Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.02 @ 23:33:08 Player: ZOT Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (616) 616 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4676 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 254/300 Energy 82/100 System Corruption 0% Temperature Cool (15) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Signal Interpreter Improved Weapon Shielding Authchip [Propulsion] Improved Spread Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Reaction Control System Improved System Shield > --- WEAPON ----------- Improved Spread Laser Remote Datajack > --- INVENTORY -------- Improved Titanium Leg Signal Interpreter Improved Weapon Shielding Authchip [Propulsion] [Rating: 43] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Improved Titanium Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Power Shielding Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . 2 . . . . Utility 5 | . . . . 2 1 . 2 Weapon . | . . . . . . . . Parts Attached 48 | 9 . 4 4 8 3 11 9 Power 8 | 1 . 1 1 2 . 3 . Engine 6 | 1 . 1 1 2 . 1 . Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 16 | 2 . . 3 . 2 7 2 Treads . | . . . . . . . . Leg 4 | . . . . . 1 3 . Wheel 5 | 2 . . 3 . . . . Hover . | . . . . . . . . Flight 7 | . . . . . 1 4 2 Utility 11 | 3 . . . 4 . 1 3 Device 6 | 2 . . . 1 . 1 2 Storage 1 | 1 . . . . . . . Processor 2 | . . . . 2 . . . Hackware 1 | . . . . . . . 1 Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 13 | 3 . 3 . 2 1 . 4 Energy Gun 3 | . . 1 . . 1 . 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 4 | 2 . 2 . . . . . Ballistic Cannon 1 | . . . . 1 . . . Launcher . | . . . . . . . . Special Weapon 2 | 1 . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 2 | . . . . . 1 . 1 Parts Lost 35 | . . 1 . 13 . 8 13 Power 4 | . . . . 1 . 1 2 Propulsion 13 | . . . . 4 . 4 5 Utility 9 | . . . . 4 . 2 3 Weapon 9 | . . 1 . 4 . 1 3 Highest Loss Streak 11 | . . 1 . 7 . 8 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 74 | . 100 99 98 73 26 41 45 Engine 6 | . 14 14 10 4 . 1 . Core 1 | . . . . . . 2 10 Leg 1 | . . . . . 2 11 . Wheel 19 | . 28 28 43 21 . . . Flight 3 | . . . . . 2 9 19 Device 16 | . 28 28 22 17 . . 4 Processor 3 | . . . . 10 7 2 . Protection 2 | . . . . 5 7 7 2 Energy Gun 5 | . . 8 11 6 6 3 1 Ballistic Gun 7 | . 14 14 11 6 . . . Special Weapon 2 | . 14 4 . . . . 2 Naked Turns . | . . . . . . . . Heaviest Build 23 | 13 8 18 18 19 5 13 23 Greatest Support 80 | 20 20 20 40 40 20 80 24 Greatest Overweight (x) 2 | . . . . 2 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 Most Carried 7 | 7 5 5 5 5 5 5 5 Average Carried 4 | 3 4 4 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 4 4 4 5 Class Distribution -------------------- 58% | Mutant 38% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Jun Mat Min Mat Mat Fac DSF Fac Matter Collected 681 | 257 . 138 55 96 . 49 86 Remotely . | . . . . . . . . Salvage Created 667 | 86 . 74 70 343 . . 94 Parts 48 | 6 . 9 6 21 . . 6 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Combat Hostiles Destroyed 19 | . . 5 1 9 . . 4 Guns 14 | . . 5 1 6 . . 2 Cannons 3 | . . . . 3 . . . AOE 2 | . . . . . . . 2 Classes Destroyed 7 | 2 . 1 2 2 . . . Tunneler 2 | 2 . . . . . . . Recycler 1 | 1 . . . . . . . Operator 1 | . . . . 1 . . . Watcher 1 | . . . 1 . . . . Swarmer 11 | . . 5 . 3 . . 3 Grunt 5 | . . . . 4 . . 1 Sentry 3 | . . . 1 2 . . . Best Kill Streak 4 | 2 . 3 2 4 . . 3 Combat Bots Only 4 | . . 3 1 4 . . 3 Max Kills in Single Turn 2 | 1 . 2 1 1 . . 1 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Damage Taken 3735 | . . 185 108 979 . 1079 1384 Core 1606 | . . 35 14 433 . 270 854 Absorbed by Shields 22 | . . . . . . 22 . Redirected to Shielding 48 | . . . . 5 . 35 8 Regen/Repaired (Parts) 9 | . . . . . . . 9 Core Remaining (%) 72 | 100 . 86 96 21 . 61 . Volleys Fired 70 | 5 3 10 5 32 . . 15 Largest 2 | 2 2 2 2 2 . . 1 Hottest 120 | 40 120 120 95 95 . . 75 Shots Fired 100 | 10 5 16 10 44 . . 15 Gun 80 | 10 3 13 10 35 . . 9 Cannon 13 | . . . . 9 . . 4 Launcher . | . . . . . . . . Special 7 | . 2 3 . . . . 2 Kinetic 61 | 10 3 11 5 32 . . . Thermal 33 | . 2 5 5 12 . . 9 Explosive . | . . . . . . . . Electromagnetic 4 | . . . . . . . 4 Robot Hit Streak 13 | 8 13 3 11 12 . . 5 Robot Miss Streak 6 | . . 5 . 5 . . 6 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . Shots Hit Robots 77 | 8 5 6 8 35 . . 15 Core Hits 52 | 3 . 5 2 28 . . 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . 2 . . . Burn 2 | . . . . 2 . . . Melee Attacks 6 | . . . . 3 . . 3 Impact . | . . . . . . . . Slashing 3 | . . . . . . . 3 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1312 | 102 85 88 146 567 . . 324 Guns 881 | 102 37 88 146 369 . . 139 Cannons 249 | . . . . 176 . . 73 Explosions 46 | . . . . . . . 46 Melee 60 | . . . . . . . 60 Ramming 28 | . . . . 22 . . 6 Kinetic 625 | 102 37 67 41 378 . . . Thermal 480 | . 48 21 105 167 . . 139 Explosive 46 | . . . . . . . 46 Electromagnetic 73 | . . . . . . . 73 Impact . | . . . . . . . . Slashing 60 | . . . . . . . 60 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 . . . Average Corruption 1 | . . . . 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 5 | . . . . 5 . . . Impact . | . . . . . . . . Kinetic 4 | . . . . 4 . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 12 | . . . . 10 . . 2 Shots . | . . . . . . . . Rammed 6 | . . . . 4 . . 2 Targets Rammed 6 | . . . . 4 . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 289 | . 20 78 147 246 . . 289 Average Temperature 89 | . 11 23 63 102 . . 117 Received Heat Transfer 831 | . . . 54 441 . 72 264 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 1 . . . Heat Transferred 886 | . 100 37 185 444 . . 120 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Peak Influence 334 | 15 9 114 141 334 142 114 254 Initial 142 | . 9 3 44 59 142 99 25 Average 94 | 6 9 48 84 163 142 78 132 Maximum Alert Level 1 | . . . . 1 . . 1 Low Security (%) 81 | 100 100 100 100 49 100 100 57 Level 1 18 | . . . . 50 . . 42 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . . 1 3 . 1 3 Investigation 2 | . . . . 1 . . 1 Extermination . | . . . . . . . . Reinforcement 5 | . . . 1 2 . 1 1 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Distress Signals 3 | . . . 1 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . . 6 5 30 . 9 17 Peak Tracking Total 15 | . . 3 3 15 . 7 9 Tactical Retreats 8 | . . . 1 3 . 2 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Traps Triggered 3 | . . . 1 . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Jun Mat Min Mat Mat Fac DSF Fac Machines Disabled 3 | . . . . . . . 3 Max in Single Turn 3 | . . . . . . . 3 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Machines Accessed 8 | . 1 . 1 4 1 . 1 Terminals 4 | . 1 . 1 1 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 14 | . 1 . 1 8 1 . 3 Successful 10 | . . . . 7 1 . 2 Failed 4 | . 1 . 1 1 . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 5 | . 1 . 1 2 1 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . . 3 Recycling Units 1 | . . . . 1 . . . Scanalyzers 4 | . . . . 4 . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 3 | . . . . 2 1 . . Open DSF 1 | . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . Alert Level 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer 3 | . . . . 3 . . . Insert Component 1 | . . . . 1 . . . Analyze 2 | . . . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . 1 2 1 . 1 Full Trace Events 2 | . . . . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 44 | . . . . . . . 44 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Jun Mat Min Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . 1 . . 1 Non-combat 1 | . . . . . . . 1 Combat 1 | . . . . 1 . . . Robot Hacks Applied 2 | . . . . 1 . . 1 parse_system 2 | . . . . 1 . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 . . . . . Highest-Rated Group 39 | . . 39 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . 7 . . . . . Total Damage 62 | . . 62 . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Jun Mat Min Mat Mat Fac DSF Fac Turns Passed 1443 | 97 118 267 182 369 74 152 184 Spaces Moved 1474 | 71 131 278 189 343 74 151 237 Core 171 | 1 . . . 101 54 . 15 Treads . | . . . . . . . . Legs 86 | . . . . . 17 69 . Wheels 910 | 70 131 278 189 242 . . . Hover . | . . . . . . . . Flight 307 | . . . . . 3 82 222 Fastest Speed 31 | 50 80 80 80 50 50 31 31 Average Speed 71 | 79 80 80 80 72 93 81 33 Slowest Speed 150 | 80 80 80 80 150 130 140 117 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 20 64 22 46 3 92 9 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 8 | . . 3 . . . . 5 Melee . | . . . . . . . . Projectile 3 | . . 3 . . . . . AOE 5 | . . . . . . . 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Total 1741 | 102 135 300 209 419 78 178 320 Wait 77 | . . 5 8 17 . . 47 Move 1467 | 70 130 277 188 342 73 150 237 Hop . | . . . . . . . . Pick Up 48 | 15 1 1 4 9 2 9 7 Fast Attach 7 | . . 2 . . 1 2 2 Attach 35 | 8 . . 4 6 2 9 6 Detach 1 | . . . . . . 1 . Swap 6 | 1 . 2 . 2 . . 1 Drop 12 | 3 1 3 . 4 . 1 . Fire 70 | 5 3 10 5 32 . . 15 Melee 6 | . . . . 3 . . 3 Ram 6 | . . . . 4 . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 6 | . . . . . . 6 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 16) 98 | -11/Junkyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 16) 216 | -10/Materials | Entered Mines 229 | -10/Mines | Found a hidden stash of uninstalled traps 304 | -10/Mines | Build established: Mutant 444 | -10/Mines | Discovered new exit (range 8) 468 | -10/Mines | Assembled infested the area 473 | -10/Mines | Assisted by a Guerilla fighting off Assembled 483 | -10/Mines | Entered Materials 483 | -9/Materials | Evolved 2 slots: Propulsion x2 609 | -9/Materials | Build established: Scavenger-Mutant 634 | -9/Materials | Discovered new exit (range 9) 665 | -9/Materials | Entered another Materials area 665 | -8/Materials | Evolved 2 slots: Utility x2 849 | -8/Materials | Lost 3 parts (2n1u) 975 | -8/Materials | Identified exit to Factory 1010 | -8/Materials | Core integrity fell below 50% 1012 | -8/Materials | Lost 7 parts (2n2u3w) 1034 | -8/Materials | Entered Factory 1034 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1108 | -7/Factory | Identified exit to DSF 1108 | -7/Factory | Entered DSF 1121 | -7/DSF | Discovered new exit (range 19) 1124 | -7/DSF | Additional patrols routed to DSF 1164 | -7/DSF | Build established: Mutant 1250 | -7/DSF | Lost 8 parts (1p4n2u1w) 1260 | -7/DSF | Entered Factory 1260 | -6/Factory | Evolved 2 slots: Utility x2 1312 | -6/Factory | Repaired Xenon Bombardment Thruster 1363 | -6/Factory | Spotted B-75 Beast 1376 | -6/Factory | Garrison activated, responded to threat 1436 | -6/Factory | Core integrity fell below 50% 1442 | -6/Factory | Core integrity fell below 20% 1444 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01423_ Acquired 53 matter. 01423_ Acquired Axe. 01424_ Critical hit (Burn: +37). 01425_ Penetrated by Slug. 01425_ Nuclear Pulse Thruster destroyed. 01428_ Penetrated by Slug. 01428_ Slug penetrates Power Conduit. 01428_ Remote Datajack destroyed. 01430_ Xenon Bombardment Thruster destroyed. 01431_ Penetrated by Slug. 01431_ Slug penetrates Power Conduit. 01432_ Axe destroyed. 01433_ Slammed into G-50 Soldier. 01435_ H-66 Slayer destroyed. 01435_ Power Conduit explodes. 01435_ G-50 Soldier destroyed. 01440_ Imp. System Shield destroyed. 01440_ Critical hit (Blast). 01440_ Acquired Adv. Sensor Array. 01441_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?# #""" """ ## ??????? | | ?# #"Y """ ## ??????? | | ?# #""" """ " ?????? | | ?# # ####"" ?????? | | ?# # #??### ?????? | | ?# # = #?####" """"""#####????????? | | ?# ] [# #?# ##???????????? | | ?# ###########?# = ! 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Angular Momentum Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberCargoKinecellerator Manual? 0 Play Time 00:36:39 Cumulative 36.3 hours Start 2023.07.02 @ 16:42:34 End 2023.07.02 @ 23:33:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39003906-2ea3-4f39-81f9-7aa0ef1dc6ee