Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.30 @ 23:40:39 Player: Exp. Geonium Core Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (192) 960 Value Destroyed (8753) 8753 Prototype IDs (242) 4840 Alien Tech Used (0) 0 Bonus (8692) 8692 TOTAL SCORE: 29945 Bonus ------- High Alert Combat Kills 863 Follower Combat Kills 1073 Entered Garrisons 1000 Used RIF Installer 2500 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -544 Cogmind --------- Core Integrity 0/1000 Matter 287/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Relay Coupler [NC] (29) Improved Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Huge Storage Unit Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Autogun Gauss Rifle Gauss Rifle Mini Assault Cannon Remote Datajack > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Hardened Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Behemoth] Improved Datajack [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon AWS/Autocannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . 1 . . 1 . . . . . 1 . . . 2 . Utility 2 | . . . 2 . . . . . . . . . . . . . . . . . . Weapon 3 | . . . . . . . 1 . . 1 . . . . . 1 . . . . . Parts Attached 253 | . 4 10 22 1 4 3 18 10 17 14 16 11 6 16 3 7 30 13 27 20 1 Power 12 | . . . 1 . . . 2 1 1 1 1 . 1 1 . 1 1 . . 1 . Engine 4 | . . . 1 . . . 1 . . . . . . 1 . . . . . 1 . Core 8 | . . . . . . . 1 1 1 1 1 . 1 . . 1 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 69 | . 2 . 6 . 1 . 5 2 6 3 3 1 . 2 2 1 9 5 12 9 . Treads 31 | . . . 1 . 1 . 4 1 6 3 3 1 . . 2 . 2 . 6 1 . Leg 27 | . 2 . 2 . . . . . . . . . . 2 . . 7 2 4 8 . Wheel 11 | . . . 3 . . . 1 1 . . . . . . . 1 . 3 2 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 61 | . . 3 6 1 2 . 5 . 3 1 4 3 2 4 1 2 12 3 6 3 . Device 11 | . . 3 1 . 1 . . . . . . . . 2 1 . 3 . . . . Storage 3 | . . . 1 . . . . . . . . . . . . 1 1 . . . . Processor 7 | . . . 2 . 1 . . . 1 . 1 . . . . . 2 . . . . Hackware 22 | . . . . . . . . . 1 1 1 3 1 . . . 5 2 6 2 . Protection 18 | . . . 2 1 . . 5 . 1 . 2 . 1 2 . 1 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 111 | . 2 7 9 . 1 3 6 7 7 9 8 7 3 9 . 3 8 5 9 7 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 49 | . . 1 3 . 1 1 . 1 5 4 5 3 1 3 . 3 6 2 6 3 1 Ballistic Cannon 15 | . . . 2 . . 1 3 4 . . 1 . . 1 . . . 2 . 1 . Launcher 8 | . . 2 2 . . . 1 . 1 . 1 . 1 . . . . . . . . Special Weapon 25 | . 2 4 1 . . . . . . 2 1 3 1 3 . . 2 1 2 3 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . 1 . . 1 2 2 1 3 . 1 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 4 | . . . . . 1 . . . 3 . . . . . . . . . . . . Parts Lost 72 | . . 2 4 . . . 10 . 5 . . . . 4 . 5 17 3 4 18 . Power 6 | . . . . . . . 1 . 1 . . . . 1 . 1 1 . 1 . . Propulsion 32 | . . . 1 . . . 4 . 3 . . . . 2 . 3 7 1 2 9 . Utility 12 | . . 1 1 . . . 1 . 1 . . . . 1 . . 3 1 . 3 . Weapon 22 | . . 1 2 . . . 4 . . . . . . . . 1 6 1 1 6 . Highest Loss Streak 17 | . . 2 3 . . . 10 . 2 . . . . 4 . 3 17 1 4 16 . To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Average Slot Usage (%) 89 | . 85 90 95 100 98 98 69 80 87 99 89 83 84 83 99 79 85 95 92 95 10 Engine 3 | . 14 14 11 11 11 11 4 . . . . . . 1 7 2 . . . 4 . Core 3 | . . . . . . . 1 9 5 7 7 7 7 4 . 2 5 6 3 . . Treads 14 | . . . 4 11 15 22 19 18 20 30 30 30 30 23 26 18 1 . 16 . 2 Leg 8 | . 28 28 7 . . . . . . . . . . 3 3 . 19 20 7 39 2 Wheel 3 | . . . 9 11 6 . 2 9 6 . . . . . . 1 1 9 8 . . Device 2 | . . 6 11 1 . . . . . . . . . 2 15 6 2 . . . . Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 4 . 2 3 6 6 4 . Processor 6 | . . . 10 11 14 22 13 9 14 15 7 7 7 5 . . 5 . . . . Hackware 7 | . . . . . . . . . 3 3 6 8 13 10 7 6 10 17 19 16 4 Protection 5 | . . . 10 20 17 11 9 18 9 3 6 5 . 6 7 8 1 2 . . . Ballistic Gun 11 | . 9 . 5 11 10 10 . . 13 26 14 3 . 10 7 7 24 23 15 19 1 Ballistic Cannon 3 | . . . 2 . . . 5 8 3 . 4 7 7 1 . . . 3 6 . . Special Weapon 4 | . 18 22 6 . . . . . . 1 . 3 2 3 7 6 3 4 4 4 . Slashing Weapon 2 | . . . 4 11 11 9 4 . 1 1 . . . . 7 6 1 . . . . Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . . 14 Heaviest Build 119 | 13 13 15 45 41 41 44 47 97 95 45 96 96 96 92 44 119 107 108 108 107 . Greatest Support 120 | 20 26 26 26 12 40 40 60 10 60 80 80 82 82 82 98 98 70 70 100 120 3 Greatest Overweight (x) 9 | . . . 4 3 3 1 6 9 9 . 1 1 1 1 1 3 3 3 3 . . Average Overweight (x) 1 | . . . 2 3 1 . 1 8 4 . . 1 1 . . 1 1 2 1 . . Largest Inventory Capacity 25 | . 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 25 25 25 25 25 5 Average Capacity 15 | . 8 8 13 15 15 15 15 15 15 15 15 15 15 10 5 14 17 25 25 23 5 Most Carried 25 | . 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 25 25 25 25 5 Average Carried 14 | . 7 7 12 14 14 14 11 12 14 14 14 14 14 10 5 5 13 24 24 18 4 Final Capacity 25 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 25 25 25 5 5 Final Carried 25 | 6 8 7 15 15 14 14 15 15 15 15 15 14 15 5 5 5 25 24 24 5 4 Class Distribution -------------------- 20% | Mutant 18% | Bothacker-Mutant 13% | Scavenger-Tank 13% | Scavenger-Mutant 12% | Botlord-Mutant 9% | Bothacker-Tank 4% | Bothacker-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Gunner | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Gar Matter Collected 6251 | 200 40 235 554 10 43 68 262 275 401 279 714 198 244 238 70 117 544 394 746 619 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7402 | . 50 90 949 . 197 161 492 374 939 289 888 259 335 285 78 331 488 413 263 521 . Parts 427 | . 5 13 63 . 6 5 21 24 64 24 56 11 19 14 6 25 15 20 14 22 . Haulers Intercepted 7 | . . . 2 . . . 1 . 4 . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . 2 . . . 1 . . . . . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . 17 . 5 . . . . . . Prevented 5 | . . . . . . . . . . . . . 2 . 3 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 153 | . 1 8 19 . . 1 11 17 19 5 20 7 13 4 2 11 7 3 4 1 . Melee 12 | . . . 3 . . . 1 . . . . . . . . 8 . . . . . Guns 41 | . . . . . . . . . 6 5 14 . . 1 . 1 6 3 4 1 . Cannons 73 | . 1 . 9 . . 1 9 17 12 . 3 7 8 3 2 . 1 . . . . AOE 27 | . . 8 7 . . . 1 . 1 . 3 . 5 . . 2 . . . . . Classes Destroyed 19 | . 1 3 9 . . . 4 1 . . . 1 . . . . . . . . . Worker 11 | . . . 4 . . 1 . . 2 2 . . . . . 1 . . . 1 . Builder 6 | . . 1 1 . . . 1 . . . . 1 . . . . . . . 2 . Tunneler 4 | . . 3 . . . . . . . . . . . . . . . . . 1 . Hauler 7 | . . . 2 . . . 1 . 4 . . . . . . . . . . . . Recycler 11 | . . . 3 . . 1 1 . 1 . . . . . . . . 2 . 3 . Operator 4 | . . . 1 . . . . . 2 1 . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . Swarmer 43 | . . . 5 . . . . 4 5 3 7 3 8 . . 8 . . . . . Cutter 3 | . . . . . . . . 3 . . . . . . . . . . . . . Grunt 60 | . 1 . 7 . . 1 3 6 12 1 10 3 3 . 1 3 4 1 4 . . Brawler 4 | . . . 1 . . . 1 . . . . . 1 . . . 1 . . . . Duelist 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . Sentry 17 | . . . 5 . . . 1 3 2 1 1 1 1 . . . 1 . 1 . . Specialist 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . Hunter 6 | . . . . . . . 2 1 . . 1 . . . . . 2 . . . . Programmer 4 | . . . . . . . . . . . . 1 . . 1 . . 1 . 1 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . . . . . . . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 1 6 5 . . 2 6 9 12 3 7 3 5 3 1 5 2 3 2 4 . Combat Bots Only 11 | . 1 5 4 . . 1 5 9 11 3 7 3 5 3 1 4 2 1 2 1 . Max Kills in Single Turn 4 | . 1 2 4 . . 1 1 1 2 2 2 1 4 1 1 1 2 1 1 1 . Gunslinging 1 | . . . . . . . . . . 1 1 . . . . . . . . . . Exploded 4 | . . 1 4 . . . 1 . 1 . 2 . 3 . . 1 . . . . . Melee 1 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Gar Damage Taken 13518 | . 11 226 817 . . 67 1911 556 682 303 950 110 167 415 89 1004 2070 468 997 1999 676 Core 2478 | . 11 65 76 . . . 322 77 105 55 101 . 12 48 . 72 459 37 29 434 575 Absorbed by Shields 99 | . . . . . . . . . . . . . . . . . . . . . 99 Regen/Repaired (Parts) 688 | . . . . . . . . . . . . . . . . 245 176 . 41 226 . Core Remaining (%) 59 | 100 . 69 . . . 81 . . 8 . . . . . 69 . . . 29 . . Volleys Fired 490 | . 6 19 65 . . 5 30 . 24 12 39 18 5 14 3 20 51 47 70 61 1 Largest 5 | . 2 2 2 . . 1 2 . 3 4 4 1 1 4 1 1 5 4 4 5 1 Hottest 136 | . 40 40 60 . . 60 93 . 73 96 96 5 30 91 90 90 136 112 127 122 28 Shots Fired 955 | . 11 24 87 . 2 5 37 34 111 40 138 30 16 44 4 20 85 70 105 91 1 Gun 490 | . . . 13 . 2 1 . . 69 38 131 . . 30 1 3 67 40 52 42 1 Cannon 242 | . . . 32 . . 4 34 34 42 . 3 12 11 12 3 8 5 8 27 7 . Launcher 26 | . . 14 4 . . . 3 . . . 2 . 3 . . . . . . . . Special 197 | . 11 10 38 . . . . . . 2 2 18 2 2 . 9 13 22 26 42 . Kinetic 716 | . . . 45 . 2 5 34 34 111 38 134 12 11 42 1 3 67 48 79 49 1 Thermal 79 | . 11 10 38 . . . . . . . . . . 2 3 8 5 . . 2 . Explosive 26 | . . 14 4 . . . 3 . . . 2 . 3 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 5 6 7 . . 6 8 12 18 16 13 14 6 9 6 8 10 11 11 20 . Robot Miss Streak 4 | . 1 4 4 . . . 1 2 4 3 3 2 1 3 . 1 3 3 4 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 1 1 . Secondary Targets 7 | . . . . . . . . . . 1 4 . . . . . 1 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 1 . . . . . 1 1 . . . Autonomous 119 | . . . . . . . 4 34 42 . 3 12 11 13 . . . . . . . Shots Hit Robots 688 | . 7 10 64 . 12 5 32 29 82 29 85 28 12 30 3 31 64 40 70 55 . Core Hits 297 | . 2 18 38 . 7 3 14 15 31 12 49 8 14 12 2 14 20 13 11 13 1 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 20 | . . . 4 . . 1 1 3 4 . . 3 . 2 . . 1 . 1 . . Destroy 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . Blast 15 | . . . 1 . . 1 1 3 4 . . 3 . 1 . . . . 1 . . Sever 3 | . . . 3 . . . . . . . . . . . . . . . . . . Melee Attacks 82 | . . . 26 . 12 . 6 2 4 3 . 3 . . . 18 5 . 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 79 | . . . 26 . 12 . 6 2 4 3 . 3 . . . 18 5 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . 6 . 1 . . . 3 1 . 3 . . . 2 1 . 1 . . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23009 | . 76 604 2686 . 944 222 1953 2422 3308 520 1825 1140 1082 1281 288 1136 1279 536 1001 685 21 Guns 5791 | . . . 98 . . 14 . . 825 459 1272 . . 273 . 53 933 536 649 662 17 Cannons 10950 | . . . 826 . . 208 1654 2422 1964 . 290 925 752 986 166 241 164 . 352 . . Explosions 2716 | . . 570 730 . . . 258 . 241 . 263 . 330 . 122 202 . . . . . Melee 3131 | . . . 770 . 944 . 41 . 278 61 . 215 . . . 640 182 . . . . Ramming 34 | . . . . . . . . . . . . . . 7 . . . . . 23 4 Kinetic 16170 | . . . 924 . . 222 1654 2422 2789 459 1562 925 752 1259 . 53 933 536 1001 662 17 Thermal 1820 | . 76 34 559 . . . . . 241 . . . . 15 288 443 164 . . . . Explosive 1854 | . . 570 433 . . . 258 . . . 263 . 330 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 3131 | . . . 770 . 944 . 41 . 278 61 . 215 . . . 640 182 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 2 2 2 2 3 3 3 2 2 2 2 2 2 . . . . 7 7 Average Corruption 2 | . . . 2 2 2 2 3 3 3 2 2 2 2 2 2 . . . . 3 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 115 | . . . 7 1 7 5 3 18 10 . 23 4 19 5 6 . . . . 5 2 Message Errors 24 | . . . 2 1 2 2 1 4 1 . 2 . 4 1 2 . . . . 2 . Matter Fused 28 | . . . 2 . . . . 5 4 . 7 2 5 1 1 . . . . . 1 Heat Flow Errors 17 | . . . . . 1 1 1 2 . . 6 1 3 . 1 . . . . 1 . Energy Discharges 15 | . . . . . . 1 1 1 4 . 3 1 2 1 . . . . . . 1 Data Loss (minor) 10 | . . . . . 1 . . 2 . . 2 . 2 2 1 . . . . . . Data Loss (major) 10 | . . . 2 . 1 . . 3 1 . 2 . 1 . . . . . . . . Misfires 5 | . . . 1 . 2 . . . . . 1 . . . 1 . . . . . . Alerts 4 | . . . . . . 1 . 1 . . . . 2 . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1502 | . . 45 258 . 91 . 21 284 425 21 10 89 38 . 69 148 . . 3 . . Projectiles 753 | . . . 123 . . . 13 284 267 . . 32 31 . . . . . 3 . . Explosions 334 | . . 45 89 . . . 8 . 64 . 10 . 7 . 69 42 . . . . . Melee 415 | . . . 46 . 91 . . . 94 21 . 57 . . . 106 . . . . . Knockbacks 34 | . . . 3 . . 2 2 11 7 . . 2 . 4 . . . . 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . 2 . . 2 2 9 6 . . 2 . 4 . . . . 3 . . Secondary 4 | . . . 1 . . . . 2 1 . . . . . . . . . . . . Self-Inflicted Damage 801 | . . 152 76 . . . . . 162 . . . 31 . . 368 . . . 10 2 Shots 16 | . . 6 2 . . . . . 2 . . . 1 . . 5 . . . . . Rammed 9 | . . . . . . . . . . . . 1 . 1 . . . . . 5 2 Targets Rammed 9 | . . . . . . . . . . . . 1 . 1 . . . . . 5 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . . 15 273 . 263 214 93 256 286 164 336 260 193 80 91 55 224 48 157 139 . Average Temperature 86 | . . 12 90 . 137 75 28 99 132 65 106 129 86 37 31 18 97 23 65 21 . Received Heat Transfer 2759 | . 6 20 297 . . 36 216 180 234 75 255 30 36 . 36 117 522 225 285 135 54 Effects 1 | . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . 2 1 . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 3 . . . . . . . . . . . . . . . 1 . . Heat Transferred 1882 | . 259 111 1088 . . . . . 150 . . . . 74 100 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . 1 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Gar Peak Influence 1050 | . 35 191 616 196 . 67 251 882 1050 605 904 575 . . . 378 455 531 507 373 67 Initial 474 | . . 13 . 196 . . . 165 429 413 283 474 . . . 18 264 238 210 266 67 Average 394 | . 16 39 316 196 . 32 165 646 823 515 777 488 . . . 196 344 379 330 240 67 Maximum Alert Level 3 | . . . 2 . . . 1 3 3 2 3 2 . . . 1 2 2 2 1 . Low Security (%) 23 | . 100 100 45 100 . 100 53 2 . . . . . . . 37 1 . . 27 100 Level 1 30 | . . . 8 . . . 46 7 . . 7 7 . . . 62 63 54 77 72 . Level 2 28 | . . . 46 . . . . 40 17 100 13 92 . . . . 35 45 22 . . Level 3 17 | . . . . . . . . 49 82 . 78 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . 4 . . . 6 . 2 1 . 1 . . . 2 . 1 . 4 . Investigation 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Reinforcement 11 | . . . 1 . . . 4 . 2 . . 1 . . . 1 . . . 2 . Assault 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . 2 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Gar Distress Signals 5 | . . . 2 . . . . . . . . 2 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 290 | . 2 8 36 . . 3 16 18 22 10 21 10 14 3 6 17 22 17 34 23 8 Peak Tracking Total 8 | . 2 2 7 . . 3 6 6 3 4 7 3 4 2 2 5 6 3 7 5 8 Tactical Retreats 14 | . . . 1 . . . . 1 . 1 4 . . . 2 1 3 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Gar Traps Triggered 28 | . . . 2 . . . . 8 . 2 2 . . . . . 7 . 5 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . . . . . . . . . . . . . 4 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . 2 . . . . . . . . . . 5 . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Gar Machines Disabled 28 | . . . 2 . . . 1 2 7 . 2 . . . . 5 4 1 4 . . Max in Single Turn 5 | . . . 1 . . . 1 1 5 . 1 . . . . 5 1 1 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 12 | . . . . . . . . 2 . . 2 . . . . . 4 . 4 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Gar Machines Accessed 33 | . 3 . 2 . 1 . 1 . 4 5 . 2 . 4 . 1 . 4 . 6 . Terminals 18 | . 3 . 2 . . . . . 4 2 . 1 . . . . . 2 . 4 . Fabricators 4 | . . . . . . . . . . 2 . 1 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . 1 . . . . . 1 . 1 . 2 . Total Hacks 91 | . 5 . 4 . 1 . 1 . 18 13 . 3 . 29 . 1 . 8 . 8 . Successful 56 | . . . 2 . 1 . 1 . 9 6 . 1 . 29 . 1 . 3 . 3 . Failed 34 | . 5 . 2 . . . . . 8 7 . 2 . . . . . 5 . 5 . Catastrophic 6 | . 1 . 1 . . . . . 1 1 . . . . . . . . . 2 . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . Manual 36 | . 5 . 3 . 2 . . . 14 3 . . . . . . . 5 . 4 . Terminals 48 | . 5 . 4 . . . . . 18 8 . 2 . . . . . 5 . 6 . Fabricators 7 | . . . . . . . . . . 4 . 1 . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . 1 . . . . . 1 . 1 . 2 . Terminal Hacks 40 | . . . 1 . 1 . . . 6 2 . . . 29 . . . 1 . . . Record 11 | . . . . . . . . . . . . . . 11 . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . 10 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . . . 1 1 . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Network Status 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . 1 . . . . . 1 . 1 . 2 . Unlock Access 5 | . . . . . . . 1 . . 1 . . . . . 1 . 1 . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 8 | . . . 1 . . . . . 3 2 . . . . . . . 1 . 1 . Terminals 8 | . . . 1 . . . . . 3 2 . . . . . . . 1 . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . Botnet 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Operators 5 | . . . 1 . . . . . 2 1 . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Used 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Hacking Detections 26 | . 3 . 2 . . . 1 . 4 5 . 2 . . . 1 . 3 . 5 . Full Trace Events 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Gar Used RIF Installer 5 | . . . . . . . . 1 . . 1 . . . . . 1 . 1 . 1 Hotswap 1 | . . . . . . . . . . . . . . . . . 1 . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . 1 Watcher Feeds 1 | . . . . . . . . . . . 1 . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 77 | . . . . . . . . . . 1 1 10 1 . . 6 12 8 21 17 . Non-combat 28 | . . . . . . . . . . 1 . 9 . . . 5 . 4 . 9 . Combat 49 | . . . . . . . . . . . 1 1 1 . . 1 12 4 21 8 . Robot Hacks Applied 95 | . . . . . . . . . . 2 1 14 2 . . 7 12 11 21 25 . parse_system 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . no_distress 7 | . . . . . . . . . . . . 2 . . . 1 . 1 . 3 . start_evac 2 | . . . . . . . . . . . . 2 . . . . . . . . . ignore_repairs 4 | . . . . . . . . . . 1 . 1 . . . . . 2 . . . map_walls 9 | . . . . . . . . . . 1 . 5 . . . 1 . 2 . . . map_earth 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . drop_inventory 3 | . . . . . . . . . . . . 1 . . . . . . . 2 . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . 1 . ignore_parts 4 | . . . . . . . . . . . . . . . . . . . . 4 . purge_threat 1 | . . . . . . . . . . . . . . . . . . . . 1 . disarm_traps 2 | . . . . . . . . . . . . . . . . 2 . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . 1 . map_route 1 | . . . . . . . . . . . . . . . . . . . . 1 . mark_security 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . find_garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . . reboot_propulsion 1 | . . . . . . . . . . . . . 1 . . . . . . . . reboot_system 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . go_dormant 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . overwrite_iff 15 | . . . . . . . . . . . . . . . . . 3 . 10 2 . formatsys_low 3 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . formatsys_high 28 | . . . . . . . . . . . . 1 . . . . 8 4 9 6 . Relay Couplers Released 52 | . . . . . . . . 8 . . 9 . . . . . 18 . 17 . . Machine Destruction 52 | . . . . . . . . 8 . . 9 . . . . . 18 . 17 . . Attached 21 | . . . . . . . . . . 1 1 3 1 . . . 5 2 6 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Gar Total Allies 50 | . . . . . 3 . . . . . . 1 . . . 1 11 6 19 9 . Largest Group 10 | . . . . . 3 3 1 . . . . 1 . . . 1 8 10 7 7 . Highest-Rated Group 278 | . . . . . 36 36 21 . . . . 32 . . . 14 217 278 199 277 . Highest-Rated Ally 49 | . . . . . 21 21 21 . . . . 32 . . . 14 41 32 46 49 . Total Orders 20 | . . . . . . . . . . . . . . . . 1 6 6 6 1 . STAY 10 | . . . . . . . . . . . . . . . . . 3 3 4 . . FOLLOW 5 | . . . . . . . . . . . . . . . . . 1 3 1 . . AID 5 | . . . . . . . . . . . . . . . . 1 2 . 1 1 . Ally Attacks 243 | . . . . . . 10 3 . . . . 1 . . . . 7 73 82 67 . Total Damage 5542 | . . . . . . 221 43 . . . . 25 . . . . 108 1504 1653 1988 . Kills 49 | . . . . . . 4 . . . . . . . . . . . 12 13 20 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Gar Robot Analysis Total 129 | . . . . . . . . . 1 . . . . 128 . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Gar Turns Passed 16113 | . 130 1261 1239 119 920 439 270 1224 535 404 1534 528 1189 515 581 286 1668 856 1654 709 52 Spaces Moved 7768 | 1 72 594 677 87 589 263 85 521 235 206 461 187 495 239 297 98 796 443 875 483 64 Core 149 | . . . . . . . 3 . . . . . . . . . 25 . . 57 64 Treads 2826 | . . . . . 220 263 44 . 64 206 461 187 495 239 297 76 . . 274 . . Legs 2009 | 1 72 594 163 . . . . . . . . . . . . . 626 127 . 426 . Wheels 2784 | . . . 514 87 369 . 38 521 171 . . . . . . 22 145 316 601 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 110 135 135 160 125 125 125 160 160 236 236 152 155 125 50 130 130 50 50 Average Speed 161 | 120 120 120 128 135 144 160 152 209 164 160 200 237 236 184 169 178 163 156 154 107 50 Slowest Speed 350 | 120 120 120 190 135 160 240 350 215 215 160 240 240 236 236 232 236 190 190 240 115 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 20 74 63 24 90 58 15 77 30 7 40 11 68 78 47 7 81 13 87 14 31 Regions Visited 21 Branch Regions 7 Pre-discovered Areas 26 | . . . . . . . . . . . . . . 26 . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 . . 1 . . . . . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 . . . . . . . 1 . . 1 1 1 1 . . . . . . Scrap Searched 5 | . . . . 1 . . . . . . . . 3 . 1 . . . . . . Spaces Dug 23 | . . 13 3 . . . . . . 2 . . . . . . . 3 . 2 . Terrain Destroyed 323 | . . 79 68 . . 1 28 3 47 2 1 1 28 . 4 51 3 4 1 2 . Melee 5 | . . . 3 . . . . . . 2 . . . . . . . . . . . Projectile 52 | . . . 17 . . 1 4 3 12 . . 1 2 . . 2 3 4 1 2 . AOE 266 | . . 79 48 . . . 24 . 35 . 1 . 26 . 4 49 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Dat Pro Fac Gar Fac Gar Fac Gar Total 10532 | . 95 1104 864 89 641 273 166 654 339 257 1021 252 512 299 373 159 1085 552 1097 617 83 Wait 1446 | . . 479 30 . . . 8 36 41 11 474 30 . 12 68 13 131 35 59 19 . Move 7751 | . 71 593 676 86 588 262 85 520 234 206 460 186 494 238 296 98 795 442 874 483 64 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 150 | . 7 1 21 1 3 . 11 9 6 3 12 1 4 6 . . 26 6 17 16 . Fast Attach 85 | . . 3 10 . 1 1 7 2 7 3 3 . . 6 2 5 21 6 5 3 . Attach 74 | . . 1 4 1 3 2 9 6 7 2 2 1 1 10 . . 4 3 7 10 1 Detach 26 | . . . 2 . 1 2 4 5 2 1 . . . 2 . . 1 1 3 2 . Swap 94 | . 4 6 8 . . . 2 2 3 9 11 10 5 . 1 2 5 4 15 7 . Drop 146 | . 7 2 22 1 7 1 4 8 11 7 18 2 3 10 3 2 6 8 13 11 . Fire 490 | . 6 19 65 . . 5 30 . 24 12 39 18 5 14 3 20 51 47 70 61 1 Melee 82 | . . . 26 . 12 . 6 2 4 3 . 3 . . . 18 5 . 3 . . Ram 7 | . . . . . . . . . . . . . . . . . . . . 5 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Escape Stasis 143 | . . . . . . . . 64 . . 2 . . . . . 38 . 24 . 15 Rewire 32 | . . . . . 26 . . . . . . . . . . 1 2 . 3 . . Trap 4 | . . . . . . . . . . . . . . . . . . . 4 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 7) 131 | -10/Materials | Entered Mines 172 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 218 | -10/Mines | Identified exit to Materials 315 | -10/Mines | Build established: Mutant 370 | -10/Mines | Assembled infested the area 375 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1248 | -10/Mines | Discovered exit to Materials (range 5) 1392 | -10/Mines | Entered Materials 1392 | -9/Materials | Evolved 2 slots: Utility x2 1955 | -9/Materials | Discovered new exit (range 15) 2168 | -9/Materials | Lost 3 parts (1n1u1w) 2192 | -9/Materials | First assault squad dispatched 2430 | -9/Materials | Discovered new exit (range 8) 2438 | -9/Materials | Identified exit to Materials 2617 | -9/Materials | Discovered new exit (range 10) 2630 | -9/Materials | Identified exit to Mines 2631 | -9/Materials | Entered Mines 2649 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2653 | -9/Mines | Found Prototype Device 2666 | -9/Mines | Learned Materials security intel 2745 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2745 | -9/Mines | Discovered new exit (range 5) 2749 | -9/Mines | Identified exit to Exiles 2750 | -9/Mines | Entered Exiles 2750 | -9/Exiles | Found Exiles lab destroyed 3291 | -9/Exiles | Opened EX-Vault 3299 | -9/Exiles | Identified Exp. Sensor Array 3303 | -9/Exiles | Found Prototype Ballistic Cannon 3308 | -9/Exiles | Identified AWS/Autocannon 3591 | -9/Exiles | Build established: Scavenger-Mutant 3650 | -9/Exiles | Discovered new exit (range 14) 3668 | -9/Exiles | Identified exit to Mines 3670 | -9/Exiles | Entered Mines 3670 | -8/Mines | Accompanied by 3 allies 4093 | -8/Mines | Discovered exit to Materials (range 11) 4109 | -8/Mines | Entered Materials 4109 | -8/Materials | Accompanied by 1 ally 4109 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4239 | -8/Materials | Garrison activated, responded to threat 4282 | -8/Materials | Core integrity fell below 50% 4298 | -8/Materials | Lost 10 parts (1p4n1u4w) 4379 | -8/Materials | Identified exit to Garrison 4379 | -8/Materials | Entered Garrison 4492 | -8/Garrison | Triggered checkpoint 4492 | -8/Garrison | Triggered checkpoint 4495 | -8/Garrison | Triggered checkpoint 4546 | -8/Garrison | Destroyed 9 combat bots 4599 | -8/Garrison | Discovered new exit (range 14) 4704 | -8/Garrison | Build established: Scavenger-Tank 4828 | -8/Garrison | Discovered new exit (range 9) 4984 | -8/Garrison | Discovered new exit (range 10) 5019 | -8/Garrison | Installed Relay Interface Framework 5084 | -8/Garrison | Triggered checkpoint 5194 | -8/Garrison | Triggered checkpoint 5268 | -8/Garrison | Garrison Relay disabled 5446 | -8/Garrison | Triggered checkpoint 5522 | -8/Garrison | Garrison Relay disabled 5603 | -8/Garrison | Entered Materials 5680 | -8/Materials | Central database locked down 5690 | -8/Materials | Core integrity fell below 20% 5793 | -8/Materials | Destroyed 11 combat bots 6117 | -8/Materials | Discovered new exit (range 7) 6138 | -8/Materials | Entered Factory 6138 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6538 | -7/Factory | First assault squad dispatched 6542 | -7/Factory | Identified exit to Garrison 6542 | -7/Factory | Entered Garrison 6620 | -7/Garrison | Triggered checkpoint 6659 | -7/Garrison | Garrison Relay disabled 6766 | -7/Garrison | Triggered checkpoint 6852 | -7/Garrison | Triggered checkpoint 6888 | -7/Garrison | Destroyed 7 combat bots 6904 | -7/Garrison | Triggered checkpoint 6963 | -7/Garrison | Discovered new exit (range 12) 6990 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 7046 | -7/Garrison | Triggered checkpoint 7073 | -7/Garrison | Garrison Relay disabled 7347 | -7/Garrison | Build established: Bothacker-Tank 8076 | -7/Garrison | Entered Factory 8495 | -7/Factory | Discovered new exit (range 14) 8601 | -7/Factory | Build established: Bothacker-Mutant 8604 | -7/Factory | Entered Lower Caves 9415 | -7/Lower Caves | Learned Factory emergency access door positions 9424 | -7/Lower Caves | Build established: Bothacker-Gunner 9757 | -7/Lower Caves | Discovered new exit (range 15) 9784 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9793 | -7/Lower Caves | Entered Data Miner 9794 | -7/Data Miner | Discovered new exit (range 6) 9825 | -7/Data Miner | Met Data Miner 9859 | -7/Data Miner | Learned location of Section 7 (-2) 9859 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9883 | -7/Data Miner | Received God Mode back door access code from Data Miner 10015 | -7/Data Miner | Interfaced with the Data Conduit 10128 | -7/Data Miner | Lost 4 parts (1p2n1u) 10308 | -7/Data Miner | Entered Proximity Caves 10422 | -6/Proximity Caves | Learned Factory security intel 10547 | -6/Proximity Caves | Build established: Scavenger-Mutant 10867 | -6/Proximity Caves | Discovered new exit (range 6) 10889 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10889 | -6/Proximity Caves | Entered Factory 10889 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10892 | -6/Factory | Loaded intel: 259 machine locations 11027 | -6/Factory | Lost 3 parts (1p1n1w) 11175 | -6/Factory | Identified exit to Garrison 11175 | -6/Factory | Entered Garrison 11175 | -6/Garrison | Accompanied by 1 ally 11176 | -6/Garrison | Loaded intel: 17 machine locations 11266 | -6/Garrison | Triggered checkpoint 11292 | -6/Garrison | Garrison Relay disabled 11449 | -6/Garrison | Triggered checkpoint 11450 | -6/Garrison | Triggered checkpoint 11555 | -6/Garrison | Core integrity fell below 50% 11597 | -6/Garrison | Lost 17 parts (1p7n3u6w) 11683 | -6/Garrison | Discovered new exit (range 10) 11726 | -6/Garrison | Triggered checkpoint 11762 | -6/Garrison | Garrison Relay disabled 12150 | -6/Garrison | Discovered new exit (range 10) 12174 | -6/Garrison | Build established: Scavenger-Gunner 12177 | -6/Garrison | Expanded RIF knowledge: Hotswap 12232 | -6/Garrison | Triggered checkpoint 12253 | -6/Garrison | Garrison Relay disabled 12358 | -6/Garrison | Triggered checkpoint 12372 | -6/Garrison | Triggered checkpoint 12434 | -6/Garrison | Triggered checkpoint 12456 | -6/Garrison | Garrison Relay disabled 12506 | -6/Garrison | Discovered new exit (range 10) 12545 | -6/Garrison | Build established: Bothacker-Mutant 12843 | -6/Garrison | Entered Factory 12843 | -6/Factory | Accompanied by 8 allies 12844 | -6/Factory | Loaded intel: 229 machine locations 13151 | -6/Factory | Discovered new exit (range 6) 13681 | -6/Factory | Identified exit to Garrison 13699 | -6/Factory | Entered Garrison 13699 | -6/Garrison | Accompanied by 6 allies 13700 | -6/Garrison | Loaded intel: 19 machine locations 13707 | -6/Garrison | Expanded RIF knowledge: Program Shield 13910 | -6/Garrison | Triggered checkpoint 14012 | -6/Garrison | Garrison Relay disabled 14234 | -6/Garrison | Triggered checkpoint 14234 | -6/Garrison | Triggered checkpoint 14238 | -6/Garrison | Triggered checkpoint 14269 | -6/Garrison | Build established: Botlord-Mutant 14536 | -6/Garrison | Triggered checkpoint 14587 | -6/Garrison | Discovered new exit (range 12) 14655 | -6/Garrison | Lost 4 parts (1p2n1w) 14678 | -6/Garrison | Triggered checkpoint 14712 | -6/Garrison | Garrison Relay disabled 14948 | -6/Garrison | Triggered checkpoint 15021 | -6/Garrison | Garrison Relay disabled 15114 | -6/Garrison | Discovered new exit (range 10) 15248 | -6/Garrison | Discovered new exit (range 12) 15270 | -6/Garrison | Triggered checkpoint 15296 | -6/Garrison | Garrison Relay disabled 15353 | -6/Garrison | Entered Factory 15353 | -5/Factory | Accompanied by 3 allies 15353 | -5/Factory | Evolved 2 slots: Propulsion x2 15354 | -5/Factory | Loaded intel: 285 machine locations 15955 | -5/Factory | Intercept squad dispatched 15986 | -5/Factory | Spotted Tracker 16012 | -5/Factory | Spotted Combat Programmer 16062 | -5/Factory | Identified exit to Garrison 16062 | -5/Factory | Entered Garrison 16063 | -5/Garrison | Loaded intel: 17 machine locations 16065 | -5/Garrison | Expanded RIF knowledge: Robot Detection 16093 | -5/Garrison | Lost 16 parts (8n3u5w) 16094 | -5/Garrison | Core integrity fell below 50% 16107 | -5/Garrison | Core integrity fell below 20% 16114 | -5/Garrison | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 16097_ Stasis field depleted. 16097_ Slammed into C-35 Carver. 16097_ Triggered Stasis Trap. 16097_ A bubble of rippling energy engulfs the area. 16097_ Field strength at 94. 16098_ Field strength at 82. 16099_ Field strength at 68. 16100_ Field strength at 55. 16100_ Relay Coupler [Grunt] severed. Garrison Door activated. 16101_ Field strength at 36. 16102_ Field strength at 24. 16103_ Field strength at 18. 16104_ Field strength at 5. 16104_ Stasis field depleted. 16110_ C-35 Carver knocked back. 16110_ C-35 Carver destroyed. 16110_ C-35 Carver knocked back. 16112_ Slug penetrates Wall. 16114_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# @#??????????????????????? | | ???????????????????????# c#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????#?????????# #??????????????"""?????? | | ????????????## ##""""## ##?????????????????????? | | ????????????# c #?????????????????????? | | ????????????# #?????????????????????" | | ????????????# #?????????????????????? | | ????????????# ## ## #?????????????????????? | | ????????????# ## ## ###???????????????????? | | ????????????" #???????????????????? | | ????????????" #???????????????????? | | ????????????" =/ #???????????????????? | | ????????????" *%= #???????????????????? | | ????????????# ## #=!/ ###???????????????????? | | ????????????# ## # =%]##########????????????? | | ????????????# =* #????????????? | | ????????????# #????????????? | | ????????????# ####+##= #????????????? | | ????????????# ## ## ##?????# #????????????? | | ????????????# ???# ?# #??????# #????????????? | | ?????????????????#####?# #??????# #????????????? | | ???????????????????????# #??????# #????????????? | | ???????????????????????# #??????# #####?????"""? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 325 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 5 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 71 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerNovaBattery Manual? 0 Play Time 03:05:26 Cumulative 177.6 hours Start 2022.05.30 @ 16:04:03 End 2022.05.30 @ 23:40:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 53 Gallery% 76 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa3e0b56-d231-4113-90fc-3e03b62e848e