Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.02 @ 18:23:52 Player: Tereza Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (2183) 2183 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 5881 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 60 Aligned with FarCom 300 Friendly Fire -40 Cogmind --------- Core Integrity 504/550 Matter 290/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Huge Storage Unit Targeting Computer Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Large Storage Unit Large Matter Pod (150) Advanced Visual Processing Unit Sensor Array Sensor Array Experimental Sensor Array Signal Interpreter Transport Network Coupler Hacking Suite Hacking Suite Trap Extractor (0/4) Guided Plasma Cannon Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Gauss Rifle Missile Launcher Missile Launcher Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Large Storage Unit Large Matter Pod Advanced Visual Processing Unit Sensor Array Sensor Array Experimental Sensor Array Signal Interpreter Transport Network Coupler Hacking Suite Trap Extractor Guided Plasma Cannon Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Missile Launcher Missile Launcher Datajack Heavy Mace [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 43 | 7 4 1 20 1 . 2 8 Power 4 | 1 1 . 1 . . . 1 Engine 3 | 1 1 . 1 . . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 16 | 2 . . 9 1 . . 4 Treads 16 | 2 . . 9 1 . . 4 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 2 2 . 5 . . . 3 Device 4 | 1 1 . 2 . . . . Storage 4 | 1 1 . 2 . . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 3 | . . . 1 . . . 2 Artifact . | . . . . . . . . Weapon 11 | 2 1 1 5 . . 2 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 2 . 1 3 . . 2 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 14 | . 1 . 7 2 . 1 3 Power 3 | . 1 . 1 1 . . . Propulsion 4 | . . . 1 1 . . 2 Utility 4 | . . . 3 . . . 1 Weapon 3 | . . . 2 . . 1 . Highest Loss Streak 2 | . 1 . 2 1 . 1 2 To Critical Strikes . | . . . . . . . . Average Backups 18 | 4 10 15 20 24 24 22 23 Power . | . . . . 1 1 1 1 Propulsion 3 | 2 3 2 4 5 4 4 3 Utility 7 | . 2 6 8 10 10 10 10 Weapon 6 | . 4 5 6 7 8 6 7 Tool/Special . | . . . . . . . . Unused Backups 24 | . . 2 2 . . . 20 Power 2 | . . . . . . . 2 Propulsion 4 | . . 2 1 . . . 1 Utility 10 | . . . . . . . 10 Weapon 7 | . . . 1 . . . 6 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 94 | . 99 99 97 96 66 86 89 Engine 9 | . 13 13 10 7 . . . Treads 31 | . 27 28 31 32 33 33 34 Device 12 | . 14 14 16 11 11 11 1 Storage 11 | . 14 14 11 11 11 11 9 Protection 5 | . . . 4 11 11 11 13 Ballistic Gun 21 | . 27 27 21 22 . 20 18 Peak Build Rating 25 | 7 8 9 20 18 13 19 25 Average Rating 14 | 5 7 8 15 17 12 18 22 On Entrance 10 | . 7 8 9 18 13 13 18 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 104 | 13 28 28 99 97 86 92 104 Greatest Support 83 | 40 40 40 63 63 63 63 83 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 Average Capacity 20 | 7 13 15 22 25 25 25 25 Most Carried 25 | 5 15 15 25 25 25 24 25 Average Carried 18 | 4 10 14 20 24 24 22 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 Final Carried 25 | 5 15 15 25 25 25 22 25 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2270 | 224 306 255 948 157 . 119 261 Remotely . | . . . . . . . . Salvage Created 3035 | 10 382 221 1569 192 . 138 523 Parts 218 | 3 37 16 108 12 . 10 32 Haulers Intercepted 9 | . 2 . 6 . . . 1 Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 77 | . 10 7 37 6 . 4 13 Guns 67 | . 4 5 35 6 . 4 13 AOE 10 | . 6 2 2 . . . . Classes Destroyed 11 | 1 6 . 3 . . . 1 Worker 3 | . . . 2 . . 1 . Builder 2 | . 2 . . . . . . Tunneler 1 | 1 . . . . . . . Hauler 9 | . 2 . 6 . . . 1 Operator 1 | . 1 . . . . . . Watcher 5 | . 3 . 2 . . . . Swarmer 37 | . 6 2 18 2 . 3 6 Grunt 28 | . 4 5 9 4 . 1 5 Brawler 1 | . . . 1 . . . . Sentry 10 | . . . 9 . . . 1 Hunter 1 | . . . . . . . 1 Best Kill Streak 6 | 1 5 3 6 3 . 3 3 Combat Bots Only 5 | . 3 3 5 3 . 3 3 Max Kills in Single Turn 5 | 1 5 3 2 1 . 2 1 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . 3 2 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 368 | . 43 23 174 48 . 26 54 Missed 100 | . 15 8 49 10 . 8 10 Hits 268 | . 28 15 125 38 . 18 44 Melee 3 | . . . 3 . . . . Projectile 265 | . 28 15 122 38 . 18 44 Critical Strikes 9 | . . . 3 3 . . 3 Damage Taken 3137 | . 384 203 1311 431 . 242 566 Core 500 | . 80 46 173 81 . 74 46 Absorbed by Shields 256 | . . . 256 . . . . Regen/Repaired (Parts) 214 | . 86 . 128 . . . . Core Remaining (%) 55 | 100 . 49 . . . 18 . Volleys Fired 296 | 8 64 17 129 31 . 13 34 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 59 | 40 50 50 59 43 . 46 46 Shots Fired 589 | 16 128 33 258 61 . 25 68 Gun 581 | 16 124 30 257 61 . 25 68 Cannon . | . . . . . . . . Launcher 8 | . 4 3 1 . . . . Special . | . . . . . . . . Kinetic 581 | 16 124 30 257 61 . 25 68 Thermal . | . . . . . . . . Explosive 8 | . 4 3 1 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | 3 14 8 12 5 . 7 19 Robot Miss Streak 5 | 2 5 3 5 5 . 2 3 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . . 3 . . 2 1 Max Gunslinging Chain 1 | . . . 1 . . 1 1 Shots Hit Robots 390 | 9 75 22 183 32 . 19 50 Core Hits 171 | 3 37 14 74 12 . 8 23 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . . . 1 . . 1 . Critical Strikes 3 | . . . 1 . . 1 1 Destroy 3 | . . . 1 . . 1 1 Melee Attacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5145 | 70 1047 308 2263 422 . 296 739 Guns 4381 | 70 598 172 2094 422 . 286 739 Cannons . | . . . . . . . . Explosions 754 | . 449 136 169 . . . . Melee . | . . . . . . . . Ramming 10 | . . . . . . 10 . Kinetic 4381 | 70 598 172 2094 422 . 286 739 Thermal . | . . . . . . . . Explosive 754 | . 449 136 169 . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 2 2 3 3 3 3 . Average Corruption 2 | . 2 2 3 3 3 3 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 82 | . 1 19 38 13 10 1 . Message Errors 26 | . . 7 15 3 1 . . Matter Fused 21 | . . 5 8 5 3 . . Heat Flow Errors 6 | . . . 4 1 1 . . Energy Discharges 8 | . . 2 4 . 2 . . Parts Rejected 2 | . . 1 1 . . . . Data Loss (minor) 9 | . 1 3 3 1 1 . . Data Loss (major) 6 | . . 1 2 . 2 1 . Misfires 2 | . . . 1 1 . . . Weapon Failures 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 23 | . 5 . 18 . . . . Projectiles . | . . . . . . . . Explosions 23 | . 5 . 18 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 25 | . 25 . . . . . . Shots 2 | . 2 . . . . . . Rammed 2 | . . . 1 . . 1 . Targets Rammed 2 | . . . 1 . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 281 | . 20 18 281 276 87 2 126 Average Temperature 45 | . 8 8 69 50 43 1 38 Received Heat Transfer 1178 | . 120 108 353 237 . 90 270 Effects 4 | . . . 1 3 . . . Energy Bleed 1 | . . . 1 . . . . Interference 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 1 . 1 . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 2 | . . . 2 . . . . Low Security (%) 84 | 100 100 100 60 100 . 100 100 Level 1 12 | . . . 32 . . . . Level 2 2 | . . . 6 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 486 | 5 158 106 486 182 . 85 99 Initial 182 | . . 18 . 182 . . 33 Average 87 | . 56 17 162 60 . 64 33 Influence Increases 2325 | 5 371 216 1100 173 . 135 325 Destroy 0b10 Robot/C 1580 | . 200 160 740 140 . 80 260 Destroy 0b10 Robot/NC 110 | 5 40 5 50 . . 5 5 Destroy Leader 378 | . 60 20 196 30 . 20 52 Allied During Kill 8 | . . 5 . 3 . . . Successful Hack 59 | . 30 . 23 . . . 6 Disable Machine 75 | . 30 . 30 . . 15 . Destroy Structure 55 | . 11 26 16 . . . 2 Lose Combat Pursuer 60 | . . . 45 . . 15 . Influence Decreases 2325 | 5 324 263 632 641 . 50 410 Entered New Map 367 | . . 29 . 286 . . 52 Time Decay 1773 | 5 324 234 562 280 . 40 328 Lost Part 130 | . . . 70 20 . 10 30 Lost Ally 55 | . . . . 55 . . . Squads Dispatched 7 | . 2 1 3 . . . 1 Investigation 3 | . . . 2 . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . 2 . 1 . . . . Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 8 | . . . 6 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 125 | . 26 9 58 8 . 7 17 Peak Tracking Total 7 | . 4 4 7 3 . 4 3 Tactical Retreats 3 | . . . 2 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . 2 . 2 . . 1 . Max in Single Turn 2 | . 2 . 1 . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 25 | . 6 1 12 . 2 . 4 Terminals 15 | . 4 1 8 . . . 2 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 3 | . 1 . 1 . . . 1 Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 61 | . 12 1 35 . 5 . 8 Successful 32 | . 9 . 15 . 5 . 3 Failed 29 | . 3 1 20 . . . 5 Catastrophic 2 | . . 1 . . . . 1 Database Lockouts . | . . . . . . . . Manual 26 | . 8 1 12 . 1 . 4 Terminals 40 | . 8 1 27 . . . 4 Fabricators . | . . . . . . . . Repair Stations 5 | . 2 . 3 . . . . Recycling Units 4 | . 2 . 1 . . . 1 Scanalyzers 4 | . . . 4 . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 13 | . 2 . 5 . 5 . 1 Record 4 | . . . . . 4 . . Robot Analysis 1 | . . . 1 . . . . Locate Traps 4 | . 2 . 2 . . . . Hauler Manifests 3 | . . . 2 . . . 1 Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . Scan Component 2 | . 1 . 1 . . . . Repair 2 | . 1 . 1 . . . . Recycling Unit Hacks 4 | . 2 . 1 . . . 1 Report Inventory 3 | . 1 . 1 . . . 1 Retrieve Components 1 | . 1 . . . . . . Scanalyzer 4 | . . . 4 . . . . Retrieve Study 4 | . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 3 . 3 . . . 1 Terminals 7 | . 3 . 3 . . . 1 Botnet 4 | . 2 . 2 . . . . Operators 3 | . 1 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 5 1 10 . . . 3 Full Trace Events 5 | . . . 3 . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . Parts Repaired 2 | . 1 . 1 . . . . Time 52 | . 26 . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 5 | . . 1 . 4 . . . Largest Group 3 | . . 1 . 3 . . . Highest-Rated Group 40 | . . 31 . 40 . . . Highest-Rated Ally 31 | . . 31 . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 25 | . . 11 . 14 . . . Total Damage 260 | . . 146 . 114 . . . Kills 3 | . . 2 . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 6291 | 22 1234 1163 2658 638 364 87 125 Seismic 6291 | 22 1234 1163 2658 638 364 87 125 Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 7399 | 111 1234 1163 2689 707 426 87 982 Spaces Moved 3244 | 51 611 675 1040 301 213 22 331 Core 5 | 5 . . . . . . . Treads 3239 | 46 611 675 1040 301 213 22 331 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 200 200 200 Average Speed 185 | 149 160 160 208 200 200 200 200 Slowest Speed 240 | 160 160 160 240 200 200 200 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 4 91 96 97 57 59 12 28 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 4 | . . 3 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 53 | . 10 30 13 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 53 | . 10 30 13 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4082 | 70 761 730 1333 352 214 40 582 Wait 428 | . 68 28 112 18 . 2 200 Move 3237 | 50 610 674 1039 300 212 21 331 Hop . | . . . . . . . . Pick Up 42 | 5 10 3 16 . 1 . 7 Fast Attach 16 | 7 1 1 5 . . . 2 Attach 15 | . 1 . 6 1 . 3 4 Detach 1 | . . . . 1 . . . Swap 26 | . 6 4 14 . . . 2 Drop 18 | . 1 3 10 1 1 . 2 Fire 296 | 8 64 17 129 31 . 13 34 Melee 1 | . . . 1 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . 1 . . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 15) 638 | -10/Materials | Repaired Lgt. Treads 676 | -10/Materials | Discovered new exit (range 8) 1199 | -10/Materials | Discovered new exit (range 6) 1346 | -10/Materials | Entered Mines 1361 | -10/Mines | Met a Derelict bent on vengeance 1431 | -10/Mines | Learned Materials trap positions 1461 | -10/Mines | Met a Derelict testing a Signal Generator 1722 | -10/Mines | Discovered new exit (range 14) 1850 | -10/Mines | Core integrity fell below 50% 1864 | -10/Mines | Discovered new exit (range 9) 2040 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2044 | -10/Mines | Found Prototype Device 2241 | -10/Mines | Learned 2 Materials zone layouts 2509 | -10/Mines | Entered Materials 2509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2510 | -9/Materials | Identified exit to Materials 2511 | -9/Materials | Loaded intel: 22 trap records 2913 | -9/Materials | Discovered new exit (range 14) 3120 | -9/Materials | Repaired Lgt. Treads 3162 | -9/Materials | Discovered new exit (range 10) 3394 | -9/Materials | Discovered exit to Materials (range 5) 4199 | -9/Materials | Discovered new exit (range 5) 4394 | -9/Materials | Build established: Scavenger-Mutant 4678 | -9/Materials | Discovered exit to Materials (range 16) 5041 | -9/Materials | Build established: Mutant 5198 | -9/Materials | Entered Mines 5234 | -9/Mines | Discovered exit to Materials (range 8) 5328 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5400 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5517 | -9/Mines | Core integrity fell below 50% 5567 | -9/Mines | Lost 3 allies 5701 | -9/Mines | Escorted by a lone wolf Derelict 5721 | -9/Mines | Learned location of Storage (-9) 5804 | -9/Mines | Discovered exit to Materials (range 6) 5894 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5896 | -9/Mines | Discovered new exit (range 5) 5905 | -9/Mines | Entered Exiles 5905 | -9/Exiles | Accompanied by 1 ally 5953 | -9/Exiles | Met 8R-AWN 5985 | -9/Exiles | Met EX-HEX 6049 | -9/Exiles | Met EX-BIN 6073 | -9/Exiles | Aligned with FarCom system 6075 | -9/Exiles | Given EX-Vault access code 6121 | -9/Exiles | Opened EX-Vault 6138 | -9/Exiles | Found Gui. Plasma Cannon 6177 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6204 | -9/Exiles | Exiles lab attacked by MAIN.C 6247 | -9/Exiles | Learned location of Zion (-7) 6309 | -9/Exiles | Discovered new exit (range 11) 6331 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 6331 | -9/Exiles | Entered Mines 6395 | -8/Mines | Core integrity fell below 20% 6406 | -8/Mines | Discovered exit to Materials (range 7) 6418 | -8/Mines | Entered Materials 6418 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7308 | -8/Materials | Build established: Scavenger-Mutant 7400 | -8/Materials | Self-destructed Last Messages --------------- 07233_ K-01 Serf collects debris. 07251_ Acquired 10 matter. 07255_ K-01 Serf collects debris. 07287_ Dropped Ion Engine. 07288_ Acquired Hacking Suite. 07331_ U-05 Engineer works on Material Processor. 07336_ K-01 Serf collects debris. 07338_ U-05 Engineer works on Material Processor. 07343_ K-01 Serf collects debris. 07344_ U-05 Engineer works on Material Processor. 07351_ K-01 Serf collects debris. 07369_ K-01 Serf cleans the Terminal. 07376_ Connecting with Terminal... 07379_ K-01 Serf cleans the Terminal. 07382_ Dropped Hrd. Light Armor Plating. 07389_ K-01 Serf cleans the Terminal. 07394_ Connecting with Garrison Access... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ????????Y?????????????? | | ????????????????????##??#+#??????????????????????? | | ???????????????????? ??# #??????????????????????? | | ????????????????????" !?#u#??????????????????????? | | ????????????????????" ?# ####???????????????????? | | ???????????????????? ?+ +???????????????????? | | ????????????????????? ?# #???????????????????? | | ??????????# ########+## u#???????????????????? | | ?????????????? ^ +???????????????????? | | ?????????????????????# @ #???????????????????? | | ????????????w????????#^ "" !#???????????????????? | | ????????????w????????# G" #???????????????????? | | ?????????????????????# "" #???????????????????? | | ?????????????????????#] ! ##+#????????????????? | | ?????????????????????# k #?????????????? | | ?????????????????????# ##T######## #?????????????? | | ?????????????????????# ####?????????#####????????? | | ?????????????????????#u#???????????# #???????## | | ?????????????????????# #???????????# #???????? | | ?????????????????????# #????######+# #????????# | | ?????????????????????# #????# # #????????# | | ?????????????????????# #????# ! # #????????# | | ????????????????????##+###### / # #????????# | | ????????????????????# ! # ] # #????????# | | ????????????????????# #! # #????????# | | ????????????????????# #? ?# #???????## | | ????????????????????# #+#+####+############ | | ????????????????????# # | | ????????????????????# """ + | | ????????????????????#"""""[ # | | ????????????????????#"" ###+#########+####### | | ????????????????????# #?????????# #??## | | ????????????????????# #?????????# """#???? | | ????????????????????# #?????????# """#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 38% | -10/Materials Lgt. Treads | 8% | -9/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodThermalOptics Manual? 0 Play Time 00:40:26 Cumulative 224.1 hours Start 2026.03.08 @ 16:08:42 End 2026.04.02 @ 18:23:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 610f9f51-ba59-41c7-9258-dea3e15235fe