Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 15:06:11 Player: BertMcSee Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1417) 1417 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4907 Bonus ------- None Cogmind --------- Core Integrity 337/850 Matter 0/300 Energy 300/300 System Corruption 2% Temperature Cool (9) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hybrid Deuterium Engine Flexi-carbon Leg Improved Trap Scanner ECM Suite Improved Shield Generator Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Advanced Treads Gravmag System Gravmag System > --- UTILITY ---------- Visual Processing Unit Sensor Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Seismic Detector Hacking Suite > --- WEAPON ----------- Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Transmission Jammer ECM Suite Assault Cannon Heavy Missile Launcher [Rating: 38] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 1 1 Utility 5 | . . . 2 2 1 . Weapon . | . . . . . . . Parts Attached 45 | 9 10 1 4 7 13 1 Power 7 | 1 1 . 1 1 2 1 Engine 7 | 1 1 . 1 1 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 3 . 1 . 5 . Treads 1 | . . . . . 1 . Leg 8 | 2 3 . 1 . 2 . Wheel . | . . . . . . . Hover 2 | . . . . . 2 . Flight . | . . . . . . . Utility 15 | 4 1 1 1 4 4 . Device 7 | 3 . 1 . 1 2 . Storage 1 | 1 . . . . . . Processor 6 | . 1 . 1 2 2 . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | 2 5 . 1 2 2 . Energy Gun 2 | 1 1 . . . . . Energy Cannon 2 | . 2 . . . . . Ballistic Gun 3 | 1 1 . 1 . . . Ballistic Cannon 3 | . . . . 2 1 . Launcher 2 | . 1 . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 11 | . . . . . 10 1 Power . | . . . . . . . Propulsion 4 | . . . . . 4 . Utility 4 | . . . . . 3 1 Weapon 3 | . . . . . 3 . Highest Loss Streak 7 | . . . . . 7 1 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 4 4 4 4 4 2 Power 1 | . 1 . 1 1 1 1 Propulsion . | . . . . 1 . . Utility 2 | . 2 4 2 1 1 1 Weapon 1 | . . . . 1 1 . Tool/Special . | . . . . . . . Unused Backups 11 | . 3 . 1 1 3 3 Power 3 | . 1 . 1 . 1 . Propulsion 2 | . 1 . . . . 1 Utility 3 | . . . . . 1 2 Weapon 2 | . 1 . . . 1 . Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 92 | . 100 100 99 99 96 16 Engine 9 | . 14 14 11 9 7 3 Leg 19 | . 28 28 22 18 18 1 Hover 1 | . . . . . 2 . Device 23 | . 14 27 32 32 21 2 Processor 16 | . 13 . 11 20 23 5 Hackware 3 | . . . . . 7 1 Energy Gun 1 | . 15 . . . . . Energy Cannon 8 | . 10 28 21 12 . . Ballistic Cannon 6 | . . . . 5 13 . Peak Build Rating 38 | 9 9 8 14 21 38 30 Average Rating 19 | 6 7 7 11 17 29 8 On Entrance 12 | . 9 8 8 12 21 30 Avg Prop Armor Cover (%) 7 | . . . . . 7 . Naked Turns 294 | . . . . . . 294 Heaviest Build 23 | 15 12 13 16 23 22 19 Greatest Support 33 | 20 20 20 20 20 33 10 Greatest Overweight (x) 6 | 1 . . . 1 6 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 2 5 Class Distribution -------------------- 51% | Scavenger-Skirmisher 25% | Mutant 17% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1278 | 296 169 27 70 69 647 . Remotely 151 | 151 . . . . . . Salvage Created 1175 | 87 294 . 341 52 374 27 Parts 72 | 5 15 . 17 4 29 2 Haulers Intercepted 2 | . . . 1 . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 28 | . 5 . 4 2 13 4 Guns 4 | . 4 . . . . . Cannons 18 | . 1 . 4 2 11 . AOE 6 | . . . . . 2 4 Classes Destroyed 10 | 2 4 . 2 1 1 . Worker 1 | . 1 . . . . . Tunneler 1 | 1 . . . . . . Hauler 2 | . . . 1 . 1 . Recycler 2 | 1 . . . . 1 . Operator 1 | . 1 . . . . . Watcher 7 | . 1 . 4 2 . . Swarmer 6 | . . . . 2 . 4 Grunt 12 | . 5 . 2 . 5 . Sentry 2 | . . . 2 . . . Programmer 8 | . . . . . 8 . Best Kill Streak 4 | 1 2 . 2 2 3 4 Combat Bots Only 4 | . 2 . 2 2 3 4 Max Kills in Single Turn 2 | 1 2 . 1 1 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 309 | . 19 4 26 12 118 130 Missed 128 | . 4 2 11 8 33 70 Hits 181 | . 15 2 15 4 85 60 Projectile 181 | . 15 2 15 4 85 60 Critical Strikes 8 | . . . 2 1 5 . Part Disruptions 1 | . . . . . 1 . Damage Taken 2642 | . 216 30 229 33 1433 701 Core 1038 | . 56 17 34 10 408 513 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 78 | . . . 64 . 14 . Core Remaining (%) 80 | 100 . 70 91 98 41 . Volleys Fired 125 | 2 26 . 26 13 51 7 Largest 2 | 2 2 . 2 2 2 1 Hottest 120 | 70 120 . 120 120 77 39 Shots Fired 234 | 4 51 . 52 26 94 7 Gun 48 | 4 44 . . . . . Cannon 178 | . 6 . 52 26 94 . Launcher 8 | . 1 . . . . 7 Special . | . . . . . . . Kinetic 109 | 2 3 . . 10 94 . Thermal 117 | 2 47 . 52 16 . . Explosive 8 | . 1 . . . . 7 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 3 12 . 6 3 15 8 Robot Miss Streak 7 | . 4 . 7 3 2 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 143 | 3 31 . 25 13 67 4 Core Hits 61 | 3 14 . 11 4 20 9 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 2 . 1 1 2 . Burn 2 | . 2 . . . . . Meltdown 1 | . . . 1 . . . Blast 3 | . . . . 1 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3743 | 37 421 . 435 264 1992 594 Guns 389 | 37 352 . . . . . Cannons 2539 | . 69 . 435 264 1771 . Explosions 799 | . . . . . 221 578 Melee . | . . . . . . . Ramming 16 | . . . . . . 16 Kinetic 1935 | 13 11 . . 140 1771 . Thermal 1214 | 24 410 . 435 124 221 . Explosive 578 | . . . . . . 578 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 1 1 . . 7 2 Average Corruption 3 | . 1 1 . . 4 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 72 | . 4 4 . . 63 1 Message Errors 13 | . . . . . 13 . Matter Fused 24 | . 2 . . . 21 1 Heat Flow Errors 9 | . . 1 . . 8 . Energy Discharges 7 | . . 1 . . 6 . Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . 1 . . . . . Data Loss (minor) 6 | . . 1 . . 5 . Data Loss (major) 7 | . 1 1 . . 5 . Misfires 2 | . . . . . 2 . Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 187 | . . . 4 17 88 78 Projectiles 75 | . . . 4 17 54 . Explosions 112 | . . . . . 34 78 Melee . | . . . . . . . Knockbacks 21 | . . . . 1 20 . Impact . | . . . . . . . Kinetic 21 | . . . . 1 20 . Secondary . | . . . . . . . Self-Inflicted Damage 210 | . . . . . 153 57 Shots 3 | . . . . . 2 1 Rammed 4 | . . . . . . 4 Targets Rammed 5 | . . . . . . 5 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 265 | 9 231 182 249 90 265 . Average Temperature 71 | 6 71 98 81 39 67 . Received Heat Transfer 708 | . 96 18 120 . 306 168 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 3 . 4 . . . Heat Transferred 2703 | 74 1295 . 925 259 150 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 191 | 5 74 . 60 46 191 137 Initial 93 | . . . . . 20 93 Average 18 | . 9 . 7 1 25 63 Influence Increases 1146 | 10 188 . 196 77 486 189 Destroy 0b10 Robot/C 560 | . 100 . 80 40 260 80 Destroy 0b10 Robot/NC 70 | 10 15 . 25 10 10 . Destroy Leader 178 | . 22 . 40 14 92 10 Successful Hack 55 | . 12 . 21 10 12 . Disable Machine 75 | . . . . . 75 . Destroy Structure 73 | . 9 . . 3 37 24 Lose Combat Pursuer 135 | . 30 . 30 . . 75 Influence Decreases 1146 | 10 188 . 196 31 341 380 Entered New Map 124 | . . . . . 26 98 Time Decay 928 | 10 188 . 196 31 231 272 Lost Part 94 | . . . . . 84 10 Squads Dispatched 22 | . 2 . 1 . 13 6 Investigation 1 | . . . . . . 1 Extermination 11 | . . . . . 10 1 Reinforcement 7 | . 2 . 1 . 3 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . 1 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 4 | . 3 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 19 5 15 14 22 10 Peak Tracking Total 5 | . 5 2 2 5 3 5 Tactical Retreats 8 | . 3 . 2 . . 3 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 4 | . 2 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 5 | . . . . . 5 . Max in Single Turn 5 | . . . . . 5 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 25 | . 4 1 8 4 7 1 Terminals 13 | . 2 . 5 3 3 . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 1 . 1 . Recycling Units 3 | . 1 . 1 . 1 . Scanalyzers 3 | . . . 1 . 2 . Garrison Access 2 | . . . . 1 . 1 Total Hacks 53 | . 9 1 16 11 14 2 Successful 27 | . 5 1 11 3 7 . Failed 25 | . 4 . 5 8 6 2 Catastrophic 4 | . 1 . . 2 . 1 Database Lockouts 1 | . . . . . 1 . Manual . | . . . . . . . Terminals 26 | . 4 . 8 8 6 . Fabricators . | . . . . . . . Repair Stations 9 | . 3 . 4 . 2 . Recycling Units 6 | . 2 . 2 . 2 . Scanalyzers 6 | . . . 2 . 4 . Garrison Access 5 | . . . . 3 . 2 Terminal Hacks 14 | . 2 1 4 3 4 . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . Emergency Access Points 2 | . . . 1 . 1 . Locate Traps 1 | . . . . . 1 . Reinforcement Status 1 | . . . 1 . . . Zone Layout 6 | . 1 . 1 3 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 2 . 4 . 2 . Scan Component 5 | . 2 . 2 . 1 . Repair 3 | . . . 2 . 1 . Recycling Unit Hacks 2 | . 1 . 1 . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer 3 | . . . 2 . 1 . Retrieve Study 3 | . . . 2 . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 4 . 5 3 5 1 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . 2 . 1 . Parts Repaired 3 | . . . 2 . 1 . Time 78 | . . . 52 . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 11 | . 1 . 10 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 9949 | 36 1266 773 1877 978 4878 141 Optics 5306 | . . . . 287 4878 141 Sensors 8110 | . . 758 1851 978 4523 . Terrain 7373 | 36 52 . 1876 904 4505 . Seismic 9306 | 33 1266 773 1877 978 4379 . Machine Analysis 364 | . . . . . 223 141 Jamming 545 | . . . . . 404 141 ECM 690 | . . . . 690 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 10587 | 121 1266 773 1877 978 4878 694 Spaces Moved 5693 | 86 878 614 1087 447 2101 480 Core 428 | 8 . . . . 5 415 Treads . | . . . . . . . Legs 4822 | 78 878 614 1087 447 1653 65 Wheels . | . . . . . . . Hover 443 | . . . . . 443 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 123 | 115 120 120 120 131 130 108 Slowest Speed 350 | 120 120 120 120 190 350 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 5 64 89 51 23 29 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 4 | . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 7 | . 7 . . . . . Terrain Destroyed 104 | . 7 . . 2 71 24 Melee . | . . . . . . . Projectile 8 | . . . . 2 6 . AOE 96 | . 7 . . . 65 24 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 8997 | 100 1041 650 1606 812 4145 643 Wait 3061 | . 102 34 481 337 1960 147 Move 5687 | 85 877 613 1086 446 2100 480 Hop . | . . . . . . . Pick Up 28 | 2 7 1 3 5 7 3 Fast Attach 30 | 9 8 . 2 1 9 1 Attach 11 | . 1 1 2 2 5 . Detach 3 | . 2 . 1 . . . Swap 17 | . 6 . 3 4 4 . Drop 30 | 2 12 1 2 4 9 . Fire 125 | 2 26 . 26 13 51 7 Melee . | . . . . . . . Ram 4 | . . . . . . 4 Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 16) 482 | -10/Materials | Identified exit to Mines 722 | -10/Materials | Derelicts attacked the area 931 | -10/Materials | Discovered new exit (range 13) 1033 | -10/Materials | Discovered new exit (range 5) 1388 | -10/Materials | Entered Mines 1398 | -10/Mines | Found the Drone Emporium 1697 | -10/Mines | Learned location of 1 exit from Materials 1716 | -10/Mines | Learned location of Storage (-9) 1982 | -10/Mines | Discovered new exit (range 13) 2099 | -10/Mines | Discovered new exit (range 6) 2161 | -10/Mines | Entered Materials 2161 | -9/Materials | Evolved 2 slots: Utility x2 2162 | -9/Materials | Identified exit to Mines 2163 | -9/Materials | Identified exit to Materials 2449 | -9/Materials | Build established: Skirmisher 3026 | -9/Materials | Repaired Beam Cannon 3189 | -9/Materials | Repaired Sensor Array 3438 | -9/Materials | Discovered new exit (range 4) 3851 | -9/Materials | Discovered exit to Materials (range 16) 4038 | -9/Materials | Entered another Materials area 4038 | -8/Materials | Evolved 2 slots: Utility x2 4336 | -8/Materials | Build established: Scavenger-Skirmisher 4962 | -8/Materials | Discovered new exit (range 18) 5015 | -8/Materials | Identified exit to Factory 5016 | -8/Materials | Entered Factory 5016 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5119 | -7/Factory | Central database locked down 5912 | -7/Factory | Identified exit to Lower Caves 6448 | -7/Factory | Repaired Seismic Detector 6964 | -7/Factory | Discovered new exit (range 16) 7173 | -7/Factory | Identified exit to Factory 9547 | -7/Factory | Core integrity fell below 50% 9577 | -7/Factory | Lost 7 parts (2n2u3w) 9853 | -7/Factory | Build established: Scavenger-Mutant 9894 | -7/Factory | Entered another Factory area 9894 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10035 | -6/Factory | Released all parts (9) 10122 | -6/Factory | Core integrity fell below 50% 10328 | -6/Factory | Build established: Mutant 10588 | -6/Factory | Self-destructed Last Messages --------------- 10121_ K-01 Serf collects debris. 10324_ Slammed into T-07 Excavator. 10324_ Destabilizing: System corrupted (+2). 10325_ Slammed into T-07 Excavator. 10329_ Acquired Angular Momentum Engine. 10370_ Acquired Flexi-carbon Leg. 10379_ Acquired Imp. Trap Scanner. 10387_ Acquired Imp. Shield Generator. 10458_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3V. 10465_ Triggered Heavy Explosive Trap. 10465_ An explosion rips through the floor. 10493_ U-05 Engineer lays Concrete. 10501_ The unstable cave ceiling collapses. 10501_ U-05 Engineer lays Concrete. 10525_ Slammed into A-15 Conveyor. 10525_ A-15 Conveyor calls for reinforcements. 10525_ ALERT: Hostile activity reported, dispatching reinforcements to area. 10529_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#######?## | | ????????????????????????????????????????# # | | ????????????????????????????????????????# """" # | | ?????????????????????????????????####???# """" # | | ????????????????? ###############T ##### """" # | | ????????????????? # """" # | | ???????????????? # """" # | | ???????????????? # """" # | | ???????????????? + """" # | | ???????????????? # # | | ????????????????###############+### # ######## | | ????????????????# t #^ # | | ????????????????# """ """ # # | | ????????????????# """"" """"" # # | | ????????????????# """"" """"" # """# | | ????????????????# # """# | | ????????????????# = =# # """# | | ????????????????# # # ""# | | ????????????????#########@######### # ""# | | ????????????????????????# # # | | ????????????????????????# ########## | | ????????????????????????# #????????? | | ????????????????????????# g #????????? | | ????????????????????????# #????????? | | ????????????????????????# gg #######?????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????#### #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ??????##########+########### #???????????????? | | ??????# #???????????????? | | ??????# #???????????????? | | ??????# +???????????????? | | ??????# #???????????????? | | ??????# #???????????????? | | ?###??# ###/############ #???????????????? | | ## #### # #?# #???????????????? | | # """"""""" #?# #???????????????? | | # #?? #???????????????? | | # """"""""" #?? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Evasion (%) 55 Targeting Accuracy 5 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 48% | -9/Materials Sensor Array | 40% | -9/Materials Seismic Detector | 30% | -7/Factory Studied --------- Beam Cannon | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed JunkNetworkTreads Manual? 0 Play Time 01:19:30 Cumulative 27.3 hours Start 2025.10.27 @ 13:09:59 End 2025.10.27 @ 15:06:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 24 Adventurer 10 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: cf1a026f-d942-4323-baa7-343a56af9025