispatched 28 | . 2 . 1 1 . . 3 4 2 6 . 1 . 5 . . . 3 Investigation 5 | . 1 . . 1 . . 1 1 . . . . . . . . . 1 Extermination 6 | . . . . . . . . . 1 3 . 1 . 1 . . . . Reinforcement 15 | . 1 . 1 . . . 2 1 1 3 . . . 4 . . . 2 Assault 2 | . . . . . . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Gar Fac Gar Fac Gar Ext Distress Signals 13 | . 2 . 3 . . . 1 3 . 1 . . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 282 | . 11 6 34 5 . 9 18 38 3 22 7 2 22 43 22 1 18 21 Peak Tracking Total 12 | . 6 2 5 3 . 3 4 9 2 5 4 1 4 11 12 1 6 10 Tactical Retreats 22 | . . . . . . 3 1 2 . 1 . . 2 6 1 . 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Gar Fac Gar Fac Gar Ext Traps Triggered 21 | . 2 1 . . . . . 3 . 1 2 . 7 3 . . 1 1 Indirectly 5 | . . . . . . . . . . . . . 5 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Gar Fac Gar Fac Gar Ext Machines Disabled 23 | . . . 1 1 . . . 5 . 10 . 2 . 4 . . . . Max in Single Turn 4 | . . . 1 1 . . . 1 . 4 . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Gar Fac Gar Fac Gar Ext Machines Accessed 40 | . 2 3 7 1 1 . 1 9 . 3 . 3 1 3 1 2 1 2 Terminals 32 | . 2 1 7 . . . 1 9 . 2 . 2 1 2 1 1 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . 1 . 1 . 1 . . Total Hacks 93 | . 8 4 26 1 1 . 3 19 . 4 . 10 1 6 1 3 1 5 Successful 41 | . 2 2 11 1 1 . 1 9 . 1 . 4 1 3 . 2 1 2 Failed 52 | . 6 2 15 . . . 2 10 . 3 . 6 . 3 1 1 . 3 Catastrophic 16 | . 2 1 3 . . . 1 3 . 1 . 1 . 2 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 75 | . 8 2 26 . 1 . 3 18 . 3 . 7 . 5 . 2 . . Terminals 84 | . 8 2 26 . . . 3 19 . 3 . 8 1 5 1 2 1 5 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 1 . 2 . 1 . 1 . . Terminal Hacks 22 | . 2 2 5 1 1 . 1 6 . . . . 1 . . . 1 2 Record 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 10 | . . 2 . 1 . . . 4 . . . . 1 . . . . 2 Branch Access Points 5 | . 1 . 2 . . . 1 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . 1 . 2 . 1 . 1 . . Unlock Access 4 | . . . . . . . . . . 1 . 1 . 1 . 1 . . Coupler Status 1 | . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 14 | . . . 6 . . . . 3 . . . 2 . 2 . 1 . . Terminals 14 | . . . 6 . . . . 3 . . . 2 . 2 . 1 . . Botnet 14 | . . . 6 . . . . 3 . . . 2 . 2 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 1 7 . . . 1 8 . 2 . 3 . 3 1 1 1 2 Full Trace Events 4 | . 2 . . . . . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Gar Fac Gar Fac Gar Ext Used RIF Installer 3 | . . . . . . . . . . . 1 . 1 . 1 . . . Robot Detection 1 | . . . . . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . 4 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Gar Fac Gar Fac Gar Ext Total Allies 21 | . . . . 1 . . . 12 . . . . 5 . . . . 3 Largest Group 10 | . . . . 1 . . . 10 . . . . 4 . . . . 2 Highest-Rated Group 315 | . . . . 31 . . . 173 . . . . 315 . . . . 75 Highest-Rated Ally 178 | . . . . 31 . . . 31 . . . . 178 . . . . 46 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 93 | . . . . . . . . 48 . . . . 24 . . . . 21 Total Damage 2239 | . . . . . . . . 651 . . . . 964 . . . . 624 Kills 15 | . . . . . . . . 5 . . . . 6 . . . . 4 Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Gar Fac Gar Fac Gar Ext Active Infowar (turns) 668 | . 486 182 . . . . . . . . . . . . . . . . Sensors 668 | . 486 182 . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Gar Fac Gar Fac Gar Ext Turns Passed 11219 | 109 510 1054 1057 774 663 380 611 1401 380 1164 202 241 607 702 329 124 377 534 Spaces Moved 7433 | 55 339 552 590 600 544 261 374 856 108 588 156 180 338 679 306 239 340 328 Core 352 | 4 2 . . . . . . 105 108 72 . . . 2 . . . 59 Treads 183 | 7 . . . . . . . . . 176 . . . . . . . . Legs 5169 | 44 337 552 590 600 544 261 374 751 . 340 156 180 338 8 . . . 94 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 1598 | . . . . . . . . . . . . . . 669 306 239 340 44 Flight 131 | . . . . . . . . . . . . . . . . . . 131 Fastest Speed 15 | 50 120 120 120 120 120 120 120 50 200 120 120 120 120 15 15 32 34 36 Average Speed 121 | 120 121 175 144 120 120 120 120 133 259 170 120 120 120 73 50 44 75 97 Slowest Speed 800 | 160 250 190 190 120 120 120 120 200 350 350 120 120 120 700 88 92 98 800 Overloaded Moves 254 | . . . . . . . . . . . . . . 109 27 . 74 44 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . 1 Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . 3 . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 44 93 64 88 90 66 20 86 3 19 35 8 46 26 36 8 38 38 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 . . 1 1 . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 1 . . 1 1 . . . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . . . . . Spaces Dug 10 | . . . . . . . . 10 . . . . . . . . . . Terrain Destroyed 243 | . . 3 . . . 2 3 69 . 23 2 6 112 5 3 2 1 12 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 56 | . . 3 . . . 2 2 2 . 13 2 6 3 5 3 2 1 12 AOE 186 | . . . . . . . . 67 . 10 . . 109 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Gar Fac Gar Fac Gar Fac Gar Ext Total 8717 | 75 393 613 686 630 555 290 446 988 202 695 166 200 478 786 388 250 415 461 Wait 431 | . 15 23 14 10 . 9 19 25 82 34 . 9 77 12 27 . 33 42 Move 7411 | 54 338 551 589 599 543 260 373 855 107 587 154 179 336 678 304 238 338 328 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 42 | 2 3 6 1 1 2 1 . 4 . 7 . . . 5 1 1 4 4 Fast Attach 130 | 7 9 5 7 3 2 . 2 8 1 16 3 5 4 20 6 6 1 25 Attach 44 | . . 1 3 . 2 . 1 6 2 6 . . 4 1 6 . 5 7 Detach 24 | 1 2 . 2 . 2 . 1 1 1 2 . 1 2 3 1 2 2 1 Swap 12 | . . 1 3 1 . . 1 . . . . . 2 2 . 1 1 . Drop 69 | . . 10 6 4 3 1 2 6 1 4 4 2 3 19 3 . . 1 Fire 534 | 11 26 16 61 12 . 19 45 75 8 39 5 4 48 43 40 2 30 50 Melee 2 | . . . . . . . . 1 . . . . . . . . . 1 Ram 4 | . . . . . . . . 1 . . . . . 2 . . 1 . Kick 3 | . . . . . . . 2 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 5 . . . . 2 . . . . 2 Rewire 2 | . . . . . 1 . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Rec) -7/Factory -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -5/Factory -5/Garrison -5/Factory (discovered 3 exits: *Fac / [*Upp] / Gar) -5/Garrison -4/Factory -4/Garrison -4/Extension History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 566 | -10/Materials | Identified exit to Mines 620 | -10/Materials | Entered Mines 623 | -10/Mines | Found the Drone Emporium 635 | -10/Mines | Found Prototype Device 640 | -10/Mines | Met a Derelict bent on vengeance 725 | -10/Mines | Found a hidden stash of uninstalled traps 785 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 859 | -10/Mines | Learned 2 Materials zone layouts 1045 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1051 | -10/Mines | Found Prototype Device 1176 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1385 | -10/Mines | Found DCF Scrap (14 items) 1450 | -10/Mines | Discovered new exit (range 15) 1655 | -10/Mines | Discovered new exit (range 5) 1674 | -10/Mines | Entered Materials 1674 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1675 | -9/Materials | Identified exit to Materials 1947 | -9/Materials | Identified exit to Mines 2196 | -9/Materials | Build established: Scavenger-Mutant 2375 | -9/Materials | Discovered exit to Materials (range 16) 2578 | -9/Materials | Discovered exit to Materials (range 9) 2731 | -9/Materials | Entered Mines 2747 | -9/Mines | Escorted by a lone wolf Derelict 2767 | -9/Mines | Learned location of Storage (-8) 2821 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3267 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3309 | -9/Mines | Discovered exit to Materials (range 7) 3413 | -9/Mines | Met a Derelict shopkeep closing up shop 3500 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3500 | -9/Mines | Discovered new exit (range 5) 3505 | -9/Mines | Entered Exiles 3505 | -9/Exiles | Accompanied by 1 ally 3534 | -9/Exiles | Met 8R-AWN 3553 | -9/Exiles | Met EX-HEX 3616 | -9/Exiles | Met EX-BIN 3632 | -9/Exiles | Aligned with FarCom system 3634 | -9/Exiles | Given EX-Vault access code 3664 | -9/Exiles | Opened EX-Vault 3694 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3728 | -9/Exiles | Met EX-DEC 3768 | -9/Exiles | Visited The Gauntlet 4023 | -9/Exiles | Identified Exp. Sensor Array 4032 | -9/Exiles | Identified Decoy Drone Bay 4054 | -9/Exiles | Found AWS/Gauss 4157 | -9/Exiles | Discovered new exit (range 10) 4168 | -9/Exiles | Left Exiles lab with AWS/Gauss 4168 | -9/Exiles | Entered Mines 4216 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 4222 | -8/Mines | Found Scrap Suit 4384 | -8/Mines | Discovered exit to Materials (range 13) 4548 | -8/Mines | Entered Materials 4548 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4689 | -8/Materials | Discovered new exit (range 11) 5093 | -8/Materials | Identified exit to Storage 5159 | -8/Materials | Entered Storage 5414 | -8/Storage | Discovered new exit (range 16) 5625 | -8/Storage | Build established: Mutant 5756 | -8/Storage | Identified exit to Recycling 5952 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6239 | -8/Storage | Lost 3 allies 6244 | -8/Storage | Build established: Commander-Mutant 6326 | -8/Storage | Lost 4 allies 6382 | -8/Storage | Met a pair of Derelict thieves 6486 | -8/Storage | Core integrity fell below 50% 6503 | -8/Storage | Lost 4 allies 6524 | -8/Storage | Lost 7 parts (1n2u4w) 6560 | -8/Storage | Entered Factory 6560 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6582 | -7/Factory | Build established: Mutant 6624 | -7/Factory | Discovered new exit (range 12) 6940 | -7/Factory | Entered another Factory area 6940 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7380 | -6/Factory | Lost 5 parts (2n1u2w) 7515 | -6/Factory | Discovered new exit (range 6) 7805 | -6/Factory | Build established: Scavenger-Tank 8103 | -6/Factory | Identified exit to Garrison 8104 | -6/Factory | Entered Garrison 8126 | -6/Garrison | Triggered checkpoint 8188 | -6/Garrison | Triggered checkpoint 8188 | -6/Garrison | Triggered checkpoint 8258 | -6/Garrison | Installed Relay Interface Framework 8287 | -6/Garrison | Discovered new exit (range 14) 8306 | -6/Garrison | Entered Factory 8306 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8527 | -5/Factory | Identified exit to Garrison 8547 | -5/Factory | Entered Garrison 8562 | -5/Garrison | AWS/Gauss suddenly broke down 8657 | -5/Garrison | Rescued AZ-K3N 8717 | -5/Garrison | Triggered checkpoint 8810 | -5/Garrison | AZ-K3N assimilated hostile G-50 Soldier 8856 | -5/Garrison | Spotted B-75 Beast 8859 | -5/Garrison | Triggered checkpoint 8870 | -5/Garrison | AZ-K3N assimilated hostile B-75 Beast 8903 | -5/Garrison | Triggered checkpoint 8971 | -5/Garrison | Triggered checkpoint 8974 | -5/Garrison | AZ-K3N assimilated hostile L-41 Fighter 9009 | -5/Garrison | Triggered checkpoint 9018 | -5/Garrison | Discovered new exit (range 11) 9042 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 9154 | -5/Garrison | Entered Factory 9261 | -5/Factory | Assembled infested ambush trap array 9334 | -5/Factory | Destroyed 9 combat bots 9614 | -5/Factory | Discovered new exit (range 16) 9686 | -5/Factory | Discovered new exit (range 16) 9837 | -5/Factory | Spotted B-75 Beast 9852 | -5/Factory | Identified exit to Garrison 9856 | -5/Factory | Entered Garrison 9902 | -5/Garrison | Expanded RIF knowledge: Robot Detection 9930 | -5/Garrison | Triggered checkpoint 9963 | -5/Garrison | Triggered checkpoint 10032 | -5/Garrison | Lost 6 parts (1p5u) 10033 | -5/Garrison | Spotted B-75 Beast 10039 | -5/Garrison | Destroyed 9 combat bots 10048 | -5/Garrison | Destroyed B-75 Beast 10079 | -5/Garrison | Triggered checkpoint 10108 | -5/Garrison | Lost 6 parts (3n1u2w) 10129 | -5/Garrison | Destroyed 8 combat bots 10131 | -5/Garrison | Discovered new exit (range 12) 10185 | -5/Garrison | Entered Factory 10185 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10298 | -4/Factory | Identified exit to Garrison 10309 | -4/Factory | Entered Garrison 10335 | -4/Garrison | Triggered checkpoint 10477 | -4/Garrison | Build established: Scavenger-Gunner 10569 | -4/Garrison | Spotted B-86 Titan 10654 | -4/Garrison | Lost 8 parts (2p2n1u3w) 10677 | -4/Garrison | Discovered new exit (range 10) 10686 | -4/Garrison | Entered Extension 10834 | -4/Extension | Lost 13 parts (1p4n5u3w) 10882 | -4/Extension | Rescued a captive Derelict 10886 | -4/Extension | Rescued a captive Derelict 10933 | -4/Extension | Core integrity fell below 50% 10968 | -4/Extension | Lost 8 parts (1p4n3w) 11103 | -4/Extension | Rescued a captive Derelict 11153 | -4/Extension | Lost 8 parts (2p3n2u1w) 11210 | -4/Extension | Spotted B-86 Titan 11213 | -4/Extension | Core integrity fell below 20% 11215 | -4/Extension | Spotted B-86 Titan 11220 | -4/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Acquired Carbon-fiber Leg. Acquired Impulse Thruster. Acquired Carbon-fiber Leg. Penetrated by Slug. Slug penetrates Wall. Carbon-fiber Leg destroyed. Penetrated by Slug. U-05 Engineer enters Transfer Station. System corrupted: Energy discharge (-21). Carbon-fiber Leg destroyed. Knocked back. Penetrated by Slug. Knocked back. Slug penetrates K-01 Serf. Slug penetrates Wall. W-44 Eye sends out distress signal. Machine disabled. Impulse Thruster destroyed. Knocked back. Slug penetrates Machine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????Y???w ?????????????????????????????? | | ??????????????????? #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #?###?##?????????????????????? | | ????????????????### ###Y## ### ##????????????????? | | ????????????????#"" " Y ""R""#???????????????? | | ????????????????# " @ " " #???????????????? | | ????????????????#% R #???????????????? | | ????????????????# #???????????????? | | ################# #???????????????? | | % ?????????????? | | ???????????? | | k A ??????????? | | BB BB ??????????? | | BB A BB ???????????? | | ################# u R #####???????????? | | ????????????????# #???????????????? | | ????????????????# #???????????????? | | ????????????????# #???????????????? | | ????????????????# ????????????????? | | ????????????????######T#"""###???????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 34 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Corruption Containment 24 Armor Coverage 1125 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 75 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Infiltrator Respectable Loadout Whoosh! Challenges ------------ None Game ------ Seed CobblerShieldRay Manual? 0 Play Time 01:54:06 Cumulative 25.4 hours Start 2025.05.07 @ 11:53:53 End 2025.05.08 @ 23:22:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 779098d7-b263-41f1-8f93-753db5516d30