Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 11:00:17 Player: Asterix Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1422) 1422 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3507 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 154/300 Energy 68/100 System Corruption 0% Temperature Cool (13) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON (3) ------- Pulse Rifle Gauss Rifle > --- INVENTORY (5) ---- Compact Matter Pod (150) Improved Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Backup Propulsion I > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Compact Matter Pod [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Hardened Light Armor Plating Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 71 | 11 4 18 18 20 Power 14 | 3 . 5 4 2 Engine 12 | 3 . 5 2 2 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 19 | 5 . 6 3 5 Treads 1 | . . . 1 . Leg 11 | 3 . 4 2 2 Wheel 4 | 2 . . . 2 Hover 1 | . . . . 1 Flight 2 | . . 2 . . Utility 18 | 2 2 2 4 8 Device 6 | 2 . 1 1 2 Storage 4 | . 1 1 . 2 Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 6 | . . . 3 3 Artifact . | . . . . . Weapon 20 | 1 2 5 7 5 Energy Gun 4 | . . 1 1 2 Energy Cannon . | . . . . . Ballistic Gun 12 | 1 . 3 6 2 Ballistic Cannon 1 | . . . . 1 Launcher 3 | . 2 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . . 1 2 19 Power 7 | . . 1 2 4 Propulsion 6 | . . . . 6 Utility 4 | . . . . 4 Weapon 5 | . . . . 5 Highest Loss Streak 7 | . . 1 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 70 | . 96 69 69 63 Engine 8 | . 14 11 8 6 Core 5 | . . . 9 3 Treads 5 | . . . 9 2 Leg 8 | . 28 22 3 3 Wheel 1 | . . . . 5 Hover 2 | . . . 1 5 Device 7 | . 20 2 5 8 Storage 2 | . 3 9 2 1 Processor 3 | . 4 8 . 7 Protection 6 | . . . 11 3 Ballistic Gun 14 | . 14 8 18 11 Launcher 1 | . 10 . . . Naked Turns . | . . . . . Heaviest Build 29 | 9 13 15 26 29 Greatest Support 42 | 20 20 32 42 25 Greatest Overweight (x) 3 | . . 1 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 8 8 5 Average Capacity 5 | 5 5 6 5 5 Most Carried 5 | 4 5 5 3 5 Average Carried 1 | 1 2 1 . 1 Final Capacity 8 | 5 8 8 5 5 Final Carried 3 | 2 3 . 1 2 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1773 | 390 133 80 723 447 Remotely . | . . . . . Salvage Created 2070 | 128 234 80 1081 547 Parts 124 | 14 11 10 66 23 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . . . 3 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 38 | 1 1 4 20 12 Guns 32 | 1 1 3 20 7 Cannons 4 | . . . . 4 AOE 1 | . . 1 . . Classes Destroyed 10 | 3 3 1 2 1 Worker 2 | 1 1 . . . Builder 4 | . 1 1 2 . Tunneler 4 | 4 . . . . Recycler 6 | . 2 . 3 1 Watcher 3 | . 1 . 1 1 Swarmer 10 | . . 3 3 4 Grunt 22 | 1 1 1 13 6 Brawler 1 | . . . 1 . Sentry 4 | . . . 3 1 Hunter 1 | . . . . 1 Best Kill Streak 4 | 1 3 1 4 3 Combat Bots Only 4 | 1 1 1 4 3 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 448 | 10 13 54 126 245 Missed 158 | 5 5 19 46 83 Damage Taken 3531 | 54 89 460 1002 1926 Core 926 | 11 34 125 191 565 Absorbed by Shields . | . . . . . Core Remaining (%) 59 | 95 . 32 52 . Volleys Fired 265 | 28 25 41 102 69 Largest 2 | 1 2 1 2 2 Hottest 91 | 20 50 65 56 91 Shots Fired 337 | 28 27 41 135 106 Gun 312 | 28 25 40 135 84 Cannon 22 | . . . . 22 Launcher 3 | . 2 1 . . Special . | . . . . . Kinetic 306 | 28 25 33 130 90 Thermal 28 | . . 7 5 16 Explosive 3 | . 2 1 . . Electromagnetic . | . . . . . Robot Hit Streak 18 | 3 8 6 10 18 Robot Miss Streak 5 | 4 4 4 5 5 Penetration Max . | . . . . . Secondary Targets 5 | . . . 3 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 215 | 12 16 22 93 72 Core Hits 100 | 7 10 9 45 29 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 6 | 1 . . 2 3 Burn 3 | . . . 1 2 Destroy 2 | 1 . . 1 . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3103 | 168 270 297 1236 1132 Guns 2654 | 168 189 228 1236 833 Cannons 298 | . . . . 298 Explosions 149 | . 80 69 . . Melee . | . . . . . Ramming 2 | . 1 . . 1 Kinetic 2651 | 168 189 187 1179 928 Thermal 347 | . . 87 57 203 Explosive 103 | . 80 23 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 7 | . . 6 . 1 Projectiles 1 | . . . . 1 Explosions 6 | . . 6 . . Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 53 | . . 53 . . Shots 2 | . . 2 . . Rammed 1 | . . . . 1 Targets Rammed 3 | . 1 . . 2 Kicked 2 | . 1 . . 1 Crushed . | . . . . . Highest Temperature 326 | . 2 102 326 47 Average Temperature 71 | . 2 39 91 13 Received Heat Transfer 1287 | 30 48 63 480 666 Effects 4 | . . . 4 . Energy Bleed 1 | . . . 1 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 6 | . . 1 1 4 Heat Transferred 1012 | . . 161 222 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 398 | 46 96 185 398 299 Initial 167 | . . 37 72 167 Average 164 | 21 33 133 241 188 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 62 | 100 100 100 30 61 Level 1 37 | . . . 69 38 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . 3 3 Investigation 4 | . . . 2 2 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 1 . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | 1 6 6 30 20 Peak Tracking Total 6 | 1 3 3 6 6 Tactical Retreats 5 | . . 1 1 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . . 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . 1 1 2 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . . 1 6 1 Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 26 | . . 1 21 4 Successful 14 | . . 1 12 1 Failed 12 | . . . 9 3 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 4 | . . 4 . . Terminals 16 | . . . 12 4 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 6 | . . . 6 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 10 | . . 1 8 1 Record 4 | . . . 4 . Open Door 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks 3 | . . . 3 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . . 5 1 Full Trace Events 4 | . . . 3 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2750 | 447 230 261 1103 709 Spaces Moved 1424 | 315 138 129 402 440 Core 138 | 17 . 3 . 118 Treads 388 | . . . 325 63 Legs 680 | 293 138 102 77 70 Wheels 189 | 5 . . . 184 Hover 5 | . . . . 5 Flight 24 | . . 24 . . Fastest Speed 37 | 50 120 37 123 50 Average Speed 138 | 115 120 105 205 108 Slowest Speed 320 | 120 120 130 240 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 10 22 20 29 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 33 | . 20 8 . 5 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 28 | . 20 8 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1922 | 374 178 227 569 574 Wait 34 | . . . 12 22 Move 1420 | 314 137 128 401 440 Hop . | . . . . . Pick Up 73 | 13 5 18 19 18 Fast Attach . | . . . . . Attach 67 | 11 4 18 16 18 Detach 13 | 3 2 4 3 1 Swap 4 | . . . 2 2 Drop 43 | 5 4 18 14 2 Fire 265 | 28 25 41 102 69 Melee . | . . . . . Ram 1 | . . . . 1 Kick 2 | . 1 . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 88 | -11/Scrapyard | Discovered new exit (range 8) 448 | -11/Scrapyard | Entered Materials 449 | -10/Materials | Build established: Scavenger-Mutant 644 | -10/Materials | Discovered new exit (range 6) 653 | -10/Materials | Discovered new exit (range 12) 677 | -10/Materials | Identified exit to Mines 678 | -10/Materials | Entered Mines 713 | -10/Mines | Discovered new exit (range 16) 839 | -10/Mines | Core integrity fell below 50% 869 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 939 | -10/Mines | Entered Materials 939 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1964 | -9/Materials | Discovered new exit (range 3) 2042 | -9/Materials | Entered another Materials area 2042 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2482 | -8/Materials | Lost 3 parts (1p2w) 2544 | -8/Materials | Lost 7 parts (1p3n2u1w) 2545 | -8/Materials | Core integrity fell below 50% 2699 | -8/Materials | Core integrity fell below 20% 2751 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper knocked back. Critical hit (Burn: +37). Reaction Control System destroyed. G-47 Trooper knocked back. U-05 Engineer builds a Wall. R-06 Scavenger collects Particle Gun. G-47 Trooper Aluminum Leg blasted off. Destroyed Aluminum Leg. G-47 Trooper knocked back. R-06 Scavenger collects Aluminum Leg. G-47 Trooper knocked back. Assault Cannon destroyed. Aluminum Leg destroyed. Carbon-fiber Leg destroyed. Lgt. Assault Rifle destroyed. Acquired Hrd. Light Armor Plating. Acquired Pulse Rifle. H-55 Commando destroyed. Acquired Gauss Rifle. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###########????????????? | | ??????????????????????????#! #????????????? | | ??????????????????????????# % #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# " #????????????? | | ??????????????????????????# " "" #????????????? | | ??????????????????????????# T %"" ########?????? | | ??????????????????????????# " % #= #?????? | | ??????????????????????????# %%# """ #?????? | | ??????????????????????????#####+###/# """ #?????? | | ???????????????????########### %+ """ #?????? | | ???????????????????# # # #?????? | | ???????????????????# @% # # #?????? | | ???????????????????# o rrg ##+##"+####?????? | | ????????? ??# ?????# # # #??????? | | ???????? ?? ????# # # """" #??????? | | ???????? ###+############## # ""S"" #??????? | | ??????? ! ! # "" "" #???#### | | ??????? + #???# | | ??????# " # """"" ##### | | ??????# % T % """ # """"" + + | | ???????##### * """ # """"" ##### | | ?????? % %[ """ # #???# | | ?????? ############## | | ?????? % % ###+ | | ?????? ######## | | ?????? #??????# | | ???????"""" #############+##??????# % | | ?????????"" ??????????????????????# ###+ | | ?????????"" ???????????????????????## ## | | ????????? ????????????????????????# ## ! | | ???????? ?????????????????????????# ## ! | | ?????????#######?????????????????????????# ## | | ?????????????????????????????????????????# + = | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# #"### | | ????????????????????????????????????????###+###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Hey, That's Mine! I Spy It's Just You One Hack Too Far Storm Trooper Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed CooledCarbideRouter Manual? 0 Play Time 01:09:52 Cumulative 1.1 hours Start 2024.04.06 @ 09:09:48 End 2024.04.06 @ 11:00:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2ecf9b52-6f2e-443d-85d0-258aa20f22d3