Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 20:31:19 Player: the Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (292) 1460 Value Destroyed (13352) 13352 Prototype IDs (407) 8140 Alien Tech Used (5) 1000 Bonus (43827) 43827 TOTAL SCORE: 78079 Bonus ------- High Alert Combat Kills 3463 Follower Combat Kills 9687 Finished Modified EM Gauss 1000 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -1223 Cogmind --------- Core Integrity 964/1600 Matter 300/300 Energy 1569/1590 System Corruption 0% Temperature Cool (0) Movement Walking (110) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Zionite Heavy DM Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (7) --- Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY (12) ----- Coolant Network Huge Storage Unit Zionite Biocell Array Experimental Targeting Computer Experimental Target Analyzer Particle Accelerator Advanced Weapon Cycler Zionite Weapon Casing Zionite Shade Carapace Heavy Regenerative Plating > --- WEAPON (3) ------- Zionite Alpha Cannon Zionite Alpha Cannon Zionite Alpha Cannon Mk. II > --- INVENTORY (25) --- Zionite Heavy DM Reactor Zero-point Reactor High-density Centrium Leg High-density Centrium Leg Experimental Energy Well (600) Experimental Matter Compressor (500) Experimental Armor Integrity Analyzer Quantum Capacitor Zionite Weapon Casing Graphene Brace Modified EM Gauss Rifle Zionite Laser-H Zionite Phaser-H Zionite Phaser-H Zionite Phaser-H Zionite Alpha Cannon Zionite Alpha Cannon Potential Cannon Perforator Fusion Bomb Launcher Sigix Broadsword Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Experimental Energy Well Experimental Targeting Computer Experimental Target Analyzer Quantum Capacitor Zionite Weapon Casing Heavy Regenerative Plating Graphene Brace Experimental System Purifier > --- WEAPON ----------- Zionite Alpha Cannon Mk. II Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Centrium Leg Centrium Leg High-density Centrium Leg Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Targeting Computer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Femtoactuators Zionite Weapon Casing Transdimensional Reconstructor Modified EM Gauss Rifle Zionite Phaser-M Zionite Phaser-M Zionite Laser-H Zionite Phaser-H Potential Cannon Perforator Gamma Bomb Array Fusion Bomb Launcher Advanced Remote Datajack [Rating: 260] Favorites ----------- Power Compact Particle Reactor Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Compact Particle Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Advanced Melee Analysis Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Zionite Phaser-M Energy Gun Zionite Phaser-M Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Perforator Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Acc Com Slots Evolved 17 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . 1 . Power 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . Propulsion 4 | . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . Utility 10 | . . . . . 2 1 . . . . 1 . . . . 2 . . . . 1 . . 1 . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 296 | 7 1 . 1 2 32 9 2 2 . 2 15 5 5 2 3 12 12 8 2 4 4 40 8 24 7 11 9 2 65 Power 39 | 1 . . . . 3 2 . . . . 1 . 2 1 1 2 . 2 . . 1 5 . 3 1 3 2 . 9 Engine 7 | 1 . . . . 3 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . Core 4 | . . . . . . 1 . . . . . . 1 1 . . . . . . . 1 . . . . . . . Reactor 28 | . . . . . . . . . . . 1 . . . . 2 . 2 . . 1 4 . 3 1 3 2 . 9 Propulsion 76 | 2 . . . . 17 . . . . . 3 2 1 . 1 2 4 1 . 2 . 13 1 7 . 3 3 . 14 Treads 15 | 2 . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . Leg 61 | . . . . . 4 . . . . . 3 2 1 . 1 2 4 1 . 2 . 13 1 7 . 3 3 . 14 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 122 | 2 . . 1 1 7 5 1 . . . 6 2 1 1 . 7 3 4 2 2 2 15 3 9 6 4 4 1 33 Device 59 | 1 . . . 1 2 3 1 . . . 3 1 1 1 . 3 2 . 2 1 1 10 1 4 2 1 3 1 14 Storage 11 | 1 . . 1 . 1 . . . . . . . . . . . . 2 . . . 2 . . . 1 . . 3 Processor 17 | . . . . . . 2 . . . . 2 1 . . . 1 . . . . . 1 . 2 2 1 . . 5 Hackware 7 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . . . . . 3 Protection 28 | . . . . . 3 . . . . . . . . . . 2 1 2 . 1 1 1 2 3 2 1 1 . 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 1 . . 1 5 2 1 2 . 2 5 1 1 . 1 1 5 1 . . 1 7 4 5 . 1 . 1 9 Energy Gun 17 | . . . . . 1 . . . . . . . . . . . 3 1 . . 1 2 3 2 . . . . 4 Energy Cannon 17 | . . . . . 3 1 . 1 . 1 3 1 . . . 1 1 . . . . . 1 1 . . . . 3 Ballistic Gun 5 | 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 4 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Impact Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . 1 1 . 1 . . . 1 . . . . 4 . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . . . 1 . 1 . . . 2 . . . . 1 6 5 . 2 1 3 3 7 3 3 2 1 10 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . 2 System Corruption 21 | . . . . . . . . . . . . . . . . . 8 . . . . . 6 . . . . . 7 Parts Lost 50 | . . . . 2 1 1 1 . . 1 . . 2 . 2 4 . . . 1 . 22 . . 1 . . . 12 Power 10 | . . . . . . . . . . 1 . . . . 1 1 . . . . . 4 . . . . . . 3 Propulsion 7 | . . . . 1 1 . . . . . . . 1 . 1 . . . . . . 3 . . . . . . . Utility 24 | . . . . . . 1 . . . . . . . . . 2 . . . 1 . 11 . . 1 . . . 8 Weapon 9 | . . . . 1 . . 1 . . . . . 1 . . 1 . . . . . 4 . . . . . . 1 Highest Loss Streak 15 | . . . . 2 1 1 1 . . 1 . . 1 . 1 4 . . . 1 . 15 . . 1 . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 1 6 8 8 8 17 19 18 20 20 19 19 19 19 18 18 17 17 17 17 18 17 18 17 23 23 22 22 21 21 Power . | . 1 1 1 1 1 1 1 1 1 . . 1 1 . . . 1 1 1 1 . . . . . . . . . Propulsion 1 | . . . . . 4 3 3 3 3 3 1 1 1 . . . . . . . . 2 . 5 5 5 2 2 2 Utility 9 | . 2 3 3 3 7 10 10 10 10 10 11 12 12 12 13 11 12 12 12 12 12 11 6 9 12 10 10 9 7 Weapon 4 | . 3 4 4 3 4 5 4 6 6 6 5 5 4 4 4 3 2 3 3 3 2 3 8 5 3 4 6 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . . . . . 13 1 . . . . 3 3 . . . 3 . . . 1 2 4 . 5 1 . 1 . 17 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 Utility 30 | . . . . . 4 1 . . . . 2 3 . . . 3 . . . 1 2 3 . . 1 . 1 . 9 Weapon 14 | . . . . . 5 . . . . . 1 . . . . . . . . . . . . 3 . . . . 5 Tool/Special 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 100 100 88 96 99 99 99 92 94 98 93 88 89 91 91 93 90 93 90 84 77 88 99 99 99 97 100 92 Engine 3 | . 14 14 14 14 9 7 7 7 7 6 6 6 2 . . 2 . . . . . . . . . . . . . Core 1 | . . . . . . 6 7 7 7 7 . . 4 8 10 3 . . . . . 1 4 1 . . . . . Reactor 6 | . . . . . . . . . . . 5 6 1 . . 2 11 11 11 11 10 8 4 10 13 15 16 15 12 Treads 4 | . 28 28 28 17 32 . . . . . . . . . . . . . . . . . . . . . . . . Leg 22 | . . . . . . 30 28 28 28 28 31 31 30 30 29 27 27 27 27 23 20 19 28 29 30 28 28 26 26 Device 13 | . 14 14 14 14 11 9 14 14 14 14 11 6 6 6 6 11 10 7 10 11 14 13 23 18 14 18 19 16 15 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 9 8 5 5 4 7 6 Processor 12 | . . . . . . 12 14 14 14 14 12 23 25 25 25 21 22 22 22 22 20 14 4 6 12 12 12 11 8 Hackware 1 | . . . . . 8 5 . . . . 5 1 . . . . . . . . . . . . . . . . 1 Protection 3 | . . . . . 6 . . . . . . . . . . 4 5 5 4 5 5 3 . 8 9 8 8 9 7 Energy Gun 3 | . . . . . 7 2 4 . . . . . . . . . . 4 5 . 1 2 1 11 13 12 7 10 5 Energy Cannon 3 | . . . . . 8 12 12 13 . 8 11 1 1 6 2 1 . . . . . . . . . . . . 3 Ballistic Gun 3 | . 28 28 28 28 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 2 5 10 9 6 6 7 10 6 5 9 8 8 8 . . . . . . Peak Build Rating 260 | 7 7 7 7 7 41 50 53 54 51 55 72 76 77 79 79 94 102 109 110 112 122 130 161 198 206 221 230 235 260 Average Rating 110 | 5 7 7 7 6 25 48 51 52 51 51 66 74 71 73 75 81 94 103 103 106 117 112 127 184 196 211 218 227 238 On Entrance 88 | . 7 7 7 7 7 41 49 51 51 51 49 72 76 67 79 73 92 102 103 101 112 118 128 161 194 193 215 215 229 Avg Prop Armor Cover (%) 13 | . . . . . 13 . . . . . . . . . . . . . 14 . . 6 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 227 | 14 15 15 30 30 76 71 74 75 69 74 87 78 78 66 69 93 99 98 106 147 109 169 169 172 171 182 194 192 227 Greatest Support 245 | 40 40 40 40 40 86 72 72 72 72 72 92 92 94 96 96 98 113 117 117 120 122 176 204 218 218 216 216 211 245 Greatest Overweight (x) 31 | . . . . 1 3 . 1 1 . 1 . . . . . . . . 31 1 . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 8 8 9 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 20 20 25 25 25 25 25 25 25 Most Carried 25 | 4 8 8 8 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 24 24 25 25 25 25 25 25 25 Average Carried 19 | 1 6 8 8 8 17 19 18 20 20 19 19 19 19 19 19 19 19 19 19 21 19 19 18 24 24 24 24 24 24 Final Capacity 25 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 20 25 25 25 25 25 25 25 25 Final Carried 25 | 3 8 8 8 10 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 25 20 24 25 25 25 25 25 25 25 Class Distribution -------------------- 24% | Mutant 17% | Messiah-Gladiator 11% | Messiah-Skirmisher 8% | Scavenger-Mutant 7% | Messiah-Tank 7% | Derelict-Gladiator 4% | Gladiator 4% | Scavenger-Gladiator 3% | Commander-Gladiator 3% | Messiah-Gunner 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Zion Derelict-Gladiator | -5/Proximity Caves Gladiator | -5/Factory Commander-Gladiator | -5/Extension Messiah-Gladiator | -5/Cetus Messiah-Gladiator | -5/Archives Messiah-Gladiator | -5/Hub_04(d) Messiah-Gladiator | -4/Factory Messiah-Gladiator | -4/Armory Messiah-Gladiator | -4/Lab Messiah-Skirmisher | -3/Research Messiah-Skirmisher | -3/Testing Messiah-Skirmisher | -2/Research Messiah-Skirmisher | -2/Quarantine Messiah-Tank | -1/Access Messiah-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Acc Com Matter Collected 8842 | 222 171 141 . 49 531 152 266 44 . 131 20 310 110 20 110 240 346 192 70 267 210 601 . 1051 420 604 511 200 1853 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16712 | 102 252 25 . 40 1116 224 477 48 . 125 53 827 48 . 154 723 358 . 330 1146 419 1584 . 836 1212 781 228 629 4975 Parts 836 | 12 25 2 . 7 73 19 19 6 . 4 6 19 3 . 11 33 21 . 28 53 25 39 . 32 47 36 22 41 253 Haulers Intercepted 9 | . 1 . . . 4 . . . . . . 1 . . . 2 . . . 1 . . . . . . . . . Recyclers Shooed 9 | 1 1 . . . 2 1 . . . . . . . . . . . . . . . . . 2 . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . 3 5 . 3 . 20 3 . 11 . . . . . . . . . . . . . . Prevented 14 | . . . . . . . 8 . . 1 . 1 1 . 3 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Acc Com Combat Hostiles Destroyed 196 | . 10 1 . 1 19 3 16 3 . 5 . 8 2 . 3 3 3 . 1 11 7 23 . 15 14 10 3 6 29 Melee 50 | . . . . . . . . . . . . 7 2 . 1 2 . . . 9 7 21 . 1 . . . . . Guns 92 | . 10 1 . 1 5 . . . . . . . . . . . 2 . 1 2 . 2 . 9 14 10 . 6 29 Cannons 25 | . . . . . 10 2 4 . . 2 . 1 . . 2 . 1 . . . . . . . . . 3 . . AOE 26 | . . . . . 4 . 11 3 . 3 . . . . . . . . . . . . . 5 . . . . . Classes Destroyed 23 | 1 4 2 . . 5 2 2 . . . . . . . 1 1 1 . . 1 . . . . . . . . 3 Worker 19 | . . 1 . 1 1 . . . . . 1 . . . . 5 . . . 4 1 . . 1 1 1 . . 2 Builder 13 | . 1 . . . 1 . . . . . . . . . . 4 . . . 3 1 . . 2 . 1 . . . Tunneler 10 | 4 2 . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . Hauler 9 | . 1 . . . 4 . . . . . . 1 . . . 2 . . . 1 . . . . . . . . . Recycler 9 | . . . . . 1 . . . . . . . . . . 1 1 . . . . . . 2 . 1 . 1 2 Operator 11 | . . . . . . 1 . . . . . . . . . . 1 . 7 . . . . . . . . . 2 Watcher 13 | . . . . . 1 . . . . . 1 . . . . . . . . 3 1 . . . . 1 . 2 4 Swarmer 58 | . 9 . . 1 7 . 6 3 . 3 . . 2 . 2 . . . . 2 3 . . 9 . 5 . . 6 Grunt 47 | . 1 . . . 1 . 8 . . 1 . 7 . . . . . . . 3 2 10 . . 7 1 . . 6 Brawler 7 | . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . 3 . . . . Duelist 6 | . . . . . . . 1 . . . . . . . . . . . . . . 5 . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Researcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 22 | . . . . . 6 2 1 . . 1 . . . . . 1 1 . 1 4 1 1 . . . 1 . . 2 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 13 | . . . . . . . . . . . . . . . . 2 1 . . . . 1 . 2 . . . 1 6 Programmer 29 | . . . . . . 1 . . . . . . . . . . . . . 2 1 3 . 4 3 3 . 5 7 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Quarantine Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 Z-Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 3 3 1 . 1 6 1 13 3 . 4 1 4 2 . 2 4 1 . 3 7 5 4 . 9 5 4 1 2 7 Combat Bots Only 13 | . 3 1 . 1 4 1 13 3 . 4 . 4 2 . 2 3 1 . 1 5 2 4 . 7 5 4 1 2 6 Max Kills in Single Turn 5 | 1 1 1 . 1 4 1 5 3 . 2 1 1 1 . 1 1 1 . 1 5 1 1 . 4 2 2 1 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 Exploded 5 | . . . . . 4 . 5 3 . 2 . . . . . . . . . . . . . 3 . . . . . Melee 1 | . . . . . . . . . . . . 1 1 . 1 1 . . . 1 1 1 . 1 . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Acc Com Hostile Shots Fired 1397 | . 66 1 . 10 86 29 50 1 . 21 . 36 50 . . 33 21 . . 78 22 291 . 94 78 37 4 23 366 Missed 385 | . 12 1 . 2 24 15 14 . . 6 . 12 18 . . 7 8 . . 21 6 62 . 29 25 16 2 3 102 Hits 1012 | . 54 . . 8 62 14 36 1 . 15 . 24 32 . . 26 13 . . 57 16 229 . 65 53 21 2 20 264 Melee 38 | . . . . . . . 1 . . . . . . . . . . . . . . 29 . . 8 . . . . Projectile 974 | . 54 . . 8 62 14 35 1 . 15 . 24 32 . . 26 13 . . 57 16 200 . 65 45 21 2 20 264 AOE 15 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Critical Strikes 56 | . . . . . 3 . 2 . . . . 1 1 . . 1 1 . . 3 . 18 . 3 3 2 . 3 15 Actively Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . 3 13 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 16176 | . 473 48 . 64 858 85 643 18 . 162 . 454 334 . 84 504 176 29 . 850 230 4509 . 707 518 242 44 187 4957 Core 1525 | . 106 . . 10 86 6 90 . . 12 . 37 48 . . 37 7 29 . . . 323 . 51 29 18 . 26 610 Absorbed by Shields 7288 | . . . . . . . . . . . . . . . . . 62 . . 406 240 1113 . 631 554 249 45 201 3787 Redirected to Shielding 757 | . . . . . . . . . . . . . . . . . . . . . . . . 85 42 11 . 53 566 Ignored by Resistances 1372 | . . . . . 24 . . . . . . . . . . . . . . . . . . 374 422 65 . 179 308 Regen/Repaired (Parts) 967 | . . . . . . . . . . . 114 . . . . . 78 . . . . . . . . . . . 775 Core Remaining (%) 82 | 100 . . . 53 84 . . . . 84 . . . . 90 . . . . 92 . . 71 . 93 . 98 . 60 Volleys Fired 931 | 10 44 2 2 7 82 8 23 23 . 11 2 5 3 . 2 12 9 5 5 25 16 44 55 66 75 49 19 24 303 Largest 3 | 2 2 2 1 2 2 2 3 1 . 2 2 1 1 . 1 1 1 1 1 1 1 1 1 3 3 3 3 3 3 Hottest 270 | 40 40 40 20 40 126 126 184 80 . 126 180 90 90 . 90 98 98 60 60 60 60 73 73 219 219 219 219 219 270 Shots Fired 1713 | 20 88 4 2 13 123 16 43 23 . 14 3 5 3 . 2 12 9 5 5 25 16 44 56 137 192 111 21 58 663 Gun 1289 | 20 88 4 2 13 46 1 2 . . . . . . . . . 5 5 5 25 16 43 56 134 192 111 17 57 447 Cannon 404 | . . . . . 76 15 36 21 . 11 3 5 3 . 2 12 4 . . . . . . . . . 4 . 212 Launcher 13 | . . . . . 1 . 5 2 . 3 . . . . . . . . . . . . . 2 . . . . . Special 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 4 Kinetic 139 | 20 88 4 2 13 8 . . . . . . . . . . . . . . . . . . . . . 4 . . Thermal 237 | . . . . . 112 2 4 21 . 5 3 1 3 . 2 7 4 . . . . . 56 11 . . . . 6 Explosive 13 | . . . . . 1 . 5 2 . 3 . . . . . . . . . . . . . 2 . . . . . Electromagnetic 66 | . . . . . 2 14 34 . . 6 . 4 . . . 5 . . . . . . . . . . 1 . . Phasic 1251 | . . . . . . . . . . . . . . . . . 5 5 5 25 16 43 . 123 192 111 16 57 653 Robot Hit Streak 22 | 4 9 2 . 4 7 11 20 5 . 3 4 6 . . 3 2 4 3 4 7 6 4 . 6 20 9 3 6 22 Robot Miss Streak 7 | 1 7 1 . 3 5 1 2 . . 2 . 1 . . . 2 2 4 . 1 1 3 . 3 2 5 3 2 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 17 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 3 3 . . 8 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 Capacitor 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Shots Hit Robots 1093 | 12 49 2 . 6 59 12 31 1 . 5 2 34 3 . 6 25 11 1 11 38 27 116 . 73 132 46 1 25 365 Core Hits 479 | 6 17 2 . 4 27 7 33 3 . 10 2 16 2 . 3 13 5 1 8 28 11 47 . 35 36 19 7 14 123 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Critical Strikes 123 | . . . . . . . . . . . . 4 1 . . 1 1 . . 7 2 14 . 8 18 9 9 5 44 Destroy 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Sever 30 | . . . . . . . . . . . . 4 1 . . 1 1 . . 7 2 14 . . . . . . . Intensify 84 | . . . . . . . . . . . . . . . . . . . . . . . . 8 18 9 . 5 44 Melee Attacks 420 | . . . . . . 1 2 10 . 5 23 53 7 . 13 42 12 . 7 50 36 145 9 5 . . . . . Impact 13 | . . . . . . 1 2 10 . . . . . . . . . . . . . . . . . . . . . Slashing 398 | . . . . . . . . . . 5 23 53 7 . 5 41 12 . 7 50 36 145 9 5 . . . . . Piercing 9 | . . . . . . . . . . . . . . . 8 1 . . . . . . . . . . . . . Sneak Attacks 39 | . . . . . . . . . . . 1 3 . . . 13 3 . 7 5 2 5 . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Follow-up Attacks 34 | . . . . . . . . . . . . 5 1 . 1 1 . . . 4 3 19 . . . . . . . Damage Inflicted 50451 | 118 571 27 . 121 1804 301 1758 230 . 353 98 1848 159 . 250 1827 643 33 1078 2980 1353 4785 . 4001 5206 2106 56 874 17871 Guns 24216 | 118 545 27 . 84 450 25 30 . . . . . . . . . 99 33 132 396 132 644 . 2959 5206 1938 2 874 10522 Cannons 9750 | . . . . . 1091 250 602 . . 121 32 94 . . 63 84 104 . . . . . . . . . 54 . 7255 Explosions 3282 | . . . . . 213 . 1126 230 . 232 . . . . . . . . . 561 . . . 920 . . . . . Melee 12759 | . . . . . . . . . . . 66 1754 159 . 187 1743 440 . 946 2023 1221 4141 . 79 . . . . . Ramming 444 | . 26 . . 37 50 26 . . . . . . . . . . . . . . . . . 43 . 168 . . 94 Kinetic 862 | 118 545 27 . 84 34 . . . . . . . . . . . . . . . . . . . . . 54 . . Thermal 1952 | . . . . . 1461 55 30 . . . 32 . . . 63 . 104 . . . . . . 207 . . . . . Explosive 2721 | . . . . . 213 . 1126 230 . 232 . . . . . . . . . . . . . 920 . . . . . Electromagnetic 1730 | . . . . . 46 220 602 . . 121 . 94 . . . 84 . . . 561 . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12689 | . . . . . . . . . . . 66 1754 159 . 117 1743 440 . 946 2023 1221 4141 . 79 . . . . . Piercing 70 | . . . . . . . . . . . . . . . 70 . . . . . . . . . . . . . . Phasic 29983 | . . . . . . . . . . . . . . . . . 99 33 132 396 132 644 . 2752 5206 1938 . 874 17777 Highest Corruption 20 | . . . . . . . . . . . . . . . . . 10 10 10 7 . 14 20 2 6 1 3 4 10 Average Corruption 5 | . . . . . . . . . . . . . . . . . 3 10 7 5 . 12 14 1 2 1 2 2 4 Corruption Purged 34 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 1 . 23 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 193 | . . . . . . . . . . . . . . . . . 15 9 8 9 . 13 37 6 19 5 15 3 54 Message Errors 47 | . . . . . . . . . . . . . . . . . 6 1 4 2 . 5 10 2 3 1 4 . 9 Matter Fused 53 | . . . . . . . . . . . . . . . . . 3 2 . 2 . 1 11 2 7 2 5 . 18 Heat Flow Errors 20 | . . . . . . . . . . . . . . . . . . . 1 2 . 5 5 . 2 . 1 . 4 Energy Discharges 22 | . . . . . . . . . . . . . . . . . 1 4 1 . . . 4 . 1 2 3 1 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Data Loss (minor) 28 | . . . . . . . . . . . . . . . . . 3 1 2 1 . 1 5 1 3 . 2 2 7 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 3 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Alerts 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 Overload Shots 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1374 | . . . . . 58 . . . . 9 . 118 . . . 290 47 . 108 51 104 102 . 57 . 53 . . 377 Projectiles 325 | . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . 298 Explosions 128 | . . . . . 31 . . . . 9 . . . . . . . . . 44 . . . 44 . . . . . Melee 921 | . . . . . . . . . . . . 118 . . . 290 47 . 108 7 104 102 . 13 . 53 . . 79 Knockbacks 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Impact 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 286 | . . . . . 16 . . . . 38 . . . . . . . . . 92 . . . 140 . . . . . Shots 5 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 2 . . . . . Rammed 21 | . 6 . . 10 5 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 34 | . 6 . . 11 6 3 . . . . . . . . . . . . . . . . . 1 . 5 . . 2 Kicked 11 | . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . 5 . . 2 Crushed 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | . 12 . . . 410 198 243 48 . 60 48 32 60 . 92 288 246 132 238 326 196 318 181 296 204 240 293 252 267 Average Temperature 76 | . 7 . . . 102 75 85 20 . 25 26 16 27 . 54 181 50 67 81 96 62 110 74 62 39 46 89 60 63 Received Heat Transfer 2112 | . 60 . . . 288 12 261 . . 30 . 225 39 . 27 72 30 . . 148 26 723 . . 40 16 . . 115 Effects 14 | . . . . . 4 . . . . . . . . . . . . . . 5 . 2 . . . . 3 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 10 | . . . . . 1 . . . . . . . . . . . . . . 4 . 2 . . . . 3 . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 1 . . . . . . . . 1 . . . . . . . 1 . 2 . . . Combat Hostiles 3 | . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 21 | . . . . . . 1 2 . . . . . . . . 1 . . . 3 . . . 3 . 4 . . 7 Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . 1 Heat Transferred 2840 | . . . . . 2257 74 74 . . . 50 . . . 100 . 100 . . . . . . 185 . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Acc Com Maximum Alert Level 5 | . . . . . 1 . . . . . . . . . . 1 3 2 1 1 3 5 . 3 3 4 3 2 5 Low Security (%) 43 | 100 100 100 . 100 52 100 . . . . 100 . . . . 81 12 . 90 80 63 . . 44 . . . . . Level 1 14 | . . . . . 47 . . . . . . . . . . 18 41 . 9 19 13 2 . 23 9 . . 86 5 Level 2 14 | . . . . . . . . . . . . . . . . . 16 100 . . 22 33 . 17 41 37 86 13 3 Level 3 10 | . . . . . . . . . . . . . . . . . 28 . . . . 12 . 14 48 33 13 . 15 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . 49 . . . 29 . . 4 Level 5 13 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 70 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2926 | 10 138 44 . 74 287 114 . . . . 26 . . . . 341 1093 574 256 390 708 1622 . 783 932 1415 779 471 2926 Initial 756 | . . 44 . . . 109 . . . . . . . . . 160 161 574 193 . 191 346 . . 440 518 756 279 280 Average 381 | 2 36 3 . 4 157 29 . . . . 1 . . . . 156 473 532 42 111 263 946 . 315 650 862 585 285 1291 Influence Increases 18881 | 20 297 35 . 106 792 111 330 70 . 110 81 200 185 . 285 875 1742 120 138 743 807 2384 . 1295 1026 1386 216 438 5089 Destroy 0b10 Robot/C 8300 | . 200 20 . 80 400 60 320 60 . 100 . 160 40 . 120 280 780 80 80 320 300 1240 . 600 460 600 60 160 1780 Destroy 0b10 Robot/NC 710 | 20 20 5 . 10 45 5 . . . . 10 15 . . 10 80 50 5 35 55 45 15 . 35 15 35 . 35 165 Destroy Leader 1508 | . 42 10 . 10 120 30 10 10 . 10 2 10 10 . 20 56 84 . . 98 96 224 . 114 52 104 30 64 302 Allied During Kill 3666 | . . . . 6 8 . . . . . . . . . 120 131 674 17 8 26 78 502 . 139 160 242 . 50 1505 Successful Hack 101 | . 4 . . . . . . . . . 31 . . . . . . . . . . . . 36 . . 24 . 6 Disable Machine 1020 | . . . . . 60 15 . . . . 15 . . . . 60 15 . 15 45 120 135 . 90 135 30 60 30 195 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 2656 | . 1 . . . 24 1 . . . . 23 . . . . 58 94 18 . 184 108 178 . 266 174 330 27 99 1071 Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . Partial Spotted 60 | . . . . . . . . . . . . . . . . . . . . 15 . . . . 15 . 15 . 15 Lose Combat Pursuer 660 | . 30 . . . 135 . . . . . . 15 135 . 15 60 45 . . . 60 90 . 15 15 45 . . . Influence Decreases 14864 | 20 183 149 . 106 550 345 228 114 66 110 81 200 161 24 268 563 1044 663 622 353 489 1498 1594 512 887 962 1096 465 1511 Entered New Map 5075 | . . 70 . . . 133 4 21 66 . . . . 24 . 7 168 453 291 . 199 362 1594 . 343 404 590 187 159 Time Decay 7246 | 20 183 79 . 86 530 212 214 93 . 100 81 200 154 . 208 416 506 110 311 267 270 526 . 472 434 398 506 278 592 Lost Part 437 | . . . . . . . 10 . . 10 . . 7 . 20 40 . . . . . 220 . . 10 . . . 120 Lost Ally 2106 | . . . . 20 20 . . . . . . . . . 40 100 370 100 20 86 20 390 . 40 100 160 . . 640 Squads Dispatched 73 | . 1 . . . 3 3 . . . . 1 . . . . 2 5 . . 5 4 12 . 5 8 9 . 1 14 Investigation 5 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . . . . . Extermination 22 | . . . . . . 2 . . . . 1 . . . . 1 . . . 2 1 2 . 2 2 3 . 1 5 Reinforcement 25 | . . . . . 3 . . . . . . . . . . 1 3 . . 3 1 4 . 1 5 4 . . . Assault 20 | . . . . . . . . . . . . . . . . . 2 . . . 1 5 . 1 1 1 . . 9 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 8 Construction Impeded 7 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . 1 3 . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Acc Com Distress Signals 43 | . 1 . . . 2 . . . . . . . . . . 1 4 1 . . 3 4 . . 1 4 . 2 20 Communications Jammed 97 | . . . . . . . . . . . . . . . 1 19 . . . . . 11 . 2 12 14 . 7 31 Distress Signals 70 | . . . . . . . . . . . . . . . . 19 . . . . . . . . 12 13 . 7 19 Times Spotted 486 | . 16 1 . 4 34 4 16 1 . 3 1 7 11 . 6 22 32 5 4 23 28 92 . 31 27 32 2 12 72 Peak Tracking Total 13 | . 4 1 9 4 6 1 13 . . 2 1 4 3 . 3 7 6 5 2 6 10 11 . 10 7 5 1 3 6 Tactical Retreats 30 | . 1 . . . 5 . . . . . . 1 6 . 1 2 2 . . . 4 3 . 1 1 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Acc Com Traps Triggered 10 | . 1 . . . . . . . . . . . . . . 1 1 . . . . 1 . 4 . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Acc Com Machines Disabled 89 | . . . 1 . 4 1 3 . . . 1 . . . . 4 1 . 1 3 13 9 9 6 10 2 4 2 15 Max in Single Turn 3 | . . . 1 . 1 1 1 . . . 1 . . . . 1 . . . 3 1 1 1 1 1 . 1 1 2 Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Acc Com Machines Accessed 38 | . 2 . 2 1 1 3 1 1 3 . 8 . . . . 2 1 . . . 2 3 . 2 1 1 2 . 2 Terminals 11 | . 2 . . 1 . 1 1 . . . 4 . . . . . . . . . . . . . . . . . 2 Fabricators 9 | . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 3 . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 1 2 . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Total Hacks 107 | . 5 . 2 3 2 5 4 1 22 . 19 . . . . 4 2 . . . 7 9 . 11 1 4 4 . 2 Successful 63 | . 1 . 2 1 2 1 4 1 22 . 8 . . . . 3 2 . . . 3 3 . 4 . 3 1 . 2 Failed 44 | . 4 . . 2 . 4 . . . . 11 . . . . 1 . . . . 4 6 . 7 1 1 3 . . Catastrophic 7 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . 2 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 174 | . 5 . 1 3 . 3 . . . . 8 . . . . 21 17 . . 14 11 11 . 18 15 21 8 9 9 Terminals 23 | . 5 . . 3 . 1 4 . . . 8 . . . . . . . . . . . . . . . . . 2 Fabricators 26 | . . . . . . 4 . . . . 6 . . . . 3 . . . . 4 9 . . . . . . . Repair Stations 4 | . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . . . 2 . . . . . . . . . . . . . . . . . . 11 1 4 4 . . Garrison Access 7 | . . . . . . . . . . . 3 . . . . 1 . . . . 3 . . . . . . . . Terminal Hacks 33 | . . . 2 1 . . 4 1 22 . 1 . . . . . . . . . . . . . . . . . 2 Record 11 | . . . 1 . . . 4 . 6 . . . . . . . . . . . . . . . . . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 8 | . . . . . . . . . . . 1 . . . . 2 . . . . 2 3 . . . . . . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . . . . . Build 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 2 . . . . . . . . . . . . . . . . . . 4 . 3 1 . . Insert Component 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . . 1 . . . . 3 . . . . . . . . . 1 . . . . . . . . Terminals 5 | . 1 . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 . . 1 1 3 1 . . . 7 . . . . 1 1 . . . 1 3 . 2 1 1 2 . 1 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . . . . 4 . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . 1 . . . 9 . . . . . . . . . . . . . . . 7 . 5 . . Parts Built 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Time 140 | . . . . . . . . . . . . . . . . 56 . . . . . 84 . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . 6 . . . . . 6 . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . . Parts Repaired 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Time 88 | . . . . . . . . . . . 44 . . . . . 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 3 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Manual 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . . . . 11 . . . . 6 . . . . . . . Allies Hacked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 6 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Acc Com Total Allies 141 | . . 3 . . . . . . . . . . . 10 . 5 26 . . 7 5 15 . 10 . 8 . 1 51 Largest Group 32 | . . 3 3 3 1 . . . . . . . . 10 10 7 21 6 1 3 4 9 . 7 7 5 . 1 32 Highest-Rated Group 2854 | . . 40 40 40 16 . . . . . . . . 331 331 323 889 245 34 210 391 563 . 475 441 569 . 219 2854 Highest-Rated Ally 269 | . . 16 16 16 16 . . . . . . . . 43 43 85 85 85 34 70 103 116 . 269 96 122 . 219 219 Zionite Dispatches 23 | . . . . . . . . . . . . . . . . 2 5 . . 3 2 4 . 4 . 3 . . . Heavy 7 | . . . . . . . . . . . . . . . . 1 1 . . . 1 2 . 1 . 1 . . . Light 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 2 . . . Fire 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . Hacker 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Total Orders 36 | . . . 1 . . . . . . . . . . . . . 10 2 5 2 . 13 . . . . . . 3 STAY 10 | . . . 1 . . . . . . . . . . . . . 5 . . 1 . 1 . . . . . . 2 FOLLOW 4 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 DROP 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . RETURN 19 | . . . . . . . . . . . . . . . . . 2 2 4 . . 11 . . . . . . . Ally Attacks 1396 | . . . . 8 19 . . . . . . . . . 45 57 203 41 35 31 42 271 . 46 47 91 . 7 453 Total Damage 59681 | . . . . 61 240 . . . . . . . . . 812 1052 5582 742 804 677 2757 9833 . 2955 2077 4840 . 463 26786 Kills 284 | . . . . 3 1 . . . . . . . . . 5 15 47 5 3 5 14 44 . 18 12 22 . 6 84 Allies Corrupted 12 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 3 . . 5 Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Acc Com Active Infowar (turns) 28404 | 4 573 1105 584 1274 980 701 1292 1523 107 953 875 751 809 1244 451 1019 1269 115 2153 767 548 1144 1076 1250 795 896 1364 601 2181 Sensors 18888 | . . . . . . 695 1292 1523 107 953 875 646 685 1242 371 805 1099 112 2152 619 540 723 . 974 693 716 1328 266 472 Terrain 5911 | . . . . . . . . . . . . . . . . 59 . . . . . 276 1076 956 574 692 1315 288 675 Seismic 17031 | 4 573 1105 584 1274 980 189 . . . . 26 . 124 . . 1018 1268 114 1996 314 . 333 1076 1073 629 868 1328 422 1733 Jamming 5123 | . . . . . . . 34 . . . . 105 . 2 80 109 12 . . 100 8 81 . 539 168 846 1364 601 1074 Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . 2 1 . 2 . . 2 . 1 . . . . . . . . . . . . . . Drone Launches 24 | . . . . . . . . . . . . . . . . . 2 3 4 . . 15 . . . . . . . Drone Recoveries 20 | . . . . . . . . . . . . . . . . . 2 3 4 . . 11 . . . . . . . Zionite Intel Received 19 | . . . . . . . . . . . . . . . . 3 1 . . 1 1 . . 1 4 3 2 1 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . 1 Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Acc Com Turns Passed 33784 | 124 573 1105 584 1274 2354 813 1297 1529 107 953 882 929 829 1244 599 1019 1364 232 2234 854 597 1473 1076 1250 1064 953 1364 601 4507 Spaces Moved 18167 | 54 231 563 362 565 1023 578 672 577 90 575 639 652 565 988 434 642 843 137 237 426 357 658 436 779 570 589 896 415 2614 Core 116 | 5 . . . . . . . . . . . . . . . . . . 111 . . . . . . . . . . Treads 2761 | 49 231 563 362 565 991 . . . . . . . . . . . . . . . . . . . . . . . . Legs 15290 | . . . . . 32 578 672 577 90 575 639 652 565 988 434 642 843 137 126 426 357 658 436 779 570 589 896 415 2614 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 120 120 120 120 120 120 120 120 120 120 116 114 114 114 117 116 115 107 107 107 107 107 107 Average Speed 138 | 149 160 160 160 216 165 120 178 186 120 122 120 120 120 120 120 121 121 114 809 133 117 124 115 107 107 107 107 107 115 Slowest Speed 1600 | 160 160 160 160 240 330 120 190 190 120 190 120 120 120 120 120 122 122 116 1600 223 117 250 116 115 107 107 107 107 197 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . . . . . 6 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 56 98 71 98 46 15 66 55 70 68 21 74 66 90 65 20 93 51 83 42 12 56 93 28 59 23 64 10 61 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 15 | . . 1 1 . . . . 1 1 1 . . . 1 . 5 . . . . . . . . . 2 2 . . Known Exits Taken 22 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Scrap Searched 22 | . . 2 . 2 . . 2 2 . 2 . 2 2 3 5 . . . . . . . . . . . . . . Spaces Dug 283 | . . . . . 2 1 2 33 . 16 21 12 4 . 4 17 4 . . 15 10 28 12 20 14 29 8 11 20 Terrain Destroyed 973 | . . . . . 25 1 12 54 . 37 23 13 4 . 4 21 5 4 . 188 16 43 25 133 34 53 14 25 239 Melee 113 | . . . . . . 1 2 10 . 5 21 12 1 . 4 15 4 . . 11 6 19 . 2 . . . . . Projectile 461 | . . . . . 17 . . 15 . 5 2 1 3 . . 6 1 4 . 8 10 24 25 47 34 53 11 25 170 AOE 396 | . . . . . 8 . 10 29 . 27 . . . . . . . . . 169 . . . 84 . . . . 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Acc Com Total 24744 | 77 347 763 365 591 1559 679 725 993 89 805 738 739 702 1046 487 798 1149 204 533 609 486 1159 952 1051 856 810 1277 518 3637 Wait 3827 | . 59 199 . 2 332 63 5 377 . 206 14 9 116 52 28 64 157 36 268 81 49 106 407 101 142 112 307 57 478 Move 18137 | 53 230 562 361 564 1022 577 671 576 89 574 638 651 564 987 433 641 842 136 236 425 356 657 435 778 569 588 895 414 2613 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 212 | 5 6 . . 4 33 6 4 . . 1 19 6 1 3 1 8 3 1 1 6 6 21 14 12 5 1 10 2 33 Fast Attach 115 | 7 . . . . 9 . 1 . . 1 1 1 . . 2 2 2 3 4 1 . 25 4 14 2 3 4 . 29 Attach 86 | . . . . 1 2 4 4 . . 1 8 . 1 2 . 7 3 2 3 1 4 10 8 2 2 3 4 1 13 Detach 56 | . . . . . 2 1 2 1 . 1 2 1 . . . 1 2 2 5 1 1 2 7 . 1 3 3 . 18 Swap 503 | . 1 . 1 1 39 12 9 5 . 4 11 13 10 1 10 16 25 13 1 23 17 33 1 49 50 38 19 19 82 Drop 257 | 2 1 . 1 1 32 4 1 1 . 1 20 9 2 1 1 8 8 6 3 4 7 19 13 23 10 8 16 1 54 Fire 931 | 10 44 2 2 7 82 8 23 23 . 11 2 5 3 . 2 12 9 5 5 25 16 44 55 66 75 49 19 24 303 Melee 358 | . . . . . . 1 2 10 . 5 23 44 5 . 10 39 10 . 7 42 30 117 8 5 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . 5 . . 2 Crush 23 | . 6 . . 11 6 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 228 | . . . . . . . 3 . . . . . . . . . 88 . . . . 125 . . . . . . 12 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory -4/Armory (discovered 3 exits: *Res x2 / [*Lab]) -4/Lab -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -2/Quarantine -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 6) 486 | -10/Materials | Discovered new exit (range 11) 698 | -10/Materials | Entered Mines 699 | -10/Mines | Assembled infested the area 716 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 716 | -10/Mines | Discovered new exit (range 5) 976 | -10/Mines | Discovered new exit (range 15) 1324 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1380 | -10/Mines | Discovered new exit (range 8) 1392 | -10/Mines | Identified exit to Materials 1522 | -10/Mines | Learned location of Storage (-9) 1803 | -10/Mines | Entered Exiles 1803 | -10/Exiles | Accompanied by 3 allies 1843 | -10/Exiles | Met 8R-AWN 1869 | -10/Exiles | Met EX-HEX 1949 | -10/Exiles | Met EX-DEC 1986 | -10/Exiles | Learned location of Zion (-6) 2023 | -10/Exiles | Met EX-BIN 2045 | -10/Exiles | Aligned with FarCom system 2047 | -10/Exiles | Given EX-Vault access code 2106 | -10/Exiles | Opened EX-Vault 2151 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2295 | -10/Exiles | Discovered new exit (range 10) 2349 | -10/Exiles | Attacked by the Exiles 2387 | -10/Exiles | Entered Mines 2387 | -9/Mines | Accompanied by 3 allies 2511 | -9/Mines | Discovered new exit (range 5) 2528 | -9/Mines | Learned Materials machine intel 2694 | -9/Mines | Discovered new exit (range 15) 2816 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3018 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3661 | -9/Mines | Entered Materials 3661 | -8/Materials | Accompanied by 1 ally 3661 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3662 | -8/Materials | Loaded intel: 51 machine locations 4322 | -8/Materials | Build established: Scavenger-Mutant 5056 | -8/Materials | Discovered new exit (range 11) 6015 | -8/Materials | Entered Factory 6015 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6263 | -7/Factory | Build established: Mutant 6418 | -7/Factory | Discovered new exit (range 15) 6445 | -7/Factory | Identified exit to Lower Caves 6508 | -7/Factory | Discovered exit to Lower Caves (range 13) 6688 | -7/Factory | Hacking Suite fried by hacking feedback 6828 | -7/Factory | Entered Lower Caves 6973 | -7/Lower Caves | Found Alien Artifact 6973 | -7/Lower Caves | Identified Core Expander 6973 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 7149 | -7/Lower Caves | Learned Factory terminal intel 7178 | -7/Lower Caves | Learned 4 Factory zone layouts 7265 | -7/Lower Caves | Build established: Skirmisher 7618 | -7/Lower Caves | Attracted the attention of an 0b10 base 7620 | -7/Lower Caves | Learned 8 Factory zone layouts 7620 | -7/Lower Caves | Identified exit to Lower Caves 7678 | -7/Lower Caves | Destroyed 13 combat bots 7904 | -7/Lower Caves | Build established: Mutant 8125 | -7/Lower Caves | Entered another Lower Caves area 8154 | -7/Lower Caves | Discovered new exit (range 5) 9611 | -7/Lower Caves | Discovered new exit (range 10) 9645 | -7/Lower Caves | Identified exit to Data Miner 9654 | -7/Lower Caves | Entered Data Miner 9654 | -7/Data Miner | Discovered new exit (range 7) 9677 | -7/Data Miner | Met Data Miner 9717 | -7/Data Miner | Learned location of Section 7 (-2) 9717 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9726 | -7/Data Miner | Received God Mode back door access code from Data Miner 9759 | -7/Data Miner | Identified exit to Proximity Caves 9761 | -7/Data Miner | Entered Proximity Caves 10242 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10410 | -6/Proximity Caves | Discovered new exit (range 6) 10419 | -6/Proximity Caves | Identified exit to Factory 10714 | -6/Proximity Caves | Entered Factory 10714 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10715 | -6/Factory | Identified exit to Lower Caves 10716 | -6/Factory | Identified exit to Factory 10717 | -6/Factory | Loaded intel: 26 terminal locations 10828 | -6/Factory | Repaired Imp. Carbon-fiber Leg? 11077 | -6/Factory | Build established: Scavenger-Mutant 11574 | -6/Factory | Discovered exit to Lower Caves (range 3) 11596 | -6/Factory | Entered Lower Caves 11684 | -6/Lower Caves | Encountered a Warlord checkpoint 12120 | -6/Lower Caves | Build established: Scavenger-Gladiator 12499 | -6/Lower Caves | Discovered new exit (range 12) 12524 | -6/Lower Caves | Identified exit to Lower Caves 12525 | -6/Lower Caves | Entered another Lower Caves area 12533 | -6/Lower Caves | Discovered exit to Factory (range 10) 12540 | -6/Lower Caves | Identified exit to Zion 12656 | -6/Lower Caves | Found DCF Scrap (11 items) 12832 | -6/Lower Caves | Spotted B-75 Beast 12975 | -6/Lower Caves | Encountered a Warlord checkpoint 12988 | -6/Lower Caves | Build established: Derelict-Gladiator 13354 | -6/Lower Caves | Entered Zion 13375 | -6/Zion | Found CR-A16's Pointy Stick 13457 | -6/Zion | Discovered new exit (range 15) 13473 | -6/Zion | Identified exit to Proximity Caves 13761 | -6/Zion | Found GAL Module 14243 | -6/Zion | Met Imprinter 14261 | -6/Zion | Imprinted 14264 | -6/Zion | Declared Zion's savior 14410 | -6/Zion | Gained Derelict followers 14598 | -6/Zion | Entered Proximity Caves 14598 | -5/Proximity Caves | Accompanied by 10 allies 14698 | -5/Proximity Caves | Spotter reported a threat 15007 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15062 | -5/Proximity Caves | Spotted B-75 Beast 15083 | -5/Proximity Caves | Destroyed B-75 Beast 15141 | -5/Proximity Caves | Discovered exit to Factory (range 14) 15197 | -5/Proximity Caves | Entered Factory 15197 | -5/Factory | Accompanied by 7 allies 15197 | -5/Factory | Evolved 2 slots: Utility x2 15198 | -5/Factory | Identified exit to Upper Caves 15326 | -5/Factory | Allied Derelicts emerged from ambush trap array 15362 | -5/Factory | Build established: Gladiator 15489 | -5/Factory | Retrieved Zion intel report: Branch Access 15489 | -5/Factory | Identified exit to Extension 15641 | -5/Factory | Lost 7 allies 15664 | -5/Factory | Lost 4 parts (1p2u1w) 15738 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 15861 | -5/Factory | Retrieved Zion intel report: Emergency Access 15862 | -5/Factory | Zion Heavy squad teleported in 15872 | -5/Factory | Found Imp. Powered Armor 15874 | -5/Factory | Found Imp. Powered Armor 15877 | -5/Factory | Found Imp. Powered Armor 15883 | -5/Factory | Zion Hacker squad teleported in 16092 | -5/Factory | Fabricated Combat Drone Bay (x1) 16216 | -5/Factory | Entered Extension 16216 | -5/Extension | Accompanied by 5 allies 16314 | -5/Extension | Zion Heavy squad teleported in 16331 | -5/Extension | Zion Fire squad teleported in 16353 | -5/Extension | Rescued a captive Derelict 16355 | -5/Extension | Rescued a captive Derelict 16390 | -5/Extension | Rescued a captive Derelict 16414 | -5/Extension | Rescued a captive Derelict 16458 | -5/Extension | Rescued a captive Derelict 16461 | -5/Extension | Zion Kinetic Resupply teleported in 16755 | -5/Extension | Build established: Commander-Gladiator 16823 | -5/Extension | Spotted B-75 Beast 16835 | -5/Extension | Allies destroyed B-75 Beast 16845 | -5/Extension | Spotted B-75 Beast 16853 | -5/Extension | Allies destroyed B-75 Beast 16873 | -5/Extension | Lost 3 allies 16922 | -5/Extension | Zion Thermal Resupply teleported in 16975 | -5/Extension | Rescued a captive Derelict 16976 | -5/Extension | Rescued a captive Derelict 17027 | -5/Extension | Repaired Greatsword? 17116 | -5/Extension | First assault squad dispatched 17128 | -5/Extension | Lost 5 allies 17183 | -5/Extension | Energy Cycler disabled 17272 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 17273 | -5/Extension | Zion Resource Resupply teleported in 17375 | -5/Extension | Discovered new exit (range 10) 17376 | -5/Extension | Discovered new exit (range 6) 17430 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 17474 | -5/Extension | System corruption reached 10% 17477 | -5/Extension | Found Prototype Protection 17477 | -5/Extension | Identified Zio. Weapon Casing 17518 | -5/Extension | Terminal network hard line cut 17520 | -5/Extension | Identified exit to Cetus 17580 | -5/Extension | Entered Cetus 17580 | -5/Cetus | Accompanied by 6 allies 17617 | -5/Cetus | Spotted Cetus Guard 17617 | -5/Cetus | Spotted Cetus Guard 17618 | -5/Cetus | Spotted Cetus Guard 17618 | -5/Cetus | Spotted Cetus Guard 17622 | -5/Cetus | Allies destroyed Cetus Guard 17626 | -5/Cetus | Allies destroyed Cetus Guard 17632 | -5/Cetus | Allies destroyed Cetus Guard 17636 | -5/Cetus | Allies destroyed Cetus Guard 17665 | -5/Cetus | Lost 5 allies 17692 | -5/Cetus | Found Prototype Protection 17692 | -5/Cetus | Identified Zio. Heavy Carapace 17792 | -5/Cetus | Discovered new exit (range 15) 17808 | -5/Cetus | Identified exit to Archives 17812 | -5/Cetus | Entered Archives 17812 | -5/Archives | Accompanied by 1 ally 17844 | -5/Archives | Discovered new exit (range 24) 17856 | -5/Archives | Build established: Messiah-Gladiator 17882 | -5/Archives | Discovered new exit (range 14) 17968 | -5/Archives | Discovered new exit (range 13) 18079 | -5/Archives | Identified exit to Hub_04(d) 20046 | -5/Archives | Entered Hub_04(d) 20080 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 20080 | -5/Hub_04(d) | Identified exit to Factory 20081 | -5/Hub_04(d) | Zion Fire squad teleported in 20610 | -5/Hub_04(d) | Zion Light squad teleported in 20660 | -5/Hub_04(d) | Found Zio. Weapon Casing 20666 | -5/Hub_04(d) | Found Zio. Weapon Casing 20707 | -5/Hub_04(d) | Zion Infowar Resupply teleported in 20889 | -5/Hub_04(d) | Network Hub disabled 20900 | -5/Hub_04(d) | Entered Factory 20900 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20901 | -4/Factory | Identified exit to Armory 21178 | -4/Factory | Retrieved Zion intel report: Guard Positions 21179 | -4/Factory | Zion Heavy squad teleported in 21400 | -4/Factory | First assault squad dispatched 21441 | -4/Factory | Zion Light squad teleported in 21497 | -4/Factory | Entered Armory 21497 | -4/Armory | Accompanied by 4 allies 21566 | -4/Armory | Zion Infowar Resupply teleported in 21570 | -4/Armory | Found Prototype Device 21570 | -4/Armory | Identified Exp. ECM Suite 21759 | -4/Armory | Fabricated Combat Drone Bay (x1) 21845 | -4/Armory | Zion Hacker squad teleported in 21997 | -4/Armory | First assault squad dispatched 22050 | -4/Armory | Found Zio. Weapon Casing 22125 | -4/Armory | Discovered new exit (range 3) 22139 | -4/Armory | Identified exit to Research 22214 | -4/Armory | Lost 8 allies 22274 | -4/Armory | Incoming assault squad redirected 22275 | -4/Armory | Incoming assault squad redirected 22515 | -4/Armory | Incoming assault squad redirected 22579 | -4/Armory | Spotted B-86 Titan 22614 | -4/Armory | System corruption reached 10% 22638 | -4/Armory | Befriended a Behemoth using the annoying Tinkerer's hack 22665 | -4/Armory | Lost 15 parts (3p3n7u2w) 22701 | -4/Armory | Discovered exit to Research (range 22) 22715 | -4/Armory | Zion Heavy squad teleported in 22732 | -4/Armory | Zion Heavy squad teleported in 22798 | -4/Armory | Discovered new exit (range 24) 22937 | -4/Armory | Build established: Scavenger-Gladiator 22958 | -4/Armory | Lost 3 allies 22958 | -4/Armory | Found Zio. Weapon Casing 22970 | -4/Armory | Entered Lab 22972 | -4/Lab | Discovered exit to Research (range 8) 22994 | -4/Lab | Hidden lab's door opened automatically 22994 | -4/Lab | Sensor layout match revealed 22995 | -4/Lab | Gained access to the hidden lab's interior 23104 | -4/Lab | Found Core Expander 23104 | -4/Lab | Installed Core Expander, added new Propulsion slot 23133 | -4/Lab | Found Alien Artifact 23150 | -4/Lab | Found Alien Artifact 23150 | -4/Lab | Identified Integrated Dissipator 23150 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 23250 | -4/Lab | Build established: Messiah-Gladiator 23719 | -4/Lab | Found Prototype Energy Gun 23720 | -4/Lab | Assembled Modified EM Gauss 23722 | -4/Lab | Found Prototype Energy Cannon 23725 | -4/Lab | Found Prototype Protection 23729 | -4/Lab | Found Prototype Hackware 23829 | -4/Lab | Found Alien Artifact 24001 | -4/Lab | Identified Exp. Powered Armor 24003 | -4/Lab | Identified Potential Cannon 24046 | -4/Lab | Entered Research 24046 | -3/Research | Evolved 2 slots: Power x1, Utility x1 24070 | -3/Research | Identified Deep Network Scanner 24319 | -3/Research | Found Prototype Processor 24319 | -3/Research | Identified Spectral Analyzer 24377 | -3/Research | Found Prototype Launcher 24377 | -3/Research | Identified Tactical Quantum Warhead 24455 | -3/Research | Retrieved Zion intel report: Guard Positions 24456 | -3/Research | Zion Experimental squad teleported in 24478 | -3/Research | Zion Heavy squad teleported in 24480 | -3/Research | Attached CPS modules to Z-Experimental 24546 | -3/Research | Found Zio. Weapon Casing 24571 | -3/Research | Build established: Messiah-Skirmisher 24783 | -3/Research | Found Prototype Energy Cannon 24783 | -3/Research | Identified Zio. Alpha Cannon Mk. II 24788 | -3/Research | Found Prototype Protection 24788 | -3/Research | Identified Zio. Shade Armor 24946 | -3/Research | Destroyed 7 combat bots 24955 | -3/Research | Found Zio. Shade Armor 25041 | -3/Research | Zion Light squad teleported in 25075 | -3/Research | Discovered new exit (range 21) 25098 | -3/Research | Identified exit to Research 25220 | -3/Research | Discovered new exit (range 10) 25238 | -3/Research | Identified exit to Testing 25263 | -3/Research | Zion Fire squad teleported in 25296 | -3/Research | First assault squad dispatched 25296 | -3/Research | Entered Testing 25296 | -3/Testing | Accompanied by 7 allies 25417 | -3/Testing | Found Prototype Processor 25417 | -3/Testing | Identified Exp. Target Analyzer 25686 | -3/Testing | Retrieved Zion intel report: Emergency Access 25708 | -3/Testing | Retrieved Zion intel report: Active Terminals 25757 | -3/Testing | Found Zio. Weapon Casing 25796 | -3/Testing | First assault squad dispatched 25857 | -3/Testing | Found Zio. Weapon Casing 26009 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 26057 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 26145 | -3/Testing | Discovered exit to Research (range 21) 26161 | -3/Testing | Found Prototype Device 26161 | -3/Testing | Identified AEGIS Remote Shield 26313 | -3/Testing | Found Prototype Ballistic Cannon 26360 | -3/Testing | Entered Research 26360 | -2/Research | Evolved 2 slots: Power x1, Utility x1 26363 | -2/Research | Identified Perforator 26449 | -2/Research | Retrieved Zion intel report: Active Garrisons 26643 | -2/Research | Found Fusion Bomb Launcher 26660 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 26661 | -2/Research | Zion Heavy squad teleported in 26703 | -2/Research | Found Zio. Weapon Casing 26705 | -2/Research | Garrison activated, responded to threat 26766 | -2/Research | Found Prototype Processor 26766 | -2/Research | Identified Exp. Terrain Scan Processor 26798 | -2/Research | Identified Core Reset Matrix 26798 | -2/Research | Identified Transdimensional Reconstructor 26841 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-2 26842 | -2/Research | Zion Light squad teleported in 27099 | -2/Research | Zion Light squad teleported in 27110 | -2/Research | First assault squad dispatched 27238 | -2/Research | Discovered new exit (range 17) 27258 | -2/Research | Identified exit to Quarantine 27313 | -2/Research | Entered Quarantine 27329 | -2/Quarantine | Cryocooling Duct disabled 27333 | -2/Quarantine | Cryocooling Duct disabled 27344 | -2/Quarantine | Ambient heat levels rising (+20) 27344 | -2/Quarantine | Non-combat units ordered to evacuate 27348 | -2/Quarantine | Ambient heat levels rising (+20) 27348 | -2/Quarantine | Combat units ordered to evacuate 27448 | -2/Quarantine | Quarantine Guard activated 27573 | -2/Quarantine | Discovered new exit (range 24) 27741 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 27775 | -2/Quarantine | Spotted Quarantine Guard 27870 | -2/Quarantine | Found Alien Slashing Weapon 27893 | -2/Quarantine | Spotted Quarantine Guard 27893 | -2/Quarantine | Destroyed Quarantine Guard 27905 | -2/Quarantine | Identified exit to Access 27935 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 28087 | -2/Quarantine | Destroyed Quarantine Guard 28126 | -2/Quarantine | Spotted Quarantine Guard 28146 | -2/Quarantine | Destroyed Quarantine Guard 28245 | -2/Quarantine | Found Alien Artifact 28322 | -2/Quarantine | Spotted Quarantine Guard 28677 | -2/Quarantine | Entered Access 28677 | -1/Access | Evolved 1 slot: Utility x1 28845 | -1/Access | Retrieved Zion intel report: Active Terminals 28906 | -1/Access | Found Prototype Device 28906 | -1/Access | Identified Thermal Barrier 28998 | -1/Access | Spotted B-99 Colossus 28999 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 29252 | -1/Access | Discovered new exit (range 7) 29258 | -1/Access | Identified exit to Command 29278 | -1/Access | Entered Command 29278 | -1/Command | Accompanied by 1 ally 29284 | -1/Command | Build established: Messiah-Tank 29584 | -1/Command | Phase Generator disabled 29748 | -1/Command | System corruption reached 10% 29778 | -1/Command | First assault squad dispatched 29794 | -1/Command | Incoming assault squad redirected 29797 | -1/Command | Incoming assault squad redirected 29802 | -1/Command | Incoming assault squad redirected 29983 | -1/Command | Discovered new exit (range 23) 30029 | -1/Command | Retrieved Zion intel report: Emergency Access 30224 | -1/Command | Found Gamma Bomb Array 30244 | -1/Command | Retrieved Zion intel report: Unaware Analyses 30308 | -1/Command | Incoming assault squad redirected 30346 | -1/Command | Identified Subatomic Replicator 30346 | -1/Command | Used Subatomic Replicator to replicate Deep Network Scanner 30353 | -1/Command | Identified Sigix Broadsword 30353 | -1/Command | Used Core Reset Matrix 30364 | -1/Command | Disengaged cave seal 30364 | -1/Command | Zionites emerged from the dark tunnel 30394 | -1/Command | Spotted B-99 Colossus 30404 | -1/Command | Allies destroyed B-99 Colossus 30544 | -1/Command | Incoming assault squad redirected 30591 | -1/Command | Spotted B-99 Colossus 30608 | -1/Command | Allies destroyed B-99 Colossus 30665 | -1/Command | Disengaged cave seal 30665 | -1/Command | Zionites emerged from the dark tunnel 30781 | -1/Command | Terminal network hard line cut 30798 | -1/Command | Incoming assault squad redirected 30799 | -1/Command | Lost 3 allies 30894 | -1/Command | Spotted M Guard 30894 | -1/Command | Spotted Combat Programmer 30897 | -1/Command | Spotted Combat Programmer 30898 | -1/Command | Spotted M Guard 30903 | -1/Command | Allies destroyed Combat Programmer 30924 | -1/Command | Destroyed M Guard 30926 | -1/Command | Allies destroyed Combat Programmer 30928 | -1/Command | Allies destroyed M Guard 30928 | -1/Command | All MAIN.C guards destroyed 30943 | -1/Command | Lost 4 parts (1p3u) 30958 | -1/Command | Lost 14 allies 30971 | -1/Command | Found Prototype Energy Cannon 30971 | -1/Command | Identified Cld. Nova Cannon 30978 | -1/Command | Found Prototype Protection 30978 | -1/Command | Identified Hvy. Regenerative Plating 31044 | -1/Command | Incoming assault squad redirected 31056 | -1/Command | Incoming assault squad redirected 31137 | -1/Command | Met MAIN.C 31149 | -1/Command | 0b10 Conduit disabled 31152 | -1/Command | Allies destroyed MAIN.C Shell 31152 | -1/Command | MAIN.C activated Command garrisons 31192 | -1/Command | Allies destroyed MAIN.C 31200 | -1/Command | Discovered new exit (range 36) 31200 | -1/Command | Discovered new exit (range 97) 31200 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 31202 | -1/Command | Found Zero-point Reactor 31211 | -1/Command | Found Exp. Targeting Computer 31222 | -1/Command | Found Zio. Weapon Casing 31238 | -1/Command | Attached CPS modules to Z-Experimental 31337 | -1/Command | P-80 Master assimilated allied LA-L7Q(z) 31460 | -1/Command | Found Quantum Capacitor 31659 | -1/Command | Found Prototype Ballistic Gun 31659 | -1/Command | Identified Multirail 31679 | -1/Command | Found Zero-point Reactor 31682 | -1/Command | Found Vortex Chain Reactor 31687 | -1/Command | Found Exp. System Purifier 31691 | -1/Command | Found Femtoactuators 31923 | -1/Command | Found Exp. Targeting Computer 31930 | -1/Command | Found Exp. Armor Integrity Analyzer 31943 | -1/Command | Build established: Generator-Mutant 32004 | -1/Command | Found Zio. Weapon Casing 32641 | -1/Command | Murdered Z-Experimental 32654 | -1/Command | Found Zio. Alpha Cannon 32656 | -1/Command | Found Zio. Alpha Cannon 32723 | -1/Command | Murdered Z-Experimental 32817 | -1/Command | Murdered 6 allies 32826 | -1/Command | Found Zio. Alpha Cannon 32859 | -1/Command | Found Zio. Shade Carapace 32866 | -1/Command | Found Zio. Weapon Casing 32928 | -1/Command | Found Zio. Weapon Casing 32934 | -1/Command | Found Zio. Alpha Cannon 33124 | -1/Command | Build established: Messiah-Gunner 33785 | *** | Heading to fleet! Last Messages --------------- 33191_ Destroyed Quantum Rifle. 33219_ Destroyed Lyr. Heavy Armor Plating. 33221_ Destroyed Quantum Rifle. 33224_ Destroyed Lrn. Sensor Array. 33224_ Warlord KY-Z71 destroyed. 33377_ Dropped Transdimensional Reconstructor. 33377_ Acquired Particle Accelerator. 33382_ Acquired 10 matter. 33439_ H-88 Terminator destroyed. 33489_ Warlord MG-163 destroyed. 33492_ Destroyed Cooling System. 33494_ Destroyed Imp. Ion Engine. 33496_ Warlord AM-PH4 destroyed. 33509_ Warlord HL-1SK destroyed. 33520_ Warlord SH-K8T destroyed. 33526_ Destroyed Hvy. Rocket Launcher. 33526_ Destroyed Lrn. Tractor Beam. 33528_ Warlord D3-CKR destroyed. 33558_ Destroyed Xenon Bombardment Thruster. 33558_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | # #???# !! !# # #??????? | | !# #???# # # #??????? | | # #???# * # ########??????? | | #### #???################ * #?????????????? | | ???# #??????????????????# %= #?????????????? | | #### #??????????????????# #?????????????? | | #?????????######???# #?????????????? | | #?????????# ##### ############### | | #?????????# " | | ######?????????# !] T | | ##########?????# #######/#########"######" "# | | #! ! #?????## ### [ = # ####" "# | | # #??????# #?#! # %[ #]]] = | | + ! == #??????# #?# [ + ! #[[] [ = | | # == #??????# #?# =%* # """" # ! * = | | # = #?????## ### # """" #!!! *== | | ###########?????# ########"/## """" ######## | | ## #???????# !%[" """" #??????? | | ## #???????# = ## #??????? | | # #???????# ######## ## = #??????? | | " + ##########+###??????#![## !!= #?###### | | # # #??????#%=## !! #?#????? | | ## # #??????#=%## != #?#?#### | | ######### ########!!## ! #?#?#""" | | ######### ## #=[%*# #?#?#"" | | =% + ## @ ##[!## #?#?#""" | | ### "" ## ## ## #?#?#""" | | #?# """ #### ## ## #?#?#" | | ==[ #?# T" #??# ;; ## #?#?#"" | | *%[ #?# """ #??# ######### #?#?#"" | | !=* #?# "" #?## #??########?#?# " | | * #?# #?#" %*#??# #?#?# " | | #?# #?## % #?## #?#?# " | | #?##############??# %%% !## # #?#?#""" | | =%[%= #??????????#####?## %=# ## #?#?#"" | | [ #############!#"###" !=%*! # ! #?#?#==* | | """T"""[%!* % !!%!# ## = #?#?#==[ | | """!" !|==[ !]!!% !!!;;####"/!#####!%[ | | ![[%[!!!%%/ =%!=[%!= !=%= %=!%*!%!!! | | %===% ==####" !##!"###"%"=% =[!![!*!! | | %!* #??## #####?#### !%!!*!%|* | | #???# #?????#############!|! | | #???# #?????# ] #?#?#! | | #??## ##????# #?#?# | | ###### ########+######?# ] ###### #?#?#### | | ?????# #???# #?# # #?#????? | | ?????# #???# #?# + "#?###### | | ?????# #???# #?# ### # ""#??????? | | ????## ##??# #?######## # ""#??????? | | ????# #??# #??# # # ""#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 200 Coolant Potential 120 Energy Generation 115 Energy Capacity 1730 Matter Stores 347 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Armor Coverage 1000 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Melee Speed Boost 40 Evasion (%) 70 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 10 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Particle Charging 30 Salvage Targeting 8 Offensive Hacking 62 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Combat Drone Bay | x1 | -5/Factory | Authchip Combat Drone Bay | x1 | -4/Armory | Authchip Repaired ---------- Imp. Carbon-fiber Leg | 8% | -6/Factory Greatsword | 44% | -5/Extension Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Dissipator Subatomic Replicator Core Reset Matrix Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed GreatHardenedMatterbank Manual? 0 Play Time 06:11:13 Cumulative 780.8 hours Start 2026.06.25 @ 22:02:59 End 2026.06.26 @ 20:31:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 435 Rogue 435 Adventurer 0 Explorer 0 Win Type 2 Total 39 Types 18/3/7/2/1/2/2/2/1/1 Lore% 94 Gallery% 89 Achievement% 82 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73796a18-998c-4ca4-90a6-8666bd672e65