Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.25 @ 12:44:39 Player: Stryker Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (147) 735 Value Destroyed (4843) 4843 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (656) 656 TOTAL SCORE: 9614 Bonus ------- High Alert Combat Kills 402 Follower Combat Kills 144 Entered Garrisons 200 Friendly Fire -90 Cogmind --------- Core Integrity 0/700 Matter 159/300 Energy 24/100 System Corruption 0% Temperature Warm (116) Movement Treading (570) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Aluminum Leg Armored Huge Wheel > --- UTILITY (5) ------ Coolant Injector Huge Storage Unit Signal Interpreter Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- Pulse Rifle Heavy Ion Cannon Flak Gun > --- INVENTORY (25) --- Armored Treads Wheel Huge Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Improved Terrain Scanner Encrypted Comm Array Kinecellerator Advanced Weapon Cycler Transmission Jammer Layered Heavy Armor Plating Dynamic Insulation System Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Heavy Linear Accelerator Heavy Linear Accelerator Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Signal Interpreter Advanced Weapon Cycler > --- WEAPON ----------- Gauss Rifle Heavy Linear Accelerator > --- INVENTORY -------- Armored Treads Armored Treads Wheel Compact Wheel Compact Wheel Huge Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Terrain Scanner Seismic Detector Transmission Jammer Layered Heavy Armor Plating Dynamic Insulation System Heavy Particle Gun Improved EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle Flak Gun Heavy Linear Accelerator Grenade Launcher Katana [Rating: 57] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 3 | . . 1 1 1 . . . . Weapon 1 | . . . 1 . . . . . Parts Attached 168 | 7 10 32 26 14 34 20 11 14 Power 10 | 1 . 3 2 1 1 . . 2 Engine 7 | 1 . 3 . 1 1 . . 1 Core 3 | . . . 2 . . . . 1 Reactor . | . . . . . . . . . Propulsion 43 | 2 2 13 9 3 10 3 1 . Treads 22 | 1 1 6 4 1 7 2 . . Leg 4 | . . 3 . . . . 1 . Wheel 17 | 1 1 4 5 2 3 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 60 | 2 7 5 5 5 11 8 9 8 Device 38 | 1 1 3 1 4 11 5 6 6 Storage 7 | 1 5 1 . . . . . . Processor 3 | . 1 . 1 1 . . . . Hackware . | . . . . . . . . . Protection 12 | . . 1 3 . . 3 3 2 Artifact . | . . . . . . . . . Weapon 55 | 2 1 11 10 5 12 9 1 4 Energy Gun 2 | . . 1 . . . . . 1 Energy Cannon 12 | . . 1 3 2 2 3 . 1 Ballistic Gun 24 | 2 1 7 6 . 4 2 1 1 Ballistic Cannon 3 | . . . . 1 2 . . . Launcher 6 | . . . 1 2 2 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon 7 | . . 1 . . 2 4 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 27 | . 4 4 4 1 5 4 1 4 Power 4 | . 1 . 1 . . . . 2 Propulsion 12 | . 1 2 1 . 4 3 1 . Utility 7 | . 1 1 2 1 . 1 . 1 Weapon 4 | . 1 1 . . 1 . . 1 Highest Loss Streak 4 | . 2 1 2 1 2 2 1 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 94 96 99 99 94 97 91 91 Engine 7 | . 8 8 7 1 7 7 7 5 Treads 11 | . 13 12 9 15 16 15 7 7 Leg 2 | . . 4 . . . . 6 7 Wheel 14 | . 14 16 17 15 12 12 7 7 Device 14 | . 4 15 9 21 23 19 11 14 Storage 9 | . 14 11 9 7 7 7 7 7 Processor 6 | . 9 3 8 7 7 7 7 7 Protection 4 | . . 3 9 . . 2 10 7 Energy Gun 1 | . . 2 2 . . . . . Energy Cannon 3 | . . . 5 3 4 5 7 7 Ballistic Gun 16 | . 27 17 18 15 8 12 15 9 Slashing Weapon 1 | . . 1 . . . 3 . . Naked Turns . | . . . . . . . . . Heaviest Build 133 | 12 87 100 107 110 133 116 122 121 Greatest Support 88 | 16 16 20 32 32 88 32 28 28 Greatest Overweight (x) 10 | . 8 9 10 3 8 7 4 4 Average Overweight (x) 3 | . 3 4 4 3 3 3 4 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 19 22 25 25 25 25 25 25 Most Carried 25 | 8 22 25 25 25 25 25 25 25 Average Carried 23 | 5 16 22 24 24 24 24 24 24 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 Final Carried 25 | 8 20 25 25 25 25 25 25 22 Class Distribution -------------------- 38% | Scavenger-Mutant 20% | Mutant 18% | Scavenger-Tank 10% | Skirmisher 7% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Matter Collected 4670 | 192 471 949 885 184 1267 412 141 169 Remotely . | . . . . . . . . . Salvage Created 5801 | 122 497 1339 1516 393 887 560 142 345 Parts 329 | 9 33 90 88 19 48 22 6 14 Haulers Intercepted 9 | . 1 4 4 . . . . . Recyclers Shooed 3 | . 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 9 10 Prevented 7 | . . . . . . . 7 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Combat Hostiles Destroyed 116 | . 9 25 20 13 26 10 2 11 Melee 7 | . . 1 3 . . 3 . . Guns 67 | . 9 24 13 2 7 5 1 6 Cannons 25 | . . . 4 2 15 2 1 1 AOE 15 | . . . . 9 3 . . 3 Classes Destroyed 17 | 2 3 7 2 1 2 . . . Worker 3 | . . 1 1 . . 1 . . Builder 2 | . . 1 . 1 . . . . Tunneler 2 | 2 . . . . . . . . Hauler 9 | . 1 4 4 . . . . . Recycler 8 | 1 1 1 4 1 . . . . Mechanic 1 | . . . 1 . . . . . Operator 1 | . . 1 . . . . . . Watcher 5 | . 1 1 3 . . . . . Swarmer 30 | . . 7 6 3 10 . . 4 Cutter 3 | . . . . . 3 . . . Grunt 46 | . 9 8 6 6 4 7 1 5 Brawler 2 | . . 1 . . 1 . . . Duelist 4 | . . 1 . . 1 . . 2 Sentry 23 | . . 8 6 1 6 1 1 . Demolisher 1 | . . . . 1 . . . . Hunter 6 | . . . 2 2 . 2 . . Programmer 1 | . . . . . 1 . . . Best Kill Streak 9 | 3 3 4 5 9 6 5 1 4 Combat Bots Only 7 | . 3 4 4 7 6 5 1 4 Max Kills in Single Turn 2 | 1 1 1 1 2 2 1 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 2 . . 2 Melee 1 | . . 1 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Damage Taken 7315 | . 634 1139 988 671 1774 905 239 965 Core 1123 | . 125 169 129 231 247 107 30 85 Absorbed by Shields 128 | . . 128 . . . . . . Redirected to Shielding 111 | . . . 111 . . . . . Regen/Repaired (Parts) 72 | . . 72 . . . . . . Core Remaining (%) 70 | 100 50 57 76 . . . . . Volleys Fired 402 | 6 59 96 68 22 76 31 7 37 Largest 3 | 2 2 2 3 3 3 3 3 3 Hottest 156 | 40 40 88 116 104 148 120 120 156 Shots Fired 823 | 12 117 190 178 34 146 57 21 68 Gun 624 | 12 117 189 147 16 59 26 14 44 Cannon 175 | . . 1 29 6 79 31 7 22 Launcher 24 | . . . 2 12 8 . . 2 Special . | . . . . . . . . . Kinetic 632 | 12 117 185 130 20 97 26 14 31 Thermal 144 | . . 4 46 2 41 16 . 35 Explosive 24 | . . . 2 12 8 . . 2 Electromagnetic 23 | . . 1 . . . 15 7 . Robot Hit Streak 27 | 5 22 27 17 9 14 17 14 7 Robot Miss Streak 4 | 3 3 3 3 2 4 1 4 3 Penetration Max 1 | . . . . 1 . 1 . . Secondary Targets 5 | . 2 . 3 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 585 | 6 89 139 125 18 100 47 13 48 Core Hits 274 | 4 28 45 53 33 45 21 6 39 Critical Kills 2 | . . . 1 . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 8 | . . 3 1 . 1 2 . 1 Burn 1 | . . 1 . . . . . . Meltdown 1 | . . . . . . . . 1 Destroy 2 | . . 1 1 . . . . . Sever 4 | . . 1 . . 1 2 . . Melee Attacks 74 | . . 11 15 . 18 30 . . Impact 5 | . . 5 . . . . . . Slashing 69 | . . 6 15 . 18 30 . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . 1 4 . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14809 | 73 1036 2363 2517 1277 4818 1284 306 1135 Guns 6808 | 73 1036 2168 1447 236 687 342 170 649 Cannons 4022 | . . . 508 84 2563 409 136 322 Explosions 1644 | . . . 78 957 445 . . 164 Melee 2278 | . . 195 477 . 1082 524 . . Ramming 57 | . . . 7 . 41 9 . . Kinetic 8454 | 73 1036 2101 1213 320 2703 342 170 496 Thermal 1831 | . . 67 742 . 547 . . 475 Explosive 1586 | . . . 78 899 445 . . 164 Electromagnetic 603 | . . . . 58 . 409 136 . Impact 92 | . . 92 . . . . . . Slashing 2186 | . . 103 477 . 1082 524 . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 1 . . . . . . Average Corruption 1 | . 2 1 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . 5 4 . . . . . . Message Errors 2 | . 1 1 . . . . . . Heat Flow Errors 3 | . 1 2 . . . . . . Energy Discharges 2 | . 2 . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . Weapon Failures 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 327 | . . . 18 7 283 18 . 1 Projectiles 209 | . . . 18 . 190 . . 1 Explosions 7 | . . . . 7 . . . . Melee 111 | . . . . . 93 18 . . Knockbacks 3 | . . . . . 3 . . . Impact . | . . . . . . . . . Kinetic 3 | . . . . . 3 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 160 | . . . 23 120 13 4 . . Shots 5 | . . . 1 3 1 . . . Rammed 11 | . . . 1 . 9 1 . . Targets Rammed 11 | . . . 1 . 9 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 266 | . 266 173 31 . 198 72 162 203 Average Temperature 58 | . 100 53 12 . 37 27 62 88 Received Heat Transfer 2407 | . 351 277 297 144 483 432 90 333 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . 2 2 . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 2 | . . . 1 . 1 . . . Heat Transferred 2960 | . . 222 1221 . 740 . . 777 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Peak Influence 1070 | 15 194 415 387 502 1070 598 . . Initial 561 | . 9 29 174 84 231 561 . . Average 308 | 5 58 236 171 381 658 526 . . Maximum Alert Level 3 | . . 2 1 2 3 2 . . Low Security (%) 39 | 100 100 39 56 11 . . . . Level 1 32 | . . 54 43 33 18 7 . . Level 2 20 | . . 5 . 55 37 92 . . Level 3 7 | . . . . . 43 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 3 1 1 3 . 2 . . Investigation 2 | . 1 . . . . 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . 2 1 1 1 . . . . Assault . | . . . . . . . . . Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Distress Signals 10 | . 1 2 5 . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 182 | . 23 45 42 16 26 13 4 13 Peak Tracking Total 8 | . 4 5 8 4 4 5 2 5 Tactical Retreats 6 | . 1 1 3 . 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Traps Triggered 8 | . 2 1 . . 5 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Machines Disabled 14 | . . 2 . 10 2 . . . Max in Single Turn 4 | . . 1 . 4 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Machines Accessed 35 | . 6 11 11 3 3 1 . . Terminals 27 | . 5 9 8 1 3 1 . . Fabricators 1 | . . . . 1 . . . . Repair Stations 4 | . 1 1 2 . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 101 | . 18 39 32 4 6 2 . . Successful 58 | . 5 29 20 2 2 . . . Failed 41 | . 13 9 11 2 4 2 . . Catastrophic 5 | . 1 . 2 1 . 1 . . Database Lockouts 2 | . . 1 1 . . . . . Manual 52 | . 9 20 20 . 1 2 . . Terminals 88 | . 16 34 28 2 6 2 . . Fabricators 1 | . . . . 1 . . . . Repair Stations 8 | . 2 3 3 . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 36 | . 3 16 14 1 2 . . . Robot Analysis 2 | . 1 1 . . . . . . Prototype ID Bank 10 | . 2 4 4 . . . . . Open Door 1 | . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . Emergency Access Points 2 | . . 1 1 . . . . . Alert Level 3 | . . 1 2 . . . . . Unreport Threat 3 | . . . 3 . . . . . Locate Traps 8 | . . 5 2 1 . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 4 | . . 2 2 . . . . . Garrison Registry 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . 1 3 1 . . . . . Scan Component 4 | . 1 2 1 . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 14 | . 1 8 5 . . . . . Terminals 13 | . 1 8 4 . . . . . Track 7 | . . 5 2 . . . . . Assimilate 1 | . . . 1 . . . . . Botnet 4 | . 1 2 1 . . . . . Disrupt 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Reject 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 31 | . 6 9 9 3 3 1 . . Full Trace Events 2 | . . . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Total Allies 15 | . . . 1 12 1 . 1 . Largest Group 8 | . . . 1 8 1 . 1 . Highest-Rated Group 165 | . . . 10 163 20 . 165 . Highest-Rated Ally 165 | . . . 10 31 20 . 165 . Total Orders 8 | . . . 6 2 . . . . STAY 4 | . . . 3 1 . . . . FOLLOW 4 | . . . 3 1 . . . . Ally Attacks 39 | . . . . 32 3 . 4 . Total Damage 758 | . . . . 550 37 . 171 . Kills 5 | . . . . 2 . . 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Robot Analysis Total 2 | . 1 1 . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Turns Passed 10093 | 91 1052 2307 2175 488 1523 854 853 750 Spaces Moved 5252 | 53 516 1283 1189 283 621 437 503 367 Core 1 | 1 . . . . . . . . Treads 47 | . . . . . 47 . . . Legs . | . . . . . . . . . Wheels 5204 | 52 516 1283 1189 283 574 437 503 367 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 140 135 145 145 145 160 145 Average Speed 149 | 99 146 142 146 145 158 150 160 159 Slowest Speed 325 | 100 200 215 230 145 325 205 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 5 73 88 82 8 58 12 58 42 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . . 2 . Known Exits Taken 3 | . . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 5 | . . . . . . . 3 2 Spaces Dug 39 | . . 6 10 . 12 7 . 4 Terrain Destroyed 176 | . . 6 16 66 74 7 . 7 Melee 11 | . . 6 . . . 5 . . Projectile 37 | . . . 8 1 21 2 . 5 AOE 128 | . . . 8 65 53 . . 2 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Total 6743 | 77 702 1600 1476 332 1015 538 533 470 Wait 578 | 2 84 115 130 . 181 7 10 49 Move 5244 | 52 515 1282 1188 283 619 436 502 367 Hop . | . . . . . . . . . Pick Up 109 | 9 23 30 19 6 14 6 1 1 Fast Attach 27 | 7 . 6 2 1 7 1 1 2 Attach 32 | . 3 8 4 4 7 3 . 3 Detach 5 | . . 1 . 1 2 1 . . Swap 109 | . 7 18 20 9 20 16 10 9 Drop 112 | 1 11 33 29 6 22 6 2 2 Fire 402 | 6 59 96 68 22 76 31 7 37 Melee 74 | . . 11 15 . 18 30 . . Ram 2 | . . . 1 . . 1 . . Kick . | . . . . . . . . . Crush 9 | . . . . . 9 . . . Escape Stasis 40 | . . . . . 40 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Fac) -7/Lower Caves History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 4) 535 | -10/Materials | Discovered new exit (range 15) 1003 | -10/Materials | Discovered new exit (range 11) 1144 | -10/Materials | Entered another Materials area 1144 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1192 | -9/Materials | Repaired Assault Rifle? 1345 | -9/Materials | Identified exit to Mines 1498 | -9/Materials | Discovered new exit (range 16) 1781 | -9/Materials | Central database locked down 2474 | -9/Materials | Discovered new exit (range 14) 2634 | -9/Materials | Build established: Scavenger-Mutant 3451 | -9/Materials | Entered another Materials area 3451 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4303 | -8/Materials | Discovered new exit (range 12) 4891 | -8/Materials | Build established: Scavenger-Tank 5057 | -8/Materials | Discovered new exit (range 20) 5396 | -8/Materials | Central database locked down 5626 | -8/Materials | Entered Factory 5626 | -7/Factory | Accompanied by 1 ally 5626 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5645 | -7/Factory | Garrison activated, responded to threat 5706 | -7/Factory | Destroyed 7 combat bots 6053 | -7/Factory | Discovered new exit (range 16) 6079 | -7/Factory | Identified exit to Lower Caves 6114 | -7/Factory | Identified exit to Garrison 6114 | -7/Factory | Entered Garrison 6278 | -7/Garrison | Triggered checkpoint 6710 | -7/Garrison | Triggered checkpoint 6767 | -7/Garrison | Build established: Gunner 6930 | -7/Garrison | Triggered checkpoint 7091 | -7/Garrison | Rescued a captive Derelict 7111 | -7/Garrison | Core integrity fell below 50% 7238 | -7/Garrison | Discovered new exit (range 13) 7318 | -7/Garrison | Identified exit to Factory 7334 | -7/Garrison | Triggered checkpoint 7363 | -7/Garrison | Discovered new exit (range 6) 7386 | -7/Garrison | Identified exit to Factory 7412 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7465 | -7/Garrison | Heavy support dispatched to Factory 7559 | -7/Garrison | Discovered exit to Factory (range 14) 7559 | -7/Garrison | Discovered exit to Factory (range 43) 7559 | -7/Garrison | Discovered exit to Factory (range 91) 7559 | -7/Garrison | Discovered exit to Factory (range 25) 7637 | -7/Garrison | Entered Factory 7978 | -7/Factory | Discovered exit to Factory (range 5) 8013 | -7/Factory | Discovered exit to Factory (range 8) 8049 | -7/Factory | Build established: Scavenger-Mutant 8300 | -7/Factory | Core integrity fell below 20% 8411 | -7/Factory | Discovered exit to Lower Caves (range 10) 8491 | -7/Factory | Entered Lower Caves 8492 | -7/Lower Caves | ME-RLN showed up to help 8494 | -7/Lower Caves | ME-RLN revealed a hidden path 8561 | -7/Lower Caves | Met a Warlord Commander 8562 | -7/Lower Caves | Learned location of Warlord (-5) 8567 | -7/Lower Caves | Found Encrypted Comm Array 8720 | -7/Lower Caves | Build established: Scavenger-Tank 8915 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9147 | -7/Lower Caves | Learned location of 1 exit from Factory 9154 | -7/Lower Caves | Learned location of Extension (-4) 9267 | -7/Lower Caves | Build established: Skirmisher 9272 | -7/Lower Caves | Discovered new exit (range 14) 9306 | -7/Lower Caves | Identified exit to Lower Caves 9344 | -7/Lower Caves | Entered another Lower Caves area 9391 | -7/Lower Caves | Learned 8 Factory zone layouts 10094 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10009_ Slug penetrates G-47 Trooper. 10019_ G-47 Trooper destroyed. 10022_ L-41 Fighter destroyed. 10022_ Slug penetrates Wall. 10022_ Neutrino Core destroyed. 10025_ Gauss Rifle destroyed. 10028_ Carbon-fiber Leg fries itself beyond repair. 10030_ G-47 Trooper destroyed. 10033_ Core Shielding fries itself beyond repair. 10037_ Particle Gun fries itself beyond repair. 10051_ Acquired 54 matter. 10053_ Imp. Heat Sink destroyed. 10054_ Acquired Rnf. Deuterium Engine. 10058_ G-47 Trooper destroyed. 10064_ Hrd. Medium Armor Plating severed. 10066_ Rnf. Deuterium Engine destroyed. 10072_ L-41 Fighter destroyed. 10081_ G-47 Trooper destroyed. 10091_ Lgt. Nuclear Core fries itself beyond repair. 10094_ Aluminum Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | ????????????????????????????????????#??# #???? | | ???????????????????????? ?????#????#?# #????# | | ???????????????????????? #???#???????## #???#?## | | ???????????????????????? #?#??#?????##& ##??##?? | | ?????????????????????#?? ##???#?????# ### #?? | | ???????????????????????? #?????????## ### | | ???????????????????????# ?????#????### | | ????????????#?????##### ???#????????## | | ??????????????????? ????#??????#### #### | | ???????????????????? ??????????## ##??? | | ??????????????????? ??? ????### #???? | | ????????????????#???? ??? ?????# & ##??? | | ?????????????????????#* #?#??????## ##???# | | ????????????????????##%=#???##????# ###???? | | ??????????????????### #????#????## #####???#?? | | ????????????????#?# #####?????## ###???#??? ## | | ?????????#??#????## #??##### #?????#?? | | ??????????????????# #??# #?????#? ? | | ??????????????????# #??# ####????????? | | ??????????#???????# ###?## #???#????????# | | ??????????????????# ##????# ##########???# | | ???????????????#??# #?#?### ##????# | | ??????????????????## !## #??## ### ##???# | | ??????????????#????## ##!#### #### ###?# | | ??????????#?????????#%##%### ## ## # ### | | ????????????????????# #%%@## # ### | | ??????????????????#?#%g [ %## # # ## # | | ????????????#????#??#% = # | | ????????????#??????#### ## # ### | | ??????????????????????# ##### ###### ### | | ????????????????#??#?# ##?#?### ##????## # #?## | | ?????????????????????# #????#?###??#??? ##??## | | ???????#?????????????#####??#???????????## ###???? | | ????????#??????????????????????##????????###??#??? | | ?????????????????????????????????????????????????# | | ???????????????????????#????????????????????????#? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#?????????????#??????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#????????????#?????###? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothAerolevLance Manual? 0 Play Time 02:08:13 Cumulative 1345.1 hours Start 2022.08.23 @ 19:29:29 End 2022.08.25 @ 12:44:39 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 367 Adventurer 0 Explorer 0 Win Type - Total 45 Types 27/6/7/3/0/0/0/2/0 Lore% 83 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10c1b27c-ea3d-4127-a575-8dcbd4527dc2