Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 20:34:33 Player: Marc Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (622) 622 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2982 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 32/400 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Warm (117) Movement Rolling (93) Location -8/Mines Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Compact Wheel Armored Wheel Armored Wheel > --- UTILITY (3) ------ Lightpack 2.0 > --- WEAPON (2) ------- Small Laser Particle Gun > --- INVENTORY (40) --- Improved Ion Engine Light Nuclear Core Aluminum Leg Combat Airjet Combat Airjet Improved Heat Sink High-capacity Matter Pod (200) High-capacity Matter Pod (190) Terrain Scanner Small Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Lightpack 2.0 > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Combat Airjet Combat Airjet Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Huge Storage Unit Humpback High-capacity Matter Pod High-capacity Matter Pod Terrain Scanner Small Laser EMP Trap EMP Trap [Rating: 44] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 25 | . 12 11 1 1 . Power 4 | . 1 2 1 . . Engine 3 | . 1 1 1 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 10 | . 6 4 . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 10 | . 6 4 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | . 1 2 . 1 . Device 2 | . . 2 . . . Storage 2 | . 1 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | . 4 3 . . . Energy Gun 4 | . 1 3 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . 2 . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . 2 10 . . . Power 1 | . . 1 . . . Propulsion 5 | . 1 4 . . . Utility 1 | . . 1 . . . Weapon 5 | . 1 4 . . . Highest Loss Streak 9 | . 1 9 . . . To Critical Strikes . | . . . . . . Average Backups 8 | . 7 6 7 10 10 Power 1 | . 1 1 2 1 2 Propulsion 3 | . 4 3 2 2 3 Utility 1 | . . . . 3 4 Weapon 1 | . 1 1 1 1 1 Tool/Special . | . . . . . . Unused Backups 24 | . 6 . 1 10 7 Power 2 | . 1 . 1 . . Propulsion 7 | . 4 . . . 3 Utility 13 | . 1 . . 9 3 Weapon 2 | . . . . 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 85 69 88 80 77 Engine 10 | . 14 7 9 11 11 Leg 2 | . 11 . . . . Wheel 28 | . 15 26 33 33 33 Device 5 | . . 3 11 3 . Storage 12 | . 15 11 11 11 11 Energy Gun 17 | . 12 7 22 22 22 Ballistic Gun 4 | . 11 11 . . . Peak Build Rating 44 | . 10 15 17 44 43 Average Rating 18 | . 7 10 16 34 43 On Entrance 16 | 6 6 9 15 17 43 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 93 | 12 93 90 90 90 14 Greatest Support 40 | 20 26 40 40 40 40 Greatest Overweight (x) 7 | . 7 7 2 2 . Average Overweight (x) 1 | . 1 2 2 . . Largest Inventory Capacity 40 | . 25 25 25 40 40 Average Capacity 26 | . 17 25 25 34 40 Most Carried 23 | . 9 8 11 23 12 Average Carried 8 | . 7 5 7 13 11 Final Capacity 40 | 8 25 25 25 40 40 Final Carried 12 | 6 8 4 11 12 10 Class Distribution -------------------- 48% | Scavenger-Mutant 33% | Mutant 18% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 653 | 200 90 267 76 20 . Remotely . | . . . . . . Salvage Created 682 | . 154 528 . . . Parts 38 | . 14 24 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 18 | . 6 12 . . . Guns 14 | . 2 12 . . . AOE 4 | . 4 . . . . Classes Destroyed 5 | . 3 2 . . . Worker 2 | . 2 . . . . Swarmer 3 | . 3 . . . . Grunt 12 | . 3 9 . . . Brawler 1 | . . 1 . . . Sentry 2 | . . 2 . . . Best Kill Streak 8 | . 3 8 . . . Combat Bots Only 8 | . 3 8 . . . Max Kills in Single Turn 2 | . 2 2 . . . Gunslinging 1 | . . 1 . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 170 | . 36 117 . . 17 Missed 36 | . 8 25 . . 3 Hits 134 | . 28 92 . . 14 Melee 2 | . . 2 . . . Projectile 132 | . 28 90 . . 14 Critical Strikes 4 | . 1 2 . . 1 Damage Taken 1772 | . 422 1238 . . 112 Core 499 | . 131 343 . . 25 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 47 . . . . Volleys Fired 70 | . 16 51 . . 3 Largest 2 | . 2 2 . . 2 Hottest 115 | . 85 115 . . 105 Shots Fired 124 | . 33 85 . . 6 Gun 120 | . 29 85 . . 6 Cannon . | . . . . . . Launcher 4 | . 4 . . . . Special . | . . . . . . Kinetic 59 | . 13 46 . . . Thermal 61 | . 16 39 . . 6 Explosive 4 | . 4 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 7 14 . . 3 Robot Miss Streak 2 | . 2 2 . . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 86 | . 19 64 . . 3 Core Hits 35 | . 12 23 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 3 . . . Burn 3 | . . 3 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1464 | . 612 817 . . 35 Guns 1079 | . 227 817 . . 35 Cannons . | . . . . . . Explosions 385 | . 385 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 460 | . 67 393 . . . Thermal 619 | . 160 424 . . 35 Explosive 385 | . 385 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . 9 . . . . Message Errors 1 | . 1 . . . . Matter Fused 4 | . 4 . . . . Heat Flow Errors 1 | . 1 . . . . Parts Rejected 1 | . 1 . . . . Misfires 1 | . 1 . . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 27 | . 27 . . . . Projectiles . | . . . . . . Explosions 27 | . 27 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 116 | . 116 . . . . Shots 3 | . 3 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 336 | . 336 54 . . 117 Average Temperature 73 | . 115 12 . . 65 Received Heat Transfer 747 | . 150 597 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 3 4 . . . Heat Transferred 1839 | . 407 1345 . . 87 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 180 | . 106 180 56 . 10 Initial 56 | . . 34 56 . . Average 26 | . 29 94 4 . 1 Influence Increases 594 | . 233 351 . . 10 Destroy 0b10 Robot/C 360 | . 120 240 . . . Destroy 0b10 Robot/NC 10 | . 10 . . . . Destroy Leader 60 | . 10 50 . . . Trap Triggered on 0b10 10 | . . . . . 10 Successful Hack 5 | . 5 . . . . Disable Machine 45 | . 45 . . . . Destroy Structure 44 | . 43 1 . . . Lose Combat Pursuer 60 | . . 60 . . . Influence Decreases 584 | . 151 288 145 . . Entered New Map 137 | . . 48 89 . . Time Decay 327 | . 131 140 56 . . Lost Part 120 | . 20 100 . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 14 20 . . 6 Peak Tracking Total 11 | . 3 11 . . 5 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered 1 | . . . . . 1 Most Traps Carried 3 | . . . 3 3 2 Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 3 | . 3 . . . . Max in Single Turn 3 | . 3 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 4 | . 2 . . 2 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 4 . . 2 . Successful 4 | . 2 . . 2 . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 4 . . 1 . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 2 . Record 1 | . . . . 1 . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 1 . Highest-Rated Group 41 | . . . 41 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 2220 | . 530 282 813 518 77 Spaces Moved 1081 | 1 249 94 213 473 51 Core . | . . . . . . Treads . | . . . . . . Legs 88 | 1 87 . . . . Wheels 993 | . 162 94 213 473 51 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 90 120 123 93 93 Average Speed 113 | 120 129 125 123 101 93 Slowest Speed 195 | 120 195 195 123 123 93 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 2 42 20 51 90 28 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 43 | . 43 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 43 | . 43 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 1962 | . 431 175 764 517 75 Wait 703 | . 125 9 542 9 18 Move 1076 | . 248 93 212 472 51 Hop . | . . . . . . Pick Up 52 | . 13 8 8 23 . Fast Attach . | . . . . . . Attach 22 | . 9 12 . 1 . Detach 6 | . 6 . . . . Swap 9 | . 6 2 1 . . Drop 23 | . 8 . 1 12 2 Fire 70 | . 16 51 . . 3 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 462 | -10/Materials | Core integrity fell below 50% 505 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 710 | -9/Materials | Core integrity fell below 50% 734 | -9/Materials | Destroyed 8 combat bots 751 | -9/Materials | Core integrity fell below 20% 779 | -9/Materials | Lost 9 parts (1p3n1u4w) 806 | -9/Materials | Discovered new exit (range 7) 813 | -9/Materials | Entered Mines 814 | -9/Mines | Assembled infested the area 878 | -9/Mines | Discovered new exit (range 5) 987 | -9/Mines | Learned location of Zion (-7) 1051 | -9/Mines | Build established: Scavenger-Mutant 1597 | -9/Mines | Found a hidden stash of uninstalled traps 1620 | -9/Mines | Discovered new exit (range 5) 1626 | -9/Mines | Entered Exiles 1626 | -9/Exiles | Accompanied by 1 ally 1656 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1665 | -9/Exiles | Met 8R-AWN 1688 | -9/Exiles | Met EX-HEX 1724 | -9/Exiles | Met EX-BIN 1743 | -9/Exiles | Aligned with FarCom system 1744 | -9/Exiles | Given EX-Vault access code 1773 | -9/Exiles | Opened EX-Vault 1783 | -9/Exiles | Found Lightpack 2.0 1832 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1859 | -9/Exiles | Met EX-DEC 1893 | -9/Exiles | Visited The Gauntlet 2105 | -9/Exiles | Build established: Hauler-Mutant 2136 | -9/Exiles | Discovered new exit (range 10) 2144 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2144 | -9/Exiles | Entered Mines 2221 | -8/Mines | Self-destructed Last Messages --------------- 02117_ Dropped Sml. Storage Unit. 02120_ Dropped Hcp. Storage Unit. 02121_ Dropped Huge Storage Unit. 02122_ Dropped Humpback. 02136_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02144_ Receiving FarCom transmissions... 02145_ K-01 Serf cleans the Plasma Injector. 02145_ K-01 Serf collects debris. 02147_ K-01 Serf cleans the Plasma Injector. 02149_ K-01 Serf collects debris. 02157_ T-07 Excavator is excavating. 02207_ Dropped EMP Trap. 02208_ Installed EMP Trap. 02211_ S-10 Pest triggered EMP Trap. 02211_ A bubble of electromagnetic force engulfs the area. 02211_ S-10 Pest destroyed. 02214_ S-10 Pest misfires. 02218_ Destroyed Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????######????????????????????????????????? | | ?????# ????????????????????????????????? | | ?????# #???????##??????????????????????? | | ?????# ##????# #?????????????????????? | | ??????# ####? #?????????????????????? | | ???????# ## #?????????????????????? | | ##??????# ## #?????????????????????? | | #??????# ##????????????????????? | | #??????# #????????????????????? | | #??????# #????????????????????? | | #??????# #????????????????????? | | ######### ##????????????????????? | | ### ##?????????????????????? | | ##### ### ###?????????#????????????? | | #???# ## ##?????????? #????????????? | | #???# t ##?????????? #????????????? | | #???# ### ######???? #????????????? | | #? #?## ##?## #????????????? | | # ### #??## ###s%s#????????????? | | ##??? ??## @ s& #????????????? | | ????# ??# t ### ##????????????? | | ????## k ##?# #?????????????? | | ?????# l ##??# #?????????????? | | ?????# g ## ##???# #?????????????? | | ?????# #########???? #?????????????? | | ?????## g#????????????? ?????????????? | | ??????# ?????????????? ?????????????? | | ??????# ?????????????? ?????????????? | | ??????# ?????????????? ?????????????? | | ??????# ?????????????? ????????????? | | ?????? #?#?????????????? #????????????? | | ???????? ?????????????????? ##????????????? | | ??????????????????????????? ??????????????? | | ??????????????????????????? ??????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponTractorInterrupter Manual? 0 Play Time 00:16:44 Cumulative 26.5 hours Start 2026.08.16 @ 19:57:40 End 2026.08.16 @ 20:34:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 76 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14b55401-0e4c-40a7-908a-7371ea1caee2