Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 14:19:17 Player: YA-B01 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (303) 1515 Value Destroyed (12340) 12340 Prototype IDs (89) 1780 Alien Tech Used (4) 800 Bonus (2102) 2102 TOTAL SCORE: 28237 Bonus ------- High Alert Combat Kills 666 Follower Combat Kills 968 Met Data Miner 300 Met Zhirov 300 Friendly Fire -132 Cogmind --------- Core Integrity 0/1600 Matter 44/300 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Experimental Optical Array Advanced Signal Interpreter Terrain Scan Processor Faulty Experimental Core Analyzer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Heavy Treads Advanced Signal Interpreter Graphene Brace Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Terrain Scan Processor Advanced Target Analyzer Nanoactuators Improved Transmission Jammer Improved Reaction Control System Advanced Hacking Suite Improved System Guard Improved System Guard > --- WEAPON ----------- Tactical Quantum Warhead Kinetic Spear Kinetic Spear Kinetic Spear > --- INVENTORY -------- Improved Proton Missile Launcher Fusion Bomb Launcher Advanced Datajack [Rating: 144] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Thunder Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Field Propulsion Drive Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Ripper Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 2 Utility 10 | . . . . . 2 . . . . . 2 . . . . . . . . . 2 2 . 2 . . Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Parts Attached 301 | 6 8 5 2 2 28 10 8 3 1 10 10 16 2 . 17 29 9 12 6 11 28 23 24 16 6 9 Power 31 | 1 2 2 . . 5 . . 1 . . 1 3 . . 2 4 1 . . . 2 2 2 2 . 1 Engine 16 | 1 2 2 . . 3 . . 1 . . . 2 . . 2 1 1 . . . 1 . . . . . Core 7 | . . . . . 2 . . . . . 1 1 . . . 3 . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . 1 2 2 2 . 1 Propulsion 68 | 2 . 1 . . 10 2 2 1 . . 3 5 . . 4 5 1 1 3 1 6 6 6 4 1 4 Treads 26 | 2 . 1 . . 8 2 2 1 . . 2 3 . . 1 . . . . . 2 . . . . 2 Leg 17 | . . . . . . . . . . . . 1 . . 3 5 1 1 3 1 1 . . . . 1 Wheel 4 | . . . . . 2 . . . . . 1 1 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 20 | . . . . . . . . . . . . . . . . . . . . . 3 6 6 3 1 1 Utility 134 | 1 3 . 2 . 7 5 3 1 . 3 5 3 . . 10 12 4 7 3 7 19 12 9 10 4 4 Device 57 | . 1 . . . 1 3 2 1 . . 2 1 . . 2 6 2 4 1 2 10 6 5 4 2 2 Storage 11 | 1 1 . . . 1 . . . . 1 . . . . 1 . . 1 . . 2 1 . 1 1 . Processor 30 | . . . . . 1 . 1 . . 1 1 . . . 1 3 . 2 . 2 5 5 2 4 1 1 Hackware 10 | . . . . . 1 1 . . . . 1 . . . 1 1 . . 1 . . . 2 1 . 1 Protection 26 | . 1 . 2 . 3 1 . . . 1 1 2 . . 5 2 2 . 1 3 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 3 2 . 2 6 3 3 . 1 7 1 5 2 . 1 8 3 4 . 3 1 3 7 . 1 . Energy Gun 23 | 2 1 2 . . 1 2 1 . . 5 1 2 . . . 4 1 1 . . . . . . . . Energy Cannon 5 | . 1 . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . . . . . 1 1 . . . . . . . . 1 1 1 1 . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . Launcher 11 | . 1 . . 1 2 . . . . 2 . 1 . . . . . . . . . 1 3 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 4 | . . . . . 1 . . . 1 . . . . . . . . 1 . . . 1 . . . . Slashing Weapon 6 | . . . . . . . . . . . . 1 . . . . . 1 . 2 . 1 . . 1 . Piercing Weapon 7 | . . . . . . . . . . . . . 1 . . 2 . . . . 1 . 3 . . . Special Melee Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Unidentified Prototypes 26 | . . . . . . . . . . 5 1 1 . . 1 3 . . 3 1 2 3 3 . 2 1 Corrupted Parts 8 | . . . . . . . . . . . . 4 . . 4 . . . . . . . . . . . System Corruption 60 | . . . . . . . . . . . . 40 . . 20 . . . . . . . . . . . Parts Lost 137 | . . 2 . . 11 2 2 . . . 9 16 . . 16 5 1 . . 6 24 5 19 6 5 8 Power 17 | . . 1 . . 1 . . . . . . 3 . . 3 1 . . . 1 2 1 2 . 2 . Propulsion 49 | . . . . . 6 . 2 . . . 5 4 . . 4 1 . . . . 9 1 10 1 2 4 Utility 47 | . . . . . 2 1 . . . . 3 4 . . 7 1 1 . . 3 9 2 6 5 1 2 Weapon 24 | . . 1 . . 2 1 . . . . 1 5 . . 2 2 . . . 2 4 1 1 . . 2 Highest Loss Streak 14 | . . 1 . . 7 1 2 . . . 3 4 . . 6 2 1 . . 5 14 4 10 5 2 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Average Backups 18 | . 18 24 24 23 22 22 22 21 21 20 20 13 18 21 16 20 17 19 21 14 6 3 4 5 8 7 Power . | . . . . . . . 1 . . . . . 1 2 . . 1 1 . . . . . 1 1 . Propulsion 1 | . 2 3 3 2 . 1 1 2 3 3 2 . . . . . . . . . . . . . 1 . Utility 8 | . 6 13 12 12 13 12 9 9 9 9 7 6 9 9 6 9 7 9 8 5 1 . . . 1 3 Weapon 7 | . 7 6 7 7 7 7 9 9 8 7 8 5 6 8 7 8 7 7 9 5 2 2 2 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 9 2 2 . 1 3 2 3 1 2 2 . . . . 4 3 2 . . 1 1 . . . 4 Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 26 | . 3 . 2 . 1 2 2 2 1 . 2 . . . . 4 2 1 . . 1 . . . . 3 Weapon 12 | . 2 2 . . . 1 . 1 . 2 . . . . . . 1 1 . . . 1 . . . 1 Tool/Special 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 99 97 100 96 93 95 97 100 99 93 57 83 73 31 94 99 99 100 95 80 75 84 56 56 43 Engine 5 | . 14 13 14 14 5 . . 6 7 7 1 . 6 6 5 4 5 5 5 2 1 3 . . . . Core 2 | . . . . . 3 7 7 . . . 4 2 . . . 4 5 5 5 5 3 . . . . . Treads 17 | . 28 28 28 28 31 33 37 38 38 38 28 5 20 20 . 2 . . . . . . . . . . Leg 7 | . . . . . . . . . . . . . 6 6 . 22 33 33 33 33 20 . . . . . Device 7 | . 12 . . . 6 6 14 14 15 14 12 10 13 13 5 5 5 5 7 6 10 9 9 4 2 4 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 4 6 6 6 11 10 10 5 2 1 1 . 1 4 2 Processor 6 | . . . . . 8 4 6 7 7 7 6 6 6 6 5 4 5 5 5 5 11 26 26 21 20 20 Hackware 3 | . . . . . 5 2 . . . . 5 2 . . 1 5 5 5 8 11 8 4 5 9 7 4 Protection 4 | . . 14 13 14 5 7 . . . . 5 4 6 6 2 4 4 5 5 5 3 . . . . . Energy Gun 10 | . 21 18 13 5 . 7 14 17 15 20 19 12 15 . . 13 6 6 5 . . . . . . . Energy Cannon 3 | . 5 9 12 22 8 3 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . 4 3 . . . . . . . . 2 4 5 5 1 . . . . . . Impact Weapon 1 | . . . . . 7 2 . 2 7 . . . . . . . . . . . 3 . 3 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 6 1 3 4 1 . 2 5 3 10 4 3 . Peak Build Rating 144 | 6 12 14 15 15 37 41 54 49 49 74 78 75 64 56 69 103 112 117 120 124 118 135 144 119 106 105 Average Rating 56 | 4 9 13 13 14 31 35 40 47 48 61 74 49 62 56 31 91 109 112 113 108 92 114 123 88 94 75 On Entrance 60 | . 6 12 14 15 15 35 41 41 48 49 68 75 64 56 56 67 91 111 106 120 98 82 134 50 90 94 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 12 96 96 94 95 108 111 107 103 101 114 116 125 125 114 131 124 137 137 133 129 79 41 40 36 35 31 Greatest Support 161 | 40 40 40 40 40 86 114 124 132 132 132 135 66 66 66 68 137 137 137 161 161 160 53 51 46 39 150 Greatest Overweight (x) 38 | . 2 2 2 2 10 1 1 . . . 4 38 1 1 35 1 1 . . . 1 1 . . 2 . Average Overweight (x) . | . 1 2 2 2 2 . . . . . . 2 1 1 22 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 5 5 15 15 10 Average Capacity 22 | 7 24 25 25 25 25 25 25 25 25 25 25 19 25 25 25 25 25 25 25 16 10 5 5 9 14 8 Most Carried 25 | 2 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 11 5 5 8 11 10 Average Carried 21 | . 19 24 24 24 24 24 24 24 24 24 24 16 22 25 20 24 24 24 24 15 6 4 4 5 8 7 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 15 10 5 Final Carried 25 | 2 25 25 25 25 24 25 25 25 25 25 22 21 25 25 25 23 25 25 25 5 5 5 5 8 9 5 Class Distribution -------------------- 44% | Mutant 15% | Scavenger-Tank 7% | Skirmisher 6% | Tank 5% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Assassin | -7/Zion Skirmisher | -6/Proximity Caves Tank | -6/Factory Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Hacker-Tank | -5/Zhirov Hacker-Tank | -4/Proximity Caves Derelict-Gladiator | -4/Factory Mutant | -3/Research Scavenger-Sprinter | -3/Armory Scavenger-Mutant | -2/Research Hacker-Scout | -2/Testing Scavenger-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Matter Collected 7621 | 243 315 96 . 157 492 185 262 92 . 379 233 447 23 . 575 727 241 571 110 617 312 618 529 273 40 84 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12736 | . 719 357 . 124 1277 329 161 39 22 156 1560 1366 . . 350 1535 661 614 216 740 626 492 932 281 86 93 Parts 528 | . 57 35 . 14 37 16 3 1 3 8 40 43 . . 5 58 28 22 2 27 25 41 26 17 9 11 Haulers Intercepted 10 | . 2 . . . 2 . . . . . 1 . . . . 3 . . . . . . . 2 . . Recyclers Shooed 11 | . 1 . . . . 2 . . . . 3 . . . . 5 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . . . . . 2 8 . 8 . 26 . . 19 . 4 19 2 18 . . . . . . Prevented 54 | . . . . . . . . . . . . 15 . . 3 . 25 7 . 4 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Combat Hostiles Destroyed 231 | . 21 16 . 2 31 3 4 1 . 9 21 20 . . 8 11 9 13 . 20 6 12 19 . 1 4 Melee 30 | . . . . . 9 . . . . . . 4 . . . . . . . 1 5 5 4 . 1 1 Guns 68 | . 8 12 . . 2 2 3 1 . 3 18 9 . . . 7 . 3 . . . . . . . . Cannons 13 | . 3 4 . . . 1 . . . . . . . . 3 . . 2 . . . . . . . . AOE 86 | . 10 . . 2 8 . . . . 6 . 5 . . 2 3 5 7 . 17 . 7 11 . . 3 Classes Destroyed 24 | . 7 1 . 1 4 1 1 . 1 2 1 1 . . . . . . . . 1 . 2 . . 1 Worker 11 | . 3 . . 3 1 1 . . . . . . . . . 2 . . . . . . . . . 1 Builder 13 | . . . . . 2 1 . . . . 2 . . . . . . . . . 2 2 . 2 1 1 Tunneler 7 | . . 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 Hauler 10 | . 2 . . . 2 . . . . . 1 . . . . 3 . . . . . . . 2 . . Recycler 11 | . . . . 1 . 2 . . . . 2 . . . . 4 . . . . 2 . . . . . Minesweeper 3 | . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Watcher 13 | . 3 . . . 1 . . . . . 1 . . . . 1 . . . . . 2 4 1 . . Swarmer 60 | . 9 9 . 2 4 . 2 . . 3 . 2 . . . . 1 4 . 6 . 9 9 . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 87 | . 12 7 . . 19 . . 1 . . 7 10 . . 3 3 4 5 . 8 2 . 5 . . 1 Brawler 11 | . . . . . 1 . . . . 1 . 3 . . 1 1 2 2 . . . . . . . . Duelist 9 | . . . . . . . . . . 1 . 3 . . . . 1 1 . 2 . . . . . 1 Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 15 | . . . . . 4 1 1 . . 1 4 1 . . . . 1 1 . . 1 . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 15 | . . . . . 3 . . . . 1 1 . . . 3 1 . . . 4 . . 2 . . . Programmer 23 | . . . . . . 2 . . . . 8 1 . . . 6 . . . . 2 3 . . 1 . Behemoth 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Zionite 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | . 6 4 . 5 5 2 3 1 1 3 3 7 . . 4 5 9 3 . 6 3 5 6 3 1 4 Combat Bots Only 9 | . 6 4 . 2 5 1 3 1 . 3 2 7 . . 4 4 9 3 . 6 2 5 5 . 1 2 Max Kills in Single Turn 4 | . 4 2 . 3 2 1 1 1 1 2 1 2 . . 1 2 4 3 . 3 1 3 2 1 1 2 Gunslinging 1 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Exploded 4 | . 4 . . 1 2 . . . . 2 . 2 . . 1 2 4 3 . 3 . 3 2 . . 2 Melee 1 | . . . . . 1 . . . . . . 1 . . . . . . . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Hostile Shots Fired 1940 | . 64 64 . 9 213 56 60 . . 30 152 163 . . 120 79 24 26 . 109 199 96 193 45 61 177 Missed 727 | . 22 20 . 3 57 14 21 . . 14 47 43 . . 35 30 7 6 . 45 71 58 100 21 36 77 Hits 1213 | . 42 44 . 6 156 42 39 . . 16 105 120 . . 85 49 17 20 . 64 128 38 93 24 25 100 Melee 21 | . . . . . . . . . . 1 . 8 . . . . . . . 2 1 . . 1 . 8 Projectile 1192 | . 42 44 . 6 156 42 39 . . 15 105 112 . . 85 49 17 20 . 62 127 38 93 23 25 92 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Critical Strikes 63 | . . 1 . . 4 1 1 . . . 3 9 . . 3 2 3 1 . 1 8 3 5 1 . 17 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Disruptions 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Damage Taken 23363 | . 420 443 . 82 2610 488 577 . . 290 1332 2402 . . 1965 1179 327 384 . 1257 2746 786 1919 641 547 2968 Core 4792 | . 84 59 . . 292 44 131 . . 29 93 292 . . 306 119 . . . 60 580 94 569 233 207 1600 Absorbed by Shields 370 | . . . . . . . . . . . . . . . . . . . . . . . 327 . 43 . Redirected to Shielding 213 | . . . . . . . . . . . . . . . . . . . . . 213 . . . . . Regen/Repaired (Parts) 371 | . . . . . . 94 . . . . 167 . . . . 76 . . . . . 34 . . . . Core Remaining (%) 57 | 100 . . . 42 46 . . . . 70 . . . . 18 . . . . 82 42 . 49 . 69 . Volleys Fired 468 | . 66 31 . 11 28 16 10 1 . 18 98 38 8 . 22 35 11 23 . 18 . 4 26 . . 4 Largest 4 | . 2 2 . 2 2 3 3 3 . 3 3 3 3 . 1 4 3 4 . 1 . 1 1 . . 1 Hottest 296 | . 100 130 . 125 125 153 168 206 . 136 136 136 162 . 100 296 183 252 . 80 . 52 52 . . 52 Shots Fired 1001 | . 125 59 1 16 39 46 31 5 1 37 294 87 18 . 19 95 14 62 . 18 . 4 26 . . 4 Gun 780 | . 107 34 . 3 11 38 29 5 1 29 294 75 18 . 6 87 4 39 . . . . . . . . Cannon 97 | . 9 25 1 10 19 8 2 . . . . . . . 10 . . 13 . . . . . . . . Launcher 124 | . 9 . . 3 9 . . . . 8 . 12 . . 3 8 10 10 . 18 . 4 26 . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 64 | . . . . . 2 15 9 . . . . . . . . 11 1 26 . . . . . . . . Thermal 808 | . 116 59 1 13 28 31 22 5 1 29 294 75 18 . 16 71 3 26 . . . . . . . . Explosive 66 | . 9 . . 3 9 . . . . 8 . . . . . 1 . 3 . 17 . 4 8 . . 4 Electromagnetic 63 | . . . . . . . . . . . . 12 . . 3 12 10 7 . 1 . . 18 . . . Robot Hit Streak 16 | . 12 7 . 5 7 11 12 4 1 10 16 14 . . 4 12 4 7 . 9 . . 11 . . 1 Robot Miss Streak 8 | . 6 8 . 7 2 5 6 2 . 2 3 3 . . 2 3 1 6 . . . . 3 . . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Secondary Targets 4 | . . . . . . . 1 . . . . 2 . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . Shots Hit Robots 734 | . 72 42 . 8 102 36 14 2 1 19 113 75 1 . 9 68 9 29 11 19 32 14 40 6 8 4 Core Hits 521 | . 48 54 . 13 42 23 7 1 1 16 41 38 . . 10 48 15 37 2 36 11 18 35 4 2 19 Critical Kills 8 | . . . . . 1 . 1 . . . . . . . 2 1 . 3 . . . . . . . . Critical Parts Destroyed 19 | . . . . . 7 1 . . . . 1 . . . . . . 6 . 1 2 . 1 . . . Critical Strikes 62 | . . . . . 9 1 2 . . 2 10 4 . . 2 7 . 9 . 2 6 3 4 . 1 . Burn 21 | . . . . . . . 1 . . 2 9 3 . . . 6 . . . . . . . . . . Meltdown 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Destroy 10 | . . . . . . . . . . . . . . . . 1 . 9 . . . . . . . . Smash 15 | . . . . . 9 1 . . . . 1 . . . . . . . . 1 2 . 1 . . . Sever 4 | . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . 1 . Impale 9 | . . . . . . . . . . . . . . . . . . . . . 3 3 3 . . . Melee Attacks 566 | . . . . . 108 7 . 1 2 1 10 31 2 . 4 61 1 3 11 20 75 65 105 17 24 18 Impact 169 | . . . . . 108 7 . 1 2 1 10 . . . . . . 1 . 6 12 5 16 . . . Slashing 134 | . . . . . . . . . . . . 31 . . . . . . 6 13 30 28 . . 8 18 Piercing 245 | . . . . . . . . . . . . . 1 . 4 59 1 2 . 1 33 32 79 17 16 . Sneak Attacks 56 | . . . . . 9 1 . . . . 2 2 1 . . 7 1 . 3 . 6 3 12 5 3 1 Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 27 | . . . . . . . . . . . . . . . . . . . . 6 12 3 6 . . . Damage Inflicted 36659 | . 1514 644 . 501 4871 735 384 43 18 1100 3461 2734 . . 1800 2796 1001 1477 425 3145 1675 1954 3570 508 509 1794 Guns 8590 | . 718 352 . 45 148 433 253 43 18 447 2998 1226 . . . 1312 11 586 . . . . . . . . Cannons 1874 | . 88 250 . 121 244 139 128 . . . . . . . 784 . . 120 . . . . . . . . Explosions 15465 | . 669 . . 293 1293 . 3 . . 653 192 696 . . 1015 1083 934 771 . 2722 . 919 2600 . . 1622 Melee 10419 | . . . . . 3186 153 . . . . 180 812 . . . 344 56 . 425 423 1658 1035 970 508 509 160 Ramming 311 | . 39 42 . 42 . 10 . . . . 91 . . . 1 57 . . . . 17 . . . . 12 Kinetic 633 | . . . . . 13 98 46 . . . . . . . . 157 . 319 . . . . . . . . Thermal 11950 | . 806 602 . 166 799 474 338 43 18 447 3190 1279 . . 1684 1638 54 412 . . . . . . . . Explosive 9660 | . 669 . . 293 873 . . . . 653 . . . . . . . 422 . 2664 . 919 1545 . . 1622 Electromagnetic 3686 | . . . . . . . . . . . . 643 . . 115 600 891 324 . 58 . . 1055 . . . Impact 4161 | . . . . . 3186 153 . . . . 180 . . . . . . . . 140 251 . 251 . . . Slashing 2916 | . . . . . . . . . . . . 812 . . . . . . 425 257 429 614 . . 219 160 Piercing 3342 | . . . . . . . . . . . . . . . . 344 56 . . 26 978 421 719 508 290 . Highest Corruption 79 | . 2 2 2 2 . 3 3 3 3 3 4 50 50 50 79 1 1 1 . . 8 . 6 . . 21 Average Corruption 13 | . 2 2 2 2 . 2 3 3 3 3 3 13 50 50 56 1 1 1 . . 7 . 5 . . 11 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Effects 531 | . 35 22 23 12 . 13 17 18 3 29 12 59 65 10 165 16 13 1 . . 6 . 7 . . 5 Message Errors 138 | . 5 6 10 4 . 3 2 5 1 10 5 8 21 2 46 4 4 . . . . . 1 . . 1 Matter Fused 116 | . 11 6 4 1 . 2 4 3 1 9 . 13 13 5 33 3 1 1 . . 2 . 3 . . 1 Heat Flow Errors 69 | . 5 1 3 1 . . 2 3 . 4 2 10 4 . 28 4 1 . . . . . 1 . . . Energy Discharges 63 | . 5 3 1 1 . 3 2 2 . 2 2 11 3 2 20 2 2 . . . 2 . . . . . Parts Rejected 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 Parts Fused 9 | . 1 1 . . . 1 1 . . 2 . . . . 2 . 1 . . . . . . . . . Data Loss (minor) 55 | . 5 2 1 1 . 1 1 1 . 1 2 8 8 . 17 3 2 . . . 1 . 1 . . . Data Loss (major) 33 | . . 3 2 2 . 3 1 2 . . 1 1 4 1 11 . 1 . . . . . 1 . . . Misfires 17 | . 1 . 1 2 . . 3 2 1 1 . 3 2 . . . 1 . . . . . . . . . Alerts 11 | . 2 . 1 . . . 1 . . . . 2 2 . 3 . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . 2 Weapon Failures 12 | . . . . . . . . . . . . 1 8 . 3 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3280 | . 32 . . 5 892 128 . . . . 174 149 . . 97 75 36 65 38 151 360 338 284 128 155 173 Projectiles 76 | . . . . 5 10 . . . . . . . . . 61 . . . . . . . . . . . Explosions 783 | . 32 . . . 182 . . . . . 24 . . . 36 27 . 65 . 89 . 126 116 . . 86 Melee 2421 | . . . . . 700 128 . . . . 150 149 . . . 48 36 . 38 62 360 212 168 128 155 87 Knockbacks 32 | . . 1 . . 18 . . . . . 4 . . . . 3 . . . . 4 . 1 . . 1 Impact 29 | . . 1 . . 16 . . . . . 4 . . . . 3 . . . . 3 . 1 . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 1008 | . . . . 29 288 . 62 . . 67 . 28 . . 69 137 . . . 51 8 . 28 . . 241 Shots 26 | . . . . 1 5 . 1 . . 2 . 2 . . 1 6 . . . 3 . . 1 . . 4 Rammed 32 | . 6 6 . 6 . 2 . . . . 6 . . . . . . . . . 3 . . . . 3 Targets Rammed 41 | . 7 7 . 6 . 2 . . . . 7 . . . . 6 . . . . 3 . . . . 3 Kicked 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Crushed 3 | . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 501 | . 267 350 219 187 132 355 377 191 13 258 378 244 187 . 263 461 320 501 . 213 . . 206 . . . Average Temperature 96 | . 62 139 93 72 42 104 144 58 11 101 77 63 62 . 99 112 94 170 . 73 . . 66 . . . Received Heat Transfer 4062 | . 174 156 . 6 927 72 72 . . 12 282 849 . . 264 90 380 153 . 87 241 9 180 63 . 45 Effects 12 | . . 2 . . . . 1 . . . 1 1 . . . 1 1 5 . . . . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Energy Bleed 5 | . . 2 . . . . . . . . . . . . . . 1 2 . . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 31 | . . . . . 13 . . . . . 2 2 . . 1 . 4 1 . 2 1 . 5 . . . Combat Hostiles 27 | . . . . . 12 . . . . . . 2 . . 1 . 4 1 . 2 1 . 4 . . . Parts Fried 33 | . . . . . 11 1 . . . . 3 3 . . 1 3 2 1 . 2 1 . 5 . . . Impact Corruptions 49 | . . . . . 31 5 . . . . 5 . . . . . . . . 2 3 . 3 . . . Robots Melted 8 | . . . . . . . 1 . . . 4 . . . 2 1 . . . . . . . . . . Combat Hostiles 7 | . . . . . . . 1 . . . 3 . . . 2 1 . . . . . . . . . . Parts Melted 61 | . 3 1 . . . 3 6 . . 4 26 8 . . 3 6 . . . . . . . . . 1 Heat Transferred 19724 | . 1810 938 . 314 905 748 706 100 37 1033 6019 2557 . . 1680 2422 60 395 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . 2 . . . 3 1 2 . . . . 2 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Maximum Alert Level 4 | . 1 . . . 2 1 . . . . 2 . . . . 3 . . . . . 2 4 3 2 3 Low Security (%) 53 | 100 24 100 . 100 85 94 . . . . 14 . . . . 46 . . . . 100 39 . . . . Level 1 29 | . 75 . . . 3 5 . . . . 56 . . . . 38 . . . . . 9 19 . . 81 Level 2 11 | . . . . . 11 . . . . . 28 . . . . 12 . . . . . 51 20 . 100 5 Level 3 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 35 100 . 12 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . 24 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1497 | . 305 171 . 56 503 224 . . . . 497 . . . . 790 . . . . 82 643 1497 935 603 765 Initial 785 | . . 102 . . . 223 . . . . 300 . . . . 21 . . . . 67 35 333 785 519 344 Average 213 | . 205 62 . 6 115 59 . . . . 303 . . . . 226 . . . . 22 324 837 819 564 395 Influence Increases 12463 | . 719 425 . 162 1191 218 90 69 . 185 1297 540 . . 357 1408 237 348 5 570 338 1222 1808 360 215 699 Destroy 0b10 Robot/C 5140 | . 420 320 . 100 620 60 80 60 . 140 400 400 . . 280 300 200 260 . 440 100 300 560 . 20 80 Destroy 0b10 Robot/NC 380 | . 50 5 . 25 35 20 . . . 10 40 5 . . . 55 5 5 5 . 25 25 20 30 5 15 Destroy Leader 936 | . 110 70 . 20 156 30 10 . . 20 134 30 . . 40 68 . 20 . 50 20 54 88 6 . 10 Allied During Kill 221 | . . . . 8 . . . 9 . . . . . . 37 . 2 18 . 20 . . 127 . . . Trap Triggered on 0b10 60 | . . . . . . . . . . . . . . . . 60 . . . . . . . . . . Successful Hack 440 | . 14 . . . 35 59 . . . . 70 . . . . 32 . . . . 24 94 65 . 47 . Select Force Hacks 520 | . 60 . . . 90 30 . . . . . . . . . 30 . . . . 60 80 120 . 50 . Disable Machine 915 | . 15 . . . 75 15 . . . . 180 . . . . 360 . . . . . 30 135 30 30 45 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . 200 . . . . . . . . . . Destroy Structure 1146 | . 50 . . 9 75 4 . . . . 98 . . . . 168 . . . . 34 144 198 24 33 309 Advance Influence 300 | . . . . . . . . . . . 300 . . . . . . . . . . . . . . . Partial Spotted 330 | . . . . . . . . . . . 15 . . . . 15 . . . . . 165 90 . 30 15 Lose Combat Pursuer 1875 | . . 30 . . 105 . . . . 15 60 105 . . . 120 30 45 . 60 75 330 405 270 . 225 Influence Decreases 11706 | . 455 602 87 162 699 710 90 69 . 185 800 871 166 . 323 676 840 510 6 462 378 655 946 932 566 516 Entered New Map 2789 | . . 162 87 . . 269 . . . . . 185 32 . . 13 284 32 1 . 41 33 302 712 406 230 Time Decay 7218 | . 455 430 . 137 429 431 90 69 . 185 700 536 134 . 263 543 526 458 5 426 249 342 334 160 110 206 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Lost Part 984 | . . 10 . . 110 10 . . . . 90 130 . . 40 50 10 . . 16 88 50 190 60 50 80 Lost Ally 415 | . . . . 25 10 . . . . . 10 20 . . 20 70 20 20 . 20 . 80 120 . . . Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 94 | . 7 1 . . 9 6 . . . . 14 . . . . 11 . 1 . 1 12 13 8 3 4 4 Investigation 41 | . 5 1 . . 5 3 . . . . 4 . . . . 4 . . . . 6 7 3 1 1 1 Extermination 24 | . . . . . . 3 . . . . 6 . . . . 4 . . . . 2 1 3 2 1 2 Reinforcement 17 | . 2 . . . 3 . . . . . 4 . . . . 3 . . . . 1 2 . . 1 1 Assault 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . . Garrison 8 | . . . . . 1 . . . . . . . . . . . . . . . 3 3 . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . 1 . . . . 4 2 1 . 1 . Construction Impeded 6 | . . . . . . . . . . . 1 . . . . 3 . . . . . 1 . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Distress Signals 26 | . 2 . . . 5 . . . . . 3 . . . . 2 . . . . 3 6 3 . . 2 Communications Jammed 36 | . . . . . . . . . . . . . . . . . . . . . . . 36 . . . Distress Signals 36 | . . . . . . . . . . . . . . . . . . . . . . . 36 . . . Times Spotted 457 | . 30 19 . 4 44 7 4 . . 10 36 28 . . 10 29 12 10 . 23 21 43 70 22 7 28 Peak Tracking Total 16 | . 7 4 . 2 7 3 3 . . 3 3 5 . . 4 6 9 7 . 8 6 13 16 12 5 15 Tactical Retreats 64 | . . 2 . . 6 . . . . 1 3 4 . . . 2 2 2 . 3 5 10 12 7 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Traps Triggered 14 | . 1 . . . . . . . . . . . . . . 5 . . . . . . . 2 3 3 Indirectly 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . 2 2 2 2 2 6 5 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Machines Disabled 69 | . 1 . . . 5 1 . . . . 12 1 . . 2 24 1 2 . 2 . 2 9 2 2 3 Max in Single Turn 8 | . 1 . . . 2 1 . . . . 8 1 . . 1 6 1 1 . 1 . 1 1 1 1 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 9 | . . . . . . . . . . . . . . . . . . . . . . 5 4 . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Machines Accessed 124 | . 8 2 2 1 12 7 . 2 . 1 16 . . 4 . 13 1 2 9 . 11 13 8 3 4 5 Terminals 54 | . 6 1 . . 8 4 . . . 1 10 . . . . 4 . . . . 3 5 5 2 2 3 Fabricators 11 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 3 3 . 1 . Repair Stations 13 | . . . . . . 1 . . . . 3 . . . . 3 . . . . 3 3 . . . . Recycling Units 13 | . 2 . . . 2 1 . . . . 2 . . . . 2 . . . . 2 . . 1 . 1 Scanalyzers 7 | . . . . . 1 1 . . . . . . . . . 1 . . . . 1 2 . . 1 . Garrison Access 4 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 Total Hacks 354 | . 20 4 10 1 34 17 . 5 . 1 32 . . 31 . 41 1 2 47 . 32 31 14 7 12 12 Successful 216 | . 7 2 10 1 19 7 . 5 . 1 12 . . 31 . 22 1 2 47 . 17 16 7 1 6 2 Failed 138 | . 13 2 . . 15 10 . . . . 20 . . . . 19 . . . . 15 15 7 6 6 10 Catastrophic 24 | . 4 . . . . 2 . . . . 6 . . . . 4 . . . . 2 1 1 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 111 | . 12 . 1 . 12 5 . . . . 11 . . . . 18 . . . . 16 11 12 4 6 3 Terminals 148 | . 16 3 . . 17 11 . . . 1 22 . . . . 19 . . . . 13 14 10 5 10 7 Fabricators 22 | . . . . . . . . . . . 2 . . . . 7 . . . . 2 6 4 . 1 . Repair Stations 26 | . . . . . . 2 . . . . 4 . . . . 5 . . . . 7 8 . . . . Recycling Units 33 | . 4 . . . 9 3 . . . . 4 . . . . 4 . . . . 4 . . 2 . 3 Scanalyzers 14 | . . . . . 5 1 . . . . . . . . . 2 . . . . 2 3 . . 1 . Garrison Access 13 | . . . . . 3 . . . . . . . . . . 4 . . . . 4 . . . . 2 Terminal Hacks 132 | . 3 2 10 1 8 2 . 5 . 1 5 . . 31 . 3 1 2 47 . 4 2 1 1 2 1 Record 66 | . . . 9 . . . . 4 . 1 1 . . 11 . . . 1 36 . . 2 1 . . . Part Schematic 15 | . 2 . . . . . . . . . . . . 10 . . . . 3 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 14 | . 1 . . . 2 1 . . . . 1 . . 3 . 1 . . 4 . 1 . . . . . Open Door 5 | . . 1 . 1 . . . 1 . . . . . . . . 1 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . 3 . . . . . 3 . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Build 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Repair Station Hacks 14 | . . . . . . 2 . . . . 2 . . . . 3 . . . . 2 5 . . . . Scan Component 7 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 3 . . . . Repair 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . . . . Refit 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Recycling Unit Hacks 9 | . 2 . . . 1 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 Retrieve Components 9 | . 2 . . . 1 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 Scanalyzer 4 | . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . Insert Component 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 49 | . 2 . . . 6 2 . . . . 3 . . . . 11 . . . . 9 6 6 . 4 . Terminals 24 | . . . . . 2 1 . . . . 3 . . . . 7 . . . . 2 4 3 . 2 . Track 5 | . . . . . . . . . . . . . . . . 1 . . . . . 1 3 . . . Assimilate 5 | . . . . . 2 . . . . . 2 . . . . 1 . . . . . . . . . . Botnet 9 | . . . . . . 1 . . . . 1 . . . . 3 . . . . 2 1 . . 1 . Operators 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Skim 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Fabricators 6 | . . . . . . . . . . . . . . . . 1 . . . . . 1 3 . 1 . Report 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overload 4 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . Download 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Mechanics 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Recycling Units 9 | . 2 . . . 3 . . . . . . . . . . 1 . . . . 3 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mask 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Tunnel 6 | . 2 . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . Scanalyzers 6 | . . . . . 1 1 . . . . . . . . . . . . . . 2 1 . . 1 . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Extract 4 | . . . . . 1 1 . . . . . . . . . . . . . . 1 1 . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 6 1 . . 11 6 . . . . 14 . . . . 12 . . . . 9 10 5 3 3 5 Full Trace Events 20 | . 3 . . . 1 2 . . . . 4 . . . . 1 . . . . 4 4 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . . . . 3 . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 280 | . . . . . . . . . . . . . . . . 93 . . . . . 187 . . . . Total Robot Build Rating 42 | . . . . . . . . . . . . . . . . 21 . . . . . 21 . . . . Part Schematics Acquired 46 | . 2 . . . 4 1 . . . . . . . 10 . . . . 3 . 12 13 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . . . . Time 146 | . . . . . . 19 . . . . 44 . . . . 50 . . . . . 33 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 41 | . 16 . . . 9 1 . . . . 3 . . . . 6 . . . . 3 . . . . 3 Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . 1 . . 1 . . 3 . . . . . . . Non-combat 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . . . . . 1 . . 2 . . 3 . . . . . . . parse_system 5 | . . . . . . . . . . . . . 1 . . 1 . . 3 . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . Programmers 7 | . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . 2 . . . . . . . . 1 . . . . 2 2 . . . . 8 . . . Allies Hacked 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Total Allies 28 | . . 1 2 . 1 . . 2 . . 1 1 . . 1 4 2 2 . . . 3 8 . . . Largest Group 4 | . . 1 2 2 . . . 2 . . 1 1 . . 1 3 2 2 2 2 . 3 4 . . . Highest-Rated Group 225 | . . 31 29 29 . . . 40 . . 26 20 . . 96 144 59 55 55 55 . 144 225 . . . Highest-Rated Ally 96 | . . 31 21 21 . . . 20 . . 26 20 . . 96 48 30 30 29 29 . 48 64 . . . Total Orders 19 | . . . . . . . . . . . 1 . . . . 2 . 4 . 2 . 5 5 . . . STAY 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . FOLLOW 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . EXPLORE 11 | . . . . . . . . . . . . . . . . . . 4 . 2 . 5 . . . . Ally Attacks 168 | . . . . 8 . . . 6 . . . 4 . . 32 20 7 2 . 18 . 20 51 . . . Total Damage 4944 | . . . . 131 . . . 173 . . . 58 . . 1102 665 116 20 . 229 . 673 1777 . . . Kills 30 | . . . . 3 . . . 2 . . . . . . 6 4 1 . . 2 . 3 9 . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Active Infowar (turns) 20998 | . . . . . 1829 618 1196 1023 124 1298 2999 1620 1079 183 766 1152 1460 528 175 1511 921 768 758 331 234 425 Optics 4096 | . . . . . . . . . . . . . . . . . . . . 659 921 768 758 331 234 425 Sensors 11123 | . . . . . 1829 405 1193 1023 124 1202 790 1374 1079 183 766 . . 1 . 10 632 . . 162 59 291 Terrain 56 | . . . . . . . . . . . . . . . . . . . . . . . . 56 . . Structural 8729 | . . . . . . 213 1132 929 124 1290 2995 804 . . . . . . . . 156 641 50 143 . 252 Seismic 3763 | . . . . . . . . . . . . . . . . 751 1460 527 175 850 . . . . . . T.N.C. 732 | . . . . . . . . . . . 2 . . . . . . . . . . . . 133 234 363 Cloaking 424 | . . . . . . . . . . . . . . . . 401 . . . . 23 . . . . . Jamming 330 | . . . . . . . . . . . . . . . . . . . . . 1 . 329 . . . ECM 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 15 | . . 3 . . . . . 2 1 1 . 2 . . 1 . 2 1 . 2 . . . . . . Drone Launches 22 | . . . . . . . . . . . . . . . . . . 8 . 10 . 4 . . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . 5 . . . 2 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Turns Passed 35407 | 71 3062 2075 1322 1223 2702 1134 1252 1023 124 1298 2999 2093 1079 183 3048 2239 1460 1532 452 1599 921 768 758 331 234 425 Spaces Moved 19059 | 40 853 596 406 350 801 514 734 596 74 679 1349 1181 417 77 241 1148 1100 1035 330 1152 817 1448 1341 685 349 746 Core 1002 | 3 . . . . . . . . . . . 566 . . 172 . . . . . 78 . . . . 183 Treads 7338 | 37 853 596 406 350 629 514 734 596 74 679 1281 88 417 77 3 . . . . . . . . . . 4 Legs 5269 | . . . . . . . . . . . . 4 . . 66 1148 1100 1035 330 1152 430 . . . . 4 Wheels 763 | . . . . . 172 . . . . . 68 523 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4687 | . . . . . . . . . . . . . . . . . . . . . 309 1448 1341 685 349 555 Fastest Speed 16 | 50 160 320 320 320 145 160 160 160 160 160 160 50 240 240 190 120 120 120 120 120 34 16 19 34 37 25 Average Speed 157 | 151 315 320 320 320 234 194 160 160 160 160 183 148 240 240 1194 158 120 121 121 121 84 32 31 37 38 43 Slowest Speed 1950 | 160 320 320 320 320 570 240 240 160 160 160 240 1950 240 240 1800 190 178 123 123 123 190 117 40 40 205 180 Overloaded Moves 31 | . . . . . . . . . . . . . . . . . . . . . . 2 29 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . . . . . . . . . . . . . . 2 8 11 3 4 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 59 | 4 98 98 88 77 59 14 90 75 10 77 40 89 56 68 39 29 98 97 62 98 29 53 79 21 37 31 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 12 | . 2 1 . . 2 . . . . . . 1 . 1 . 1 . . 3 . 1 . . . . . Known Exits Taken 17 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . . . . . 1 . 1 1 . 1 . . . . . Scrap Searched 37 | . . 1 . 3 . . 4 4 . 4 . 5 1 . 3 . 4 4 . 4 . . . . . . Spaces Dug 230 | . . . . . 15 4 . 1 2 5 32 7 1 . 2 30 . 2 . 2 17 46 31 8 11 14 Terrain Destroyed 1181 | . 64 . . 9 81 4 23 1 2 64 103 22 1 . 90 119 6 48 . 150 17 82 144 8 11 132 Melee 183 | . . . . . 15 4 . 1 2 1 7 6 1 . 2 30 . 2 . 2 17 29 31 8 11 14 Projectile 72 | . . . . . . . 1 . . 4 48 8 . . 3 1 . 7 . . . . . . . . AOE 926 | . 64 . . 9 66 . 22 . . 59 48 8 . . 85 88 6 39 . 148 . 53 113 . . 118 Terrain Rammed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Arm Res Tes Acc Total 22680 | 47 1084 690 434 428 1389 602 777 664 79 861 1659 1419 478 76 340 1427 1223 1260 373 1311 953 1614 1552 724 405 811 Wait 1567 | . 90 42 . 53 382 31 3 40 . 123 157 86 45 . 31 78 45 113 4 78 19 64 65 2 15 1 Move 18967 | 39 852 595 405 349 800 513 733 595 73 678 1348 1180 416 76 240 1147 1099 1034 329 1151 813 1430 1320 678 340 734 Hop 32 | . . . . . . . . . . . . . . . . . . . . . 2 8 9 3 4 6 Pick Up 195 | 2 37 3 2 3 14 11 6 7 1 4 10 29 2 . 5 10 10 6 6 9 8 4 1 1 1 3 Fast Attach 236 | 6 4 2 2 . 9 2 2 3 . 9 4 11 . . 14 22 8 16 5 12 28 23 22 16 6 10 Attach 102 | . . 1 3 . 10 4 4 2 . . 7 16 1 . 14 6 2 1 . 5 11 5 3 1 3 3 Detach 76 | . 1 . 3 . 1 1 1 . . 5 . 6 3 . 9 4 . 5 . 5 6 6 8 5 3 4 Swap 173 | . 11 3 . 3 24 8 12 4 1 11 11 7 1 . . 29 7 12 5 9 3 1 11 . . . Drop 224 | . 16 3 5 3 13 7 6 11 2 11 7 7 . . . 29 14 19 13 10 15 12 13 1 . 7 Fire 468 | . 66 31 . 11 28 16 10 1 . 18 98 38 8 . 22 35 11 23 . 18 . 4 26 . . 4 Melee 491 | . . . . . 108 7 . 1 2 1 10 31 2 . 4 61 1 3 11 14 46 56 74 17 24 18 Ram 6 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 3 Kick 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Crush 29 | . 7 7 . 6 . 2 . . . . 7 . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 9 18 Rewire 77 | . . . 14 . . . . . . 1 . 8 . . . . 26 28 . . . . . . . . Trap 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 801 | -10/Materials | Discovered new exit (range 8) 1409 | -10/Materials | Discovered new exit (range 7) 1609 | -10/Materials | Discovered new exit (range 9) 1691 | -10/Materials | Discovered new exit (range 16) 2056 | -10/Materials | Discovered new exit (range 10) 2895 | -10/Materials | Discovered new exit (range 7) 3134 | -10/Materials | Entered Mines 3191 | -10/Mines | Learned location of Zion (-7) 3426 | -10/Mines | Met a Derelict shopkeep closing up shop 3982 | -10/Mines | Found a hidden stash of uninstalled traps 4248 | -10/Mines | Discovered new exit (range 7) 4325 | -10/Mines | Core integrity fell below 50% 4705 | -10/Mines | Learned location of 1 exit from Materials 4901 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4927 | -10/Mines | Learned 2 Materials zone layouts 4946 | -10/Mines | Received a Mining Laser from a helpful Derelict 5177 | -10/Mines | Discovered new exit (range 5) 5196 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 5196 | -10/Mines | Discovered new exit (range 5) 5209 | -10/Mines | Entered Exiles 5209 | -10/Exiles | Found Exiles lab destroyed 5711 | -10/Exiles | Opened EX-Vault 5726 | -10/Exiles | Found YOLO Cannon 6493 | -10/Exiles | Discovered new exit (range 14) 6531 | -10/Exiles | Entered Mines 6531 | -9/Mines | Accompanied by 2 allies 6997 | -9/Mines | Found the Drone Emporium 7025 | -9/Mines | Found Prototype Device 7713 | -9/Mines | Discovered new exit (range 9) 7754 | -9/Mines | Entered Materials 7754 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7755 | -8/Materials | Identified exit to Factory 8112 | -8/Materials | Garrison activated, responded to threat 8169 | -8/Materials | Identified Decoy Drone Bay 8593 | -8/Materials | Discovered exit to Factory (range 3) 9482 | -8/Materials | Lost 7 parts (1p4n2w) 10165 | -8/Materials | Core integrity fell below 50% 10456 | -8/Materials | Entered Factory 10456 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11081 | -7/Factory | Repaired Hvy. Mace 11203 | -7/Factory | Identified exit to Lower Caves 11590 | -7/Factory | Entered Lower Caves 11675 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11891 | -7/Lower Caves | Build established: Skirmisher 12197 | -7/Lower Caves | Spotted B-75 Beast 12224 | -7/Lower Caves | Destroyed B-75 Beast 12583 | -7/Lower Caves | Build established: Scavenger-Skirmisher 12726 | -7/Lower Caves | Discovered new exit (range 5) 12732 | -7/Lower Caves | Identified exit to Lower Caves 12842 | -7/Lower Caves | Entered another Lower Caves area 12906 | -7/Lower Caves | Discovered new exit (range 9) 12917 | -7/Lower Caves | Identified exit to Factory 13044 | -7/Lower Caves | A Commander dispatched an escort 13050 | -7/Lower Caves | Learned Factory trap positions 13342 | -7/Lower Caves | Learned Factory emergency access door positions 13620 | -7/Lower Caves | Discovered new exit (range 14) 13660 | -7/Lower Caves | Identified exit to Zion 13749 | -7/Lower Caves | Learned Factory emergency access door positions 13827 | -7/Lower Caves | Build established: Assassin 13865 | -7/Lower Caves | Entered Zion 13865 | -7/Zion | Accompanied by 2 allies 13866 | -7/Zion | Commander's escort returned to base 13866 | -7/Zion | Commander's escort returned to base 13880 | -7/Zion | Learned Factory emergency access door positions 13905 | -7/Zion | Attacked by Zionites 13980 | -7/Zion | Discovered new exit (range 7) 13988 | -7/Zion | Identified exit to Proximity Caves 13989 | -7/Zion | Entered Proximity Caves 14053 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 14094 | -6/Proximity Caves | Spotter reported a threat 14095 | -6/Proximity Caves | Spotter reported a threat 14387 | -6/Proximity Caves | Build established: Skirmisher 14393 | -6/Proximity Caves | Found Prototype Processor 14393 | -6/Proximity Caves | Identified Exp. Signal Interpreter 14415 | -6/Proximity Caves | Found Prototype Launcher 14415 | -6/Proximity Caves | Identified Mni. Smartbomb Launcher 14420 | -6/Proximity Caves | Found Mni. Smartbomb Launcher 14851 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15087 | -6/Proximity Caves | Learned Factory garrison access intel 15156 | -6/Proximity Caves | Discovered exit to Factory (range 10) 15287 | -6/Proximity Caves | Entered Factory 15287 | -6/Factory | Evolved 2 slots: Utility x2 15288 | -6/Factory | Loaded intel: 102 trap records 15290 | -6/Factory | Loaded intel: 4 garrison access locations 15379 | -6/Factory | Discovered new exit (range 4) 15384 | -6/Factory | Identified exit to Factory 15548 | -6/Factory | Found Prototype Processor 15548 | -6/Factory | Identified Exp. Targeting Computer 15627 | -6/Factory | Build established: Derelict-Assassin 15741 | -6/Factory | Repaired Imp. Medium Armor Plating 16167 | -6/Factory | Build established: Derelict-Tank 16503 | -6/Factory | Build established: Tank 16701 | -6/Factory | Cargo convoy interrupted 17077 | -6/Factory | Lost 3 parts (2n1u) 17717 | -6/Factory | Build established: Scavenger-Tank 17718 | -6/Factory | Identified exit to Lower Caves 18192 | -6/Factory | Lost 3 parts (1n1u1w) 18286 | -6/Factory | Entered Lower Caves 18690 | -6/Lower Caves | Build established: Skirmisher 18753 | -6/Lower Caves | Spotted B-75 Beast 18924 | -6/Lower Caves | Lost 3 parts (1n1u1w) 19191 | -6/Lower Caves | Lost 4 parts (1p3w) 19443 | -6/Lower Caves | Build established: Mutant 19543 | -6/Lower Caves | Identified exit to Lower Caves 19916 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19935 | -6/Lower Caves | System corruption reached 10% 19979 | -6/Lower Caves | Destroyed 7 combat bots 20061 | -6/Lower Caves | System corruption reached 30% 20279 | -6/Lower Caves | Lost 3 parts (1p1u1w) 20379 | -6/Lower Caves | Entered another Lower Caves area 20567 | -6/Lower Caves | Build established: Scavenger-Skirmisher 20959 | -6/Lower Caves | Discovered new exit (range 14) 20988 | -6/Lower Caves | Identified exit to Data Miner 21237 | -6/Lower Caves | Found Alien Artifact 21458 | -6/Lower Caves | Entered Data Miner 21458 | -6/Data Miner | Discovered new exit (range 6) 21504 | -6/Data Miner | Met Data Miner 21520 | -6/Data Miner | Build established: Scavenger-Mutant 21547 | -6/Data Miner | Learned location of Section 7 (-2) 21547 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21588 | -6/Data Miner | Received God Mode back door access code from Data Miner 21638 | -6/Data Miner | Identified exit to Proximity Caves 21641 | -6/Data Miner | Entered Proximity Caves 21698 | -5/Proximity Caves | Lost 6 parts (4n2u) 21941 | -5/Proximity Caves | Build established: Mutant 22039 | -5/Proximity Caves | Core integrity fell below 50% 22406 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 22407 | -5/Proximity Caves | Crushed by falling debris 22496 | -5/Proximity Caves | Spotted B-75 Beast 22524 | -5/Proximity Caves | Escorted by Enhanced Grunt 22528 | -5/Proximity Caves | Destroyed B-75 Beast 22551 | -5/Proximity Caves | Lost 4 parts (2p1u1w) 24446 | -5/Proximity Caves | Core integrity fell below 20% 24689 | -5/Proximity Caves | Entered Factory 24689 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 24844 | -5/Factory | Incoming investigation squad redirected 24964 | -5/Factory | Repaired Imp. Proton Missile Launcher 25170 | -5/Factory | Build established: Scavenger-Tank 25613 | -5/Factory | Fabricated L-61 Swordsman (x3) 26680 | -5/Factory | Discovered new exit (range 6) 26744 | -5/Factory | Identified Core Expander 26744 | -5/Factory | Installed Core Expander, added new Propulsion slot 26928 | -5/Factory | Entered Upper Caves 27103 | -5/Upper Caves | Spotted B-75 Beast 27448 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 27481 | -5/Upper Caves | Destroyed 9 combat bots 27547 | -5/Upper Caves | Identified exit to Upper Caves 27724 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 27796 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28388 | -5/Upper Caves | Entered another Upper Caves area 28388 | -5/Upper Caves | Accompanied by 1 ally 28394 | -5/Upper Caves | Discovered new exit (range 6) 28459 | -5/Upper Caves | Learned Factory security intel 28485 | -5/Upper Caves | Entered a destroyed Warlord outpost 29026 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 29301 | -5/Upper Caves | Found DCF Scrap (12 items) 29837 | -5/Upper Caves | Discovered new exit (range 14) 29897 | -5/Upper Caves | Found Alien Artifact 29920 | -5/Upper Caves | Entered Zhirov 29920 | -5/Zhirov | Accompanied by 2 allies 29920 | -5/Zhirov | Discovered new exit (range 3) 29943 | -5/Zhirov | Met Zhirov 29983 | -5/Zhirov | Learned location of Quarantine (-3) 29983 | -5/Zhirov | Learned location of Testing (-2) 29983 | -5/Zhirov | Learned location of Command (-1) 30009 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30147 | -5/Zhirov | Found Alien Artifact 30163 | -5/Zhirov | Found Alien Artifact 30372 | -5/Zhirov | Entered Proximity Caves 30372 | -4/Proximity Caves | Accompanied by 2 allies 30373 | -4/Proximity Caves | Identified exit to Factory 30622 | -4/Proximity Caves | Learned Research garrison access intel 30856 | -4/Proximity Caves | Build established: Hacker-Tank 31296 | -4/Proximity Caves | Lost 5 parts (1p3u1w) 31302 | -4/Proximity Caves | Identified Integrated Dissipator 31302 | -4/Proximity Caves | Installed Integrated Dissipator, increased core heat dissipation (+20) 31611 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 31881 | -4/Proximity Caves | Build established: Hacker-Gladiator 31971 | -4/Proximity Caves | Entered Factory 31971 | -4/Factory | Evolved 2 slots: Utility x2 31995 | -4/Factory | Incoming assault squad redirected 32284 | -4/Factory | Build established: Derelict-Gladiator 32315 | -4/Factory | Identified exit to Upper Caves 32597 | -4/Factory | Garrison activated, responded to threat 32601 | -4/Factory | Lost 7 parts (1p3n2u1w) 32647 | -4/Factory | Incoming investigation squad redirected 32659 | -4/Factory | Identified Transdimensional Reconstructor 32659 | -4/Factory | Warped through subspace 32660 | -4/Factory | Identified Dimensional Node Initializer 32660 | -4/Factory | Initialized slip node 32669 | -4/Factory | Core integrity fell below 50% 32698 | -4/Factory | Lost 14 parts (1p5n5u3w) 32711 | -4/Factory | Incoming investigation squad redirected 32764 | -4/Factory | Incoming investigation squad redirected 32874 | -4/Factory | Discovered new exit (range 19) 32892 | -4/Factory | Entered Research 32892 | -3/Research | Evolved 2 slots: Utility x2 32893 | -3/Research | Identified exit to Armory 32894 | -3/Research | Loaded intel: 4 garrison access locations 32927 | -3/Research | Repaired Structural Scanner 32971 | -3/Research | Build established: Mutant 33034 | -3/Research | Repaired Force Lance 33090 | -3/Research | Fabricated L-61 Swordsman? 33146 | -3/Research | Found Fusion Bomb Launcher 33244 | -3/Research | Incoming investigation squad redirected 33308 | -3/Research | Incoming investigation squad redirected 33345 | -3/Research | Discovered new exit (range 5) 33346 | -3/Research | Identified exit to Research 33356 | -3/Research | Spotted B-86 Titan 33392 | -3/Research | Search patrols dispatched 33468 | -3/Research | Lost 4 parts (1n2u1w) 33544 | -3/Research | Found Exp. Targeting Computer 33550 | -3/Research | Found Fusion Bomb Launcher 33660 | -3/Research | Entered Armory 33743 | -3/Armory | Lost 3 parts (1p1n1u) 34022 | -3/Armory | Found Prototype Launcher 34022 | -3/Armory | Identified Tactical Quantum Warhead 34048 | -3/Armory | Spotted B-86 Titan 34160 | -3/Armory | First assault squad dispatched 34179 | -3/Armory | Incoming assault squad redirected 34345 | -3/Armory | Found Unknown Device 34345 | -3/Armory | Identified Quantum Capacitor 34352 | -3/Armory | Lost 10 parts (6n4u) 34375 | -3/Armory | Lost 3 allies 34406 | -3/Armory | Discovered exit to Research (range 15) 34415 | -3/Armory | Core integrity fell below 50% 34418 | -3/Armory | Entered Research 34418 | -2/Research | Evolved 2 slots: Utility x2 34438 | -2/Research | Lost 4 parts (2n1u1w) 34441 | -2/Research | Found Unknown Device 34441 | -2/Research | Identified Adv. Force Booster 34688 | -2/Research | Spotted B-90 Cyclops 34704 | -2/Research | Discovered new exit (range 5) 34705 | -2/Research | Identified exit to Access 34747 | -2/Research | Discovered new exit (range 6) 34748 | -2/Research | Identified exit to Testing 34749 | -2/Research | Entered Testing 34767 | -2/Testing | Garrison activated, responded to threat 34772 | -2/Testing | Lost 5 parts (1n4u) 34789 | -2/Testing | Found Prototype Device 34789 | -2/Testing | Identified Exp. Hardlight Generator 34920 | -2/Testing | Incoming investigation squad redirected 34955 | -2/Testing | Discovered exit to Access (range 22) 34983 | -2/Testing | Entered Access 34983 | -1/Access | Evolved 2 slots: Propulsion x2 35344 | -1/Access | System corruption reached 10% 35347 | -1/Access | Core integrity fell below 50% 35352 | -1/Access | Found Prototype Processor 35352 | -1/Access | Identified Exp. Core Analyzer 35377 | -1/Access | Lost 8 parts (4n2u2w) 35399 | -1/Access | Core integrity fell below 20% 35408 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 35396_ Acquired 29 matter. 35398_ Slug penetrates Terminal. 35398_ K-01 Serf suffers critical hit (Destroy). 35398_ K-01 Serf destroyed. 35399_ Slug penetrates Wall. 35400_ K-01 Serf collects debris. 35402_ Slug penetrates Terminal. 35403_ Connecting with Terminal... 35403_ ALERT: Suspicious activity at Terminal A020. Dispatching Investigation squad. 35404_ Penetrated by Slug. 35404_ K-01 Serf collects debris. 35404_ Slammed into H-88 Terminator. 35404_ Destabilizing: System corrupted (+1). 35405_ Penetrated by Slug. 35405_ K-01 Serf collects debris. 35405_ Slammed into H-88 Terminator. 35405_ Destabilizing: Core damaged (-32). 35408_ Slug penetrates Wall. 35408_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????# # #????????? | | ??????????????????????# # #????????? | | ??????????????????????# # #????????? | | ??????????????????????# / #????????? | | ??????????????????????# ##############????????? | | ??????????????????????# #?????????????????????? | | ?????????????#######??# #?????????????????????? | | ?????????????# ??# *#?????????????????????? | | ?????????????# ?# #?????????????????????? | | ?????????????# " ?# =#?????????????????????? | | ?????????????# """ # #?????????????????????? | | ?????????????# """ # #?????????????????????? | | ?????????????# " + #?????????????????????? | | ?????????????# # #?????????????????????? | | ?????????????# # #?????????????????????? | | ?????????????#] ?# #?????????????????????? | | ?????????????########## !##????????????????????? | | ?????????????????????# %=#?????????##?????????? | | ?????????????????????# = ####### ######????? | | ?????????????????????# g"" ? | | ?????????????????????# "T ? | | ?????????????????????# ####### ######????? | | ?????????????????????# #?????????##?????????? | | ???????????????#########h####????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# @ #?????????????????????? | | ???????????????# """S""" #?????????????????????? | | ???????????????# """ """ #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# = #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????###+#########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 35 Energy Capacity 860 Matter Stores 600 Matter Capacity 600 Sight Range 23 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 135 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Additional Mass Support 12 Corruption Containment 24 Corruption Block 15 Armor Coverage 825 Core Shielding 30 Power Shielding 66 Weapon Shielding 66 Melee Speed Boost 30 Evasion (%) 75 Targeting Accuracy 12 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 5 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Power Shielding | -8/Materials | Extracted Lgt. Assault Rifle | -8/Materials | Extracted Med. Armor Plating | -8/Materials | Extracted Machine Analyzer | -7/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Gravmag Array | -4/Factory | Extracted Microactuators | -4/Factory | Extracted Power Amplifier | -4/Factory | Extracted Adv. Signal Interpreter | -4/Factory | Extracted Gyrokinetic Inverter | -4/Factory | Extracted Imp. Component Analysis Suite | -4/Factory | Extracted Adv. EM Disruption Field | -4/Factory | Extracted Imp. Terrain Scan Processor | -4/Factory | Extracted Transmission Jammer | -4/Factory | Extracted Imp. Corruption Screen | -4/Factory | Extracted Imp. Antigrav System | -4/Factory | Extracted Stasis Canceller | -4/Factory | Extracted Lrn. Tractor Beam | -3/Research | Extracted Enh. Force Lance | -3/Research | Extracted Imp. Power Shielding | -3/Research | Extracted Com. HERF Cannon | -3/Research | Extracted Neutron Missile Launcher | -3/Research | Extracted Force Field | -3/Research | Extracted Adv. Field Recycling Unit | -3/Research | Extracted Fusion Bomb Launcher | -3/Research | Extracted Nova Cannon | -3/Research | Extracted Linear Gravjet | -3/Research | Extracted Imp. Medium Armor Plating | -3/Research | Extracted Core Analyzer | -3/Research | Extracted Imp. Melee Analysis Suite | -3/Research | Extracted Particle Reactor | -3/Armory | Downloaded Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ L-61 Swordsman | x3 | -5/Factory L-61 Swordsman | x3 | -3/Research Repaired ---------- Hvy. Mace | 27% | -7/Factory Imp. Medium Armor Plating | 30% | -6/Factory Imp. Proton Missile Launcher | 15% | -5/Factory Structural Scanner | 5% | -3/Research Force Lance | 72% | -3/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- Whoosh! Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed PiercingGaussEngine Manual? 0 Play Time 05:01:24 Cumulative 230.8 hours Start 2025.05.19 @ 15:06:42 End 2025.05.30 @ 14:19:17 Sessions 45 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 124 Adventurer 3 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 49d3ea7c-90ec-45a2-8c92-35ec0780db70