Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.05 @ 21:27:55 Player: Pitt Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (2003) 2003 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5483 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 7/300 Energy 99/100 System Corruption 22% Temperature Cool (9) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (6) ------ Large Storage Unit Machine Analyzer Improved Melee Analysis Suite Target Analyzer > --- WEAPON (3) ------- Greatsword > --- INVENTORY (15) --- Light Fission Core Compact Wheel Improved Heat Sink Large Storage Unit Structural Scanner Seismic Detector Advanced ECM Suite Reaction Control System Improved Power Shielding Light Armor Plating System Shield Improved Proton Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Fusion Compressor Fusion Compressor > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Sensor Array Improved Melee Analysis Suite Target Analyzer Phase Shifter > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Fission Core Compact Wheel Improved Heat Sink Large Storage Unit Structural Scanner Seismic Detector Advanced ECM Suite Reaction Control System Improved Power Shielding Light Armor Plating System Shield Improved Proton Missile Launcher Improved Datajack Greatsword [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Airjet Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Scythe Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 1 . Utility 4 | . . 2 . 1 1 Weapon 1 | . . . 1 . . Parts Attached 87 | 7 7 17 20 11 25 Power 13 | 1 1 1 2 2 6 Engine 4 | 1 1 1 1 . . Core 9 | . . . 1 2 6 Reactor . | . . . . . . Propulsion 23 | 2 . 3 9 3 6 Treads 1 | . . . . . 1 Leg 1 | . . . 1 . . Wheel 12 | 2 . 3 2 . 5 Hover 9 | . . . 6 3 . Flight . | . . . . . . Utility 25 | 3 1 3 5 6 7 Device 14 | 1 . 2 2 4 5 Storage 3 | 2 1 . . . . Processor 6 | . . 1 2 1 2 Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 26 | 1 5 10 4 . 6 Energy Gun 3 | . . 3 . . . Energy Cannon 5 | . . 4 . . 1 Ballistic Gun 6 | 1 2 2 . . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 1 . . 1 Special Weapon 2 | . 2 . . . . Impact Weapon . | . . . . . . Slashing Weapon 7 | . . . 4 . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Corrupted Parts 2 | . . . . . 2 System Corruption 20 | . . . . . 20 Parts Lost 32 | . . 4 5 2 21 Power 6 | . . 1 1 . 4 Propulsion 14 | . . 1 3 2 8 Utility 4 | . . 1 1 . 2 Weapon 8 | . . 1 . . 7 Highest Loss Streak 12 | . . 3 2 2 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 96 95 96 90 76 Engine 6 | . 14 11 6 1 . Core 3 | . . . 2 5 10 Wheel 11 | . 28 21 2 . 9 Hover 12 | . . . 22 21 8 Device 10 | . 14 19 9 8 4 Storage 9 | . 14 11 9 7 6 Processor 11 | . . 9 9 19 24 Protection 2 | . . . 7 1 . Energy Cannon 2 | . . 12 1 . . Ballistic Gun 4 | . 22 3 . . . Slashing Weapon 13 | . . . 24 23 10 Peak Build Rating 47 | 8 10 18 30 41 47 Average Rating 23 | 4 9 15 25 33 35 On Entrance 17 | . 8 10 18 27 41 Naked Turns . | . . . . . . Heaviest Build 38 | 15 29 33 37 35 38 Greatest Support 52 | 20 20 22 33 34 52 Greatest Overweight (x) 11 | 2 1 2 4 4 11 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 Average Carried 13 | 3 11 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 15 11 15 15 13 Class Distribution -------------------- 48% | Scavenger-Mutant 30% | Mutant 19% | Scavenger-Gladiator Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1479 | 327 237 316 244 75 280 Remotely . | . . . . . . Salvage Created 3319 | 146 324 770 919 431 729 Parts 185 | 10 28 41 57 24 25 Haulers Intercepted 4 | . 1 2 1 . . Recyclers Shooed 4 | . . 2 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 46 | . 5 12 15 6 8 Melee 24 | . . . 13 6 5 Guns 5 | . 1 4 . . . Cannons 9 | . . 5 2 . 2 AOE 7 | . 4 2 . . 1 Classes Destroyed 14 | 2 6 1 3 2 . Worker 11 | . 1 2 3 2 3 Builder 10 | . 7 2 1 . . Tunneler 3 | 3 . . . . . Hauler 4 | . 1 2 1 . . Recycler 7 | 1 . 2 2 . 2 Mechanic 2 | . . . 1 1 . Operator 1 | . . . 1 . . Watcher 4 | . 1 1 2 . . Swarmer 14 | . 3 3 7 . 1 Grunt 21 | . 2 7 3 3 6 Brawler 1 | . . . . 1 . Sentry 4 | . . 2 2 . . Hunter 3 | . . . 3 . . Programmer 3 | . . . . 2 1 Best Kill Streak 7 | 2 7 6 4 5 4 Combat Bots Only 5 | . 5 4 4 4 2 Max Kills in Single Turn 3 | 1 3 2 1 1 1 Gunslinging . | . . . . . . Exploded 3 | . 3 2 . . 1 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 360 | . 14 62 74 27 183 Missed 113 | . 7 20 23 9 54 Damage Taken 3891 | . 82 564 557 281 2407 Core 1214 | . 41 134 57 123 859 Absorbed by Shields . | . . . . . . Redirected to Shielding 22 | . . . . 22 . Core Remaining (%) 84 | 100 83 66 89 82 . Volleys Fired 165 | 19 39 47 9 . 51 Largest 2 | 1 2 2 2 . 1 Hottest 136 | 20 100 136 136 . 68 Shots Fired 247 | 19 66 92 18 . 52 Gun 151 | 19 59 67 . . 6 Cannon 81 | . . 24 18 . 39 Launcher 11 | . 3 1 . . 7 Special 4 | . 4 . . . . Kinetic 98 | 19 59 14 . . 6 Thermal 85 | . 4 24 18 . 39 Explosive 11 | . 3 1 . . 7 Electromagnetic 53 | . . 53 . . . Robot Hit Streak 18 | 3 18 9 9 . 12 Robot Miss Streak 5 | 2 5 3 2 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 233 | 9 34 64 50 21 55 Core Hits 112 | 5 19 26 24 9 29 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . 1 1 . . . Critical Strikes 14 | . 1 2 3 2 6 Meltdown 1 | . . 1 . . . Destroy 2 | . 1 1 . . . Sever 11 | . . . 3 2 6 Melee Attacks 119 | . . . 63 23 33 Impact . | . . . . . . Slashing 119 | . . . 63 23 33 Piercing . | . . . . . . Sneak Attacks 16 | . . . 12 3 1 Combat Hostiles . | . . . . . . Follow-up Attacks 11 | . . . 5 4 2 Damage Inflicted 6877 | 125 683 1369 1836 740 2124 Guns 1247 | 125 373 649 . . 100 Cannons 1020 | . . 332 224 . 464 Explosions 1129 | . 310 388 . . 431 Melee 3475 | . . . 1612 740 1123 Ramming 6 | . . . . . 6 Kinetic 725 | 125 373 127 . . 100 Thermal 1056 | . . 368 224 . 464 Explosive 1093 | . 310 352 . . 431 Electromagnetic 522 | . . 522 . . . Impact . | . . . . . . Slashing 3475 | . . . 1612 740 1123 Piercing . | . . . . . . Highest Corruption 22 | . 3 . . . 22 Average Corruption 12 | . 2 . . . 20 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 37 | . 10 . . . 27 Message Errors 5 | . 1 . . . 4 Matter Fused 13 | . 4 . . . 9 Heat Flow Errors 3 | . 1 . . . 2 Energy Discharges 7 | . 4 . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 400 | . . 73 234 51 42 Projectiles . | . . . . . . Explosions 89 | . . 73 . . 16 Melee 311 | . . . 234 51 26 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 105 | . 8 11 . . 86 Shots 5 | . 1 1 . . 3 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 301 | . 110 241 45 . 301 Average Temperature 87 | . 32 73 20 . 131 Received Heat Transfer 1314 | . 36 309 99 99 771 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . 5 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 1900 | . . 642 407 . 851 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 321 | 20 139 255 321 220 131 Initial 145 | . 13 58 76 145 65 Average 95 | 9 32 129 124 155 65 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 86 | 100 100 96 73 70 100 Level 1 13 | . . 3 26 29 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . 1 2 2 4 Investigation 2 | . . . 1 . 1 Extermination 3 | . . . . 2 1 Reinforcement 3 | . . 1 1 . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . . 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 8 14 21 9 20 Peak Tracking Total 5 | . 3 5 5 4 4 Tactical Retreats 8 | . . . 4 2 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . 2 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . . 6 . . . Max in Single Turn 3 | . . 3 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 18 | . 3 3 5 2 5 Terminals 15 | . 3 3 5 1 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 39 | . 8 7 10 2 12 Successful 16 | . 6 3 5 . 2 Failed 23 | . 2 4 5 2 10 Catastrophic 5 | . . 1 2 . 2 Database Lockouts . | . . . . . . Manual 21 | . 8 4 6 1 2 Terminals 36 | . 8 7 10 1 10 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Terminal Hacks 10 | . 2 2 5 . 1 Part Schematic 1 | . . . 1 . . Terminal Index 1 | . 1 . . . . Alert Level 2 | . . 1 1 . . Unreport Threat 1 | . . 1 . . . Patrol Status 1 | . . . 1 . . Recall Investigation 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 4 1 . . 1 Terminals 6 | . 4 1 . . 1 Track 2 | . 1 . . . 1 Assimilate 1 | . 1 . . . . Botnet 2 | . 1 1 . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 1 3 3 2 5 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 1 1 . . Highest-Rated Group 10 | . 10 10 10 . . Highest-Rated Ally 10 | . 10 10 10 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5290 | 187 1006 669 1890 549 989 Spaces Moved 2161 | 137 321 223 670 244 566 Core 46 | 39 . . . . 7 Treads 5 | . . . . . 5 Legs 14 | . . . 14 . . Wheels 1065 | 98 321 223 150 . 273 Hover 1031 | . . . 506 244 281 Flight . | . . . . . . Fastest Speed 48 | 50 80 95 52 48 48 Average Speed 107 | 92 91 98 119 114 104 Slowest Speed 600 | 150 95 120 310 300 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 6 41 23 36 6 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 9 | . 4 . 3 . 2 Terrain Destroyed 62 | . 19 6 3 . 34 Melee 5 | . . . 3 . 2 Projectile 7 | . 4 . . . 3 AOE 50 | . 15 6 . . 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4712 | 175 956 578 1666 484 853 Wait 2120 | 6 580 283 894 200 157 Move 2156 | 136 320 222 669 243 566 Hop . | . . . . . . Pick Up 33 | 6 8 3 9 4 3 Fast Attach 41 | 7 1 2 14 4 13 Attach 17 | . . 6 2 . 9 Detach 13 | 1 . 2 4 . 6 Swap 29 | . 6 9 4 7 3 Drop 28 | . 2 4 13 7 2 Fire 165 | 19 39 47 9 . 51 Melee 96 | . . . 48 19 29 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . . . 13 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 12) 188 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Scavenger-Mutant 892 | -10/Materials | Discovered new exit (range 16) 1194 | -10/Materials | Entered another Materials area 1194 | -9/Materials | Accompanied by 1 ally 1194 | -9/Materials | Evolved 2 slots: Utility x2 1688 | -9/Materials | Discovered new exit (range 11) 1803 | -9/Materials | Lost 3 parts (1p1n1w) 1863 | -9/Materials | Entered another Materials area 1863 | -8/Materials | Accompanied by 1 ally 1863 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2400 | -8/Materials | Build established: Mutant 3490 | -8/Materials | Discovered new exit (range 9) 3637 | -8/Materials | Discovered new exit (range 15) 3753 | -8/Materials | Entered Factory 3753 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3896 | -7/Factory | Build established: Scavenger-Mutant 4297 | -7/Factory | Discovered new exit (range 8) 4302 | -7/Factory | Entered another Factory area 4302 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4517 | -6/Factory | Build established: Scavenger-Gladiator 4682 | -6/Factory | System corruption reached 10% 4737 | -6/Factory | Core integrity fell below 50% 4773 | -6/Factory | Lost 12 parts (3p4n5w) 4841 | -6/Factory | Core integrity fell below 20% 5273 | -6/Factory | Garrison activated, responded to threat 5291 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05204_ System corrupted: Heat flow error (+104). 05206_ Destroyed Lgt. Nuclear Core. 05209_ S-27 Virus destroyed. 05225_ System corrupted: Component data lost. 05259_ Door malfunctions. 05262_ Wheel destroyed. 05264_ System corrupted: IFF burst signal emitted. 05267_ Destroyed Gravmag System. 05268_ Adv. Sensor Array destroyed. 05270_ G-50 Soldier destroyed. 05273_ P-60 Hacker Shock Rifle severed. 05273_ P-60 Hacker calls for garrison reinforcements. 05273_ ALERT: Activating Garrison Access F004. 05274_ Greatsword destroyed. 05274_ U-05 Engineer repairs door. 05280_ P-60 Hacker Remote Datajack severed. 05280_ Phase Shifter destroyed. 05284_ System corrupted: Fusion Compressor rejected. 05288_ Destroyed Adv. Heat Sink. 05289_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????#######?????????????????????????# | | ??????????????# ###################???????# | | ??????????????# ] #???????# | | ??????????????+ #??###### | | ??????????????# #?? # | | ??????"""?"""?# ############### #?[ [# | | ??????"""?"""?###%"##??# ## #? # | | ??????"""?"""???# ##???# p ## # # | | ###?????????????# #????#g [| + # # | | #????????????## ###### @%[ ## + # | | ############## #g =*u ! ## # # | | ##+######### # #### | | T" ?? #? #??# | | " m #? #??# | | ! "" #?? #??# | | | ####### Y" ##??######??# | | ############## #?????# "" #???????????# | | #????????????### ###?????# #???????????# | | ###??????????????# ######### """ #?"""?""G""?# | | ?????????????????# # # """ #?"""??"?"??# | | ???###???????????# # # """ +?"""??"?"??# | | ################## # # ????????????# | | ### # # ????#+#?????# | | + + ! ??? #?????# | | # #####? ??? #?????# | | ############ # #??????? ??????# | | " # ## ####+####?????? ???????# | | " """ # """S""" ## ######### """ ????????# | | " Y" #!""" """ ## """ ???????# | | """ +% ## !* ! """ #?????# | | #* ## ! #?"""?# | | # #T #?"""?# | | ## # * ## +?"""?# | | ## # ## ########### #??""?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 45 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 9 Armor Coverage 150 Power Shielding 66 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- Weight Redist. System | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussMicrowarpLeg Manual? 0 Play Time 00:52:05 Cumulative 222.9 hours Start 2024.11.05 @ 20:29:35 End 2024.11.05 @ 21:27:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 347 Rogue 347 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6107f3f1-58bd-4e5a-a62f-79e7bb2e81cb