Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 18:18:55 Player: Minty Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (236) 1180 Value Destroyed (10693) 10693 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (4011) 4011 TOTAL SCORE: 23964 Bonus ------- Pacifist 200 High Alert Combat Kills 1657 Follower Combat Kills 1472 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -318 Cogmind --------- Core Integrity 0/1300 Matter 51/300 Energy 69/100 System Corruption 22% Temperature Cool (62) Movement Flying (35) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cesium-ion Thruster > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Improved Targeting Computer Advanced Target Analyzer Advanced ECM Suite Propulsion Shielding Improved Medium Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Hypervelocity Railgun Enhanced Hardcell Cannon [Rating: 149] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility Enhanced Optical Array Device Improved Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Heavy Armor Plating Weapon Hypervelocity Railgun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Gauss Cannon Launcher Precision Rocket Launcher Impact Weapon Mace Slashing Weapon Plasma Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Ext Res Arm Slots Evolved 14 | . . 2 2 2 . 2 . . 2 . . . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 2 . 1 . . . . . . . . . . . . . Utility 7 | . . . 1 . . 1 . . 2 . . . . . . 1 . 2 . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . Parts Attached 275 | . 2 7 19 26 30 38 5 7 30 7 20 . 2 9 1 5 7 3 57 Power 31 | . . 1 3 2 2 4 . 2 4 2 2 . . . . 1 3 . 5 Engine 15 | . . 1 2 1 1 4 . . 2 . . . . . . 1 2 . 1 Core 11 | . . . 1 1 1 . . 2 2 1 2 . . . . . 1 . . Reactor 5 | . . . . . . . . . . 1 . . . . . . . . 4 Propulsion 84 | . . 1 2 12 9 14 2 4 8 . 10 . . 2 1 1 . 1 17 Treads 21 | . . . . 1 6 6 . . . . . . . . . . . . 8 Leg 9 | . . 1 2 1 2 2 1 . . . . . . . . . . . . Wheel 7 | . . . . 2 . 5 . . . . . . . . . . . . . Hover 24 | . . . . 2 1 . . 3 8 . 3 . . . . . . 1 6 Flight 23 | . . . . 6 . 1 1 1 . . 7 . . 2 1 1 . . 3 Utility 83 | . . 2 5 6 10 12 1 . 11 4 3 . 1 4 . 1 2 1 20 Device 33 | . . 1 2 1 3 3 1 . 5 4 . . 1 3 . 1 1 . 7 Storage 7 | . . . 2 1 . 1 . . 1 . . . . . . . . 1 1 Processor 15 | . . 1 1 2 . 1 . . 2 . 3 . . 1 . . 1 . 3 Hackware 11 | . . . . 1 2 4 . . 2 . . . . . . . . . 2 Protection 17 | . . . . 1 5 3 . . 1 . . . . . . . . . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 77 | . 2 3 9 6 9 8 2 1 7 1 5 . 1 3 . 2 2 1 15 Energy Gun 20 | . . 1 9 1 2 2 . . 1 . 1 . . 3 . . . . . Energy Cannon 8 | . . . . 4 1 1 1 . . . 1 . . . . . . . . Ballistic Gun 26 | . 2 2 . . 3 4 1 . 1 . . . . . . . . . 13 Ballistic Cannon 4 | . . . . 1 . . . . . . . . 1 . . . . . 2 Launcher 12 | . . . . . 1 1 . 1 1 1 3 . . . . 2 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . 1 . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 3 . . . . . . . . 1 . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 2 2 1 . 2 3 1 2 2 3 . . 6 . 1 . 1 1 Corrupted Parts 18 | . . . . 1 10 7 . . . . . . . . . . . . . System Corruption 84 | . . . . 1 47 36 . . . . . . . . . . . . . Parts Lost 134 | . . . 1 14 17 26 . 3 9 . 13 1 3 . . . 21 3 23 Power 16 | . . . . 2 2 3 . 1 1 . 1 . . . . . 3 . 3 Propulsion 49 | . . . . 8 7 8 . 2 3 . 6 1 1 . . . 6 1 6 Utility 40 | . . . . 2 4 5 . . 4 . 4 . 2 . . . 7 2 10 Weapon 29 | . . . 1 2 4 10 . . 1 . 2 . . . . . 5 . 4 Highest Loss Streak 14 | . . . 1 7 11 13 . 3 5 . 5 1 2 . . . 14 3 9 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . Average Backups 5 | . 6 7 9 9 5 5 3 4 5 7 6 5 5 4 4 4 3 2 4 Power . | . . . 2 . . . . . . 2 1 . . . . . . . . Propulsion . | . 3 . . . . 1 1 . . . . . . . . . . . . Utility 2 | . . . 5 8 4 3 . . . . . . . . . . . . . Weapon 2 | . 2 5 2 . 1 . 1 3 4 5 3 5 5 4 4 4 3 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 12 7 6 2 . 6 . . . . 1 . . . . 1 . . 7 Power 4 | . 2 . 1 . . . . . . . . . . . . . . . 1 Propulsion 10 | . 6 . . 1 . . . . . . . . . . . . . . 3 Utility 7 | . 1 . 1 1 . 3 . . . . . . . . . . . . 1 Weapon 18 | . 3 7 4 . . . . . . . 1 . . . . 1 . . 2 Tool/Special 3 | . . . . . . 3 . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 85 96 98 88 62 73 36 51 60 92 91 78 64 71 88 85 69 14 75 Engine 2 | . 14 11 7 . . 3 3 . 2 . . . . . . 3 4 . . Core 1 | . . . 1 7 2 . . 5 . . . 5 5 5 5 5 3 . . Reactor 2 | . . . . . . . . . . 4 3 . . . . . . . 7 Treads 8 | . . . . 3 16 24 . . . . . . . . . . . . 14 Leg 4 | . 28 22 26 11 . . . . . . . . . . . . . . . Wheel 1 | . . . . 7 . 4 . . . . . . . . . . . . . Hover 5 | . . . . 3 . . . 11 21 29 25 . . . . . . 2 5 Flight 4 | . . . . 3 5 . 10 18 3 . 3 30 24 27 35 31 23 . . Device 8 | . . . 9 6 4 12 4 6 5 10 9 5 4 4 11 14 12 . 8 Storage 3 | . 14 11 9 7 . 2 . . 1 5 2 . . . . . . 1 . Processor 8 | . . 7 8 3 3 . . . 4 11 13 23 17 17 17 15 12 9 13 Hackware 2 | . . . . . 2 2 7 6 7 5 5 5 5 5 5 5 2 . 1 Protection 2 | . . . . 3 8 6 . . . . . . . . . . . . 4 Energy Gun 4 | . . . 28 9 3 2 6 . . 5 4 . . 2 . . . . . Energy Cannon 2 | . . . . 14 . 3 . . . . 2 1 . . . . . . . Ballistic Gun 9 | . 28 43 5 . 6 6 1 1 1 8 5 . . . . . . . 16 Slashing Weapon 1 | . . . . . . . . . 3 1 4 5 5 5 5 5 4 . . Peak Build Rating 149 | . 9 17 32 38 32 75 86 71 82 94 91 64 59 98 98 113 111 33 149 Average Rating 63 | . 6 14 26 33 23 51 47 62 64 87 82 55 52 71 98 105 87 20 105 On Entrance 45 | 6 6 9 17 32 16 26 22 54 55 78 88 64 55 48 98 98 106 14 8 Avg Prop Armor Cover (%) 14 | . . . 5 10 11 20 4 11 14 2 4 . . 15 . . . . 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 13 16 25 31 49 21 41 12 16 42 47 49 28 20 34 27 32 32 1 103 Greatest Support 190 | 20 20 20 30 35 60 190 90 21 59 54 60 28 24 40 34 34 34 10 168 Greatest Overweight (x) 10 | . . 1 1 4 3 3 . . 1 . 1 . . 8 . . . . 10 Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 10 10 8 10 5 5 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | . 8 8 9 9 5 7 5 5 6 8 6 5 5 5 5 5 5 5 5 Most Carried 10 | . 8 8 10 10 8 10 5 5 8 8 8 5 5 5 5 5 5 5 5 Average Carried 6 | . 6 7 9 9 5 6 3 4 5 7 6 5 4 4 5 4 4 2 4 Final Capacity 10 | 8 8 8 10 8 5 5 5 5 8 8 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 8 8 10 8 5 5 5 5 8 8 5 5 5 5 5 5 1 5 5 Class Distribution -------------------- 20% | Scavenger-Tank 17% | Mutant 14% | Gunner 8% | Sprinter 7% | Scavenger-Mutant 6% | Scavenger-Gunner 6% | Scout 5% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Mutant | -6/Factory Scout | -6/Waste Scout | -6/Factory Mutant | -5/Factory Skirmisher | -5/Waste Skirmisher | -5/Factory Scavenger-Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Ninja | -4/Factory Sprinter | -4/Extension Mutant | -3/Research Scavenger-Tank | -3/Armory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Ext Res Arm Matter Collected 8214 | 182 . 502 510 174 634 872 230 143 344 352 407 . 188 52 69 93 675 . 2787 Remotely 320 | . . . 320 . . . . . . . . . . . . . . . . Salvage Created 11812 | . . 547 1094 777 472 1833 102 235 831 474 1165 . 139 . 44 196 916 . 2987 Parts 542 | . . 34 59 36 24 71 2 9 27 3 57 . 4 . 1 11 27 . 177 Haulers Intercepted 12 | . . 1 4 . . 1 1 1 2 . 1 . . . . 1 . . . Recyclers Shooed 9 | . . . . . . 5 . . . . . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Ext Res Arm Combat Hostiles Destroyed 172 | . . 6 18 11 10 24 . 3 14 3 22 . . . 5 1 16 . 39 Melee 12 | . . . . . . 1 . . 3 1 2 . . . 1 . 3 . 1 Guns 85 | . . 6 17 6 7 8 . . 1 1 2 . . . . . . . 37 Cannons 12 | . . . . 3 . 5 . . . . 3 . . . . . . . 1 AOE 55 | . . . . 1 2 9 . 3 6 1 15 . . . 4 1 13 . . Classes Destroyed 21 | . . 6 2 5 2 1 . . . 1 1 . 1 . . . . . 2 Worker 15 | . . 2 2 2 . 2 . . 1 . 4 . . . . 2 . . . Builder 10 | . . 2 1 1 . 4 . 1 . . 1 . . . . . . . . Hauler 12 | . . 1 4 . . 1 1 1 2 . 1 . . . . 1 . . . Recycler 9 | . . 2 1 1 . 1 . . 1 . 1 . . . . . 2 . . Mechanic 4 | . . . . 1 . 1 . . . . . . . . . . 1 . 1 Operator 5 | . . . . . 1 . . . . . 1 . . . . 2 1 . . Watcher 6 | . . . 1 1 . . . . . . 2 . . . . . . . 2 Swarmer 25 | . . . 6 . 2 . . . 4 . 4 . . . 5 . . . 4 Cutter 1 | . . . . 1 . . . . . . . . . . . . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . 5 Grunt 65 | . . 4 7 2 4 16 . 2 4 . 12 . . . . 1 10 . 3 Brawler 3 | . . . . . 1 1 . 1 . . . . . . . . . . . Duelist 3 | . . . . 1 . 2 . . . . . . . . . . . . . Sentry 24 | . . 2 5 4 3 . . . 1 1 . . . . . . 3 . 5 Specialist 4 | . . . . . . . . . . . . . . . . . . . 4 Hunter 16 | . . . . 1 . 1 . . 3 . 4 . . . . . 1 . 6 Programmer 19 | . . . . 2 . 3 . . 2 . 1 . . . . . 1 . 10 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . Compactor 2 | . . . . . . . . . . 2 . . . . . . . . . Armor Guard 2 | . . . . . . . . . . . . . . . . . . . 2 Samaritan 3 | . . . . . . . . . . . . . 3 . . . . . . Surgeon 1 | . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . Martyr 1 | . . . . . . . . . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | . . 4 5 2 3 5 1 4 6 1 13 . . . 5 3 8 . 4 Combat Bots Only 7 | . . 3 4 2 3 4 . 3 6 1 6 . . . 5 1 7 . 4 Max Kills in Single Turn 4 | . . 1 2 2 2 4 1 4 4 1 4 . 1 . 3 2 4 . 3 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . 1 Exploded 3 | . . . . 1 2 2 . 3 3 1 2 . . . 3 1 3 . . Melee 1 | . . . . . . 1 . . 1 1 1 . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Ext Res Arm Hostile Shots Fired 1844 | . . 15 61 216 372 321 . 10 89 6 92 1 7 20 6 10 143 40 435 Missed 695 | . . 5 15 89 149 102 . 6 33 2 27 . 4 13 2 5 59 12 172 Hits 1149 | . . 10 46 127 223 219 . 4 56 4 65 1 3 7 4 5 84 28 263 Melee 27 | . . . . 4 4 9 . . . . . . . . . . 3 . 7 Projectile 1122 | . . 10 46 123 219 210 . 4 56 4 65 1 3 7 4 5 81 28 256 AOE 3 | . . . . . . 2 . . . . 1 . . . . . . . . Critical Strikes 55 | . . . 3 5 2 12 . 1 3 . 2 . 1 . . . 6 . 20 Part Disruptions 3 | . . . . . . . . . 1 . 1 . . . . . . . 1 Damage Taken 20657 | . . 141 778 1676 2017 4301 14 125 1229 97 1394 19 110 119 65 94 2118 592 5768 Core 4008 | . . 18 184 120 365 575 7 18 153 23 193 . 16 21 30 39 918 449 879 Absorbed by Shields 194 | . . . . 62 51 . . . . . . . . . . . 81 . . Reduced by Siege Mode 154 | . . . . . . 154 . . . . . . . . . . . . . Redirected to Shielding 153 | . . . . . . 53 . . . . . . . . . . . . 100 Ignored by Resistances 391 | . . . . . 19 234 . . . . . . . . . . . . 138 Regen/Repaired (Parts) 155 | . . . . . . . . . . 85 . . . 70 . . . . . Core Remaining (%) 61 | 100 100 95 66 . 30 . . 29 . . . . . . 56 . 16 . . Volleys Fired 454 | . . 24 37 43 45 108 8 4 6 14 25 . 1 1 2 7 26 . 103 Largest 4 | . . 4 4 4 3 4 2 1 2 3 4 . 1 2 1 1 1 . 4 Hottest 273 | . . 92 223 244 136 184 95 100 130 169 273 . 43 80 43 100 46 . 178 Shots Fired 1183 | . . 96 147 140 66 219 8 4 9 24 64 . 1 2 2 7 26 . 368 Gun 942 | . . 96 147 76 60 131 8 . 6 13 40 . . 2 . . . . 363 Cannon 157 | . . . . 64 1 71 . 3 . . 11 . . . . 2 . . 5 Launcher 84 | . . . . . 5 17 . 1 3 11 13 . 1 . 2 5 26 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 710 | . . 96 55 15 43 101 . . 4 9 20 . . . . . . . 367 Thermal 326 | . . . 83 101 11 98 1 . 2 4 26 . . . . . . . . Explosive 68 | . . . . . . 6 . 1 3 11 13 . 1 . 2 5 26 . . Electromagnetic 77 | . . . 9 24 12 14 7 3 . . 5 . . . . 2 . . 1 Entropic 2 | . . . . . . . . . . . . . . 2 . . . . . Robot Hit Streak 15 | . . 4 6 10 9 15 3 4 14 15 4 . . . 3 5 10 . 11 Robot Miss Streak 16 | . . 7 5 4 16 5 2 2 . 2 5 . . . . 2 2 . 6 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . 1 Secondary Targets 25 | . . 1 7 2 2 1 . . . . 2 . . . . . . . 10 Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . . . 1 . . . . . . . 1 Shots Hit Robots 772 | . . 37 87 83 58 149 5 3 33 20 53 . 4 . 3 10 24 . 203 Core Hits 464 | . . 18 40 35 42 77 2 8 16 5 57 . 2 . 4 10 69 . 79 Critical Kills 40 | . . 1 . 1 . . . . . . . . . . . . . . 38 Critical Parts Destroyed 69 | . . . . . . . . . 3 . . . . . . . . . 66 Critical Strikes 131 | . . 1 4 6 . 1 . . 4 . . . . . . . . . 115 Burn 9 | . . . 4 4 . 1 . . . . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . . Destroy 116 | . . 1 . . . . . . . . . . . . . . . . 115 Blast 1 | . . . . 1 . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . 3 . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 90 | . . . . . 4 2 . . 41 4 10 . 6 . 2 5 16 . . Impact 35 | . . . . . 2 2 . . 31 . . . . . . . . . . Slashing 53 | . . . . . . . . . 10 4 10 . 6 . 2 5 16 . . Piercing 2 | . . . . . 2 . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . 2 . . . 4 1 2 . 4 . . 1 4 . . Combat Hostiles 3 | . . . . . . . . . 1 . . . . . . . 2 . . Follow-up Attacks 4 | . . . . . . . . . 4 . . . . . . . . . . Damage Inflicted 28910 | . . 545 1498 1999 1331 5029 79 704 2469 1443 4503 . 401 . 617 767 5437 17 2071 Guns 8968 | . . 545 1473 890 856 2156 79 . 146 299 747 . . . . . . . 1777 Cannons 2873 | . . . . 776 26 1535 . 96 . . 334 . . . . 64 . . 42 Explosions 13270 | . . . . 313 287 1282 . 608 1042 942 2896 . . . 562 439 4699 . 200 Melee 3646 | . . . . . 158 21 . . 1281 202 526 . 401 . 55 264 738 . . Ramming 153 | . . . 25 20 4 35 . . . . . . . . . . . 17 52 Kinetic 5891 | . . 545 483 139 583 1772 . . 71 192 287 . . . . . . . 1819 Thermal 6407 | . . . 894 1543 228 1871 13 . 75 107 1676 . . . . . . . . Explosive 10714 | . . . . . . 326 . 608 1042 942 1896 . . . 562 439 4699 . 200 Electromagnetic 2099 | . . . 96 297 358 1004 66 96 . . 118 . . . . 64 . . . Impact 937 | . . . . . 46 21 . . 870 . . . . . . . . . . Slashing 2597 | . . . . . . . . . 411 202 526 . 401 . 55 264 738 . . Piercing 112 | . . . . . 112 . . . . . . . . . . . . . . Highest Corruption 55 | . . 1 . 3 55 39 39 40 . . . . . . . . . . 22 Average Corruption 17 | . . 1 . 2 32 21 39 39 . . . . . . . . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . 2 . . . . . . . . Effects 201 | . . 1 . 3 28 74 9 16 . . . . . . . . . . 70 Message Errors 42 | . . 1 . 2 6 15 2 4 . . . . . . . . . . 12 Matter Fused 37 | . . . . 1 3 16 2 3 . . . . . . . . . . 12 Heat Flow Errors 14 | . . . . . 2 4 . 2 . . . . . . . . . . 6 Energy Discharges 19 | . . . . . 1 11 . 1 . . . . . . . . . . 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 16 | . . . . . 3 5 2 1 . . . . . . . . . . 5 Data Loss (major) 15 | . . . . . 3 5 1 . . . . . . . . . . . 6 Misfires 10 | . . . . . 1 5 . . . . . . . . . . . . 4 Alerts 6 | . . . . . 2 2 1 1 . . . . . . . . . . . Misdirections 17 | . . . . . . 5 . 4 . . . . . . . . . . 8 Weapon Failures 24 | . . . . . 7 6 1 . . . . . . . . . . . 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1583 | . . . . 64 11 36 . . 484 . 313 . 77 . 94 95 399 . 10 Projectiles 40 | . . . . 16 . 24 . . . . . . . . . . . . . Explosions 773 | . . . . 48 11 12 . . 180 . 268 . . . 94 25 125 . 10 Melee 770 | . . . . . . . . . 304 . 45 . 77 . . 70 274 . . Knockbacks 5 | . . . . 2 1 . . . 1 . . . . . . . . . 1 Impact 4 | . . . . 1 1 . . . 1 . . . . . . . . . 1 Kinetic 1 | . . . . 1 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1035 | . . . . 257 59 171 . . 181 . 98 . 54 . . . 201 7 7 Shots 30 | . . . . 5 3 9 . . 4 . 2 . 1 . . . 6 . . Rammed 27 | . . . . 1 2 13 . . . . . . . . . . . 4 7 Targets Rammed 39 | . . . 4 8 2 14 . . . . . . . . . . . 4 7 Kicked 11 | . . . 4 7 . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . Highest Temperature 646 | . . 305 646 423 245 258 6 270 72 87 315 . 20 150 54 . 18 . 356 Average Temperature 87 | . . 72 158 126 38 62 4 110 34 31 82 . 9 54 27 . 7 . 57 Received Heat Transfer 3757 | . . 72 333 372 575 726 . 9 144 9 246 9 48 48 . 33 435 138 560 Effects 16 | . . . 10 2 . 1 . 1 . . 1 . . . . . . . 1 Shutdowns 3 | . . . 2 . . . . . . . . . . . . . . . 1 Energy Bleed 4 | . . . 1 1 . 1 . . . . 1 . . . . . . . . Interference 4 | . . . 3 . . . . 1 . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . Short Circuit 2 | . . . 2 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . 3 . . . . . . . . . . . . . Total Turns 93 | . . . . . . 93 . . . . . . . . . . . . . Longest Duration 61 | . . . . . . 61 . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 1 1 . . 5 . . . . . . . . . . Combat Hostiles 6 | . . . . . 1 1 . . 4 . . . . . . . . . . Parts Fried 19 | . . . . . 6 6 . 2 5 . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . . 8 . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . . . . . . Parts Melted 21 | . . . 7 8 1 2 . . . . . . . . . . . . 3 Heat Transferred 9594 | . . . 2146 2779 525 2307 37 . 100 175 1525 . . . . . . . . Parts Sabotaged 17 | . . . . . . . . . . . . . . . . . . . 17 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 3 . 1 . . . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Ext Res Arm Maximum Alert Level 4 | . . . 1 . 1 1 . 2 3 1 4 . . . . . 3 2 3 Low Security (%) 51 | . 100 100 91 100 98 58 100 87 7 . 5 . . . . 100 27 . 16 Level 1 28 | . . . 8 . 1 41 . 9 32 100 46 . . . . . 24 . 44 Level 2 9 | . . . . . . . . 2 41 . 5 . . . . . 6 100 20 Level 3 8 | . . . . . . . . . 18 . 19 . . . . . 41 . 19 Level 4 1 | . . . . . . . . . . . 23 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1458 | . 15 75 255 174 224 361 104 436 875 399 1458 . . . . 105 1018 558 987 Initial 528 | . . . 26 108 57 50 99 . 198 305 198 . . . . 50 46 528 282 Average 269 | . 4 20 107 119 111 153 73 96 491 324 638 . . . . 72 519 537 409 Influence Increases 9972 | . 15 195 533 508 447 1007 65 538 1027 208 1962 45 75 15 110 85 1452 90 1595 Destroy 0b10 Robot/C 4120 | . . 120 360 220 200 480 . 60 400 20 740 . . . 100 20 520 . 880 Destroy 0b10 Robot/NC 325 | . . 35 45 30 . 45 5 10 20 . 65 . . . . 25 25 . 20 Destroy Leader 868 | . . 32 90 82 60 102 . 12 84 . 130 . . . 10 2 60 . 204 Allied During Kill 689 | . . . . . . . . . 29 . 388 . . . . . 219 . 53 Successful Hack 217 | . . 5 23 11 21 . . 36 50 . 44 . . . . . 23 . 4 Select Force Hacks 30 | . . . . . . . . . 30 . . . . . . . . . . Disable Machine 1080 | . . . 15 105 15 315 . 120 45 . 270 . . . . . 120 . 75 Destroy Structure 1213 | . . 3 . 45 1 35 60 25 114 188 310 . . . . 38 380 . 14 Partial Spotted 105 | . 15 . . . 30 . . 15 30 . . . . . . . 15 . . Lose Combat Pursuer 1125 | . . . . 15 120 30 . 60 225 . 15 45 75 15 . . 90 90 345 Active Sensor Use 200 | . . . . . . . . 200 . . . . . . . . . . . Influence Decreases 8985 | . 15 131 358 621 461 834 350 132 560 798 795 607 259 704 45 70 539 560 1146 Entered New Map 3587 | . . . 38 131 69 62 186 . 208 568 85 537 169 704 15 30 49 480 256 Time Decay 3272 | . 15 131 310 350 222 512 70 92 222 130 238 20 60 . 30 40 160 50 620 Lost Part 1330 | . . . 10 140 170 260 . 30 90 . 120 10 30 . . . 210 30 230 Lost Ally 484 | . . . . . . . 94 10 40 100 40 40 . . . . 120 . 40 Purge Threat 312 | . . . . . . . . . . . 312 . . . . . . . . Squads Dispatched 63 | . . . . 6 5 13 . 3 8 . 9 . . . . 3 5 2 9 Investigation 21 | . . . . 1 1 3 . 3 4 . 3 . . . . 1 1 1 3 Extermination 11 | . . . . 2 . 3 . . 1 . 1 . . . . . . . 4 Reinforcement 22 | . . . . 2 1 7 . . 2 . 4 . . . . 2 1 1 2 Assault 3 | . . . . . . . . . . . . . . . . . 3 . . Garrison 6 | . . . . 1 3 . . . 1 . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 3 . . . . 1 . . . . . 1 . . Haulers Reinforced 7 | . . . . . 1 . . . 2 . 3 . . . . 1 . . . Active Scanning Responses 2 | . . . . . . . . 2 . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Ext Res Arm Distress Signals 14 | . . 1 1 1 2 . . . 1 . 2 . . . . . 1 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 411 | . . 7 24 19 18 39 3 9 40 7 39 4 5 26 3 3 52 16 97 Peak Tracking Total 26 | . . 3 4 4 8 6 3 5 12 3 6 4 5 26 2 2 19 12 24 Tactical Retreats 34 | . . . . 1 5 1 . 2 5 . 1 1 1 1 . . 2 3 11 ECM-based Alert Blocks 7 | . . . . . . . . . 1 . . . . . . . . . 6 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Ext Res Arm Traps Triggered 12 | . . . . 2 2 4 . . 1 . 1 . . . . . 1 . 1 Indirectly 2 | . . . . . . 2 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Ext Res Arm Machines Disabled 75 | . . . 1 7 1 21 . 8 3 . 18 . . 1 . . 10 . 5 Max in Single Turn 12 | . . . 1 4 1 12 . 7 2 . 4 . . 1 . . 3 . 1 Garrison Access 2 | . . . . 1 . . . . . . 1 . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Ext Res Arm Machines Accessed 60 | . . 2 4 6 4 6 . 5 5 . 9 . . 3 . 1 6 2 7 Terminals 35 | . . 2 4 2 4 2 . 3 2 . 5 . . . . 1 6 1 3 Fabricators 10 | . . . . 2 . 2 . . 2 . 1 . . . . . . 1 2 Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . . 1 Recycling Units 2 | . . . . 1 . . . . . . . . . . . . . . 1 Scanalyzers 5 | . . . . . . 1 . 1 1 . 2 . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . Total Hacks 154 | . . 7 19 14 9 14 . 14 11 . 25 . . 7 . 4 12 4 14 Successful 63 | . . 2 9 5 5 1 . 4 6 . 14 . . 7 . 1 6 . 3 Failed 91 | . . 5 10 9 4 13 . 10 5 . 11 . . . . 3 6 4 11 Catastrophic 22 | . . 1 . 5 1 5 . 4 1 . 1 . . . . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 52 | . . . 14 2 2 4 . 4 5 . 9 . . . . . 6 3 3 Terminals 96 | . . 7 19 5 9 4 . 7 5 . 16 . . . . 4 12 1 7 Fabricators 21 | . . . . 5 . 4 . . 4 . 2 . . . . . . 3 3 Repair Stations 6 | . . . . . . . . 4 . . . . . . . . . . 2 Recycling Units 4 | . . . . 2 . . . . . . . . . . . . . . 2 Scanalyzers 14 | . . . . . . 3 . 3 2 . 6 . . . . . . . . Garrison Access 6 | . . . . 2 . 3 . . . . 1 . . . . . . . . Terminal Hacks 33 | . . 2 4 1 4 . . . 1 . 8 . . 7 . 1 3 . 2 Record 5 | . . . . . . . . . . . . . . 5 . . . . . Prototype ID Bank 5 | . . 1 1 . 1 . . . . . 2 . . . . . . . . Open Door 10 | . . . . . 2 . . . . . . . . 2 . 1 3 . 2 Branch Access Points 3 | . . . 1 1 . . . . . . 1 . . . . . . . . Alert Level 5 | . . 1 1 . 1 . . . . . 2 . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . 3 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 8 | . . . . 2 . 1 . . 3 . 1 . . . . . . . 1 Network Status 2 | . . . . . . . . . . . 1 . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . Build 5 | . . . . 2 . 1 . . 2 . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . 1 1 . 4 . . . . . . . . Retrieve Study 6 | . . . . . . . . 1 1 . 4 . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . 1 . . . . . . 1 . . . . . . . . Unauthorized Hacks 12 | . . . 5 . 1 . . 2 1 . . . . . . . 3 . . Terminals 11 | . . . 5 . 1 . . 2 . . . . . . . . 3 . . Assimilate 3 | . . . . . 1 . . 1 . . . . . . . . 1 . . Botnet 4 | . . . 1 . . . . 1 . . . . . . . . 2 . . Skim 4 | . . . 4 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . Extract 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 1 1 . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . . 2 4 5 3 6 . 5 5 . 8 . . . . 1 4 2 7 Full Trace Events 17 | . . 1 . 1 1 3 . 1 3 . 2 . . . . 1 1 1 2 Feedback Events 3 | . . 1 . . . . . 1 1 . . . . . . . . . . Corruption 2 | . . 1 . . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 56 | . . . . . . . . . 56 . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . Parts Built 5 | . . . . 3 . 1 . . 1 . . . . . . . . . . Authchips 2 | . . . . 1 . 1 . . . . . . . . . . . . . Time 301 | . . . . 153 . 64 . . 84 . . . . . . . . . . Total Part Build Rating 31 | . . . . 17 . 8 . . 6 . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . . 1 1 . 4 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Ext Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . 2 . 4 Allies Hacked 2 | . . . . . . . . . . . 1 . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Ext Res Arm Total Allies 54 | . . . . . 1 . 19 1 2 19 . . . . . . 8 . 4 Largest Group 19 | . . . . . 1 . 19 1 2 19 8 2 . . . . 6 . 4 Highest-Rated Group 687 | . . . . . 26 . 687 26 98 684 317 61 . . . . 354 . 193 Highest-Rated Ally 159 | . . . . . 26 . 50 26 49 50 50 37 . . . . 159 . 56 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 496 | . . . . . . . 145 . 35 96 125 4 . . . . 70 . 21 Total Damage 17726 | . . . . . . . 6061 . 1029 4613 2640 68 . . . . 2804 . 511 Kills 61 | . . . . . . . 11 . 6 10 17 . . . . . 11 . 6 Allies Corrupted 3 | . . . . . . . . . . . 1 2 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Ext Res Arm Active Infowar (turns) 4548 | . . 26 . . 56 . 67 232 223 276 505 48 129 327 63 83 329 116 2068 Optics 3410 | . . . . . . . . . . . 247 48 129 327 63 83 329 116 2068 Sensors 1232 | . . . . . 56 . . . 148 276 392 . 60 . . 79 221 . . A.S.S. 316 | . . . . . . . 67 232 17 . . . . . . . . . . Terrain 101 | . . . . . . . . . . 80 21 . . . . . . . . Structural 26 | . . 26 . . . . . . . . . . . . . . . . . T.N.C. 137 | . . . . . . . . . . . 83 48 6 . . . . . . Cloaking 48 | . . . . . . . . . . . . . . 6 15 21 6 . . ECM 197 | . . . . . . . . . 146 . . . . . . . . . 51 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Ext Res Arm Turns Passed 8869 | . 89 474 688 787 467 1540 153 248 463 276 505 48 129 327 63 83 329 116 2084 Spaces Moved 8423 | 1 65 203 377 505 381 804 196 571 639 363 512 114 375 943 226 115 537 229 1267 Core 302 | . . . . . 9 . . . . . . . . 2 . . 50 72 169 Treads 1062 | . . . . . 97 367 . . . . . . . . . . . . 598 Legs 725 | 1 65 203 377 69 5 1 4 . . . . . . . . . . . . Wheels 656 | . . . . 284 . 372 . . . . . . . . . . . . . Hover 1766 | . . . . . . . . . 352 363 461 . . . . . . 157 433 Flight 3912 | . . . . 152 270 64 192 571 287 . 51 114 375 941 226 115 487 . 67 Fastest Speed 12 | 120 120 190 120 23 29 40 37 34 32 33 20 20 23 12 18 18 18 40 35 Average Speed 68 | 120 120 190 130 94 66 120 39 34 41 43 44 22 25 28 18 18 23 43 117 Slowest Speed 550 | 120 120 190 190 275 200 190 140 37 121 44 116 23 26 450 18 18 50 50 550 Overloaded Moves 89 | . . . . 6 17 . . . . 9 . . 29 16 . . 12 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . 7 9 . . 8 . . . . . 1 . 1 . . 9 Potential Cave-ins 10 | . . . . . . . . . . 6 . . . 1 . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 1 12 23 33 18 47 22 87 20 18 95 20 27 67 95 48 4 78 9 66 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 9 | . . . . 1 . . . 1 . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . 1 . . . . . . . . . . . . 1 . Scrap Searched 4 | . . . . . . . . . . . . . 3 . 1 . . . . Spaces Dug 53 | . . . . . . 4 . . 1 . . . 23 . . . 25 . . Terrain Destroyed 849 | . . . . 42 . 36 . 27 56 137 152 . 23 . 34 26 307 . 9 Melee 5 | . . . . . . . . . 1 . . . 2 . . . 2 . . Projectile 46 | . . . . 4 . 23 . . . 2 17 . . . . . . . . AOE 789 | . . . . 38 . 13 . 27 55 135 135 . 21 . 34 26 305 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Ext Res Arm Total 10440 | . 82 254 492 704 494 1168 263 608 761 448 713 135 399 996 242 159 683 246 1593 Wait 743 | . . 3 15 86 6 154 45 28 28 55 107 21 12 31 11 17 54 1 69 Move 8340 | . 64 202 376 492 363 804 195 554 639 362 511 113 374 940 225 112 536 228 1250 Hop 31 | . . . . 5 8 . . 8 . . . . . 1 . 1 . . 8 Pick Up 80 | . 8 9 16 6 . 10 1 1 4 . 8 . . 1 . 3 . 3 10 Fast Attach 213 | . . 1 4 16 29 31 4 3 23 1 20 . 2 11 . 4 8 3 53 Attach 59 | . . 2 6 7 3 11 2 3 4 1 3 . 1 2 . . 5 3 6 Detach 43 | . . . 2 5 2 5 5 3 2 1 2 . 2 3 . . 2 4 5 Swap 103 | . 2 5 14 8 2 8 . 2 11 8 13 . . . 1 4 4 . 21 Drop 156 | . 8 8 18 14 7 21 3 2 8 2 14 1 1 6 1 6 4 . 32 Fire 454 | . . 24 37 43 45 108 8 4 6 14 25 . 1 1 2 7 26 . 103 Melee 85 | . . . . . 4 2 . . 36 4 10 . 6 . 2 5 16 . . Ram 10 | . . . . 1 2 2 . . . . . . . . . . . 4 1 Kick 11 | . . . 4 7 . . . . . . . . . . . . . . . Crush 18 | . . . . . . 12 . . . . . . . . . . . . 6 Escape Stasis 52 | . . . . 14 23 . . . . . . . . . . . 15 . . Rewire 42 | . . . . . . . . . . . . . . . . . 13 . 29 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Ext) -4/Extension (discovered 3 exits: *Res x2 / [*Cet]) -3/Research -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Discovered new exit (range 16) 90 | -10/Materials | Entered another Materials area 90 | -9/Materials | Evolved 2 slots: Weapon x2 539 | -9/Materials | Discovered new exit (range 10) 553 | -9/Materials | Build established: Gunner 564 | -9/Materials | Entered another Materials area 564 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1200 | -8/Materials | Discovered new exit (range 16) 1252 | -8/Materials | Entered Factory 1252 | -7/Factory | Evolved 2 slots: Propulsion x2 1405 | -7/Factory | Lost 4 parts (1p2n1u) 1411 | -7/Factory | Found Powered Armor 1525 | -7/Factory | Fabricated Imp. Thermal Shield (x2) 1806 | -7/Factory | Garrison activated, responded to threat 1848 | -7/Factory | Build established: Scavenger-Tank 1874 | -7/Factory | Fabricated Imp. Proton Missile Launcher (x1) 1932 | -7/Factory | Identified exit to Storage 1932 | -7/Factory | Identified exit to Lower Caves 2039 | -7/Factory | Entered Storage 2066 | -7/Storage | Lost 7 parts (1p3n1u2w) 2145 | -7/Storage | Discovered new exit (range 5) 2187 | -7/Storage | System corruption reached 10% 2211 | -7/Storage | Core integrity fell below 50% 2251 | -7/Storage | System corruption reached 30% 2268 | -7/Storage | Lost 11 parts (2p5n1u3w) 2269 | -7/Storage | Garrison activated, responded to threat 2332 | -7/Storage | Lost 4 parts (1n3u) 2506 | -7/Storage | Entered Factory 2506 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2762 | -6/Factory | System corruption reached 10% 2789 | -6/Factory | Build established: Scavenger-Mutant 2932 | -6/Factory | Fabricated Adv. Heavy Treads (x1) 3184 | -6/Factory | Spotted B-75 Beast 3324 | -6/Factory | Lost 3 parts (1u2w) 3351 | -6/Factory | Destroyed B-75 Beast 3497 | -6/Factory | Lost 5 parts (1p2n1u1w) 3568 | -6/Factory | Build established: Mutant 3791 | -6/Factory | Allied Derelicts emerged from ambush trap array 3799 | -6/Factory | System corruption reached 30% 3873 | -6/Factory | Found Prototype Device 3999 | -6/Factory | Core integrity fell below 50% 4043 | -6/Factory | Lost 13 parts (2p4n2u5w) 4046 | -6/Factory | Sucked down chute 4046 | -6/Factory | Entered Waste 4047 | -6/Waste | Met a frightened Derelict 4059 | -6/Waste | Spotted C-40 Crusher 4069 | -6/Waste | Identified Active Sensor Suite 4078 | -6/Waste | Warlord forces began an assault 4089 | -6/Waste | Allies destroyed C-40 Crusher 4118 | -6/Waste | Lost 3 allies 4133 | -6/Waste | Spotted C-40 Crusher 4137 | -6/Waste | Spotted C-40 Crusher 4161 | -6/Waste | Spotted C-40 Crusher 4166 | -6/Waste | Spotted C-40 Crusher 4172 | -6/Waste | Discovered new exit (range 10) 4199 | -6/Waste | Identified exit to Factory 4199 | -6/Waste | Entered Factory 4425 | -6/Factory | Discovered new exit (range 15) 4440 | -6/Factory | Build established: Scout 4440 | -6/Factory | Identified exit to Factory 4447 | -6/Factory | Entered another Factory area 4447 | -5/Factory | Evolved 2 slots: Utility x2 4477 | -5/Factory | Lost 3 parts (1p2n) 4550 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 4573 | -5/Factory | Garrison activated, responded to threat 4631 | -5/Factory | Discovered new exit (range 12) 4685 | -5/Factory | Fabricated Y-64 Sentinel? 4709 | -5/Factory | Lost 5 parts (1p2n1u1w) 4736 | -5/Factory | Identified exit to Factory 4866 | -5/Factory | Fabricated Hvy. Gatling Laser (x1) 4910 | -5/Factory | Sucked down chute 4910 | -5/Factory | Entered Waste 4946 | -5/Waste | Spotted C-40 Crusher 4952 | -5/Waste | Build established: Mutant 4969 | -5/Waste | Spotted C-40 Crusher 4976 | -5/Waste | Spotted C-40 Crusher 4980 | -5/Waste | Destroyed C-40 Crusher 4995 | -5/Waste | Warlord forces began an assault 5048 | -5/Waste | Spotted C-40 Crusher 5049 | -5/Waste | Spotted C-40 Crusher 5053 | -5/Waste | Allies destroyed C-40 Crusher 5069 | -5/Waste | Allies destroyed C-40 Crusher 5087 | -5/Waste | Found Prototype Device 5087 | -5/Waste | Identified Exp. Shock Absorption System 5096 | -5/Waste | Spotted C-40 Crusher 5108 | -5/Waste | Destroyed C-40 Crusher 5138 | -5/Waste | Discovered new exit (range 13) 5139 | -5/Waste | Lost 3 allies 5144 | -5/Waste | Identified exit to Factory 5186 | -5/Waste | Entered Factory 5186 | -5/Factory | Accompanied by 8 allies 5242 | -5/Factory | P-70 Sage assimilated allied OW-6SV(d) 5259 | -5/Factory | P-70 Sage assimilated allied LG-K24(m) 5324 | -5/Factory | Build established: Skirmisher 5408 | -5/Factory | Identified exit to Upper Caves 5474 | -5/Factory | Lost 4 parts (2n1u1w) 5611 | -5/Factory | Lost 5 parts (1p2n2u) 5668 | -5/Factory | Lost 3 parts (2n1u) 5691 | -5/Factory | Entered Upper Caves 5691 | -5/Upper Caves | Accompanied by 3 allies 5713 | -5/Upper Caves | Discovered new exit (range 21) 5717 | -5/Upper Caves | Identified exit to Upper Caves 5739 | -5/Upper Caves | Entered another Upper Caves area 5745 | -5/Upper Caves | Discovered exit to Factory (range 13) 5778 | -5/Upper Caves | Learned 12 Factory zone layouts 5827 | -5/Upper Caves | Learned location of Warlord (-5) 5860 | -5/Upper Caves | Discovered new exit (range 7) 5862 | -5/Upper Caves | Identified exit to Warlord 5868 | -5/Upper Caves | Entered Warlord 5910 | -5/Warlord | Met Warlord 5912 | -5/Warlord | Found Signal Generator 5935 | -5/Warlord | Warlord's base attacked by MAIN.C 5971 | -5/Warlord | Found Prototype Energy Gun 5971 | -5/Warlord | Identified Vortex Shotgun 5978 | -5/Warlord | Found Prototype Energy Gun 5978 | -5/Warlord | Identified Vortex Rifle 5981 | -5/Warlord | Found Vortex Rifle 6064 | -5/Warlord | Found Prototype Device 6064 | -5/Warlord | Identified Exp. Cloaking Device 6071 | -5/Warlord | Found Prototype Processor 6071 | -5/Warlord | Identified Exp. Target Analyzer 6169 | -5/Warlord | Opened side exit 6193 | -5/Warlord | Discovered new exit (range 15) 6195 | -5/Warlord | Identified exit to Proximity Caves 6195 | -5/Warlord | Entered Proximity Caves 6245 | -4/Proximity Caves | Learned Research emergency access door positions 6250 | -4/Proximity Caves | Learned Research security intel 6256 | -4/Proximity Caves | Discovered exit to Factory (range 8) 6258 | -4/Proximity Caves | Entered Factory 6258 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6259 | -4/Factory | Identified exit to Research 6259 | -4/Factory | Identified exit to Extension 6341 | -4/Factory | Entered Extension 6345 | -4/Extension | Disrupted transfer network 6368 | -4/Extension | Rescued A7 6380 | -4/Extension | Rescued a captive Derelict 6380 | -4/Extension | Rescued a captive Derelict 6407 | -4/Extension | Rescued a captive Derelict 6408 | -4/Extension | Rescued a captive Derelict 6430 | -4/Extension | Energy Cycler disabled 6542 | -4/Extension | Spotted B-86 Titan 6556 | -4/Extension | Spotted B-86 Titan 6557 | -4/Extension | Destroyed 7 combat bots 6557 | -4/Extension | Discovered exit to Research (range 20) 6591 | -4/Extension | First assault squad dispatched 6593 | -4/Extension | Lost 6 parts (1p3n2u) 6645 | -4/Extension | Core integrity fell below 50% 6665 | -4/Extension | Discovered exit to Research (range 10) 6666 | -4/Extension | Discovered new exit (range 6) 6669 | -4/Extension | Core integrity fell below 20% 6670 | -4/Extension | Entered Research 6670 | -3/Research | Evolved 2 slots: Utility x2 6677 | -3/Research | Lost 14 parts (2p3n4u5w) 6780 | -3/Research | Discovered new exit (range 4) 6786 | -3/Research | Entered Armory 6816 | -3/Armory | Lost 3 parts (1n2u) 7400 | -3/Armory | Build established: Scavenger-Tank 8045 | -3/Armory | System corruption reached 10% 8412 | -3/Armory | Build established: Scavenger-Gunner 8517 | -3/Armory | Spotted Armor Guard 8517 | -3/Armory | Spotted Armor Guard 8568 | -3/Armory | Spotted B-86 Titan 8606 | -3/Armory | Destroyed Armor Guard 8628 | -3/Armory | Destroyed Armor Guard 8639 | -3/Armory | Core integrity fell below 50% 8653 | -3/Armory | Lost 5 parts (2p2u1w) 8798 | -3/Armory | Lost 5 parts (2u3w) 8815 | -3/Armory | Core integrity fell below 20% 8870 | -3/Armory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 08838_ Acquired Cesium-ion Thruster. 08839_ Acquired Unknown Engine. 08839_ Identified Lgt. Ion Engine. 08846_ System corrupted: Component data lost. 08847_ Lgt. Ion Engine destroyed. 08858_ Cesium-ion Thruster blown off. 08858_ Adv. Target Analyzer blown off. 08858_ Imp. Targeting Computer blown off. 08858_ E-15 Imp destroyed. 08859_ Acquired Cesium-ion Thruster. 08861_ Cesium-ion Thruster blown off. 08861_ Adv. Hacking Suite blown off. 08861_ E-15 Imp destroyed. 08863_ Acquired Cesium-ion Thruster. 08867_ System corrupted: Heat flow error (+194). 08867_ Acquired Cesium-ion Thruster. 08868_ Cesium-ion Thruster blown off. 08868_ Enh. Optical Array blown off. 08868_ E-15 Imp destroyed. 08868_ Acquired Cesium-ion Thruster. Map ----- +----------------------------------------------------+ | # """ # #??"" #????????# "" | | # """ # # """ #????????# "" | | # """ / / """ #??????### | | # # # #??????#"" | | # # #?? ! #??????#"T | | # ]?# ####/######???#"" | | #####?# # #???### | | ??????# / #?????# *=! | | #####?# # ####### [ = | | # ?# # # # ! ! | | # # # #! "" # | | # # # """ # T" # | | # + # / "" # | | # # # """ #= # | | # # # "?" # """ # ! | | # ?# # # """ # ! | | #####?# # """ # """ " | | ??????# # ? # # | | ??????# ################# ## | | ?????## ##?????# !# # | | ?????# #??????#= ]] # # | | ?????# #??????# ]] + " | | ?????# #??????# # # | | ####### ##?????## """ # # | | # # # ! !!!# "T ?# # | | # / l@!+ !!!# """ ?# # | | # =l!l#%# !!!# ??# " | | # #=#??????#######??# # | | # """ # ################# ## | | # """ # | | # """ # | | ####### """ """ "" | | ??????# """ """ "" | | ???# ######### """ """ "" | | ???#?? ???????# """ """ "" | | ?????? ???????# """ """ "" | | ??????# ???????# | | ??????? #???????# | | ??????? ????????# ####### | | ??????? ????????# #?????? | | ???????"????????# #?????? | | ????????????????#### #???### | | ???????????????????# #???# | | ???????????????????##+#+#???# | | ????????????????????????????# | | ????????????????????????????# ? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Corruption Block 15 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 75 Resistance: EM 15 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 10 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 40 Defensive Hacking 14 Authchip Count 6 Item Schematics ----------------- Point Defense System | -5/Factory | Extracted Hvy. Gatling Laser | -5/Factory | Extracted Kinecellerator | -5/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Imp. Thermal Shield | x2 | -7/Factory | Preloaded Imp. Proton Missile Launcher | x1 | -7/Factory | Preloaded, Authchip Adv. Heavy Treads | x1 | -6/Factory | Preloaded, Authchip Y-64 Sentinel | x2 | -5/Factory | Preloaded Hvy. Gatling Laser | x1 | -5/Factory Repaired ---------- Nothing Studied --------- Nuclear Pulse Thruster | -6/Factory | Hacked Missile Launcher | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Antigrav System | -5/Factory | Hacked Antimatter Reactor | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Recruitment Drive Challenges ------------ None Game ------ Seed SixLayeredCharger Manual? 0 Play Time 01:41:16 Cumulative 1232.4 hours Start 2025.11.26 @ 15:49:29 End 2025.11.26 @ 18:18:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1515 Rogue 1231 Adventurer 124 Explorer 160 Win Type - Total 58 Types 44/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 86 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9586ac40-e0e4-41f3-b413-9f0c00321b91