Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.18 @ 21:11:08 Player: GiggleBox Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1698) 1698 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1686) 1686 TOTAL SCORE: 6334 Bonus ------- High Alert Combat Kills 366 Follower Combat Kills 120 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 529/700 Matter 163/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Armored Treads Armored Wheel > --- UTILITY (5) ------ Structural Scanner Seismic Detector > --- WEAPON (3) ------- High-powered Shotgun Advanced Assault Cannon > --- INVENTORY (5) ---- Medium Matter Pod (63) Relay Coupler [Sentry] (23) Recalibrator Gatling Laser Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Armored Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Structural Scanner Seismic Detector Seismic Detector > --- WEAPON ----------- Bore Cannon Greatsword > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Light Treads Large Storage Unit Medium Matter Pod Melee Analysis Suite Recoil Stabilizer Improved Shield Generator Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Grunt] Relay Coupler [Sentry] Medium Laser Beam Rifle Beam Rifle Gatling Laser Beamcaster Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun Gauss Rifle Great Maul Mining Claw [Rating: 39] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . . 1 . Utility 3 | . . 1 1 . 1 . Weapon 1 | . . . 1 . . . Parts Attached 105 | 8 11 22 3 49 10 2 Power 6 | 1 . . 1 4 . . Engine 2 | 1 . . . 1 . . Core 4 | . . . 1 3 . . Reactor . | . . . . . . . Propulsion 19 | 2 . 4 . 11 2 . Treads 11 | . . 2 . 8 1 . Leg . | . . . . . . . Wheel 8 | 2 . 2 . 3 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 40 | 2 10 5 1 18 4 . Device 25 | 1 8 4 . 9 3 . Storage 5 | 1 2 . . 2 . . Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection 8 | . . 1 . 7 . . Artifact . | . . . . . . . Weapon 40 | 3 1 13 1 16 4 2 Energy Gun 16 | 2 . 9 . 5 . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 . . 1 4 1 2 Ballistic Cannon 4 | . . . . 1 3 . Launcher 3 | . . . . 3 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 8 | . 1 4 . 3 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . . . . 16 2 6 Power 2 | . . . . 2 . . Propulsion 8 | . . . . 6 . 2 Utility 7 | . . . . 4 . 3 Weapon 7 | . . . . 4 2 1 Highest Loss Streak 10 | . . . . 10 2 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 100 99 90 96 94 60 Engine 1 | . 14 11 1 . . . Core 7 | . . . 7 8 7 7 Treads 14 | . . 11 9 16 15 9 Wheel 13 | . 28 22 18 10 15 7 Device 17 | . 14 20 18 16 29 17 Storage 13 | . 14 11 9 15 7 . Processor 1 | . . . 9 1 . . Protection 1 | . . 1 . 2 . . Energy Gun 8 | . 14 16 18 7 . . Ballistic Gun 6 | . . . . 9 . 9 Ballistic Cannon 3 | . . . . 3 13 7 Slashing Weapon 3 | . 14 5 . 3 3 . Peak Build Rating 39 | 7 8 16 20 32 39 38 Average Rating 24 | 4 7 12 17 26 35 23 On Entrance 17 | . 7 8 15 20 32 38 Naked Turns . | . . . . . . . Heaviest Build 112 | 14 90 95 95 111 112 109 Greatest Support 32 | 32 32 32 24 24 24 24 Greatest Overweight (x) 9 | . 2 4 3 9 4 4 Average Overweight (x) 4 | . . 2 3 5 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 6 10 25 25 25 25 7 Most Carried 25 | 5 12 25 25 25 25 23 Average Carried 19 | 2 8 16 23 20 22 7 Final Capacity 25 | 8 25 25 25 25 25 5 Final Carried 25 | 5 12 25 22 25 23 5 Class Distribution -------------------- 34% | Scavenger-Gunner 25% | Scavenger-Mutant 22% | Mutant 10% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Low Matter Collected 1663 | 237 32 341 . 984 69 . Remotely . | . . . . . . . Salvage Created 1980 | 30 19 438 . 1249 190 54 Parts 117 | 3 2 23 . 62 17 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Combat Hostiles Destroyed 48 | . 1 9 . 29 6 3 Melee 4 | . 1 . . . 3 . Guns 32 | . . 8 . 19 2 3 Cannons 2 | . . . . 1 1 . AOE 10 | . . 1 . 9 . . Classes Destroyed 10 | 1 1 2 . 5 1 . Tunneler 1 | 1 . . . . . . Operator 1 | . . . . . 1 . Swarmer 17 | . 1 . . 10 3 3 Grunt 9 | . . 5 . 2 2 . Brawler 6 | . . . . 6 . . Duelist 2 | . . . . 1 1 . Sentry 8 | . . 4 . 4 . . Specialist 2 | . . . . 2 . . Hunter 3 | . . . . 3 . . Programmer 1 | . . . . 1 . . Best Kill Streak 6 | 1 1 3 . 6 3 3 Combat Bots Only 6 | . 1 3 . 6 3 3 Max Kills in Single Turn 3 | 1 1 1 . 3 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . 1 . 3 . . Melee 1 | . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Low Hostile Shots Fired 363 | . 14 52 4 185 73 35 Missed 96 | . 8 18 . 39 18 13 Damage Taken 4064 | . 50 415 90 2257 932 320 Core 505 | . 18 72 . 244 144 27 Absorbed by Shields 130 | . . . . 130 . . Core Remaining (%) 82 | 100 92 82 . 55 . . Volleys Fired 114 | 1 3 26 . 61 13 10 Largest 3 | 2 1 2 . 3 3 2 Hottest 195 | 90 50 115 . 195 144 50 Shots Fired 217 | 2 3 52 1 130 15 14 Gun 185 | 2 3 52 1 109 4 14 Cannon 21 | . . . . 10 11 . Launcher 11 | . . . . 11 . . Special . | . . . . . . . Kinetic 90 | . . . . 61 15 14 Thermal 89 | 2 3 28 1 55 . . Explosive 11 | . . . . 11 . . Electromagnetic 27 | . . 24 . 3 . . Robot Hit Streak 13 | 2 . 13 4 8 9 9 Robot Miss Streak 7 | . 3 7 1 5 2 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 9 | . . 1 . 5 . 3 Max Gunslinging Chain 1 | . . 1 . 1 . 1 Shots Hit Robots 166 | 2 2 42 1 94 15 10 Core Hits 123 | 1 1 23 . 82 10 6 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 7 | . . . . 2 5 . Critical Strikes 14 | . . 2 . 6 6 . Burn 4 | . . 2 . 2 . . Destroy 8 | . . . . 2 6 . Sever 2 | . . . . 2 . . Melee Attacks 76 | . 14 12 . 41 9 . Impact . | . . . . . . . Slashing 76 | . 14 12 . 41 9 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4468 | 23 44 596 31 3078 524 172 Guns 2135 | 23 . 561 . 1318 61 172 Cannons 281 | . . . . 38 243 . Explosions 869 | . . 35 . 834 . . Melee 1152 | . 44 . . 888 220 . Ramming 31 | . . . 31 . . . Kinetic 888 | . . . . 412 304 172 Thermal 1306 | 23 . 285 . 998 . . Explosive 748 | . . . . 748 . . Electromagnetic 343 | . . 311 . 32 . . Impact . | . . . . . . . Slashing 1152 | . 44 . . 888 220 . Piercing . | . . . . . . . Highest Corruption 6 | . . . 1 6 . . Average Corruption 5 | . . . 1 5 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 108 | . . . 1 107 . . Message Errors 26 | . . . . 26 . . Matter Fused 22 | . . . . 22 . . Heat Flow Errors 15 | . . . . 15 . . Energy Discharges 13 | . . . . 13 . . Data Loss (minor) 20 | . . . . 20 . . Data Loss (major) 2 | . . . . 2 . . Misfires 5 | . . . 1 4 . . Alerts 4 | . . . . 4 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 95 | . . . . 77 18 . Projectiles 1 | . . . . . 1 . Explosions 37 | . . . . 37 . . Melee 57 | . . . . 40 17 . Knockbacks 4 | . . . . . 4 . Impact . | . . . . . . . Kinetic 4 | . . . . . 4 . Secondary . | . . . . . . . Self-Inflicted Damage 142 | . . . 31 111 . . Shots 3 | . . . . 3 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 464 | 30 30 135 25 464 24 . Average Temperature 104 | 17 16 47 11 130 12 . Received Heat Transfer 486 | . . 198 18 225 45 . Effects 8 | . . . . 8 . . Shutdowns 1 | . . . . 1 . . Interference 3 | . . . . 3 . . Damage (major) 4 | . . . . 4 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 3 . . Heat Transferred 3015 | 62 . 772 . 2181 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Peak Influence 2720 | 5 65 300 84 2720 1582 . Initial 1428 | . 3 27 68 54 1428 . Average 1032 | . 25 124 72 1227 1492 . Maximum Alert Level 5 | . . 1 . 5 4 . Low Security (%) 21 | 100 100 88 100 4 . . Level 1 10 | . . 11 . 12 . . Level 2 15 | . . . . 21 . . Level 3 6 | . . . . 9 . . Level 4 20 | . . . . 17 100 . Level 5 25 | . . . . 34 . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . 1 2 . 3 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . 1 1 . 1 . Assault 2 | . . . . . 2 . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Low Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 5 16 2 41 9 4 Peak Tracking Total 6 | . 3 4 1 6 4 4 Tactical Retreats 11 | . 1 . . 7 3 . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Traps Triggered 5 | . . . . 5 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Low Machines Disabled 2 | . . . . 1 1 . Max in Single Turn 1 | . . . . 1 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Low Machines Accessed 12 | . 2 4 1 4 1 . Terminals 10 | . 2 4 . 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 27 | . 4 15 1 5 2 . Successful 12 | . 1 7 1 1 2 . Failed 15 | . 3 8 . 4 . . Catastrophic 3 | . . 3 . . . . Database Lockouts . | . . . . . . . Manual 21 | . 4 15 . 2 . . Terminals 24 | . 4 15 . 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 1 . 2 . Terminal Hacks 4 | . . 3 . 1 . . Open Door 1 | . . . . 1 . . Level Access Points 1 | . . 1 . . . . Branch Access Points 1 | . . 1 . . . . Terminal Index 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 3 | . . . 1 . 2 . Unlock Access 1 | . . . 1 . . . Seal Access 1 | . . . . . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks 5 | . 1 4 . . . . Terminals 5 | . 1 4 . . . . Botnet 4 | . 1 3 . . . . Skim 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 4 . 3 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Low Used RIF Installer 2 | . . . . 2 . . Coupler Efficiency 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Programmers 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . 3 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Low Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 1 . Highest-Rated Group 90 | . . . . 90 20 . Highest-Rated Ally 39 | . . . . 39 20 . Total Orders . | . . . . . . . Ally Attacks 28 | . . . . 27 1 . Total Damage 481 | . . . . 435 46 . Kills 6 | . . . . 6 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Low Turns Passed 5982 | 62 366 524 165 4351 485 29 Spaces Moved 2405 | 41 282 269 80 1464 268 1 Core 3 | 3 . . . . . . Treads 315 | . . 1 . 314 . . Legs . | . . . . . . . Wheels 2087 | 38 282 268 80 1150 268 1 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 130 135 135 150 150 Average Speed 209 | 96 101 133 135 262 150 150 Slowest Speed 560 | 100 130 480 135 560 150 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 3 43 21 9 90 8 2 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 25 | . 7 5 . 13 . . Terrain Destroyed 68 | . 7 9 1 46 5 . Melee 23 | . 7 5 . 11 . . Projectile 11 | . . . . 6 5 . AOE 33 | . . 4 . 29 . . Terrain Rammed 1 | . . . 1 . . . Walls Destroyed 1 | . . . 1 . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Low Total 2974 | 57 327 350 137 1767 323 13 Wait 110 | 3 7 3 51 43 3 . Move 2398 | 40 281 268 79 1462 267 1 Hop . | . . . . . . . Pick Up 65 | 5 8 15 . 26 11 . Fast Attach 9 | 7 . . 1 1 . . Attach 26 | . . 3 1 16 6 . Detach 4 | . . 1 . 2 1 . Swap 70 | 1 11 19 1 32 4 2 Drop 33 | . 3 3 3 15 9 . Fire 114 | 1 3 26 . 61 13 10 Melee 76 | . 14 12 . 41 9 . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 24 | . . . . 24 . . Rewire 44 | . . . . 44 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 10) 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 737 | -9/Materials | Discovered new exit (range 6) 767 | -9/Materials | Identified exit to Mines 877 | -9/Materials | Identified exit to Materials 953 | -9/Materials | Entered another Materials area 953 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1116 | -8/Materials | Identified exit to Garrison 1118 | -8/Materials | Entered Garrison 1301 | -8/Garrison | Triggered checkpoint 1987 | -8/Garrison | Build established: Scavenger-Tank 2085 | -8/Garrison | Triggered checkpoint 2245 | -8/Garrison | Lost 10 parts (2p3n3u2w) 2250 | -8/Garrison | Triggered checkpoint 2468 | -8/Garrison | Build established: Scavenger-Gunner 2666 | -8/Garrison | Triggered checkpoint 2727 | -8/Garrison | Discovered new exit (range 10) 3032 | -8/Garrison | Discovered new exit (range 9) 3124 | -8/Garrison | Triggered checkpoint 3411 | -8/Garrison | Installed Relay Interface Framework 4563 | -8/Garrison | Build established: Scavenger-Mutant 4810 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 5194 | -8/Garrison | Triggered checkpoint 5357 | -8/Garrison | Discovered new exit (range 14) 5469 | -8/Garrison | Entered Factory 5469 | -7/Factory | Accompanied by 1 ally 5469 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5869 | -7/Factory | First assault squad dispatched 5876 | -7/Factory | Discovered new exit (range 3) 5954 | -7/Factory | Entered Lower Caves 5983 | -7/Lower Caves | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 05958_ Arm. Wheel destroyed. 05958_ Imp. Heat Sink destroyed. 05958_ Huge Storage Unit destroyed. 05960_ Lgt. Treads destroyed. 05962_ S-27 Virus destroyed. 05962_ Switching to secondary target: S-27 Virus. 05963_ Seismic Detector destroyed. 05965_ S-27 Virus destroyed. 05965_ Switching to secondary target: S-27 Virus. 05968_ Lgt. Nuclear Core fries itself beyond repair. 05968_ S-27 Virus destroyed. 05968_ Switching to secondary target: S-27 Virus. 05969_ Autogun fries itself beyond repair. 05969_ Hpw. Shotgun destroyed. 05976_ VTOL Module fries itself beyond repair. 05977_ Autogun fries itself beyond repair. 05979_ VTOL Module fries itself beyond repair. 05982_ Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????###################??????????????? | | ???????????###################??????????????? | | ??????????### s !![!]##??????????????? | | ??????????## /=@*!##??????????????? | | ?????????? ??####### *!]![##??????????????? | | ???????????????####### ]!! ##??????????????? | | ????????????????????## % % ###?????????????? | | ????????????????????## =% ##?????????????? | | ???????????????????? ##?????????????? | | ??????????????????? # ###?????????????? | | ??????????????????? ##### #####?????????????? | | ?????????????????? #########??????????????? | | ????????????????? ????#####????????????????? | | ????????????????" ??????????????????????????? | | ????????????????"???????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseNullRail Manual? 0 Play Time 01:03:21 Cumulative 21.9 hours Start 2025.03.18 @ 18:42:02 End 2025.03.18 @ 21:11:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ce72c11-4e0f-446d-879c-e12789af2a30