Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 11:19:39 Player: Some Pennies Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (33) 6600 Robots Destroyed (577) 2885 Value Destroyed (29530) 29530 Prototype IDs (122) 2440 Alien Tech Used (10) 2000 Bonus (15627) 15627 TOTAL SCORE: 63082 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7938 Follower Combat Kills 294 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 150 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -1155 Cogmind --------- Core Integrity 0/1450 Matter 354/550 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Experimental Energy Well (60) Integrity Redistributor Subatomic Replicator Multitool Peak State ------------ > --- POWER ------------ Assembled Flux Generator Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Experimental Optical Array Surveybot 24 Chip Assembled Combat Suite Experimental Targeting Computer Experimental Transmission Jammer Assembled Alloy Armor Graphene Brace Thermal Barrier Advanced System Shield GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Linked Autogun > --- INVENTORY -------- Improved Quantum Reactor 2N-1CE's Frost Array Experimental Energy Well Experimental Energy Well Advanced Matter Compressor Improved Particle Accelerator Advanced Kinecellerator Experimental Cloaking Device Zionite Weapon Casing Mobile Assembly Unit Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Subatomic Replicator Core Physics Calibrator Compact HERF Cannon Heavy Hardcell Cannon Tesla Bomb Launcher Multitool [Rating: 231] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Advanced System Shield Protection Assembled Alloy Armor Artifact Core Physics Calibrator Weapon Assembled Focal Cannon Energy Gun Zionite Phaser-S Energy Cannon Assembled Focal Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Hardcell Cannon Launcher Long-range Missile Launcher Special Weapon Multitool Impact Weapon Impact Mace Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Slots Evolved 16 | . . . 4 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . Power 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 1 . . . . . . 2 . . . . . 1 . . . . 2 . . . . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 676 | 8 28 17 47 27 18 15 4 4 . . 49 9 2 9 70 7 35 7 6 21 . 10 8 4 12 8 7 2 44 45 28 50 75 Power 55 | 2 4 3 3 1 1 2 . . . . 3 3 1 1 4 . 4 1 1 1 . 1 . . . . . . 1 5 2 5 6 Engine 28 | 2 4 3 3 1 1 1 . . . . 3 3 . 1 3 . 2 1 . . . . . . . . . . . . . . . Core 6 | . . . . . . 1 . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . 1 1 Reactor 21 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . . . . 1 5 2 4 5 Propulsion 88 | 2 8 4 19 11 5 1 . . . . 3 3 1 . 9 . . . . 2 . . 1 . . . 2 . 1 4 1 1 10 Treads 54 | 2 5 1 18 10 . . . . . . 2 1 1 . 1 . . . . . . . 1 . . . . . 1 4 1 1 5 Leg 16 | . 1 . 1 . . . . . . . . 2 . . 4 . . . . 2 . . . . . . 2 . . . . . 4 Wheel 6 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Flight 9 | . . . . 1 5 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Utility 366 | 2 5 3 15 10 11 10 2 4 . . 28 1 . 5 35 5 22 6 2 12 . 8 7 4 12 4 3 1 24 30 15 32 48 Device 178 | 1 2 . 4 4 4 4 . . . . 11 . . 3 10 1 11 1 . 7 . 4 2 . 6 1 3 1 15 22 10 17 34 Storage 23 | 1 2 1 . 1 2 . 1 . . . 1 . . . 2 1 3 . . . . . . 2 . . . . 1 3 . 1 1 Processor 26 | . . . 1 . 1 3 . 2 . . 7 . . 2 . . . . . . . . . . . 1 . . 2 2 . 2 3 Hackware 15 | . . . 1 1 1 . . . . . 3 . . . . . 3 . . . . 1 . . . . . . 4 . . 1 . Protection 123 | . 1 2 9 4 3 3 1 2 . . 6 1 . . 23 3 5 5 2 5 . 3 5 2 6 2 . . 2 3 5 11 9 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 167 | 2 11 7 10 5 1 2 2 . . . 15 2 . 3 22 2 9 . 3 6 . 1 . . . 4 2 1 18 6 10 12 11 Energy Gun 43 | 1 8 4 7 2 . . . . . . 1 1 . . 7 1 2 . 1 1 . . . . . . . . 1 3 3 . . Energy Cannon 38 | . . 2 2 1 . . 1 . . . 8 . . . 4 . 2 . 1 1 . 1 . . . 2 1 1 3 . 3 3 2 Ballistic Gun 20 | 1 1 . . 1 . . . . . . . . . . 2 . 2 . 1 2 . . . . . 1 . . 6 . . 1 2 Ballistic Cannon 17 | . . . . . . . . . . . . . . 1 7 . . . . . . . . . . . . . . . . 6 3 Launcher 20 | . . . 1 1 . . . . . . 2 . . . 2 1 1 . . . . . . . . 1 . . 3 . 3 1 4 Special Weapon 19 | . 1 1 . . . . . . . . 1 . . 2 . . 2 . . 1 . . . . . . 1 . 5 3 1 1 . Impact Weapon 6 | . . . . . 1 . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 73 | . . . 5 1 . . . 1 . . 2 . . 1 12 . 3 . . 8 . . . 1 . . 3 . 5 2 2 15 12 Corrupted Parts 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 11 | . . . . . . . . . . . 10 . . . . 1 . . . . . . . . . . . . . . . . . Parts Lost 87 | . 5 2 . 1 10 . . . . . 3 2 . . 8 2 4 . . . . . . . . . . . 3 3 9 3 32 Power 11 | . 1 1 . . 2 . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . 1 1 . 2 Propulsion 13 | . 2 1 . . 1 . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . 1 . 5 Utility 49 | . 1 . . 1 6 . . . . . . 1 . . 5 2 2 . . . . . . . . . . . 3 2 5 2 19 Weapon 14 | . 1 . . . 1 . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . 2 1 6 Highest Loss Streak 17 | . 3 1 . 1 5 . . . . . 2 1 . . 3 1 2 . . . . . . . . . . . 3 2 9 1 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 93 99 93 85 79 92 88 85 85 80 96 98 82 85 81 79 70 68 72 82 86 76 71 73 79 76 85 83 83 79 80 80 Engine 3 | . 13 13 9 13 9 4 . . . . 2 12 10 6 3 . 1 . 1 . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . 4 4 7 9 4 9 10 9 8 9 8 8 9 9 8 7 7 7 7 Treads 7 | . 21 22 33 29 23 . . . . . 2 13 14 18 5 . . . . . . . . 4 4 4 2 . 3 4 3 3 3 Leg 8 | . . . . . . . . . . . . 7 7 . 13 15 15 15 14 16 20 19 15 9 8 8 13 19 10 8 8 7 8 Flight 1 | . . . . . 4 30 30 29 28 28 19 . . . 1 . . . . . . . . . . . . . . . . . . Device 14 | . 8 . 7 10 10 3 . . . . 6 18 18 17 11 16 15 15 15 15 15 19 16 14 16 23 22 23 24 20 21 16 19 Storage 8 | . 14 9 9 7 7 7 7 7 7 7 6 6 6 6 7 10 10 10 10 10 10 9 9 9 9 9 9 9 8 8 8 7 7 Processor 3 | . . . 1 7 12 11 23 22 21 21 13 12 12 12 4 . . . . . . . . . . . . . 3 5 4 4 9 Hackware 2 | . . . 7 . . . . . . . 9 . . . . . 8 . . . . 3 1 . . . . . 6 8 8 11 4 Protection 8 | . 5 13 9 6 2 5 7 7 7 7 5 5 6 6 14 15 7 4 4 6 10 10 10 9 8 8 9 9 4 4 8 12 8 Energy Gun 2 | . 21 5 14 5 . . . . . . . . . . 5 4 1 . . . . . . . . . . . . 3 2 . . Energy Cannon 9 | . . 20 3 6 4 . 1 . . . 2 12 12 . 6 10 11 15 10 8 9 10 12 14 14 13 4 14 9 7 6 5 8 Peak Build Rating 231 | 7 10 17 36 54 52 51 50 52 51 51 70 77 77 75 159 160 173 176 175 178 160 178 186 169 170 172 176 176 202 201 199 219 231 Average Rating 127 | 5 8 12 29 47 42 42 49 50 51 51 54 75 76 70 107 147 157 167 164 161 158 168 163 168 167 169 159 175 192 190 184 209 219 On Entrance 111 | . 7 9 17 35 52 29 50 50 51 51 51 70 77 76 71 145 154 168 166 168 160 160 167 169 169 170 170 176 176 192 180 190 219 Naked Turns 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Heaviest Build 235 | 14 52 65 68 136 136 23 23 23 23 23 122 132 136 127 171 170 198 198 193 204 197 200 230 230 230 211 209 209 215 214 224 220 235 Greatest Support 135 | 40 40 40 85 88 88 23 23 23 23 23 58 86 78 78 135 115 115 115 115 115 110 110 110 60 70 60 120 120 120 70 60 60 110 Greatest Overweight (x) 71 | . 4 6 6 1 1 . . . . . 8 2 2 1 10 1 2 2 2 2 1 1 3 3 3 7 2 1 6 6 3 71 7 Average Overweight (x) 1 | . 1 1 . . . . . . . . . 1 1 1 1 . 1 1 1 1 1 1 1 3 3 3 1 1 2 3 2 3 2 Largest Inventory Capacity 25 | 8 20 20 20 25 25 10 10 10 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 19 14 20 23 23 10 10 10 10 10 13 25 25 25 24 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 20 20 20 25 25 10 10 10 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 15 12 19 23 21 9 10 10 10 10 11 24 25 24 23 24 24 25 25 24 25 22 24 24 24 24 24 24 24 24 23 24 23 Final Capacity 25 | 8 20 20 20 25 10 10 10 10 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 20 20 20 25 10 10 10 10 10 10 25 25 25 25 25 24 25 25 25 25 25 22 25 25 25 25 25 25 25 24 25 24 5 Class Distribution -------------------- 36% | Golem 15% | Scavenger-Mutant 13% | Hacker-Golem 11% | Mutant 5% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Hacker-Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Golem | -5/Warlord Golem | -4/Proximity Caves Scavenger-Golem | -4/Factory Golem | -4/Waste Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Hacker-Golem | -3/Research Hacker-Golem | -3/Quarantine Hacker-Golem | -2/Research Hacker-Golem | -2/Testing Scavenger-Golem | -2/Section 7 Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Matter Collected 12768 | 298 330 172 430 451 . 372 5 158 . 11 530 197 111 88 1060 112 963 166 190 236 105 142 93 300 320 138 92 35 791 371 349 1926 2226 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 36334 | 145 623 603 1528 2181 313 451 . 48 . 88 1410 585 423 . 1511 694 3673 429 753 87 386 351 320 113 108 586 533 830 2900 1431 1624 3405 8202 Parts 1561 | 11 38 31 69 104 5 8 . . . 2 35 16 19 . 53 40 159 16 34 3 24 20 2 7 6 30 5 22 154 77 47 151 373 Haulers Intercepted 29 | . 2 . 6 3 . 2 . . . . 4 . . . . . 2 . . . . . . . . . . . 6 . . 2 2 Recyclers Shooed 21 | . 1 . 1 3 . 1 . . . . 6 . . . . . 4 . . . . . . . . . . . 3 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 208 | . . 7 . . . . . . . . . 9 15 . . 38 . 10 34 . 24 . . . 11 37 . 23 . . . . . Prevented 11 | . . . . . . . . . . . . . . . . . . 5 . . . . . . 1 2 3 . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 469 | . 9 9 18 27 1 . . . . 1 7 4 5 . 53 14 44 7 11 1 13 5 . 2 4 11 . 14 31 22 24 45 87 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guns 71 | . 9 1 13 10 . . . . . . . . . . 5 4 2 . 2 . 2 . . . . . . . 7 8 3 2 3 Cannons 285 | . . 8 4 13 1 . . . . . 3 3 4 . 11 6 42 6 9 1 11 5 . 2 4 9 . 12 16 14 2 41 58 AOE 67 | . . . . 1 . . . . . . 2 . . . 32 4 . 1 . . . . . . . 2 . . 7 . 11 1 6 Classes Destroyed 38 | 2 7 3 3 1 1 . . . . 1 . 2 . . 4 1 3 . 1 . 1 . . . . . . . 1 . 3 1 3 Worker 28 | . 1 . 1 4 . 1 . . . . 5 . . . . . 4 . . . . . . . . . . . 7 1 . 2 2 Builder 20 | . 1 . 1 6 . 1 . . . . 2 . . . . . 1 . . . . . . . . . . . 2 . . . 6 Tunneler 4 | 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 29 | . 2 . 6 3 . 2 . . . . 4 . . . . . 2 . . . . . . . . . . . 6 . . 2 2 Recycler 30 | 1 2 . 3 4 . 4 . . . . 4 . . . . . 5 . . . . . . . . . . . 3 . . 1 3 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 Operator 13 | . 1 . . 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . . 2 . . 2 3 Drone 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 21 | . 3 . 3 1 . 1 . . . . 5 . . . . . 1 . . . . . . . . . . . 1 2 . 1 3 Swarmer 53 | . 3 . 3 . . . . . . . 4 . . . . 4 4 1 . . 9 . . . 4 3 . 3 7 3 4 . 1 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 147 | . 6 . 4 17 . . . . . . . 2 3 . . 3 19 4 9 . . . . . . 3 . 8 1 10 11 13 34 Brawler 13 | . . . 1 1 . . . . . . . 1 . . . . 2 . 1 . . . . . . 1 . . . . . . 6 Duelist 9 | . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . 1 . . . . . 2 3 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 37 | . . . 8 5 . . . . . . . . 1 . . . 2 1 . . . 3 . . . 1 . 1 4 . 1 7 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . Hunter 28 | . . . 2 1 . . . . . . . . . . . 4 2 . . . . . . . . . . . 5 2 . 4 8 Programmer 76 | . . . . 3 . . . . . . 3 1 1 . . 1 8 . 1 . 1 2 . 2 . 2 . . 10 7 2 14 18 Heavy 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . 1 Compactor 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 38 | . . . . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . 1 Golem 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 35 | 2 3 2 5 15 1 6 . . . 1 4 3 3 . 35 4 8 2 4 1 6 4 . 1 4 4 . 5 9 4 16 6 11 Combat Bots Only 33 | . 3 2 5 5 1 . . . . 1 4 3 3 . 33 4 5 2 4 1 6 4 . 1 4 4 . 5 7 4 16 6 11 Max Kills in Single Turn 23 | 1 1 1 2 1 1 1 . . . 1 2 1 1 . 23 2 3 1 1 1 2 1 . 1 1 1 . 2 4 2 3 2 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 23 | . . . . 1 . . . . . . 2 . . . 23 2 . 1 . . . . . . . 1 . . 3 . 3 1 1 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Hostile Shots Fired 3532 | . 57 53 90 202 4 38 1 15 . 10 67 23 62 . 113 75 170 13 68 72 48 22 . 5 63 24 . 40 263 212 212 377 1133 Missed 1191 | . 11 19 24 64 2 21 1 12 . 7 33 6 22 . 35 33 69 4 22 21 15 6 . 2 33 8 . 18 107 71 69 120 336 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage Taken 41932 | . 549 726 895 1614 791 230 . 31 . 32 713 311 530 . 2476 669 1771 196 906 762 265 302 . 5 477 226 . 418 2714 1481 3696 5654 13492 Core 3178 | . 10 112 109 106 51 31 . 31 . . 170 19 59 . 164 77 51 . 20 27 15 . . . 39 31 . 25 49 68 480 393 1041 Absorbed by Shields 3170 | . . . . . . . . . . . . . . . . . . . . 400 191 . . . . . . . 310 840 352 . 1077 Reduced by Siege Mode 778 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 78 221 160 252 Redirected to Shielding 476 | . . . . . . . . . . . . . . . 185 129 77 . . . . . . . . . . . . . . . 85 Ignored by Resistances 8413 | . . 28 10 . . . . . . . . . . . . 133 348 . . 188 97 61 . 57 99 49 . 88 526 498 767 1125 4339 Regen/Repaired (Parts) 3203 | . . . . . . 46 . . . . 92 . . . . . . . . 145 . . . 520 . . . . 417 . . . 1983 Core Remaining (%) 76 | 100 . 51 80 . . . . . . 68 . . . . . 42 . . . . 88 . . . . . . 91 . 91 . . . Volleys Fired 1487 | 6 72 67 79 103 24 . 7 . . . 42 23 18 . 70 29 104 33 29 5 18 12 7 4 9 13 20 24 105 59 29 135 341 Largest 3 | 2 2 2 2 2 2 . 1 . . . 2 2 2 . 3 3 3 3 3 3 3 3 3 3 3 3 1 3 3 3 3 3 3 Hottest 201 | 60 100 160 160 145 93 . 65 . . . 175 175 175 . 201 110 131 131 131 85 85 148 148 148 148 148 81 148 148 144 144 174 119 Shots Fired 2971 | 12 142 124 157 201 30 . 7 . . . 45 49 40 . 137 66 270 67 75 15 54 34 9 12 27 35 20 70 240 139 53 249 592 Gun 765 | 12 141 48 112 100 8 . . . . . . . . . 37 19 67 . 13 5 18 7 . . . . . . 60 44 12 24 38 Cannon 2117 | . . 69 45 98 22 . 7 . . . 40 49 40 . 94 43 201 67 62 10 36 27 9 12 27 33 20 70 173 95 27 220 521 Launcher 78 | . . . . 3 . . . . . . 2 . . . 6 4 2 . . . . . . . . 2 . . 7 . 14 5 33 Special 11 | . 1 7 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Kinetic 449 | 6 31 . . 26 8 . . . . . . . . . 42 . 48 . 13 5 18 7 . . . . . . 60 . . 105 80 Thermal 2299 | 6 111 124 157 172 22 . 7 . . . 41 49 40 . 30 43 193 55 60 10 36 27 9 12 27 33 . 70 173 139 38 137 478 Explosive 26 | . . . . . . . . . . . 2 . . . 6 4 2 . . . . . . . . 2 . . 7 . 3 . . Electromagnetic 130 | . . . . 3 . . . . . . 2 . . . 30 . 8 12 2 . . . . . . . 20 . . . 12 7 34 Phasic 67 | . . . . . . . . . . . . . . . 29 19 19 . . . . . . . . . . . . . . . . Robot Hit Streak 32 | 5 13 20 11 18 12 . . . . . 13 10 11 . 13 19 17 13 7 18 10 10 6 3 3 7 19 10 21 17 12 19 32 Robot Miss Streak 9 | 2 4 3 8 6 1 . . . . . 3 1 1 . 3 2 3 3 2 . 4 1 . 1 1 1 1 4 5 3 2 5 9 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . 1 . . . . Secondary Targets 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1859 | 7 90 75 102 132 16 16 . 3 1 2 56 33 28 . 79 43 148 23 40 11 18 20 3 4 7 20 18 37 134 84 32 170 407 Core Hits 1005 | 5 37 19 38 68 4 3 . . . 1 19 15 10 . 93 23 81 13 22 4 15 8 2 2 4 15 9 16 75 42 49 91 222 Critical Kills 15 | . . . . 3 . 1 . . . . 2 1 1 . . . . . . . . . . . . . . 2 1 3 1 . . Critical Parts Destroyed 12 | . . . . . . 2 . 1 . 1 3 . . . . . . . . . . . . . . . . . 2 2 . . 1 Critical Strikes 65 | . 6 3 10 7 . 3 . 1 . 1 5 1 1 . 5 1 1 . . . . . . . . . . 2 3 5 1 6 3 Burn 23 | . 6 3 10 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 7 | . . . . 2 . . . . . . 1 1 1 . . . . . . . . . . . . . . 2 . . . . . Destroy 11 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 5 1 . 1 Blast 10 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 6 2 Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Smash 9 | . . . . . . 3 . 1 . 1 4 . . . . . . . . . . . . . . . . . . . . . . Intensify 4 | . . . . . . . . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . Melee Attacks 97 | . . . . . 3 21 1 22 1 3 46 . . . . . . . . . . . . . . . . . . . . . . Impact 92 | . . . . . 3 20 1 20 . 3 45 . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . 9 . 1 1 2 9 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 88298 | 82 1105 1605 2172 3964 410 1326 . 104 . 180 2789 1050 910 . 5625 2112 7825 1230 1724 544 993 848 136 227 279 1493 586 1978 7065 3698 4018 10291 21929 Guns 11288 | 82 1104 338 1443 1723 168 . . . . . . . . . 656 495 861 . 191 130 130 83 . . . . . . 991 1150 243 345 1155 Cannons 60335 | . . 1261 725 1866 242 . . . . . 1016 1050 910 . 2153 1256 6397 1038 1533 414 863 765 136 227 279 1095 586 1978 4848 2540 729 9554 16874 Explosions 13225 | . . . . 364 . . . . . . 164 . . . 2816 361 567 192 . . . . . . . 398 . . 1032 . 3046 386 3899 Melee 3207 | . . . . . . 1326 . 104 . 180 1597 . . . . . . . . . . . . . . . . . . . . . . Ramming 231 | . 1 6 4 11 . . . . . . . . . . . . . . . . . . . . . . . . 194 8 . 6 1 Kinetic 12027 | 24 179 . . 379 168 . . . . . . . . . 914 . 564 . 191 130 130 83 . . . . . . 991 . . 5124 3150 Thermal 57820 | 58 925 1599 2168 3318 242 . . . . . 963 1050 910 . 706 1256 6432 988 1496 414 863 765 136 227 279 1095 . 1978 4848 3690 1629 4704 15081 Explosive 5457 | . . . . . . . . . . . 164 . . . 2754 361 414 . . . . . . . . 398 . . 1032 . 334 . . Electromagnetic 8236 | . . . . 256 . . . . . . 65 . . . 723 . 118 242 37 . . . . . . . 586 . . . 2055 457 3697 Impact 3207 | . . . . . . 1326 . 104 . 180 1597 . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1320 | . . . . . . . . . . . . . . . 528 495 297 . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . 3 27 27 22 22 22 22 14 15 16 16 . 2 3 2 7 7 . 1 1 1 1 1 1 1 . . 5 11 12 Average Corruption 5 | . . . . 2 9 23 22 22 22 22 7 14 15 16 . 1 2 2 6 7 . 1 1 1 1 1 1 1 . . 4 6 12 Corruption Purged 10 | . . . . 3 . 5 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 11 . . . Effects 592 | . . . . 15 19 30 5 17 2 8 20 55 51 4 . 17 25 29 59 3 . 1 10 10 20 16 7 8 . . 5 80 76 Message Errors 145 | . . . . 6 5 4 2 6 . 2 5 13 18 . . 2 4 11 17 1 . . 1 2 5 7 3 5 . . . 14 12 Matter Fused 145 | . . . . 4 6 4 2 4 1 . 7 15 8 2 . 5 8 9 10 . . 1 2 4 5 4 2 1 . . 1 24 16 Heat Flow Errors 72 | . . . . . 1 5 . 1 . 3 1 7 4 1 . 2 4 3 9 . . . 5 1 1 . . . . . 1 12 11 Energy Discharges 67 | . . . . 1 3 8 1 3 . 2 2 5 6 . . 2 2 1 7 1 . . 2 1 1 1 . 1 . . . 9 8 Parts Rejected 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 2 Parts Fused 11 | . . . . . . . . . 1 . 1 2 1 . . 1 1 . . . . . . 1 . . . . . . . 2 1 Data Loss (minor) 55 | . . . . 2 2 3 . 1 . . 4 5 2 . . 2 6 2 7 1 . . . . 4 1 1 . . . 1 4 7 Data Loss (major) 36 | . . . . . 1 2 . 1 . 1 . 5 4 1 . 1 . 1 5 . . . . . 3 1 1 . . . . 4 5 Misfires 28 | . . . . . . . . . . . . 3 5 . . 2 . 2 3 . . . . 1 1 1 . . . . 1 6 3 Alerts 9 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 1 3 Misdirections 8 | . . . . . 1 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 10 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4398 | . . . 20 43 . 588 . 104 . 81 912 97 32 . 143 43 365 13 43 17 73 17 . 6 33 182 84 158 268 41 93 248 694 Projectiles 2294 | . . . 20 38 . . . . . . 18 97 32 . 70 43 322 13 43 17 73 17 . 6 33 96 84 158 147 41 18 248 660 Explosions 410 | . . . . 5 . . . . . . . . . . 73 . 43 . . . . . . . . 86 . . 94 . 75 . 34 Melee 1694 | . . . . . . 588 . 104 . 81 894 . . . . . . . . . . . . . . . . . 27 . . . . Knockbacks 39 | . . . . . . 3 . . . 1 5 . . . 3 . . . . . . . . . . . . . 2 . . 22 3 Impact 11 | . . . . . . 3 . . . 1 5 . . . . . . . . . . . . . . . . . 2 . . . . Kinetic 25 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 19 3 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Self-Inflicted Damage 630 | . . . . 57 . . . . . . . . . . 33 . . . . . . . . . . . . . . . 340 30 170 Shots 27 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 12 2 10 Rammed 6 | . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 18 | . 1 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 8 1 . 2 1 Kicked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 2 1 Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | . 150 363 402 194 181 224 140 224 . 236 148 215 205 138 359 254 284 363 421 102 144 72 230 55 196 39 . . . . 40 246 254 Average Temperature 70 | . 46 85 71 42 61 101 48 113 . 130 49 91 84 73 100 70 63 125 101 36 43 30 92 30 66 11 . . . . 15 63 86 Received Heat Transfer 5524 | . 174 138 333 504 . 30 . . . . 21 126 196 . 453 132 463 36 256 117 . 36 . . 157 27 . 96 45 180 258 495 1251 Effects 5 | . . . . . . . . . . . . . . . 3 . 1 . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . Siege Activations 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 4 12 15 Total Turns 823 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 121 42 269 338 Longest Duration 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 33 13 52 93 Robots Corrupted 56 | . . . . 1 . 4 . . . 1 11 . . . 5 . . . . . . . . . . . 2 . 2 . 8 2 20 Combat Hostiles 38 | . . . . 1 . . . . . 1 1 . . . 5 . . . . . . . . . . . 2 . . . 8 1 19 Parts Fried 86 | . . . . 2 . 9 . 1 . 1 22 . . . . . 1 . . . . . . . . . 1 . 3 . 15 2 29 Impact Corruptions 49 | . . 1 . . . 13 . 1 . 1 30 . . . . . . . . . . . . . . . . . 2 . . 1 . Robots Melted 12 | . . . 2 3 . . . . . . 1 1 1 . . . . . . . . . . . . . . 2 1 . . . 1 Combat Hostiles 9 | . . . 1 2 . . . . . . . 1 1 . . . . . . . . . . . . . . 2 1 . . . 1 Parts Melted 84 | . 8 3 13 12 . . . . . . 5 2 2 . . 1 2 . . . 1 1 . . 1 . . 15 6 2 2 . 8 Heat Transferred 47553 | 125 2934 2923 4588 5377 333 . . . . . 1173 1390 1192 . 474 700 3550 600 875 225 449 475 100 125 225 675 . 1275 2900 2657 1258 2450 8505 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 3 . 5 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Peak Influence 2511 | 20 128 . 346 650 228 167 . . . . 397 . . . . . 1211 . . . . 642 202 62 . . . . 1002 436 530 1233 2511 Initial 660 | . 13 . . 117 227 . . . . . . . . . . . . . . . . 450 194 . . . . . 205 370 175 215 660 Average 431 | 10 30 . 152 385 118 59 . . . . 170 . . . . . 510 . . . . 491 51 17 . . . . 607 276 307 757 1189 Maximum Alert Level 5 | . . . 1 2 1 . . . . . 1 . . . . . 4 . . . . 2 1 . . . . . 3 2 2 4 5 Low Security (%) 37 | 100 100 . 69 15 49 100 . . . . 65 . . . . . 33 . . . . . 77 100 . . . . . 12 33 3 . Level 1 24 | . . . 30 39 50 . . . . . 34 . . . . . 18 . . . . . 22 . . . . . 15 79 45 17 . Level 2 15 | . . . . 45 . . . . . . . . . . . . 8 . . . . 100 . . . . . . 47 7 20 25 17 Level 3 11 | . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . 36 . . 33 27 Level 4 8 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . 20 37 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 104 | . 1 . 2 9 . 3 . . . . 10 . . . . . 9 . . . . 1 . 2 . . . . 9 7 1 17 33 Investigation 9 | . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . 2 1 . . Extermination 35 | . . . . 3 . 1 . . . . 3 . . . . . 3 . . . . 1 . 2 . . . . 4 3 . 7 8 Reinforcement 29 | . 1 . . 4 . 2 . . . . 3 . . . . . 4 . . . . . . . . . . . 4 2 . 3 6 Assault 20 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 4 13 Garrison 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . 1 3 Construction Impeded 5 | . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . 1 . . . . Haulers Reinforced 6 | . . . . 2 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Distress Signals 26 | . . . 1 3 . 1 . . . . 1 . . . . . 1 . . 3 1 . . . . . . 1 . 3 7 2 2 Communications Jammed 142 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . 23 38 1 14 57 Distress Signals 141 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . 22 38 1 14 57 Times Spotted 716 | . 18 15 31 37 12 18 11 7 . 8 38 5 5 . 47 13 52 4 11 24 12 5 . 2 8 11 . 15 37 34 28 62 146 Peak Tracking Total 37 | . 3 2 5 4 5 6 11 8 . 7 8 4 3 . 37 4 8 4 4 9 5 2 . 2 4 4 . 4 6 5 16 5 20 Tactical Retreats 54 | . . 3 1 2 3 4 1 3 . 3 6 . . . 3 . 3 1 . . . . . . 1 1 . 1 2 1 1 6 8 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Traps Triggered 19 | . 3 1 4 3 . 1 . . . . 2 . . . . . 2 . . . . 1 . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 26 | . . . . . . . . . . . . . . . . . . . . 25 . . . . . 1 . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Disabled 76 | . 1 1 3 4 . 1 . . . . 4 . . 3 4 . 12 . . . . 2 . . 1 1 . 1 5 3 . 10 20 Max in Single Turn 3 | . 1 1 1 2 . 1 . . . . 1 . . 1 1 . 3 . . . . 1 . . 1 1 . 1 1 1 . 1 1 Garrison Access 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Accessed 100 | . 9 2 11 7 . 6 . . 4 . 14 1 . 1 . . 9 . 1 1 . 3 . 4 2 . 4 2 6 7 1 3 2 Terminals 55 | . 7 . 7 4 . 3 . . . . 8 . . . . . 6 . . . . 1 . 1 . . . 1 5 6 1 3 2 Fabricators 6 | . . . . 2 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . 2 . . . . 1 . . . . Recycling Units 8 | . 2 . 2 . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Garrison Access 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Total Hacks 327 | . 22 13 39 22 . 19 . . 30 . 47 1 . 5 . . 29 . 1 1 . 9 . 15 7 . 17 9 12 12 2 5 10 Successful 208 | . 7 13 25 11 . 10 . . 30 . 26 1 . 5 . . 21 . 1 1 . 2 . 8 7 . 17 9 5 6 . . 3 Failed 119 | . 15 . 14 11 . 9 . . . . 21 . . . . . 8 . . . . 7 . 7 . . . . 7 6 2 5 7 Catastrophic 21 | . 4 . 1 2 . 1 . . . . 4 . . . . . . . . . . 1 . 1 . . . . 2 2 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 150 | . 17 . 28 10 . 9 . . . . 32 . . . . . 20 . . 2 . 2 . . . . . . 10 8 2 3 7 Terminals 169 | . 17 . 27 15 . 10 . . . . 28 . . . . . 22 . . . . 2 . 2 . . . 8 10 11 2 5 10 Fabricators 21 | . . . . 6 . 6 . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 15 | . . . . 1 . 3 . . . . 5 . . . . . . . . . . . . 4 . . . . 2 . . . . Recycling Units 25 | . 5 . 9 . . . . . . . 5 . . . . . 6 . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . 2 . . . . . . . . . . . . . . . . . . 3 . 9 . . . . . . . . . Garrison Access 7 | . . . 1 . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . 1 . . . Terminal Hacks 118 | . 2 13 6 1 . 1 . . 30 . 7 1 . 5 . . 8 . 1 1 . . . . 7 . 17 9 3 3 . . 3 Record 44 | . . 12 . . . . . . 11 . . . . . . . . . . . . . . . 6 . 5 9 . 1 . . . Part Schematic 21 | . 1 . . . . . . . 9 . 1 . . 5 . . 1 . . . . . . . . . 4 . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 12 | . 1 . 2 1 . . . . 3 . . . . . . . 1 . . . . . . . . . 4 . . . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 7 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 1 . . 2 Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . 4 . 3 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Network Status 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Build 5 | . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . 2 . . . . 3 . . . . . . . . . . . . 2 . . . . 2 . . . . Scan Component 5 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . Repair 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . 6 . . . . . . . . . Insert Component 5 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . Analyze 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Seal Access 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Unauthorized Hacks 55 | . 5 . 14 6 . 4 . . . . 12 . . . . . 12 . . . . . . . . . . . . 2 . . . Terminals 43 | . 5 . 9 5 . 3 . . . . 9 . . . . . 10 . . . . . . . . . . . . 2 . . . Assimilate 7 | . . . . . . . . . . . 4 . . . . . 2 . . . . . . . . . . . . 1 . . . Botnet 8 | . . . 2 1 . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . . . Operators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Skim 27 | . 5 . 7 4 . 2 . . . . 4 . . . . . 5 . . . . . . . . . . . . . . . . Fabricators 4 | . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 5 . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Reject 3 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 4 | . . . 2 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 9 . 8 6 . 3 . . . . 14 . . . . . 7 . . . . 3 . 4 . . . . . 1 1 1 2 Full Trace Events 8 | . 1 . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 1 . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 2 3 Robots Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . 116 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . 1 . 1 . . . . . 9 . 1 . . 5 . . 1 . . . . . . 2 . . 4 . . . . 4 10 Parts Built 6 | . . . . 1 . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 246 | . . . . 25 . 106 . . . . 115 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 23 | . . . . 1 . 12 . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . Time 136 | . . . . . . 38 . . . . 19 . . . . . . . . . . . . 51 . . . . 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . parse_system 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . 1 . . . . . 1 . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total Allies 34 | . . . . . . 1 . . . . 6 . . 3 . . . . . 5 . . . . . 1 . . . 1 . 1 16 Largest Group 12 | . . . . . . 1 . . . . 2 . . 3 3 . . . . 5 3 . . . . 1 1 1 . 1 . 1 12 Highest-Rated Group 277 | . . . . . . 23 . . . . 64 . . 59 59 . . . . 277 187 . . . . 47 47 47 . 45 . 41 164 Highest-Rated Ally 65 | . . . . . . 23 . . . . 32 . . 25 25 . . . . 65 65 . . . . 47 47 47 . 45 . 41 15 Total Orders 20 | . . . . . . . . . . . 2 . . . 3 . 2 . . 3 1 . . . . . 1 . 6 2 . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 2 . . . RETURN 9 | . . . . . . . . . . . 2 . . . 3 . 1 . . . . . . . . . . . 3 . . . . Ally Attacks 182 | . . . . . . . . . . . 8 . . . 80 . . . . 14 . . . . . . . 8 . . . 8 64 Total Damage 3066 | . . . . . . . . . . . 141 . . . 1055 . . . . 369 . . . . . . . 221 . . . 180 1100 Kills 19 | . . . . . . . . . . . 2 . . . 9 . . . . 2 . . . . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabricated Assembled 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 17 | . . 2 . . . . . 1 . 2 . . 1 . . 2 . 2 2 . 2 . . . 1 2 . . . . . . . Drone Launches 23 | . . . . . . . . . . . 3 . . . 5 . 3 . . . . . . . . . . . 8 4 . . . Drone Recoveries 16 | . . . . . . . . . . . 3 . . . 3 . . . . . . . . . . . . . 6 4 . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Turns Passed 55620 | 135 2234 2842 2148 1919 788 562 134 298 25 166 1825 1362 1246 2028 5068 3011 2242 2130 1930 1495 1046 398 1574 754 2501 2743 394 1129 1785 2613 883 2836 3376 Spaces Moved 26051 | 63 965 1394 1064 710 161 1476 398 782 90 525 3051 427 422 795 1926 1250 916 888 748 757 336 192 489 302 805 1042 168 557 546 806 304 787 909 Core 8 | 2 . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 . Treads 5503 | 61 605 822 959 710 24 . . . . . 132 427 422 795 406 . . . . . . . . . 25 . . . 37 8 . . 70 Legs 13183 | . 10 . . . . . . . . . . . . . 1512 1250 916 888 748 757 336 192 489 302 780 1042 168 557 509 798 304 786 839 Wheels 1027 | . 350 572 105 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Flight 6322 | . . . . . 137 1476 398 782 90 525 2914 . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 110 120 155 156 26 26 26 26 26 26 26 240 243 243 186 143 186 186 186 175 175 175 175 240 240 240 183 185 185 210 180 210 185 Average Speed 167 | 156 194 180 160 207 57 26 26 26 26 26 38 295 282 243 216 186 187 187 188 182 175 175 205 240 244 245 198 185 235 244 231 255 242 Slowest Speed 3600 | 160 400 400 240 240 240 26 26 26 26 26 450 320 320 243 820 190 240 240 240 222 175 175 330 240 400 360 210 185 330 360 240 3600 360 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . 2 4 . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 61 | 4 98 63 73 21 96 37 66 62 75 69 58 58 60 84 87 97 27 90 78 85 46 6 95 9 69 95 60 66 39 87 13 82 50 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 15 | . 1 . 3 . . . . . 1 . . . 1 . . 1 2 . . . 1 . . . 2 . 3 . . . . . . Known Exits Taken 17 | . 1 1 1 . . 1 . . . . 1 1 1 1 . 1 1 1 1 . 1 . . . . . . 1 1 1 1 . . Unknown Exits Taken 12 | 1 . . . . . . 1 1 1 1 . . . . 1 . . . . 1 . . . 1 1 1 1 . . . . 1 . Scrap Searched 35 | . . 7 . . . . 1 8 . 1 . 3 1 2 . 2 . 1 3 . 2 . . . 2 2 . . . . . . . Spaces Dug 157 | . 1 2 . 1 6 2 3 19 . 1 14 . . . 2 2 9 19 2 1 . 1 4 2 5 . . . 11 13 2 5 30 Terrain Destroyed 976 | . 1 7 15 46 8 2 3 19 . 1 34 13 12 . 41 72 160 43 28 2 19 8 6 6 15 40 . 30 112 30 18 47 138 Melee 38 | . . . . . 3 2 1 19 . 1 12 . . . . . . . . . . . . . . . . . . . . . . Projectile 571 | . 1 7 15 9 5 . 2 . . . 7 13 12 . 29 17 56 35 28 2 19 8 6 6 15 12 . 30 52 30 9 47 99 AOE 367 | . . . . 37 . . . . . . 15 . . . 12 55 104 8 . . . . . . . 28 . . 60 . 9 . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total 35370 | 84 1174 1583 1359 961 819 1619 418 840 90 548 3585 487 443 837 2705 1901 1225 1302 1215 858 756 230 1063 325 1320 1202 210 603 835 1334 437 1419 1583 Wait 5782 | . 60 41 101 67 602 77 7 28 . 21 303 11 . . 495 550 116 363 417 12 399 5 528 6 470 108 4 19 78 368 51 343 132 Move 25990 | 62 965 1393 1063 710 157 1467 397 781 89 524 3030 426 421 794 1925 1249 915 887 747 756 335 192 488 301 804 1041 167 556 545 805 303 786 909 Hop 15 | . . . . . 1 4 . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Pick Up 342 | 7 30 24 20 23 2 15 . . . . 44 7 . 1 56 22 13 . . 4 . 2 5 2 4 1 2 1 10 7 3 12 25 Fast Attach 345 | 7 9 8 23 7 . 11 2 5 . . 25 7 1 3 26 2 18 7 6 15 . 3 4 4 10 6 6 1 18 25 15 36 35 Attach 119 | . 3 1 3 5 9 . . . . . 14 1 . 1 25 1 1 . . 2 . 1 . . 2 . 1 . 5 4 5 5 30 Detach 75 | . . 1 2 1 2 . . . . . 10 . . 1 12 1 3 . . 1 . . 1 1 . . 1 . 4 5 6 6 17 Swap 225 | 1 16 8 21 15 9 4 2 . . . 10 1 1 5 19 4 16 . . 4 . 6 4 . . 2 1 1 21 17 8 9 20 Drop 747 | 1 18 33 46 28 10 20 2 4 . . 51 11 2 5 77 43 37 12 16 21 4 9 25 7 21 12 8 1 35 40 16 71 61 Fire 1487 | 6 72 67 79 103 24 . 7 . . . 42 23 18 . 70 29 104 33 29 5 18 12 7 4 9 13 20 24 105 59 29 135 341 Melee 97 | . . . . . 3 21 1 22 1 3 46 . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 2 1 Crush 6 | . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 12 Rewire 66 | . . . . . . . . . . . . . . . . . . . . 38 . . 1 . . 19 . . . . . 8 . Trap 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 45 | . . 5 . . . . . . . . . . . 27 . . 2 . . . . . . . . . . . 6 3 1 1 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 8) 998 | -10/Materials | Lost 3 parts (2n1w) 1091 | -10/Materials | Discovered new exit (range 13) 1163 | -10/Materials | Learned Storage stockpile data 1198 | -10/Materials | Identified exit to Materials 1225 | -10/Materials | Learned Recycling recycling unit intel 1246 | -10/Materials | Build established: Scavenger-Mutant 1252 | -10/Materials | Learned 4 Recycling zone layouts 1253 | -10/Materials | Learned location of 1 exit from Recycling 1254 | -10/Materials | Identified exit to Mines 1254 | -10/Materials | Identified exit to Subcaves 1266 | -10/Materials | Learned 2 Storage zone layouts 1285 | -10/Materials | Loaded intel: 16 trap records 2195 | -10/Materials | Build established: Mutant 2370 | -10/Materials | Entered Subcaves 2371 | -10/Subcaves | Identified exit to Materials 2653 | -10/Subcaves | Build established: Scavenger-Mutant 3144 | -10/Subcaves | Discovered new exit (range 12) 3732 | -10/Subcaves | Build established: Subdweller-Mutant 3825 | -10/Subcaves | Learned Materials interactive machine intel 4031 | -10/Subcaves | Shifting Twisted Machinery released Multitool 4076 | -10/Subcaves | Visited Clippyterm 4081 | -10/Subcaves | Learned Factory garrison access intel 4192 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4195 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 4414 | -10/Subcaves | Visited 4L-MR0's lab 4440 | -10/Subcaves | Found Cargo Legs 4737 | -10/Subcaves | Build established: Mutant 5212 | -10/Subcaves | Entered Materials 5212 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5213 | -8/Materials | Loaded intel: 19 interactive machine locations 5357 | -8/Materials | Build established: Scavenger-Mutant 5622 | -8/Materials | Garrison activated, responded to threat 5771 | -8/Materials | Garrison activated, responded to threat 5831 | -8/Materials | Discovered new exit (range 15) 6568 | -8/Materials | Discovered new exit (range 12) 6702 | -8/Materials | Discovered new exit (range 16) 6801 | -8/Materials | Discovered new exit (range 15) 6836 | -8/Materials | Learned Storage emergency access door positions 6906 | -8/Materials | Learned location of 1 exit from Recycling 7017 | -8/Materials | Learned 4 Recycling zone layouts 7110 | -8/Materials | Learned location of Zion (-6) 7171 | -8/Materials | Identified exit to Factory 7296 | -8/Materials | Build established: Mutant 7360 | -8/Materials | Entered Factory 7360 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7361 | -7/Factory | Loaded intel: 4 garrison access locations 8015 | -7/Factory | Fabricated Huge Storage Unit (x1) 8144 | -7/Factory | Build established: Scavenger-Mutant 9122 | -7/Factory | Build established: Mutant 9279 | -7/Factory | Sucked down chute 9279 | -7/Factory | Entered Waste 9360 | -7/Waste | Spotted C-40 Crusher 9461 | -7/Waste | Spotted C-40 Crusher 9516 | -7/Waste | Spotted C-40 Crusher 9620 | -7/Waste | Build established: Scavenger-Mutant 9756 | -7/Waste | Spotted C-40 Crusher 9776 | -7/Waste | Crushed by falling debris 9776 | -7/Waste | System corruption reached 10% 9776 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9787 | -7/Waste | Destroyed C-40 Crusher 9790 | -7/Waste | Spotted C-40 Crusher 9791 | -7/Waste | Crushed by falling debris 9822 | -7/Waste | Lost 5 parts (2p1n1u1w) 9939 | -7/Waste | Crushed by falling debris 9970 | -7/Waste | Lost 3 parts (3u) 9995 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10020 | -7/Waste | Spotted C-40 Crusher 10047 | -7/Waste | Discovered new exit (range 16) 10067 | -7/Waste | Entered Factory 10315 | -7/Factory | Fabricated Lrn. Proton Cannon (x2) 10333 | -7/Factory | Fabricated M-28 Smith? 10347 | -7/Factory | Build established: Sprinter 10360 | -7/Factory | Identified exit to Lower Caves 10416 | -7/Factory | Discovered new exit (range 10) 10509 | -7/Factory | Discovered new exit (range 15) 10520 | -7/Factory | Discovered new exit (range 9) 10576 | -7/Factory | Repaired Imp. Light Armor Plating 10629 | -7/Factory | Entered Lower Caves 10638 | -7/Lower Caves | Spotted B-75 Beast 10705 | -7/Lower Caves | Encountered a Warlord checkpoint 10756 | -7/Lower Caves | Discovered new exit (range 15) 10763 | -7/Lower Caves | Entered another Lower Caves area 10909 | -7/Lower Caves | Spotted B-75 Beast 10933 | -7/Lower Caves | Found Alien Artifact 10933 | -7/Lower Caves | Identified Core Expander 10933 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 10999 | -7/Lower Caves | Discovered new exit (range 5) 11061 | -7/Lower Caves | Entered Data Miner 11061 | -7/Data Miner | Discovered new exit (range 6) 11066 | -7/Data Miner | Met Data Miner 11075 | -7/Data Miner | Learned location of Section 7 (-2) 11075 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11079 | -7/Data Miner | Received God Mode back door access code from Data Miner 11086 | -7/Data Miner | Entered Proximity Caves 11098 | -6/Proximity Caves | Attacked by a faux Warlord 11123 | -6/Proximity Caves | Learned Factory garrison access intel 11165 | -6/Proximity Caves | Learned 4 Factory zone layouts 11179 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11181 | -6/Proximity Caves | Discovered new exit (range 13) 11252 | -6/Proximity Caves | Entered Factory 11252 | -6/Factory | Evolved 2 slots: Utility x2 11253 | -6/Factory | Identified exit to Lower Caves 11254 | -6/Factory | Loaded intel: 4 garrison access locations 11281 | -6/Factory | Found Exp. Targeting Computer 11346 | -6/Factory | Discovered new exit (range 14) 11498 | -6/Factory | Discovered new exit (range 9) 11525 | -6/Factory | Incoming investigation squad redirected 11580 | -6/Factory | Fabricated Combat Drone Bay? 11599 | -6/Factory | Repaired Imp. Light Armor Plating 11709 | -6/Factory | Build established: Hacker-Sprinter 12039 | -6/Factory | Discovered new exit (range 5) 12040 | -6/Factory | Identified exit to Factory 12048 | -6/Factory | Fabricated Plasma Cutter? 12129 | -6/Factory | Spotted B-75 Beast 12212 | -6/Factory | Discovered exit to Lower Caves (range 16) 12661 | -6/Factory | System corruption reached 10% 13077 | -6/Factory | Entered Lower Caves 13360 | -6/Lower Caves | Encountered a Warlord checkpoint 13574 | -6/Lower Caves | Build established: Mutant 14292 | -6/Lower Caves | Discovered new exit (range 7) 14314 | -6/Lower Caves | Identified exit to Lower Caves 14439 | -6/Lower Caves | Entered another Lower Caves area 14897 | -6/Lower Caves | Encountered a Warlord checkpoint 15350 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15651 | -6/Lower Caves | Discovered new exit (range 9) 15682 | -6/Lower Caves | Identified exit to Zion 15685 | -6/Lower Caves | Entered Zion 15726 | -6/Zion | Build established: Scavenger-Mutant 15774 | -6/Zion | System corruption cleaned by Quarantine Array 15825 | -6/Zion | Discovered new exit (range 16) 15926 | -6/Zion | Given the Hacking Drone Bay 15933 | -6/Zion | Found Prototype Device 15934 | -6/Zion | Identified Hacking Drone Bay 16347 | -6/Zion | Gained Derelict followers 16770 | -6/Zion | Met Imprinter 17703 | -6/Zion | Discovered new exit (range 5) 17706 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17710 | -6/Zion | Identified exit to Deep Caves 17713 | -6/Zion | Entered Deep Caves 17713 | -6/Deep Caves | Accompanied by 3 allies 18008 | -6/Deep Caves | Build established: Scavenger-Skirmisher 18202 | -6/Deep Caves | Z-Facility disabled 18232 | -6/Deep Caves | Attacked by Z-Imprinter 18257 | -6/Deep Caves | Destroyed Z-Imprinter 18316 | -6/Deep Caves | Found Prototype Protection 18316 | -6/Deep Caves | Identified Zio. Weapon Casing 18331 | -6/Deep Caves | Found Prototype Device 18332 | -6/Deep Caves | Identified Zio. Metafield Generator 18380 | -6/Deep Caves | Build established: Scavenger-Tank 18598 | -6/Deep Caves | Lost 3 allies 19006 | -6/Deep Caves | Found Zio. Weapon Casing 19040 | -6/Deep Caves | Found Prototype Protection 19040 | -6/Deep Caves | Identified Zio. Heavy Carapace 19469 | -6/Deep Caves | Discovered new exit (range 6) 19713 | -6/Deep Caves | Spotted AG-39498 19744 | -6/Deep Caves | Destroyed AG-39498 19977 | -6/Deep Caves | Found Zio. Weapon Casing 20002 | -6/Deep Caves | Build established: Scavenger-Mutant 20402 | -6/Deep Caves | Spotted AG-42353 20447 | -6/Deep Caves | Destroyed AG-42353 20475 | -6/Deep Caves | Lost 3 parts (1p2u) 20506 | -6/Deep Caves | Exposed GOLEM chamber 20507 | -6/Deep Caves | Triggered Deep Caves wall 20507 | -6/Deep Caves | Spotted AS-93346 20515 | -6/Deep Caves | Destroyed AS-93346 20521 | -6/Deep Caves | Spotted AS-97390 20525 | -6/Deep Caves | Destroyed AS-97390 20554 | -6/Deep Caves | Destroyed 33 combat bots 20566 | -6/Deep Caves | Found Corrupted Mobile Assembly Unit 20599 | -6/Deep Caves | Found GOLEM Unit 20733 | -6/Deep Caves | Found GOLEM Unit 21209 | -6/Deep Caves | Build established: Golem 21253 | -6/Deep Caves | Attached Cargo Legs, gained temporary slots: Utility x2 21270 | -6/Deep Caves | Found GOLEM Unit 21436 | -6/Deep Caves | Found GOLEM Unit 21444 | -6/Deep Caves | Found GOLEM Unit 21915 | -6/Deep Caves | Found Zio. Weapon Casing 21942 | -6/Deep Caves | Found Zio. Weapon Casing 22033 | -6/Deep Caves | Found Zio. Weapon Casing 22196 | -6/Deep Caves | Found Surveybot 24 Chip 22781 | -6/Deep Caves | Entered Proximity Caves 22788 | -5/Proximity Caves | Core integrity fell below 50% 22940 | -5/Proximity Caves | Spotted B-75 Beast 22949 | -5/Proximity Caves | Destroyed B-75 Beast 23282 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 23351 | -5/Proximity Caves | Learned location of Armory (-3) 23557 | -5/Proximity Caves | Ambushed by research squad 24435 | -5/Proximity Caves | Discovered exit to Factory (range 5) 25792 | -5/Proximity Caves | Entered Factory 25792 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 25793 | -5/Factory | Identified exit to Upper Caves 26315 | -5/Factory | Build established: Hacker-Golem 26320 | -5/Factory | Learned Testing terminal intel 26370 | -5/Factory | Learned Testing machine intel 26411 | -5/Factory | Learned Extension emergency access door positions 26443 | -5/Factory | Learned Research security intel 26479 | -5/Factory | Identified exit to Factory 26493 | -5/Factory | Learned Quarantine emergency access door positions 26551 | -5/Factory | Learned Armory repair station intel 27001 | -5/Factory | Cargo convoy interrupted 27047 | -5/Factory | Incoming assault squad redirected 27292 | -5/Factory | First assault squad dispatched 27312 | -5/Factory | Incoming assault squad redirected 27493 | -5/Factory | Found Prototype Device 27493 | -5/Factory | Identified Active Sensor Suite 27895 | -5/Factory | Build established: Golem 28034 | -5/Factory | Entered Upper Caves 28035 | -5/Upper Caves | Identified exit to Upper Caves 28295 | -5/Upper Caves | Learned 8 Factory zone layouts 28560 | -5/Upper Caves | Learned Factory stockpile data 30164 | -5/Upper Caves | Entered another Upper Caves area 30168 | -5/Upper Caves | Discovered exit to Factory (range 7) 30570 | -5/Upper Caves | Learned 4 Factory zone layouts 31171 | -5/Upper Caves | Spotted B-75 Beast 31236 | -5/Upper Caves | Encountered a Warlord checkpoint 31862 | -5/Upper Caves | Discovered new exit (range 16) 32092 | -5/Upper Caves | Identified exit to Warlord 32094 | -5/Upper Caves | Entered Warlord 32162 | -5/Warlord | System corruption cleaned by Quarantine Array 32512 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 32568 | -5/Warlord | Visited the Vortex Lab 32571 | -5/Warlord | Warlord's base attacked by MAIN.C 32575 | -5/Warlord | Found Prototype Energy Gun 32575 | -5/Warlord | Identified Vortex Rifle 32583 | -5/Warlord | Found Prototype Piercing Weapon 32583 | -5/Warlord | Identified Vortex Lance 32589 | -5/Warlord | Found Prototype Energy Cannon 32589 | -5/Warlord | Identified Vortex Cannon 32620 | -5/Warlord | Build established: Commander-Golem 32921 | -5/Warlord | Warlord forces counterattacked 33118 | -5/Warlord | Found Prototype Device 33118 | -5/Warlord | Identified Minesniffer Drone Bay 33136 | -5/Warlord | Met Warlord 33153 | -5/Warlord | Opened Warlord's prototype stash 33164 | -5/Warlord | Found Prototype Device 33164 | -5/Warlord | Identified Exp. Cloaking Device 33197 | -5/Warlord | Found Prototype Processor 33246 | -5/Warlord | Warlord base infiltrated, sounded retreat 33252 | -5/Warlord | Spotted Executioner 33352 | -5/Warlord | Spotted Striker 33553 | -5/Warlord | Discovered new exit (range 14) 33571 | -5/Warlord | Spotted B-75 Beast 33571 | -5/Warlord | Spotted B-86 Titan 33580 | -5/Warlord | Destroyed B-75 Beast 33589 | -5/Warlord | Entered Proximity Caves 33589 | -4/Proximity Caves | Accompanied by 3 allies 33679 | -4/Proximity Caves | Spotter reported a threat 33755 | -4/Proximity Caves | Learned location of 1 exit from Research 33755 | -4/Proximity Caves | Spotted B-86 Titan 33760 | -4/Proximity Caves | Destroyed B-86 Titan 33870 | -4/Proximity Caves | Build established: Golem 33874 | -4/Proximity Caves | Learned location of Testing (-2) 33889 | -4/Proximity Caves | Spotter reported a threat 33942 | -4/Proximity Caves | Spotter reported a threat 34154 | -4/Proximity Caves | Discovered exit to Factory (range 9) 34635 | -4/Proximity Caves | Entered Factory 34635 | -4/Factory | Evolved 2 slots: Utility x2 34636 | -4/Factory | Identified exit to Research 34771 | -4/Factory | Identified Spectral Analyzer 34876 | -4/Factory | Discovered exit to Research (range 16) 34885 | -4/Factory | Search patrols dispatched 35004 | -4/Factory | Build established: Scavenger-Golem 35033 | -4/Factory | Sucked down chute 35033 | -4/Factory | Entered Waste 35033 | -4/Waste | The area was eerily silent 35386 | -4/Waste | Build established: Golem 35543 | -4/Waste | Discovered new exit (range 13) 35566 | -4/Waste | Found Damper Plating 36607 | -4/Waste | Entered Factory 36844 | -4/Factory | Repaired Broken Biometal Heavy Treads 37066 | -4/Factory | Discovered new exit (range 15) 37284 | -4/Factory | Discovered exit to Research (range 15) 37361 | -4/Factory | Entered Upper Caves 37393 | -4/Upper Caves | Learned location of Quarantine (-3) 37598 | -4/Upper Caves | Learned 8 Factory zone layouts 37598 | -4/Upper Caves | Learned Research terminal intel 37598 | -4/Upper Caves | Learned Factory garrison access intel 37598 | -4/Upper Caves | Learned Extension garrison access intel 37945 | -4/Upper Caves | Lost 3 allies 38522 | -4/Upper Caves | Discovered new exit (range 10) 39862 | -4/Upper Caves | Entered another Upper Caves area 40588 | -4/Upper Caves | Discovered new exit (range 11) 40636 | -4/Upper Caves | Learned Research garrison access intel 40730 | -4/Upper Caves | Learned Research terminal intel 40887 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 41984 | -4/Upper Caves | Discovered exit to Research (range 6) 42605 | -4/Upper Caves | Entered Zhirov 42605 | -4/Zhirov | Accompanied by 1 ally 42608 | -4/Zhirov | Discovered new exit (range 3) 42646 | -4/Zhirov | Met Zhirov 42686 | -4/Zhirov | Learned location of Command (-1) 42705 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 42739 | -4/Zhirov | Found Alien Artifact 42739 | -4/Zhirov | Identified Integrated Dissipator 42739 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 42767 | -4/Zhirov | Found Alien Artifact 42999 | -4/Zhirov | Entered Proximity Caves 42999 | -3/Proximity Caves | Accompanied by 1 ally 43141 | -3/Proximity Caves | Spotter reported a threat 43235 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 43536 | -3/Proximity Caves | Attracted the attention of an 0b10 base 43588 | -3/Proximity Caves | Learned Research terminal intel 43588 | -3/Proximity Caves | Learned Factory terminal intel 43588 | -3/Proximity Caves | Learned Research security intel 43588 | -3/Proximity Caves | Learned Factory security intel 43588 | -3/Proximity Caves | Learned Factory emergency access door positions 44128 | -3/Proximity Caves | Entered Research 44128 | -3/Research | Evolved 2 slots: Utility x2 44129 | -3/Research | Identified exit to Armory 44130 | -3/Research | Identified exit to Quarantine 44132 | -3/Research | Loaded intel: 22 terminal locations 44133 | -3/Research | Loaded intel: 3 garrison access locations 44199 | -3/Research | Repaired Lyr. Heavy Armor Plating 44433 | -3/Research | Build established: Hacker-Golem 44784 | -3/Research | Discovered new exit (range 6) 44858 | -3/Research | Found Prototype Device 44858 | -3/Research | Identified Imp. Particle Accelerator 44967 | -3/Research | Destroyed 7 combat bots 44998 | -3/Research | Build established: Infiltrator-Golem 45099 | -3/Research | Lost 3 parts (3u) 45397 | -3/Research | Found Prototype Launcher 45397 | -3/Research | Identified Tesla Bomb Launcher 45404 | -3/Research | Found Tesla Bomb Launcher 45878 | -3/Research | First assault squad dispatched 45886 | -3/Research | Build established: Hacker-Golem 45913 | -3/Research | Entered Quarantine 46288 | -3/Quarantine | Found Prototype Device 46288 | -3/Quarantine | Identified Adv. Kinecellerator 46987 | -3/Quarantine | Found Alien Artifact 47233 | -3/Quarantine | Found Alien Artifact 47233 | -3/Quarantine | Identified Core Reset Matrix 47233 | -3/Quarantine | Identified Transdimensional Reconstructor 47233 | -3/Quarantine | Identified Subatomic Replicator 47233 | -3/Quarantine | Used Core Reset Matrix 47237 | -3/Quarantine | Detected hypermatrix surge 47237 | -3/Quarantine | Sensed 11 artifacts in vicinity 47366 | -3/Quarantine | Incoming investigation squad redirected 48157 | -3/Quarantine | Discovered new exit (range 8) 48244 | -3/Quarantine | Identified exit to Research 48526 | -3/Quarantine | Entered Research 48526 | -2/Research | Warlord forces began assault on 0b10 48526 | -2/Research | Evolved 2 slots: Utility x2 48636 | -2/Research | Research machine network offline 48793 | -2/Research | Spotted Striker 48857 | -2/Research | Borebot progress halted 48977 | -2/Research | Found Unknown Device 48977 | -2/Research | Identified Quantum Capacitor 49096 | -2/Research | Spotted Striker 49102 | -2/Research | Spotted Executioner 49102 | -2/Research | Spotted Striker 49104 | -2/Research | Spotted Striker 49108 | -2/Research | Spotted Executioner 49131 | -2/Research | Destroyed Striker 49135 | -2/Research | Destroyed Striker 49137 | -2/Research | Destroyed Executioner 49137 | -2/Research | Destroyed Striker 49143 | -2/Research | Destroyed Executioner 49174 | -2/Research | Destroyed 16 combat bots 49182 | -2/Research | Discovered new exit (range 15) 49183 | -2/Research | Lost 9 parts (1p1n5u2w) 49248 | -2/Research | Found Prototype Device 49248 | -2/Research | Identified Exp. Transmission Jammer 49252 | -2/Research | Found Exp. Transmission Jammer 49289 | -2/Research | Identified exit to Access 49302 | -2/Research | Discovered new exit (range 14) 49327 | -2/Research | Identified exit to Testing 49404 | -2/Research | Borebot progress halted 49409 | -2/Research | Entered Testing 49435 | -2/Testing | Lost 12 allies 49515 | -2/Testing | Build established: Scavenger-Golem 49693 | -2/Testing | Found Prototype Device 49693 | -2/Testing | Identified 2N-1CE's Frost Array 50022 | -2/Testing | Found Prototype Device 50022 | -2/Testing | Identified Exp. Focal Shield 50046 | -2/Testing | Spotted Striker 50048 | -2/Testing | Spotted Striker 50052 | -2/Testing | Destroyed Striker 50057 | -2/Testing | Destroyed Striker 50060 | -2/Testing | Spotted Alpha 7 50071 | -2/Testing | Garrison activated, responded to threat 50079 | -2/Testing | Destroyed Alpha 7 50191 | -2/Testing | Found Prototype Device 50191 | -2/Testing | Identified Thermal Barrier 50419 | -2/Testing | Build established: Hacker-Golem 50491 | -2/Testing | Found Prototype Protection 50493 | -2/Testing | Identified Centrium Heavy Armor Plating 50601 | -2/Testing | Spotted PX-L69PTIWPLL 50623 | -2/Testing | Destroyed PX-L69PTIWPLL 50653 | -2/Testing | Found Exp. Transmission Jammer 50706 | -2/Testing | First assault squad dispatched 50906 | -2/Testing | Found Prototype Device 50906 | -2/Testing | Identified Exp. Thermal Defense Suite 50961 | -2/Testing | Found Prototype Energy Cannon 50961 | -2/Testing | Identified Potential Cannon 51464 | -2/Testing | Discovered exit to Access (range 24) 51753 | -2/Testing | Spotted Alpha 7 51773 | -2/Testing | System corruption reached 10% 51777 | -2/Testing | Core integrity fell below 50% 51786 | -2/Testing | Destroyed Alpha 7 51858 | -2/Testing | Spotted Fortress 52016 | -2/Testing | Discovered new exit (range 6) 52231 | -2/Testing | Incoming assault squad redirected 52245 | -2/Testing | Entered Section 7 52246 | -2/Section 7 | Sensed 20 artifacts in vicinity 52265 | -2/Section 7 | Spotted S7 Guard 52274 | -2/Section 7 | Destroyed S7 Guard 52314 | -2/Section 7 | Found Core Physics Calibrator 52438 | -2/Section 7 | Spotted S7 Guard 52453 | -2/Section 7 | Destroyed S7 Guard 52472 | -2/Section 7 | Found Prototype Protection 52472 | -2/Section 7 | Identified Hvy. Regenerative Plating 52510 | -2/Section 7 | Found Core Regenerator 52510 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 52554 | -2/Section 7 | Spotted B-90 Cyclops 52741 | -2/Section 7 | Build established: Alien-Golem 53148 | -2/Section 7 | Build established: Scavenger-Golem 53188 | -2/Section 7 | Found Integrity Redistributor 53255 | -2/Section 7 | Spotted S7 Guard 53280 | -2/Section 7 | Found Core Membrane 53280 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 53308 | -2/Section 7 | Destroyed S7 Guard 53322 | -2/Section 7 | Found Hvy. Regenerative Plating 53503 | -2/Section 7 | Spotted S7 Guard 53569 | -2/Section 7 | Scanned by Researcher 53991 | -2/Section 7 | Found Core Reset Matrix 53994 | -2/Section 7 | Sensed 15 artifacts in vicinity 54039 | -2/Section 7 | First assault squad dispatched 54062 | -2/Section 7 | Found Integrated Dissipator 54063 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 54081 | -2/Section 7 | Spotted Alpha 7 54151 | -2/Section 7 | Found Integrity Redistributor 54201 | -2/Section 7 | Spotted Alpha 7 54233 | -2/Section 7 | Destroyed Alpha 7 54265 | -2/Section 7 | Incoming assault squad redirected 54295 | -2/Section 7 | Destroyed Alpha 7 54315 | -2/Section 7 | Lost 3 parts (3u) 54347 | -2/Section 7 | Found Prototype Processor 54347 | -2/Section 7 | Identified Exp. Target Analyzer 54354 | -2/Section 7 | Found Prototype Processor 54354 | -2/Section 7 | Identified Exp. Targeting Computer 54405 | -2/Section 7 | Spotted B-99 Colossus 54457 | -2/Section 7 | Destroyed B-99 Colossus 54553 | -2/Section 7 | Intercept squad dispatched 54555 | -2/Section 7 | Found Core Expander 54555 | -2/Section 7 | Installed Core Expander, added new Utility slot 54567 | -2/Section 7 | Spotted Tracker 54568 | -2/Section 7 | Spotted Tracker 54573 | -2/Section 7 | Destroyed Tracker 54600 | -2/Section 7 | Spotted Combat Programmer 54601 | -2/Section 7 | Spotted Combat Programmer 54616 | -2/Section 7 | Destroyed Combat Programmer 54699 | -2/Section 7 | Allies destroyed Tracker 54704 | -2/Section 7 | Found Prototype Device 54704 | -2/Section 7 | Identified Exp. Phase Shifter 54779 | -2/Section 7 | Found LRC Matter Compressor 54779 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 54802 | -2/Section 7 | Found LRC Insulator 54802 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 54807 | -2/Section 7 | Found LRC Matter Compressor 54807 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 54894 | -2/Section 7 | Build established: Alien-Gunner 54920 | -2/Section 7 | Incoming assault squad redirected 54931 | -2/Section 7 | Lost 12 allies 55107 | -2/Section 7 | Warped through subspace 55122 | -2/Section 7 | Incoming assault squad redirected 55130 | -2/Section 7 | Lost 3 parts (3u) 55200 | -2/Section 7 | Destroyed Combat Programmer 55287 | -2/Section 7 | Build established: Alien-Golem 55291 | -2/Section 7 | High security lockdown imminent 55371 | -2/Section 7 | High security lockdown engaged 55451 | -2/Section 7 | Destroyed 9 combat bots 55501 | -2/Section 7 | Intercept squad dispatched 55502 | -2/Section 7 | Spotted Tracker 55503 | -2/Section 7 | Spotted Tracker 55506 | -2/Section 7 | Spotted Executioner 55537 | -2/Section 7 | Spotted Combat Programmer 55538 | -2/Section 7 | Spotted Combat Programmer 55540 | -2/Section 7 | Destroyed Tracker 55548 | -2/Section 7 | Spotted Executioner 55561 | -2/Section 7 | Destroyed 11 combat bots 55578 | -2/Section 7 | Core integrity fell below 20% 55585 | -2/Section 7 | Spotted Investigator 55590 | -2/Section 7 | Destroyed Investigator 55608 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+150) 55609 | -2/Section 7 | Released all parts (19) 55621 | -2/Section 7 | Destroyed by Tracker with Linked Autogun Last Messages --------------- 55612_ G-73 Enforcer stasis bubble strength at 131. 55612_ Stasis bubble strength at 176. 55613_ G-73 Enforcer misfires. 55613_ EMDS Slug penetrates Wall. 55613_ Stasis bubble strength at 170. 55614_ Stasis bubble strength at 164. 55615_ Penetrated by EMDS Slug. 55615_ Stasis bubble strength at 158. 55616_ Penetrated by EMDS Slug. 55616_ Core Membrane filtered system corruption (1). 55616_ Stasis bubble strength at 152. 55617_ Stasis bubble strength at 146. 55618_ Stasis bubble strength at 140. 55619_ Penetrated by EMDS Slug. 55619_ Core Membrane filtered system corruption (3). 55619_ Stasis bubble strength at 134. 55620_ Stasis bubble strength at 128. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????????????################ | | ?????????""?????????????????????"""""""" | | ??????????R ?????????########? | | ?????????????" ??????# # # #? | | ???????????????? ??##/ #" | | ??##########"##/### #=%!*! # | | % *=%/=% % !%!=!%= g | | =!=%%= *===*@=!=" | | ################# =[!%*!! # | | ????????????????## !%%%%! ##? | | ????????????? =[=! ##?? | | ???????????# * ???? " | | ??????????#" # ???? """ | | ??????????## ?## =* ##???? " | | ???????????# ????#=%[ ###????? " ?? ? | | ???????????# ?????# #???????? ?????? | | ???????????#???????#=*= #???????? """""" ???? | | ???????????????????#%[%m #????????? "??????????? | | ???????????????????#%!! #????????? "??????????? | | ???????????????????#s #?????????? ??????????? | | ???????????????????# gg #?????????? ?????????? | | ???????????????????# #?????? """????????? | | ???????????????????# #?????? "??????????? | | ???????????#+##+#### #????? """"""?????? | | ???????????# ###??? ??????? | | ???????????+ "#??? ??? ??? | | ???????????# "#??" ???? ? | | ???????????# ###??" ????? | | ???????????######## #????" ?????? | | ??????????????????# =[=%[#????" ??????? | | ??????????????????# [%%[=#???#" "??????? ? | | ??????????????????# *=[%#???# "?????"? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Energy Generation 69 Energy Capacity 1950 Matter Stores 550 Matter Capacity 600 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 22 Cloak Strength 4 Additional Mass Support 20 Corruption Block 20 Armor Coverage 2600 Resistance: KI 25 Resistance: TH 50 Resistance: EX 50 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 64 Targeting Accuracy 20 Melee Accuracy 6 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 40 Offensive Hacking 34 Defensive Hacking 28 Authchip Count 1 Item Schematics ----------------- Enh. Force Rifle | -2/Section 7 | Archive Prc. Energy Filter | -2/Section 7 | Archive Hvy. Wave Gun | -2/Section 7 | Archive Enh. Armored Medium Treads | -2/Section 7 | Archive Robot Schematics ------------------ R-10 Processor | -2/Section 7 | Archive Fabricated ------------ Huge Storage Unit | x1 | -7/Factory | Authchip Lrn. Proton Cannon | x2 | -7/Factory | Preloaded M-28 Smith | x1 | -7/Factory | Preloaded Combat Drone Bay | x1 | -6/Factory Plasma Cutter | x2 | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Core Regenerator Core Membrane LRC Matter Compressor LRC Insulator Transdimensional Reconstructor Core Physics Calibrator Integrity Redistributor Achievements -------------- No Explosion For You Sniper Challenges ------------ None Game ------ Seed SwarmLobotomyLog Manual? 0 Play Time 06:51:00 Cumulative 376.7 hours Start 2024.10.12 @ 15:43:56 End 2024.10.17 @ 11:19:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 260 Adventurer 5 Explorer 0 Win Type - Total 9 Types 4/0/5/0/0/0/0/0/0 Lore% 72 Gallery% 87 Achievement% 72 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2149295-14de-4921-8815-3ae29bc09dff